首页 | 本学科首页   官方微博 | 高级检索  
相似文献
 共查询到20条相似文献,搜索用时 15 毫秒
1.
2.
Previous research on basic information-processing tasks has suggested that there may be a dissociation between the underlying process determinants of task performance and associations with ability measures. This study investigates this dissociation in the context of a complex skill-learning task-an air traffic control simulation called TRACON. A battery of spatial, numerical, and perceptual speed ability tests were administered, along with extensive task practice. After practice, manipulations of task requirements and system consistency were introduced. Ability correlations with performance revealed a dissociation between some manipulations that have effects on performance means and the corresponding correlations with reference abilities. Implications for integrating experimental and differential approaches to explaining performance and possible avenues for improved selection measures are discussed.  相似文献   

3.
The effect of mental practice on performance in a dot-location RT task was investigated. Participants (N = 40) were required either to mentally practice, physically practice, or do no practice on an RT task in which the signals appeared in a repeating sequence. Correct mental practice, as opposed to incorrect mental practice and no practice, was predicted to have a positive (enhancing) effect on performance of the RT task. Despite previous evidence that mental rehearsal does enhance performance in many perceptual-motor tasks, neither correct nor incorrect mental rehearsal affected subsequent sequence learning; that is, no mental practice effect was observed. That surprising result is discussed in terms of motivational, psychoneuromuscular, separate memory systems, and transfer-appropriate processing explanations of mental practice.  相似文献   

4.
5.
The effect of an arousal manipulation on creativity task performance was investigated. Sixty, 80, and 100dB of noise were used to raise arousal levels in 72 undergraduates while they were individually assessed on creativity tasks. Two hypotheses were tested: The first was that noise would interfere with performance on creativity tasks, and the second was that high scorers would be resistant to this effect. Results supported the latter hypothesis. The noise‐induction appeared to have a differential effect. For highly original subjects, there was a curvilinear relationship between the noise and performance; this relationship was not reflected in the performance of subjects who scored low in originality. The major finding of this study was that research on the relationship between creativity and arousal may be difficult and misleading if the mediating role of individual differences in creativity are not considered.  相似文献   

6.
The relationship between organization of knowledge in memory and level of proficiency in the performance of a complex cognitive task was evaluated. Based on their performance in a scenario, 42 Electronic Warfare (EW) technicians were categorized into 3 performance levels. To measure the organization of knowledge, the EWs rated all possible pairs of 24 concepts on degree of relatedness, and a Pathfinder net was created for each subject and for 2 expert EWs. A correlation of 0.40 between performance scores and a concept similarity measure indicates a significant positive association between level of proficiency and knowledge organization. Both high and intermediate performance groups produced nets that were more similar to the expert net than were those of the low performance group. © 1998 John Wiley & Sons, Ltd.  相似文献   

7.
8.
许多证据表明权力在大脑中是以垂直空间来进行表征的, 具体而言为言语和视觉空间编码。前人研究发现两种编码具有情境依赖性, 即当前任务决定了激活哪种编码。一般的词类判断任务主要依赖于言语编码。然而仍不确定的是, 当排除言语空间编码后, 词类判断任务能否激活视觉空间编码。本研究拟借助双任务范式探讨此问题。实验结果发现单任务条件下出现权力-空间交互, 并且双任务条件下, 这一交互只受到视觉空间次要任务的干扰。这说明, 词类判断任务也可依赖视觉空间编码, 并进一步支持了权力空间表征的情境依赖性。  相似文献   

9.
Emotion is an important factor that influences driving behavior, but the mechanism is unclear. This research explored the effect of the emotional state on simulated driving behavior. Thirty-five licensed drivers participated in this study and completed a car-following task. The angry, happy and neutral states were manipulated during the task. The participants’ driving performance and risk perception were recorded under each emotional state. Trait anger and driving experience were also measured to explore the possible mediating effect. The results showed that the drivers in an angry or happy emotional state tended to maintain less time to collision and take a longer time to brake while following a lead vehicle than the drivers under the neutral condition, suggesting that drivers in emotional states are more dangerous those in neutral states. Moreover, the happy state rendered the drivers more dangerous, which manifested as a lower perceived accident risk than that among the drivers in the angry and neutral states. More specifically, experienced drivers in happy states performed worse with respect to vehicle lateral position control. Recommendations and implications for safety education and further research are discussed.  相似文献   

10.
The effect of instructions on performance on the standard abstract form of Wason’s selection task was examined. Instructions to determine whether or not the statement is violated did not lead to an increase in correct responding, contrary to previous suggestions that such instructions would induce falsification strategies, but rather to an increase in verification bias. Instructions to determine whether the statement is true or false led to increased variability in performance, supporting the suggestion that such instructions are inherently ambiguous. Thus, the results demonstrate that the form of instructions can have a significant effect on performance in the selection task. Verification bias did better as an explanation of the data than did matching bias, which only fared well when its predictions coincided with those of verification bias. A substantial proportion of the data was unaccounted for by either of these strategies, which is consistent with the findings of a number of other recent studies.  相似文献   

11.
12.
Twenty subjects performed one of two types of a two-dimensional tracking task for two 5-min sessions, separated by a 10-min rest. In task I, both the horizontal and the vertical components of target movement were unpredictable. In task II, the horizontal component of target movement was predictable (sinusoidal), while the vertical movement was unpredictable. There was no change in level of performance throughout the 10 min of practice on task I. For task II's predictable component, there were marked within- and between-session improvements in performance; whereas for the unpredictable component there was only a between-session improvement. It is proposed that, in these tracking tasks, improvement with practice depends on the development of programmed sequences of movement which can only occur for predictable target movements. Only after a rest do these programmed sequences become automatic, releasing spare attentional capacity for improving the performance of any unpredictable components of the task.  相似文献   

13.
14.
The relationship between emotion and motor action has been previously examined using relatively simple motor tasks. However, there has been limited research using more complex physical tasks. One such complex physical task is high-angle climbing. In this experiment, we examined the performance of climbers in a dual climbing and word memory task, in which they were asked to recall fear-related or neutral words after the climb, as well as single-task performance. Climbing distance, efficiency, and word recall all significantly decreased in the dual-task conditions, relative to the single tasks. Climbing distance and efficiency also decreased in the fear word dual task, relative to the neutral word memory dual task. Subjective measures of performance indicated that climbers were aware of impaired climbing performance in the dual tasks, relative to the climbing-only condition, but that they were not aware of the increased impairment caused by the fear words. These findings have important theoretical and practical implications, particularly in occupational settings requiring climbing-like operations, such as fire-fighting and search and rescue.  相似文献   

15.
16.
Abstract

Investigated was the effectiveness of the Five-Step Learning Strategy in facilitating the learning of a complex self-paced motor task. Thirty undergraduate students were randomly assigned to one of three conditions, after being stratified as to number and sex: (1) a strategy group, that was administered the Strategy, (2) a preview group, that previewed the location of the targets, and (3) a control group. All subjects performed 48 trials in an attempt to learn a task that required speed and accuracy in mastering a sequence of responses. ANOVA analyses indicated that the Strategy group performed significantly faster than the other two groups, and not at the expense of a greater number of errors. These findings indicate that cognitive processes involved in learning a complex skill are likely to benefit from the utilization of the Five-Step Strategy.  相似文献   

17.
Forty-four preschoolers completed 2 conditions of a Stroop-like procedure (e.g., saying "boat" for car and "car" for boat) that differed in whether a 3-s delay was imposed before responding. The test card was visible during the delay period for half of the children and occluded for the other children. Preschoolers' interference control was significantly improved in the delay condition. There was no difference between the two delay variants (test card visible or occluded). Children were more prone to interference as testing progressed regardless of whether the delay was present. These results suggest that delays effectively reduce interference by reducing the potency of the competing response during test trials, although memory demands may moderate the effectiveness of delays.  相似文献   

18.
Hearing loss has been shown to exacerbate the effect of auditory distraction on driving performance in older drivers. This study controlled for the potentially confounding factor of age-related cognitive decrements, by applying a simulated hearing loss in young, normally hearing individuals. Participants drove a simulated road whilst completing auditory tasks under simulated hearing loss or normal hearing conditions. Measures of vehicle control, eye movements and auditory task performance were recorded. Results showed that performing the auditory tasks whilst driving resulted in more stable lateral vehicle control and a reduction in gaze dispersion around the road centre. These trends were not exacerbated by simulated hearing loss, suggesting no effect of hearing loss on vehicle control or eye movement patterns during auditory task engagement. However, a small effect of simulated hearing loss on the performance of the most complex auditory task was observed during driving, suggesting that the use of sound-based in-vehicle systems may be problematic for hearing impaired individuals. Further research incorporating a wider variety of driving scenarios and auditory tasks is required in order to confirm the findings of this study.  相似文献   

19.
Control theories claim that information about performance is often used by multiple goal systems. A proposition tested here was that performance information can create discrepancies in self-concept goals, directing cognitive resources away from the task goal system. To manipulate performance information, 160 undergraduates were given false positive or false negative normative feedback while working on a task that did or did not require substantial cognitive resources. Half of the participants were then given an opportunity to reaffirm their self-concepts following feedback, whereas half were not. Feedback sign positively related to performance only for those working on the cognitively intense task and not given a chance to reaffirm. Otherwise, feedback sign was negatively related to performance, albeit weakly.  相似文献   

20.
Forty subjects performed a visual vigilance task in music or noise and when the task was difficult or easy. Response measures taken were: correct detections, commission errors, detection latencies and d' values. For the difficult version of the task a significant increase in detection latencies was found which music prevented. Broadly similar findings were obtained for correct detections. The results are compared with other studies of detection latency and task difficulty and are discussed in terms of arousal.  相似文献   

设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号