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1.
运动表象质量与运动技能水平有关,运动表象质量随着运动技能水平的提高而上升。器械使用可使人脑产生可塑性改变,使用者会将器械纳入身体图式。然而,两者影响运动表象的神经心理机制还不清楚。本研究采用功能性磁共振成像探析篮球运动员与新手在不同持球条件下表象投篮时脑功能活动的差异。结果表明运动员表象质量较好,镜像神经系统激活高于新手;持球条件下运动员表象质量显著高于不持球条件下,镜像神经系统激活程度显著低于不持球条件下。研究说明持器械可以显著提高运动员的表象质量,器械使用带来镜像神经系统的可塑性变化。  相似文献   

2.
The search for the neural substrates mediating the incremental acquisition of skilled motor behaviors has been the focus of a large body of animal and human studies in the past decade. Much less is known, however, with regard to the dynamic neural changes that occur in the motor system during the different phases of learning. In this paper, we review recent findings, mainly from our own work using fMRI, which suggest that: (i) the learning of sequential finger movements produces a slowly evolving reorganization within primary motor cortex (M1) over the course of weeks and (ii) this change in M1 follows more dynamic, rapid changes in the cerebellum, striatum, and other motor-related cortical areas over the course of days. We also briefly review neurophysiological and psychophysical evidence for the consolidation of motor skills, and we propose a working hypothesis of its underlying neural substrate in motor sequence learning.  相似文献   

3.
There is mounting research to suggest that cognitive and motor expertise is more resistant to age-related decline than more general capacities. The authors investigated the retention of skills in medium-aged skilled (n = 14) and older-aged skilled (n = 7) athletes by comparing them with medium-aged less skilled (n = 15) and older-aged less skilled (n = 15) participants. Participants performed basketball free throws and dart throws as a transfer task under standardized conditions. Motor performance (accuracy) and perceptual performance (quiet eye) were examined across the four groups. There were significant differences between skill groups and age groups in throwing accuracy on both throwing tasks. Skilled players outperformed less skilled and medium-aged players outperformed older-aged players in basketball and dart throws. There were no significant differences in quiet eye duration across the skill or age groups in either task. These results indicate expertise in a perceptual motor task such as the basketball free throw can be retained in older athletes and that present models of skill maintenance should be re-evaluated to consider the issue of transfer.  相似文献   

4.
Procedural skills such as riding a bicycle and playing a musical instrument play a central role in daily life. Such skills are learned gradually and are retained throughout life. The present study investigated 1-year retention of procedural skill in a version of the widely used serial reaction time task (SRTT) in young and older motor-skill experts and older controls in two experiments. The young experts were college-age piano and action video-game players, and the older experts were piano players. Previous studies have reported sequence-specific skill retention in the SRTT as long as 2 weeks but not at 1 year. Results indicated that both young and older experts and older non-experts revealed sequence-specific skill retention after 1 year with some evidence that general motor skill was retained as well. These findings are consistent with theoretical accounts of procedural skill learning such as the procedural reinstatement theory as well as with previous studies of retention of other motor skills.  相似文献   

5.
Developing novices’ proficiency in skilful activities is central to the reproduction of human societies. The interactional practices through which instruction is accomplished have provided a rich focus for ethnomethodological and conversation analytic studies examining classroom settings, and, more recently, non-classroom environments of instruction in practical and manual skills. This paper examines the work of instruction in basketball training and in particular the correction of player performances, which are a ubiquitous and central feature of instruction in basketball training sessions. A central part of this instructional action relies on the coach observing training activities to determine players’ competencies and to extract relevant correctables from the players’ embodied displays, which are in turn embedded within complex arrangements of rapidly moving bodies situated in material environments. In this paper we examine the visual-analytic work involved in both organizing and observing a basketball training activity, demonstrating the sequential layering of multiple membership categorization devices drawn upon in producing and recognizing actions in this setting. We argue that the coach deploys spatial orientations which function analogously to membership categorization devices, with players’ bodily positions relative to one another and the material structure of the surround generating category-like sets of rights, responsibilities, and sequential relevancies. As we demonstrate, these orientations provide crucial resources for the identification of players’ errors and thereby for the organization of instruction in interaction in this setting.  相似文献   

6.
We tested the ‘learned parameters’ hypothesis as an explanation of the ‘especial skill effect’. Outcome attainment and movement kinematics were recorded for 10 expert and 10 novice players performing basketball free-throw shots at five distances (11-19 ft) with a regular and heavy weight basketball. As predicted, experts performed better than expected relative to the regression equation at the 15 ft, free-throw line with the regular basketball, supporting the ‘especial skill effect’. This effect was not present for the experts when shooting with the heavy ball. Novices did not show an advantage at the free-throw line when performing with either ball. Although the outcome attainment scores support the ‘learned parameters’ hypotheses, kinematic analysis failed to identify differences in the movement pattern for the especial skill, suggesting that these skills (i.e., shooting at different distances) are not governed by separate motor programs.  相似文献   

7.
Experience-dependent changes of spine structure and number may contribute to long-term memory storage. Although several studies demonstrated structural spine plasticity following associative learning, there is limited evidence associating motor learning with alteration of spine morphology. Here, we investigated this issue in the cerebellar Purkinje cells using high voltage electron microscopy (HVEM). Adult rats were trained in an obstacle course, demanding significant motor coordination to complete. Control animals either traversed an obstacle-free runway or remained sedentary. Quantitative analysis of spine morphology showed that the density and length of dendritic spines along the distal dendrites of Purkinje cells were significantly increased in the rats that learned complex motor skills compared to active or inactive controls. Classification of spines into shape categories indicated that the increased spine density and length after motor learning was mainly attributable to an increase in thin spines. These findings suggest that motor learning induces structural spine plasticity in the cerebellar Purkinje neurons, which may play a crucial role in acquiring complex motor skills.  相似文献   

8.
Two experiments examined whether different levels of motor and visual experience influence action perception and whether this effect depends on the type of perceptual task. Within an action recognition task (Experiment 1), professional basketball players and novice college students were asked to identify basketball dribbles from point-light displays. Results showed faster reaction times and greater accuracy in experts, but no advantage when observing either own or teammates’ actions compared with unknown expert players. Within an actor recognition task (Experiment 2), the same expert players were asked to identify the model actors. Results showed poor discrimination between teammates and players from another team, but a more accurate assignment of own actions to the own team. When asked to name the actor, experts recognised themselves slightly better than teammates. Results support the hypothesis that motor experience influences action recognition. They also show that the influence of motor experience on the perception of own actions depends on the type of perceptual task.  相似文献   

9.
Especial skills are skills that are distinctive by virtue of massive practice within the narrow contexts in which they are expressed. In the first demonstration of especial skills, Keetch, Schmidt, Lee, and Young (2005) showed that experienced basketball players are better at shooting baskets from the foul line, where they had massive amounts of practice, than would expected from their success at other locations closer to or farther from the basket. Similar results were obtained for baseball throwing. The authors asked whether especial skills hold in archery, a sport requiring less movement. If the emergence of especial skills depends on large-scale movement, one would expect archery to escape so-called especialism. But if the emergence of especial skills reflects a more general tendency for highly specific learning, experienced archers should show especial skills. The authors obtained evidence consistent with the latter prediction. The expert archers did much better at their most highly practiced distance than would be expected by looking at the overall function relating shooting score to distance. We offer a mathematical model to account for this result. The findings attest to the generality of the especial skills phenomenon.  相似文献   

10.
Evidence from both animal experiments and human studies suggests that sleep might be involved in neuronal and biochemical mechanisms of learning. In the present study distinct changes in the temporal organization of sleep stages were observed in 8 volunteers participating in a training course in trampolining. Since trampolining requires the acquisition of unaccustomed motor skills, it can be regarded as a special case of motor learning. Subjects who were able to acquire new motor skills during distinct training units in trampolining showed an increase in sleep-cycle period and mean duration of REM and slow-wave sleep. These results are discussed with respect to biochemical mechanisms which may be involved in both learning and organization of sleep stages.  相似文献   

11.
Basal ganglia (BG) lesions cause impairments of different mammalian’s movement and cognition behaviors. Motor circuit impairment has a dominant role in the movement disorders. An inhibitory factor in BG is GABA neurotransmitter, which is released from striatum. Lesions in GABAergic neurons could trigger movement and cognition disorders. Previous evidence showed that GABAB receptor agonist (Baclofen) administration in human improves movement disorders and exercise can improve neurodegenerative and cognitive decline; however, the effects of both Baclofen and mild forced treadmill exercise on movement disorders are not well known. The main objective of this study is to investigate the combined effects of mild forced treadmill exercise and microinjection of Baclofen in the internal Globus Pallidus on striatum lesion-induced impairments of spatial learning and motor activity. We used Morris water maze and open filed tests for studying spatial learning, and motor activity, respectively. Results showed that mild exercise and Baclofen microinjection could not lonely affect the spatial learning, and motor activity impairments while the combination of them could alleviate spatial learning, and motor activity impairments in striatum-lesion animals. Our results suggest that striatum lesion-induced memory and motor activity impairments can improve with combination interaction of GABAB receptor agonist and exercise training.  相似文献   

12.
Humans can perceive affordances both for themselves and for others, and affordance perception is a function of perceptual–motor experience involved in playing a sport. Two experiments investigated the enhanced affordance perception of athletes. In Experiment 1, basketball players and nonbasketball players provided perceptual reports for sports-relevant (maximum standing-reach and reach-with-jump heights) and non-sports-relevant (maximum sitting height) affordances for self and other. Basketball players were more accurate at perceiving maximum reach-with-jump for another person than were nonbasketball players, but were no better at perceiving maximum reach or sitting heights. Experiment 2 investigated the informational basis for this enhanced perceptual ability of basketball players by evaluating whether kinematics inform perceivers about action-scaled (e.g., force-production dependent), but not body-scaled (i.e., geometrically determined), affordances for others, and whether basketball experience enhances sensitivity to kinematic information. Only basketball players improved at perceiving an action-scaled affordance (maximum reach-with-jump), but not body-scaled affordances (maximum standing-reach and sit) with exposure to kinematic information, suggesting that action-scaled affordances may be specified by kinematic information to which athletes are already attuned by virtue of their sport experience.  相似文献   

13.
Basketball jump shooting is controlled online by vision   总被引:1,自引:0,他引:1  
An experiment was conducted to examine whether basketball jump shooting relies on online visual (i.e., dorsal stream-mediated) control rather than motor preprogramming. Seventeen expert basketball players (eight males and nine females) performed jump shots under normal vision and in three conditions in which movement initiation was delayed by zero, one, or two seconds relative to viewing the basket. Shots were evaluated in terms of both outcome and execution measures. Even though most shots still landed near the basket in the absence of vision, end-point accuracy was significantly better under normal visual conditions than under the delay conditions, where players tended to undershoot the basket. In addition, an overall decrease of inter-joint coordination strength and stability was found as a function of visual condition. Although these results do not exclude a role of motor preprogramming, they demonstrate that visual sensory information plays an important role in the continuous guidance of the basketball jump shot.  相似文献   

14.
The striatum plays a critical role in learning from reward, and it has been implicated in learning from performance-related feedback as well. Positive and negative performance-related feedback is known to engage the striatum during learning by eliciting a response similar to the reinforcement signal for extrinsic rewards and punishments. Feedback is an important tool used to teach new skills and promote healthful lifestyle changes, so it is important to understand how motivational contexts can modulate its effectiveness at promoting learning. While it is known that striatal responses scale with subjective factors influencing the desirability of rewards, it is less clear how expectations and goals might modulate the striatal responses to cognitive feedback during learning. We used functional magnetic resonance imaging to investigate the effects of task difficulty expectations and achievement goals on feedback processing during learning. We found that individuals who scored high in normative goals, which reflect a desire to outperform other students academically, showed the strongest effects of our manipulation. High levels of normative goals were associated with greater performance gains and exaggerated striatal sensitivity to positive versus negative feedback during blocks that were expected to be more difficult. Our findings suggest that normative goals may enhance performance when difficulty expectations are high, while at the same time modulating the subjective value of feedback as processed in the striatum.  相似文献   

15.
We review research related to the learning of complex motor skills with respect to principles developed on the basis of simple skill learning. Although some factors seem to have opposite effects on the learning of simple and of complex skills, other factors appear to be relevant mainly for the learning of more complex skills. We interpret these apparently contradictory findings as suggesting that situations with low processing demands benefit from practice conditions that increase the load and challenge the performer, whereas practice conditions that result in extremely high load should benefit from conditions that reduce the load to more manageable levels. The findings reviewed here call into question the generalizability of results from studies using simple laboratory tasks to the learning of complex motor skills. They also demonstrate the need to use more complex skills in motor-learning research in order to gain further insights into the learning process.  相似文献   

16.
This study assessed whether dopamine in the dorsomedial striatum is necessary for flexible adaptation to changes in stimulus-response contingencies. As KW-6002 (Istradefylline), an adenosine A(2A) antagonist, improves motor deficits resulting from striatal dopamine depletion, we also tested for potential ameliorative effects of KW-6002 on dopamine depletion-induced cognitive deficits. Male Lister hooded rats were presented with two bowls, discriminable by either a textured covering on the outer surface, their scent or the bowl contents (digging media) in which bait was buried. Once they had learned in which bowl food was buried, the stimulus-response contingencies were reversed. In both phases (acquisition and reversal), the criterion for learning was defined a priori as six consecutive correct trials. Following depletion of dopamine in the dorsomedial striatum, acquisition of the discriminations was intact but there was an increase in the number of trials to attain criterion performance in the reversal phases, indicating an impairment in reversal learning. KW-6002 (1mg/kg bidaily for 10 days) non-specifically increased the number of trials to criterion at all stages of the test and in both controls (sham-operated) and dopamine-depleted rats. Chronic KW-6002 treatment did not improve the reversal deficits in dopamine-depleted rats. These findings suggest that dopamine transmission in the dorsomedial striatum is critical for the flexible shifting of response patterns and the ameliorative effects of KW-6002 following depletion of dopamine in the striatum may be restricted to motor functions without relieving deficits in response-shifting flexibility.  相似文献   

17.
We studied transfer of learning across two games of strategic interaction. We found that the interpersonal relation between two players during and across two games influence development of reciprocal trust and transfer of learning from one game to another. We show that two types of similarities between the games affect transfer: (1) deep similarities facilitate transfer of an optimal solution across games; (2) surface similarities can either facilitate or hinder transfer depending on whether they lead players toward an optimal or sub-optimal solution in the target game. Learning an optimal solution in a context of interdependence between players is associated with development of reciprocal trust, which in turn mediates transfer of learning across games. The results can be used to inform the design of training exercises to develop strategic interaction skills.  相似文献   

18.
We investigated whether motor competence in fundamental motor skills influences sports motor skill learning. Motor competence in fundamental motor skills related to the overhead volleyball serve (i.e., throwing and volleying) was evaluated in 38 children (aged 9–10 yrs) and participants were divided into lower and higher motor competence groups. The groups practiced the volleyball serve under random or constant-random conditions during an acquisition phase and then assessed in pre-test, intermediate, and retention tests. A three-way repeated-measures ANOVA showed performance improvement from pre-test to retention test only for high motor competence groups in fundamental motor skills. Initial competence in fundamental motor skills influences sport skills learning and demonstrates a potential proficiency barrier to learning complex-sports motor skills.  相似文献   

19.
Implicit skill learning underlies obtaining not only motor, but also cognitive and social skills through the life of an individual. Yet, the ontogenetic changes in humans' implicit learning abilities have not yet been characterized, and, thus, their role in acquiring new knowledge efficiently during development is unknown. We investigated such learning across the lifespan, between 4 and 85 years of age with an implicit probabilistic sequence learning task, and we found that the difference in implicitly learning high- vs. low-probability events--measured by raw reaction time (RT)--exhibited a rapid decrement around age of 12. Accuracy and z-transformed data showed partially different developmental curves, suggesting a re-evaluation of analysis methods in developmental research. The decrement in raw RT differences supports an extension of the traditional two-stage lifespan skill acquisition model: in addition to a decline above the age 60 reported in earlier studies, sensitivity to raw probabilities and, therefore, acquiring new skills is significantly more effective until early adolescence than later in life. These results suggest that due to developmental changes in early adolescence, implicit skill learning processes undergo a marked shift in weighting raw probabilities vs. more complex interpretations of events, which, with appropriate timing, prove to be an optimal strategy for human skill learning.  相似文献   

20.
By adopting Holmes and Collins’(2001) PETTLEP imagery approach, we used participants’ individual videos of successful basketball shooting to examine the effects of internal and external imagery on basketball players’ 3-point shot. We sampled 49 intermediate level college basketball players (males = 26, Mage = 21; females = 23, Mage = 20) and assigned them into internal imagery (n = 15), external imagery (n = 14) and control groups (n = 20). Using a quasi-experimental design, experimental groups participated in an 8-week visualized PETTLEP imagery training plus physical training, but the control group only participated in physical training. The two-way ANOVA mixed design statistical analyses found the two visualized PETTLEP groups not only performed better than pretest, but also performed better than the control group after training. However, there was no difference between internal imagery and external imagery on basketball 3-point shot performance. We concluded that the characteristics of the motor task and participants’ skill level may influence the efficacy of the imagery perspective on performance. Theoretical implications, limitations, future research directions, and applications are discussed.  相似文献   

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