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1.
Previous studies have found that in American culture high-arousal positive states (HAP) such as excitement are valued more and low-arousal positive states (LAP) such as calm are valued less than they are in Chinese culture. What specific factors account for these differences? The authors predicted that when people and cultures aimed to influence others (i.e., assert personal needs and change others' behaviors to meet those needs), they would value HAP more and LAP less than when they aimed to adjust to others (i.e., suppress personal needs and change their own behaviors to meet others' needs). They test these predictions in 1 survey and 3 experimental studies. The findings suggest that within and across American and Chinese contexts, differences in ideal affect are due to specific interpersonal goals.  相似文献   

2.
Lexical decisions to high- and low-arousal negative words and to low-arousal neutral and positive words were examined in an event-related potentials (ERP) study. Reaction times to positive and high-arousal negative words were shorter than those to neutral (low-arousal) words, whereas those to low-arousal negative words were longer. A similar pattern was observed in an early time window of the ERP response: Both positive and high-arousal negative words elicited greater negative potentials in a time frame of 80 to 120 msec after stimulus onset. This result suggests that arousal has a differential impact on early lexical processing of positive and negative words. Source localization in the relevant time frame revealed that the arousal effect in negative words is likely to be localized in a left occipito-temporal region including the middle temporal and fusiform gyri. The ERP arousal effect appears to result from early lexico-semantic processing in high-arousal negative words.  相似文献   

3.
This study examined whether the induction of different states of arousal via positive emotions broadens thought–action repertoires. Sixty-two Japanese undergraduate and graduate students were randomly assigned to (a) high-arousal positive emotion, (b) low-arousal positive emotion, and (c) neutral groups, after which they watched a 3-min film clip. Participants completed the Affect Grid to confirm their mood state before and after watching the film. Following this, they completed the Twenty Statements Test, which measures thought–action repertoires. A one-way analysis of variance was conducted on the Twenty Statements Test score. The results showed that high-arousal positive emotion broadened thought–action repertoires to a greater extent than did low-arousal positive emotion and the neutral state, while low-arousal positive emotion broadened such repertoires to a greater extent than did the neutral state. We discuss the different effects of high- and low-arousal positive emotions on thought–action repertoires.  相似文献   

4.
ABSTRACT— Most research focuses on actual affect , or the affective states that people actually feel. In this article, I demonstrate the importance and utility of studying ideal affect , or the affective states that people ideally want to feel. First, I define ideal affect and describe the cultural causes and behavioral consequences of ideal affect. To illustrate these points, I compare American and East Asian cultures, which differ in their valuation of high-arousal positive affective states (e.g., excitement, enthusiasm) and low-arousal positive affective states (e.g., calm, peacefulness). I then introduce affect valuation theory, which integrates ideal affect with current models of affect and emotion and, in doing so, provides a new framework for understanding how cultural and temperamental factors may shape affect and behavior.  相似文献   

5.
Parents generally want their children to be happy, but little is known about particular types of positive affect (PA) that parents want their children to experience. Tsai's (2007) affect valuation theory offers a useful framework to understand how parents' emotional goals may shape the socialization of particular types of PA (e.g., excitement vs. relaxation). Participants were 96 mothers and their 7- to 12-year-old children. Results indicated that mothers endorsed similar levels of ideal PA (IPA) for low-, moderate-, and high-arousal PA for both themselves and for their child, suggesting that mothers desire the same type of PA for their children as they want for themselves. In support of the study's main hypothesis, mothers' IPA for their children predicted specific socialization responses that would encourage that type of PA (e.g., mothers' high-arousal IPA predicted greater encouragement of their child to celebrate, whereas mothers' low-arousal IPA predicted encouragement of affection). The findings extend affect valuation theory and emotion socialization research by indicating that parents' emotional goals (i.e., IPA) for their children may contribute to their socialization of children's PA.  相似文献   

6.
Motivation and Emotion - Relative to high-arousal positive affect (HAPA), low-arousal positive affect (LAPA) is less likely to be included in research on positive affect and emotion. To gauge the...  相似文献   

7.
Does time fly or stand still when one is reading highly arousing words? A temporal bisection task was used to test the effects of sexual taboo words on time perception. Forty participants judged the duration of sexual taboo, high-arousal negative, high-arousal positive, low-arousal negative, low-arousal positive, and category-related neutral words. The results support the hypothesis that sexual taboo stimuli receive more attention and reduce the perceived time that has passed (“time flies”)—the duration of high sexual taboo words was underestimated for taboo-word stimuli relative to all other word types. The findings are discussed in the context of internal clock theories of time perception.  相似文献   

8.
A questionnaire concerning interactions between the need to smoke and the external situation was used to select 8 "low-arousal smokers" and 8 "high-arousal amokers." The former were smokers who generally experienced their strongest need to smoke in low-arousal situations, characterized by e.g., monotony or boredom, while the latter experienced their strongest need to smoke in high-arousal situations, characterized by, e.g., anxiety or excitement. Members of each group were examined under smoking and nonsmoking conditions in a low-arousal situation, i.e., performing a vigilance-type sensorimotor task, and in a high-arousal situation, i.e., performing a complex sensorimotor task. It was shown that the two groups reacted differently to smoking in the two situations. In low-arousal smokers performance and general well-being were favourably affected by smoking in the low-arousal situation only. Conversely, performance and well-bing of the high-arousal smokers were enhanced by smoking in the high-arousal situation only.  相似文献   

9.
Affect valuation theory (AVT) predicts cultural variation in the affective states that people ideally want to feel (i.e., "ideal affect"). National and ethnic comparisons support this prediction: For instance, European Americans (EA) value high arousal positive (HAP) states (e.g., excitement) more and low arousal positive (LAP) states (e.g., calm) less than Hong Kong Chinese. In this article, the authors examine whether religions differ in the ideal affective states they endorse. The authors predicted that Christianity values HAP more and LAP less than Buddhism. In Study 1, they compared Christian and Buddhist practitioners' ideal affect. In Studies 2 and 3, they compared the endorsement of HAP and LAP in Christian and Buddhist classical texts (e.g., Gospels, Lotus Sutra) and contemporary self-help books (e.g., Your Best Life Now, Art of Happiness). Findings supported predictions, suggesting that AVT applies to religious and to national and ethnic cultures.  相似文献   

10.
This study examined the organization of self-knowledge, with special attention to beliefs about physical appearance, in three groups of college-aged women: high body dissatisfaction with symptoms of disordered eating; high body dissatisfaction with no symptoms of disorder; and low body dissatisfaction. In the nondisordered, dissatisfied group, negative beliefs about physical appearance were organized in the self-structure in a way that isolated those beliefs and might minimize their impact and importance. This group also displayed adaptive types of self-concept organization (evaluative integration for those with important negative self-beliefs and compartmentalization for those with important positive beliefs) and effective coping strategies. Features of self-structure that characterize the nondisordered,dissatisfied group may provide a useful model for helping individuals with disordered eating cope with their negative physical appearance beliefs.  相似文献   

11.
The authors propose that how people want to feel ("ideal affect") differs from how they actually feel ("actual affect") and that cultural factors influence ideal more than actual affect. In 2 studies, controlling for actual affect, the authors found that European American (EA) and Asian American (AA) individuals value high-arousal positive affect (e.g., excitement) more than do Hong Kong Chinese (CH). On the other hand, CH and AA individuals value low-arousal positive affect (e.g., calm) more than do EA individuals. For all groups, the discrepancy between ideal and actual affect correlates with depression. These findings illustrate the distinctiveness of ideal and actual affect, show that culture influences ideal affect more than actual affect, and indicate that both play a role in mental health.  相似文献   

12.
Previous research has demonstrated that both emotional valence and arousal can influence the subjective experience of time. The current research extends this work by (1) identifying how quickly this emotional modulation of time perception can occur and (2) examining whether valence and arousal have different effects at different stages of perception. These questions were addressed using a temporal bisection task. In each block of this task, participants are trained to distinguish between two different exposure durations. Participants are then shown stimuli presented at a number of durations that fall between the two learned times, and are asked to indicate whether the test stimulus was closer in duration to the shorter or longer learned item. In the current study, participants completed blocks of trials in which the durations were "Short" (100-300 ms) or "Long" (400-1600 ms). Stimuli consisted of neutral photographs as well as four categories of emotional images: high-arousal negative, high-arousal positive, low-arousal negative, and low-arousal positive. In Short blocks, arousing and nonarousing negative images were judged to have been shown for shorter durations than they actually were (i.e., the duration was underestimated); this effect occurred at durations as brief as 133 ms. In Long blocks, the display time for highly arousing negative items was overestimated, whereas durations were underestimated for highly arousing positive items and less arousing negative items. These data suggest that arousal and valence have different effects at different stages of perception, possibly due to the different neural structures involved at each stage of the emotional modulation of time perception.  相似文献   

13.
The primary goal of the present research was to examine cross-cultural validity of the Multidimensional State Boredom Scale (MSBS) by comparing a European Canadian sample and a Chinese sample. The secondary goal was to explore cross-cultural differences in the actual experience of boredom between European Canadian and Chinese participants when they completed a psychological survey. After establishing cross-cultural validity of the MSBS by eliminating items that functioned differentially across the two cultural groups, we found that European Canadians scored higher on the MSBS than did Chinese. Results are consistent with the literature on cultural differences in ideal affect, such that European North Americans (vs. East Asians) tend to value high-arousal positive affects (e.g., excitement) more, and low-arousal positive affect less (Tsai, Knutson, & Fung, 2006).  相似文献   

14.
采取师生配对研究设计,选择典型教育情境,系统考察了教师对学生情绪预测的准确性。跨样本、跨情境的三个现场研究结果表明:教师未能准确预测学生情绪,出现了明显的预测偏差。较之基本情绪,教师对学生复杂情绪的预测更不准确;较之低唤醒情绪,教师对高唤醒情绪的预测更不准确;尽管教师预测不准,但并未出现明显的高低估趋势。研究贴近教育实际,具有良好的生态学效度,并在情绪测量方法、准确性统计指标方面进行了新的探索。  相似文献   

15.
Individuals report remembering emotional items vividly. It is debated whether this report reflects enhanced memory accuracy or a bias to believe emotional memories are vivid. We hypothesised emotion would enhance memory accuracy, improving memory for contextual details. The hallmark of episodic memory is that items are remembered in a spatial and temporal context, so we examined whether an item's valence (positive, negative) or arousal (high, low) would influence its ability to be remembered with those contextual details. Across two experiments, high-arousal items were remembered with spatial and temporal context more often than low-arousal items. Item valence did not influence memory for those details, although positive high-arousal items were recognised or recalled more often than negative items. These data suggest that emotion does not just bias participants to believe they have a vivid memory; rather, the arousal elicited by an event can benefit memory for some types of contextual details.  相似文献   

16.
Several studies have suggested that both affective valence and arousal affect the perception of time. However, in previous experiments, the two affective dimensions have not been systematically controlled. In this study, standardized photographic slides rated for emotional valence and arousal were projected to two groups of subjects for 2, 4, and 6 sec. One group of subjects estimated the projection duration on an analog scale, whereas the second group of subjects reproduced the intervals by pushing a button. Heart rate and skin conductance responses were also recorded during stimulus presentation as indices of attention and arousal. Time estimation results showed neither a main effect of valence nor a main effect of arousal. A highly significant valence × arousal interaction affected duration judgments. For low-arousal stimuli, the duration of negative slides was judged relatively shorter than the duration of positive slides. For high-arousal stimuli, the duration of negative slides was judged longer than the duration of positive slides. The same interaction pattern was observed across judgment modalities. These results are interpreted in terms of a model of action tendency, in which the level of arousal controls two different motivational mechanisms, one emotional and the other attentional.  相似文献   

17.
Individuals report remembering emotional items vividly. It is debated whether this report reflects enhanced memory accuracy or a bias to believe emotional memories are vivid. We hypothesized emotion would enhance memory accuracy, improving memory for contextual details. The hallmark of episodic memory is that items are remembered in a spatial and temporal context, so we examined whether an item's valence (positive, negative) or arousal (high, low) would influence its ability to be remembered with those contextual details. Across two experiments, high-arousal items were remembered with spatial and temporal context more often than low-arousal items. Item valence did not influence memory for those details, although positive high-arousal items were recognized or recalled more often than negative items. These data suggest that emotion does not just bias participants to believe they have a vivid memory; rather, the arousal elicited by an event can benefit memory for some types of contextual details.  相似文献   

18.
We present an experiment showing that need for closure (NFC)—defined as the epistemic desire for certainty—can moderate individuals' affective reactions to cognitive inconsistency. Informed by Kruglanski and colleagues' new theory, that cognitive inconsistency elicits negative affect particularly under certain circumstances, we find that NFC (i.e. the desire for certain, stable and unambiguous knowledge) influences the strength of consistency effects and resulting negative affect. More specifically, we find that individuals who are high on NFC experience more negative affect upon encountering an inconsistent (vs. consistent) cognition. However, when individuals are low on NFC, inconsistency is irrelevant, and their affect depends on whether the ultimate outcome of the cognition is positive or negative. We discuss the theoretical and practical implications of this research.  相似文献   

19.
Our results indicate that people experiencing incidental anger are more likely than people in neutral and other emotional states to prefer to perform evaluative tasks, even though their anger may bias the evaluations they make. Induced anger increased participants’ desire to evaluate others’ ideas (Experiment 1) and made the evaluations of those ideas more negative in valence (Experiment 2). Anger increased the appeal of evaluating ideas when evaluations were expected to be largely negative but not when evaluations were expected to be positive (Experiments 3 and 4). Mediation analyses revealed that this willingness to evaluate when angry stems from a belief that evaluating others can leave angry people in a positive mood. Because people are often free to decide when to perform the tasks required of them, this tendency may have implications for how and when ideas are evaluated.  相似文献   

20.
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