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Five experiments examined the time taken to judge that two consecutive elongated geometrical shapes had the same structure, irrespective of their orientation. Shape transformations either changed the orientation of the principal axis while maintaining the relative locations of focal features or maintained the orientation of the principal axis while changing the relative locations of focal features, or they changed both. Experiment 1 demonstrated that changes in the orientation of the principal axis were more detrimental to matching than were changes in the locations of the shape’s focal features. Indeed, the time taken to match same-orientation shapes was the same as that taken to match shapes that maintained the same position in the visual field. Further experiments showed that this result was not due to differential apparent motion in the transformation conditions, that it was not due to response bias, and that it generalized across shapes. However, the result was different when subjects could predict the location of the to-be-matched stimulus. In this case, performance was principally affected by the position of the focal feature of the shape and not by the shape’s orientation. It is suggested that the results reflect the efficiency with which subjects can construct matching representations for the stimuli When subjects cannot predict stimulus locations, they generate representations by describing shape structure relative to the shape’s principal axis. When the axis of the to-be-matched shapes is constant, subjects can use the same procedure in generating this representation for both shapes, facilitating matching relative to the case in which the orientation of the axis changes. When subjects can predict the stimulus location, they selectively attend to the focal features of shapes, minimizing the effects of shape orientation.  相似文献   

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Two experiments dissociated the roles of intrinsic orientation of a shape and participants’ study viewpoint in shape recognition. In Experiment 1, participants learned shapes with a rectangular background that was oriented differently from their viewpoint, and then recognized target shapes, which were created by splitting study shapes along different intrinsic axes, at different views. Results showed that recognition was quicker when the study shapes were split along the axis parallel to the orientation of the rectangular background than when they were split along the axis parallel to participants’ viewpoint. In Experiment 2, participants learned shapes without the rectangular background. The results showed that recognition was quicker when the study shape was split along the axis parallel to participants’ viewpoint. In both experiments, recognition was quicker at the study view than at a novel view. An intrinsic model of object representation and recognition was proposed to explain these findings.  相似文献   

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We report five experiments on the effect of head tilt on the mental rotation of patterns to the “upright.” In Experiment 1, subjects rotated alphanumeric characters, displayed within a circular surround. Experiment 2 was similar except that the character was an unfamiliar letter-like symbol. In Experiment 3, subjects again rotated alphanumeric characters, but they were displayed within a rectangular frame tilted 60° to the right. Experiment 4 was similar, except that the subjects were instructed to rotate the characters to the “upright” defined by the tilted frame. In all four experiments, the subjects performed the task with their heads either upright or tilted 60°. In Experiment 5, subjects had their heads and bodies tilted 90°, and rotated alphanumeric characters displayed within a circular surround. In all except Experiment 4, analysis of response latencies revealed that the subjective vertical lay closer to the gravitational than to the retinal vertical, although it was somewhat displaced in the direction of the head tilt—more so in Experiments 2 and 3 than in Experiment 1, and more so still in Experiment 5. In Experiment 4, instructions to adopt the axes of the frame land thus of the retina) succeeded in bringing the subjective vertical closer to the retinal than to the gravitational vertical, although the subjective vertical was still some 20° on average from the gravitational vertical. The results show that the subjective reference frame is distinct from both gravitational and the retinal frames, and that the gravitational frame exerts the stronger influence. They also argue against the primacy of a “retinal factor” in the perception of orientation.  相似文献   

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How do observers recognize objects after spatial transformations? Recent neurocomputational models have proposed that object recognition is based on coordinate transformations that align memory and stimulus representations. If the recognition of a misoriented object is achieved by adjusting a coordinate system (or reference frame), then recognition should be facilitated when the object is preceded by a different object in the same orientation. In the two experiments reported here, two objects were presented in brief masked displays that were in close temporal contiguity; the objects were in either congruent or incongruent picture-plane orientations. Results showed that naming accuracy was higher for congruent than for incongruent orientations. The congruency effect was independent of superordinate category membership (Experiment 1) and was found for objects with different main axes of elongation (Experiment 2). The results indicate congruency effects for common familiar objects even when they have dissimilar shapes. These findings are compatible with models in which object recognition is achieved by an adjustment of a perceptual coordinate system.  相似文献   

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In three experiments, we independently manipulated the angular disparity between objects to be compared and the angular distance between the central axis of the objects and the vertical axis in a mental rotation paradigm. There was a linear increase in reaction times that was attributable to both factors. This result held whether the objects were rotated (with respect to each other and to the upright) within the frontal-parallel plane (Experiment 1) or in depth (Experiment 2), although the effects of both factors were greater for objects rotated in depth than for objects rotated within the frontal-parallel plane (Experiment 3). In addition, the factors interacted when the subjects had to search for matching ends of the figures (Experiments 1 and 2), but they were additive when the ends that matched were evident (Experiment 3). These data may be interpreted to mean that subjects normalize or reference an object with respect to the vertical upright as well as compute the rotational transformations used to determine shape identity.  相似文献   

9.
Coordinate frame for symmetry detection and object recognition   总被引:1,自引:0,他引:1  
Can subjects voluntarily set an internal coordinate frame in such a way as to facilitate the detection of symmetry about an arbitrary axis? If so, is this internal coordinate frame the same as that involved in determining perceived top and bottom in object recognition and shape perception? Subjects were required to determine whether dot patterns were symmetric. Cuing the subjects in advance about the orientation of the axis of symmetry produced a substantial speedup in performance (Experiments 1 and 3) and an increase in accuracy with brief displays (Experiment 2). The effects appeared roughly additive, with an overall advantage for vertical symmetry; thus, the vertical axis effect is not due to a tendency to prepare for the vertical axis. The cuing advantage was found to depend upon the subject's knowing in advance the spatial location as well as orientation of the frame of reference (Experiment 4). The fifth experiment provided evidence that the frame of reference responsible for these effects is the same as the one that determines shape perception: Subjects viewed displays containing a letter (at an unpredictable orientation) and a dot pattern, rapidly naming the letter and then determining whether the dots were symmetric about a prespecified axis. When the top-bottom axis of the letter was oriented the same way as the axis of symmetry for the dots, symmetry judgments were significantly more accurate. Thus, the results suggest a single frame of reference for both types of judgment. The General Discussion proposes a theory of how visual symmetry may be computed, which might account for these phenomena and also characterize their relation to "mental rotation" effects.  相似文献   

10.
S Millar 《Perception》1985,14(3):293-303
Two experiments are reported on matching Braille characters in dot pattern and outline shape formats by congenitally blind subjects. In a third experiment subjects' drawings of Braille shapes were analysed. Experiment 1 showed that normal and retarded readers differed significantly when outline shapes 'cued' identical dot patterns, but did not differ when the dot patterns preceded outlines. However, normal as well as retarded readers were faster and more accurate in judging identical pairs in dot-pattern format than in any other condition. In experiment 2 dot patterns and outline shapes were matched at three levels of reading proficiency. Faster readers made fewer errors in matching identical pairs, but all subjects were more accurate and faster with dot patterns than with outline shapes. Experiment 3 showed that blind subjects' drawing of outline shapes is not affected by reading proficiency. Most common were errors of alignment, including 'rotation' from vertical to horizontal axes, suggesting that sources of confusion were spatial position of dots and major axes of alignment rather than mirror-image reversals. It is argued that the results are not compatible with the hypothesis that Braille letters are perceived as global outline shapes by faster readers.  相似文献   

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This article examines how the human visual system represents the shapes of 3-dimensional (3D) objects. One long-standing hypothesis is that object shapes are represented in terms of volumetric component parts and their spatial configuration. This hypothesis is examined in 3 experiments using a whole-part matching paradigm in which participants match object parts to whole novel 3D object shapes. Experiments 1 and 2, consistent with volumetric image segmentation, show that whole-part matching is faster for volumetric component parts than for either open or closed nonvolumetric regions of edge contour. However, the results of Experiment 3 show that an equivalent advantage is found for bounded regions of edge contour that correspond to object surfaces. The results are interpreted in terms of a surface-based model of 3D shape representation, which proposes edge-bounded 2-dimensional polygons as basic primitives of surface shape.  相似文献   

12.
Results from a series of naming experiments demonstrated that major lexical categories of simple sentences can provide sources of constraint on the interpretation of ambiguous words (homonyms). Manipulation of verb (Experiment 1) or subject noun (Experiment 2) specificity produced contexts that were empirically rated as being strongly biased or ambiguous. Priming was demonstrated for target words related to both senses of a homonym following ambiguous sentences, but only contextually appropriate target words were primed following strongly biased dominant or subordinate sentences. Experiment 3 showed an increase in the magnitude of priming when multiple constraints on activation converged. Experiments 4 and 5 eliminated combinatorial intralexical priming as an alternative explanation. Instead, it was demonstrated that each constraint was influential only insofar as it contributed to the overall semantic representation of the sentence. When the multiple sources of constraint were retained but the sentence-level representation was changed (Experiment 4) or eliminated (Experiment 5), the results of Experiments 1, 2, and 3 and were not replicated. Experiment 6 examined the issue of homonym exposure duration by using an 80-msec stimulus onset asynchrony. The results replicated the previous experiments. The overall evidence indicates that a sentence context can be made strongly and immediately constraining by the inclusion of specific fillers for salient lexical categories. The results are discussed within a constraint-based, context-sensitive model of lexical ambiguity resolution.  相似文献   

13.
Four experiments related human perception of shape from profiles to current theoretical predictions. In Experiment 1, judgments of structure and motion were obtained for single- and dualellipsoid displays rotating about various axes. Ratings were highest when the axis of rotation was in the image plane and were influenced by the number of ellipsoids and the orientation of a single ellipsoid. The subsequent experiments explored the effect of orientation on shape judgments of a single ellipsoid. The results of Experiments 2 and 3 suggested that the effect of orientation found in Experiment 1 was not due to either the inability of certain orientations to be perceived as three-dimensional objects or to two-dimensional artifacts. It was thus argued that this effect of orientation was due to points of correspondence in relative motion that arise when the major axis is not perpendicular to the axis of rotation. In Experiment 4, subjects provided judgments of both shape and angular velocity. The elevated ellipsoids that were judged as larger were also judged as rotating more slowly. The inverse relationship between size and angular velocity is consistent with current theories. The connection between theory and data was further demonstrated by applying a shape-recovery algorithm to the stimuli used in Experiment 4 and finding a similar tradeoff between angular velocity and shape.  相似文献   

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Five experiments were conducted to examine how perceived direction of motion is influenced by aspects of shape of a moving object such as symmetry and elongation. Random polygons moving obliquely were presented on a computer screen and perceived direction of motion was measured. Experiments 1 and 2 showed that a symmetric object moving off the axis of symmetry caused motion to be perceived as more aligned with the axis than it actually was. However, Experiment 3 showed that motion did not influence perceived orientation of symmetry axis. Experiment 4 revealed that symmetric shapes resulted in faster judgments on direction of motion than asymmetric shapes only when the motion is along the axis. Experiment 5 showed that elongation causes a bias in perceived direction of motion similar to effects of symmetry. Existence of such biases is consistent with the hypothesis that in the course of evolution, the visual system has been adapted to regularities of motion in the animate world.  相似文献   

15.
Past research has shown that variation in the target objects depicting a given spatial relation disrupts the formation of a category representation for that relation. In the current research, we asked whether changing the orientation of the referent frame depicting the spatial relation would also disrupt the formation of a category representation for that relation. Experiments 1 to 3 provided evidence that 6- and 7-month-olds formed a category representation for BETWEEN when a diamond shape was depicted in different locations between two vertical or horizontal reference bars during familiarization and in a novel location between the same orientation of bars during test. By contrast, in Experiment 4, same-age infants did not form a category representation for BETWEEN when the diamond shape was depicted between two vertical (or horizontal) bars during familiarization and between two horizontal (or vertical) bars during test. Moreover, in Experiment 5, 9- and 10-month-olds did form a category representation for BETWEEN when the orientation of the referent bars depicting the relation changed from familiarization to test. The findings suggest that the formation of category representations for spatial relations by infants is affected by changes to either target (figure) or referent (ground).  相似文献   

16.
Most models of object recognition and mental rotation are based on the matching of an object's 2-D view with representations of the object stored in memory. They propose that a time-consuming normalization process compensates for any difference in viewpoint between the 2-D percept and the stored representation. Our experiment shows that such normalization is less time consuming when it has to compensate for disorientations around the vertical than around the horizontal axis of rotation. By decoupling the different possible reference frames, we demonstrate that this anisotropy of the normalization process is defined not with respect to the retinal frame of reference, but, rather, according to the gravitational or the visuocontextual frame of reference. Our results suggest that the visual system may call upon both the gravitational vertical and the visuocontext to serve as the frame of reference with respect to which 3-D objects are gauged in internal object transformations.  相似文献   

17.
Encoding spatial location in a frame of reference is often biased by both perceptual and strategic factors. For example,tilt contrast occurs when a line presented in the frame of horizontal and vertical axes appears to be repulsed from the nearest axis, including the diagonal axis of symmetry, due to symmetry perception mechanisms. Research has demonstrated, however, that people can adopt particular viewing strategies that eliminate this effect. In Experiment 1, a similar tilt contrast effect was observed when subjects reproduced from memory the position of a single dot in this reference frame. It was hypothesized that this effect resulted from a combination of strategic and perceptual factors. Specifically, people employ anorigin strategy, coding the location of the dot relative to the origin of the horizontal and vertical axes, thereby establishing a virtual line that appears tilted away from the axes due to the same perceptual processes affecting physically present lines. Two additional experiments support this hypothesis. In Experiment 2, no clear tilt contrast effect was observed in a perception condition, indicating that the tilt effect for dots cannot be accounted for by purely perceptual processes. In Experiment 3, the tilt contrast effect was found to be contingent upon the use of the origin strategy as opposed to a different strategy. The results demonstrate the importance of a viewer's strategy in determining the pattern of distortion observed in spatial encoding.  相似文献   

18.
Previous research has suggested that the visual tilt aftereffect operates according to a gravitational frame of reference. Three experiments were conducted to test this conclusion further. In each experiment, observers (with head upright) adjusted an illuminated bar to apparent vertical following various adaptation conditions. In Experiment 1, observers were given clear visual cues for objective vertical while adjusting the bar. In Experiment 2, they were not given visual cues for vertical. The adaptation conditions in Experiments 1 and 2 consisted of various combinations of head and stimulus tilt. Experiment 3 investigated the effects of head tilt alone. The results indicated that the tilt aftereffect follows a retinal frame of reference under some conditions (Experiment 1) and appears to follow a gravitational frame under others (Experiment 2). These results can be predicted by a simple model involving two factors, a purely visual aftereffect that follows a retinal frame and an extravisual aftereffect that appears to follow a gravitational frame.  相似文献   

19.
In previous research on symmetry detection, factors contributing to orientational effects (axis and virtual lines connecting symmetrically positioned dots) and component processes (axis selection and pointwise evaluation) have always been confounded. The reason is the restriction to bilateral symmetry (BS), with pointwise correspondences being orthogonal to the axis of symmetry. In our experiments, subjects had to discriminate random dot patterns from symmetries defined by combining 12 axis orientations (every 15°) with seven reflection angles (0°, yielding BS, and three clockwise and counterclockwise 15° steps, yielding skewed symmetry, SS). In Experiment 1, with completely randomized trial order, a significant interaction between axis and skewing angle was obtained, indicating that classically observed orientational effects are restricted to BS and that the orientation of the pointwise correspondences is important. These basic findings were replicated in three subsequent experiments, which differed in that they used blocks containing patterns with the same axis (Experiment 2), virtual lines orientation (Experiment 3), or their combination (Experiment 4). Based on a comparison between the results obtained by these manipulations, we suggest a possible reason for the failure of preattentive symmetry detection in the case of dot patterns with SS.  相似文献   

20.
The perceptual complexity of lexically ambiguous and unambiguous sentences was compared in three experiments. In Experiment 1, the report of ambiguous words from rapidly presented ambiguous sentences was worse than the report of corresponding unambiguous words from unambiguous sentences. Results of Experiment 2 showed that the effect was not reduced by the presence of prior biasing context within the sentence. Experiment 3 repeated the finding with a sentence meaning classification task. It was concluded that both meanings of a lexically ambiguous sentence must be computed, even when prior context makes one meaning more plausible than the other.  相似文献   

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