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1.
Motion parallax, the ability to recover depth from retinal motion generated by observer translation, is important for visual depth perception. Recent work indicates that the perception of depth from motion parallax relies on the slow eye movement system. It is well known that ethanol intoxication reduces the gain of this system, and this produces the horizontal gaze nystagmus that law enforcement's field sobriety test is intended to reveal. The current study demonstrates that because of its influence on the slow eye movement system, ethanol intoxication impairs the perception of depth from motion parallax. Thresholds in a motion parallax task were significantly increased by acute ethanol intoxication, whereas thresholds for an identical test relying on binocular disparity were unaffected. Perhaps a failure of motion parallax plays a role in alcohol-related driving accidents; because of the effects of alcohol on eye movements, intoxicated drivers may have inaccurate or inadequate information for judging the relative depth of obstacles from motion parallax.  相似文献   

2.
Driving simulator studies can reveal relevant and valid aspects of driving behavior, but underestimation of distance and speed can negatively affect the driver’s performance, such as in performance of overtaking. One possible explanation for the underestimation of distance and speed is that two-dimensional projection of the visual scene disrupts the monocular-based illusory depth because of conflicting binocular and monocular information of depth. A possible solution might involve the strengthening of the monocular information so that the binocular information becomes less potent. In the present study, we used an advanced high-fidelity driving simulator to investigate whether adding the visual depth information of motion parallax from head movement affects sense of presence, judgment of distance and speed, and performance measures coupled with overtaking. The simulations included two types of driving scenario in which one was urban and the other was rural. The main results show no effect of this head-movement produced motion parallax on sense of presence, head movement, time to collision, distance judgment, or speed judgment. However, the results show an effect on lateral positioning. When initiating the overtaking maneuver there is a lateral positioning farther away from the road center as effect of the motion parallax in both types of scenario, which can be interpreted as indicating use of naturally occurring information that change behavior at overtaking. Nevertheless, only showing tendencies of effects, absent is any clear additional impact of this motion parallax in the simulated driving.  相似文献   

3.
How do people control locomotion while their eyes are simultaneously rotating? A previous study found that during simulated rotation, they can perceive a straight path of self-motion from the retinal flow pattern, despite conflicting extraretinal information, on the basis of dense motion parallax and reference objects. Here we report that the same information is sufficient for active control ofjoystick steering. Participants steered toward a target in displays that simulated a pursuit eye movement. Steering was highly inaccurate with a textured ground plane (motion parallax alone), but quite accurate when an array of posts was added (motion parallax plus reference objects). This result is consistent with the theory that instantaneous heading is determined from motion parallax, and the path of self-motion is determined by updating heading relative to environmental objects. Retinal flow is thus sufficient for both perceiving self-motion and controlling self-motion with a joystick; extraretinal and positional information can also contribute, but are not necessary.  相似文献   

4.
Ono H  Ujike H 《Perception》2005,34(4):477-490
Yoking the movement of the stimulus on the screen to the movement of the head, we examined visual stability and depth perception as a function of head-movement velocity and parallax. In experiment 1, for different head velocities, observers adjusted the parallax to find (a) the depth threshold and (b) the concomitant-motion threshold. Between these thresholds, depth was seen with no perceived motion. In experiment 2, for different head velocities, observers adjusted the parallax to produce the same perceived depth. A slower head movement required a greater parallax to produce the same perceived depth as faster head movements. In experiment 3, observers reported the perceived depth for different parallax magnitudes. Perceived depth covaried with smaller parallax without motion perception, but began to decrease with larger parallax and concomitant motion was seen. Only motion was seen with the larger parallax.  相似文献   

5.
The results of three experiments demonstrated that the visual system calibrates motion parallax according to absolute-distance information in processing depth. The parallax was created by yoking the relative movement of random dots displayed on a cathode-ray tube to the movements of the head. In Experiment 1, at viewing distances of 40 cm and 80 cm, observers reported the apparent depth produced by motion parallax equivalent to a binocular disparity of 0.47 degree. The mean apparent depth at 80 cm was 2.6 times larger than at 40 cm. In Experiment 2, again at viewing distances of 40 cm and 80 cm, observers adjusted the extent of parallax so that the apparent depth was 7.0 cm. The mean extent of parallax at 80 cm was 31% of that at 40 cm. In Experiment 3, distances ranged from 40 cm to 320 cm, and a wide range of parallax was used. As distance and parallax increased, the perception of a rigid three-dimensional surface was accompanied by rocking motion; perception of depth was replaced by perception of motion in some trials at 320 cm. Moreover, the mean apparent depths were proportional to the viewing distance at 40 cm and 80 cm but not at 160 cm and 320 cm.  相似文献   

6.
We investigated the interaction between motion parallax and binocular disparity cues in the perception of surface shape and depth magnitude by the use of the random dot stimuli in which these cues specified sinusoidal depth surfaces undulating with different spatial frequencies. When ambiguous motion parallax is inconsistent with unambiguous disparity cue, the reasonable solution for the visual system is to convert the motion signal to the flow on the surface specified by disparity. Two experiments, however, found that the visual system did not always use this reasonable solution; observers often perceived the surface specified by a composite of the two cues, or the surface specified by parallax alone. In the perception of this composite of the two cues, the apparent depth magnitude increased with the increase of the depth magnitude specified by both cues. This indicates that the visual system can combine the depth magnitude information from parallax and disparity in an additive fashion. The interference with parallax by disparity implies that the parallax processing is not independent of the disparity processing.  相似文献   

7.
The utilization of static and kinetic information for depth by Mala?ian children and young adults in making monocular relative size judgments was investigated. Subjects viewed pairs of objects or photographic slides of the same pairs and judged which was the larger of each pair. The sizes and positions of the objects were manipulated such that the more distant object subtended a visual angle equal to, 80% of, or 70% of the nearer object. Motor parallax information was manipulated by allowing or preventing head movement. All subjects displayed sensitivity to static information for depth when the two objects subtended equal visual angles. When the more distant object was larger but subtended a smaller visual angle than the nearer object, subjects tended to base their judgments on retinal size. Motion parallax information increased accuracy of judgments of three-dimensional displays but reduced accuracy of judgments of pictorial displays. Comparisons are made between these results and those for American subjects.  相似文献   

8.
The position constancy during head movement of a luminous spot in a dark room depends in part on the convergence state of the eyes. This supports a modified form of the theory that an optical-motion/head-motion comparator contributes to constancy. By incorporating convergence information, the comparator can allow [or the effect of parallax on the optical-motion/body-motion ratio.  相似文献   

9.
A display of two objects at different distances was presented to 10 observers, who were requested in two experiments to match the width of the more distant (comparison) object to the width of the nearer (standard) one under conditions permitting monocular observation and lateral head motion. The matched width of the comparison object was considered a measure of the effectiveness of movement parallax. The effectiveness of movement parallax decreases with increasing angular separation of the objects and with increasing background distance. A background without visible texture leads to a better perception of depth between two objects than a textured background The results can be explained by postulating that, whenever the detectability of motion is enhanced, i.e., the threshold for the detection of motion is lowered, the effectiveness of movement parallax as a cue to depth is increased.  相似文献   

10.
K Hayashibe 《Perception》1991,20(1):17-28
The role of the velocity and direction of retinal movement in the determination of apparent depth from motion parallax was examined. Motion parallax was produced either by linking the movement of random-dots to head movement or by making this motion independent of the head movement. The results show that apparent depth was largely estimated from the velocity difference between the stimuli. The direction of retinal movement in the absence of head movement did not determine whether the pattern appeared to protrude or recede. Information about direction linked to head movement was able to stabilize protrusion/recession by providing a cue for the location of the fixation point. Depth reversal occurred less frequently in the presence than in the absence of head movement. When the fixation point shifted from the apparently protruding pattern to the apparently receding pattern, in both the presence and absence of head movement, depth reversal was readily observed.  相似文献   

11.
Motion parallax as an independent cue for depth perception.   总被引:8,自引:0,他引:8  
B Rogers  M Graham 《Perception》1979,8(2):125-134
The perspective transformations of the retinal image, produced by either the movement of an observer or the movement of objects in the visual world, were found to produce a reliable, consistent, and unambiguous impression of relative depth in the absence of all other cues to depth and distance. The stimulus displays consisted of computer-generated random-dot patterns that could be transformed by each movement of the observer or the display oscilloscope to simulate the relative movement information produced by a three-dimensional surface. Using a stereoscopic matching task, the second experiment showed that the perceived depth from parallax transformations is in close agreement with the degree of relative image displacement, as well as producing a compelling impression of three-dimensionality not unlike that found with random-dot stereograms.  相似文献   

12.
Abstract.— A theory of veridical space perception based on the principles of movement parallax is proposed. Since optical changes are ambiguous with regard to veridical distances it is suggested that veridicality is obtained on the basis of an interaction between optical information and information from the body-state system. The optical system generates size and shape constancy on the basis of proximal common motions described by a vector-derivative model. The body-state system is thought to register information in a similar manner, and the interaction between the two subsystems is assumed to function according to the vector-derivative principle.  相似文献   

13.
Cook ND  Hayashi T  Amemiya T  Suzuki K  Leumann L 《Perception》2002,31(9):1147-1151
The 'reverse-perspective' illusion entails the apparent motion of a stationary scene painted in relief and containing misleading depth cues. We have found that, using prism goggles to induce horizontal or vertical visual-field reversals, the illusory motion is greatly reduced or eliminated in the direction for which the goggles reverse the visual field. We argue that the illusion is a consequence of the observer's inability to reconcile changes in visual information due to body movement with implicit knowledge concerning anticipated changes. As such, the reverse-perspective illusion may prove to be useful in the study of the integration of linear perspective and motion parallax information.  相似文献   

14.
15.
The visual system scales motion parallax signals with information about absolute distance (M. E. Ono, Rivest, & H. Ono, 1986). The present study was designed to determine whether relative distance cues, which intrinsically provide information about relative distance, contribute to this scaling. In two experiments, two test stimuli, containing an equal extent of motion parallax, were presented simultaneously at a fixed viewing distance. The relative distance cues of dynamic occlusion and motion parallax in the areas surrounding the test stimuli (background motion parallax) and/or relative size were manipulated. The observers reported which of the two parallactic test stimuli appeared to have greater depth, and which appeared to be more distant. The results showed that the test stimulus specified, by the relative distance cues, as being more distant was perceived as having more depth and as being more distant. This indicates that relative distance cues contribute to scaling depth from motion parallax by modifying the information about the absolute distance of objects.  相似文献   

16.
The primary visual sources of depth and size information are binocular cues and motion parallax. Here, the authors determine the efficacy of these cues to control prehension by presenting them in isolation from other visual cues. When only binocular cues were available, reaches showed normal scaling of the transport and grasp components with object distance and size. However, when only motion parallax was available, only the transport component scaled reliably. No additional increase in scaling was found when both cues were available simultaneously. Therefore, although equivalent information is available from binocular and motion parallax information, the latter may be of relatively limited use for the control of the grasp. Binocular disparity appears selectively important for the control of the grasp.  相似文献   

17.
Optical motions as information for unsigned depth   总被引:1,自引:0,他引:1  
Optical motions and gradients of retinal flow have been assumed to be an important source of information for the perception of spatial layout. In the case of lateral parallax, however, the complicating effects of smooth eye movements on retinal flow fields and the known insensitivity of the visual system to absolute motion suggest that optical motions alone cannot provide the basis for accurate perception of the direction (sign) of depth relations. At most they can provide information for "unsigned" depth. Results of two experiments support the view that differential optical motions result in a strong impression of separation of objects in depth, but that the determination of near/far relations normally depends on other sources of information.  相似文献   

18.
We compared the relative effectiveness of rotating or translating the head, either horizontally or vertically, on the perception of depth resulting from motion parallax. Using Rogers and Graham's (1979) paradigm, we yoked the movement of random dots on a screen to movements of the head, simulating a corrugated surface. In two experiments, subjects nulled the apparent depth or motion seen in the display. Horizontal head movements yielded the most precise depth judgements, irrespective of whether the head translated or rotated. Motion thresholds were higher than those for depth and were independent of direction of head movement. In a third experiment, suprathreshold stimuli that simulated differing amounts of depth were used, and the subjects' perception of depth was virtually the same for all types and directions of head movement. In our stimulus situation, rotating or translating the head either vertically or horizontally produced motion parallax cues for depth that were equally effective. Our results also showed that, within a range, retinal image motion from head movement is converted into a depth signal and that above that range location constancy breaks down and motion is seen.  相似文献   

19.
The ability to detect surfaces was studied in a multiple-cue condition in which binocular disparity and motion parallax could specify independent depth configurations. On trials on which binocular disparity and motion parallax were presented together, either binocular disparity or motion parallax could indicate a surface in one of two intervals; in the other interval, both sources indicated a volume of random points. Surface detection when the two sources of information were present and compatible was not better than detection in baseline conditions, in which only one source of information was present. When binocular disparity and motion specified incompatible depths, observers’ ability to detect a surface was severely impaired if motion indicated a surface but binocular disparity did not. Performance was not as severely degraded when binocular disparity indicated a surface and motion did not. This dominance of binocular disparity persisted in the presence of foreknowledge about which source of information would be relevant.  相似文献   

20.
肢体运动(空间位置运动与身体模式运动)是个体与环境交互作用的重要途径。以往行为学和脑成像研究分别探讨了空间位置运动信息和身体模式运动信息的工作记忆存储问题, 发现两种肢体运动信息的存储均独立于语音环、视空间画板的视觉子系统, 需要视空间画板的空间子系统的参与; 两种肢体运动信息激活的脑区(运动相关皮层)独立于语音环、视空间画板的视觉子系统和空间子系统, 并存在差异。这表明, 现有的工作记忆多成分模型不能完全解释肢体运动信息的存储。据此可推论, 工作记忆系统中可能存在一个负责处理肢体运动信息的“肢体运动系统”, 其隶属于视空间画板, 与视觉子系统和空间子系统并存; 其激活脑区因肢体运动的不同而存在差异。  相似文献   

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