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1.
To elucidate the temporal characteristics of information processing for motor action differing in complexity in relation to both perceptual and cognitive information processing, we investigated whether the reaction times (RTs) to a visual target would be affected by task complexity (finger lifting or manual aiming), pre-cueing (with a pre-cue or without a pre-cue), or target location (five horizontal positions). Using the right hand, seven right-handed subjects performed two tasks, finger lifting and manual aiming at a target, with or without a pre-cue. The pre-cue announced the location of the target to be presented. An ANOVA showed significant interactions between task and location and between pre-cue and location with no significant interaction between task and pre-cue, indicating that the task-location interaction does not depend on whether or not a pre-cue is given. The manual-aiming RTs were longer than the finger-lifting RTs, and the effects of the target location on the RTs differed for finger lifting and manual aiming. It can be assumed that the longer RTs of manual aiming reflect the time for information processing that is needed when preparing for the aiming action per se, which is an extra movement performed in addition to the simple initiation of finger lifting. Differential RTs (DRTs) calculated by subtracting the finger-lifting RTs from the aiming RTs were therefore examined. The DRTs significantly differed for target locations (i.e., a lateralized effect), with the DRTs for an ipsilateral target appearing to be significantly shorter than those for contralateral and central targets. The lateralized effect appearing on the DRTs may be mediated by the processing of visual-spatial information about visual targets as motor preparations are made for manual aiming.  相似文献   

2.
Although the pigeon is a popular model for studying visual perception, relatively little is known about its perception of motion. Three experiments examined the pigeons’ ability to capture a moving stimulus. In Experiment 1, the effect of manipulating stimulus speed and the length of the stimulus was examined using a simple rightward linear motion. This revealed a clear effect of length on capture and speed on errors. Errors were mostly anticipatory and there appeared to be two processes contributing to response locations: anticipatory peck bias and lag time. Using the same birds as Experiment 1, Experiment 2 assessed transfer of tracking and capture to novel linear motions. The birds were able to capture other motion directions, but they displayed a strong rightward peck bias, indicating that they had learned to peck to the right of the stimulus in Experiment 1. Experiment 3 used the same task as Experiment 2 but with naïve birds. These birds did not show the rightward bias in pecking and instead pecked more evenly around the stimulus. The combined results indicate that the pigeon can engage in anticipatory tracking and capture of a moving stimulus, and that motion properties and training experience influence capture.  相似文献   

3.
    
Influences on the perception of affordances (i.e., opportunities for actions) have been primarily studied by manipulating the functional morphology of the body. However, affordances are not just determined by the functional morphology of the perceiver, but also by the physiological state of the perceiver. States of anxiety have been shown to lead to marked changes in individuals’ physiological state and their behaviour. To assess the influence of emotional state on affordance perception, the perception of action capabilities in near space was examined after participants completed an anxiety-provoking task. Anxiety was induced immediately prior to tasks that assessed participants' perceived reaching ability in Experiment 1, grasping ability in Experiment 2, and the ability to pass their hands through apertures in Experiment 3. Results indicated that those participants who experienced changes in anxiety underestimated their reaching, grasping, and passing ability compared to non-anxious participants. In other words, anxious participants were more conservative in their estimations of their action capabilities. These results suggest that anxiety influences the perception for affordances in near space and are consistent with the notion that anxiety induces withdrawal behaviours.  相似文献   

4.
Two experiments examined the discrimination by pigeons of relative motion using computer-generated video stimuli. Using a go/no-go procedure, pigeons were tested with video stimuli in which the camera's perspective went either "around" or "through" an approaching object in a semi-realistic context. Experiment 1 found that pigeons could learn this discrimination and transfer it to videos composed from novel objects. Experiment 2 found that the order of the video's frames was critical to the discrimination of the videos. We hypothesize that the pigeons perceived a three-dimensional representation of the objects and the camera's relative motion and used this as the primary basis for discrimination. It is proposed that the pigeons might be able to form generalized natural categories for the different kinds of motions portrayed in the videos. Accepted after revision: 23 March 2001 Electronic Publication  相似文献   

5.
In the metacontrast dissociation procedure, presenting a masked shape prime prior to a visible shape target leads to reaction-time effects of the prime in an indirect measure, although participants cannot consciously detect prime shapes in a direct measure (Klotz & Neumann, 1999 Klotz, W. and Neumann, O. 1999. Motor activation without conscious discrimination in metacontrast masking. Journal of Experimental Psychology: Human Perception and Performance, 25: 976992.  [Google Scholar]). This has been taken as evidence for the processing of unconscious input. The results of the present metacontrast dissociation study indicate that although participants are unable to consciously report the shape of the prime, they can consciously perceive motion between masked primes and visible targets in a hybrid direct/indirect measure (Experiments 1 and 3). This indicates that former tests did not provide an exhaustive measure for residual conscious perception of the prime in the metacontrast dissociation procedure. Further tests, however, reveal that residual motion perception cannot account for performance in the indirect measure (Experiments 2 and 3). Although the results thus leave the conception of processing of unconscious input intact, they may prompt a revision of its criteria.  相似文献   

6.
    
The perception of distance in open fields was widely studied with static observers. However, it is a fact that we and the world around us are in continuous relative movement, and that our perceptual experience is shaped by the complex interactions between our senses and the perception of our self-motion. This poses interesting questions about how our nervous system integrates this multisensory information to resolve specific tasks of our daily life, for example, distance estimation. This study provides new evidence about how visual and motor self-motion information affects our perception of distance and a hypothesis about how these two sources of information can be integrated to calibrate the estimation of distance. This model accounts for the biases found when visual and proprioceptive information is inconsistent.  相似文献   

7.
Recent converging evidence suggests that language and vision interact immediately in non-trivial ways, although the exact nature of this interaction is still unclear. Not only does linguistic information influence visual perception in real-time, but visual information also influences language comprehension in real-time. For example, in visual search tasks, incremental spoken delivery of the target features (e.g., “Is there a red vertical?”) can increase the efficiency of conjunction search because only one feature is heard at a time. Moreover, in spoken word recognition tasks, the visual presence of an object whose name is similar to the word being spoken (e.g., a candle present when instructed to “pick up the candy”) can alter the process of comprehension. Dense sampling methods, such as eye-tracking and reach-tracking, richly illustrate the nature of this interaction, providing a semi-continuous measure of the temporal dynamics of individual behavioral responses. We review a variety of studies that demonstrate how these methods are particularly promising in further elucidating the dynamic competition that takes place between underlying linguistic and visual representations in multimodal contexts, and we conclude with a discussion of the consequences that these findings have for theories of embodied cognition.  相似文献   

8.
Wong JH  Peterson MS  Thompson JC 《Cognition》2008,108(3):719-731
The capacity of visual working memory was examined when complex objects from different categories were remembered. Previous studies have not examined how visual similarity affects object memory, though it has long been known that similar-sounding phonological information interferes with rehearsal in auditory working memory. Here, experiments required memory for two or four objects. Memory capacity was compared between remembering four objects from a single object category to remembering four objects from two different categories. Two-category sets led to increased memory capacity only when upright faces were included. Capacity for face-only sets never exceeded their nonface counterparts, and the advantage for two-category sets when faces were one of the categories disappeared when inverted faces were used. These results suggest that two-category sets which include faces are advantaged in working memory but that faces alone do not lead to a memory capacity advantage.  相似文献   

9.
Theories of common-coding propose that feature codes of perceived and to-be-produced events are likely to interact with each other when they overlap. We investigated the impact of bottom-up and top-down processes on cross talk in a motor replication task. Participants moved a pen on a covered digitizer tablet while a gain varied the relation between hand and cursor amplitude. Then, participants replicated the hand amplitude (intra-modal) or the cursor amplitude (intermodal) without visual feedback. We replicated that, when the not-to-be-replicated amplitude was longer (shorter) than the to-be-replicated amplitude, replications significantly overshot (undershot) (= after-effects). Importantly, after-effects were remarkably smaller in the experimental groups which wore gloves (thin and thick rubber) or goggles (clear and tinted lenses) than in a control group. Our results provide evidence that top-down attention modulated perception–action interaction.  相似文献   

10.
More than 30 years ago, Johansson was the first to show that humans are capable of recovering information about the identity and activity of animate creatures rapidly and reliably from very sparse visual inputs – the phenomenon of biological motion. He filmed human actors in a dark setting with just a few strategic points on the body marked by lights – so-called moving light displays (MLDs). Subjects viewing the MLDs reported a vivid impression of moving human forms, and were even able to tell the activity in which the perceived humans were engaged. Subsequently, the phenomenon has been widely studied and many attempts have been made to model and to understand it. Typical questions that arise are: How precisely is the sparse low-level information integrated over space and time to produce the global percept, and how important is world knowledge (e.g., about animal form, locomotion, gravity, etc.)? In an attempt to answer such questions, we have implemented a machine-perception model of biological motion. If the computational model can replicate human data then it might offer clues as to how humans achieve the task. In particular, if it can do so with no or minimal world knowledge then this knowledge cannot be essential to the perception of biological motion. To provide human data for training and against which to assess the model, an extensive psychophysical experiment was undertaken in which 93 subjects were shown 12 categories of MLDs (e.g., normal, walking backwards, inverted, random dots, etc.) and were asked to indicate the presence or absence of natural human motion. Machine perception models were then trained on normal sequences as positive data and random sequences as negative data. Two models were used: a k-nearest neighbour (k-NN) classifier as an exemplar of ‘lazy’ learning and a back-propagation neural network as an exemplar of ‘eager’ learning. We find that the k-NN classifier is better able to model the human data but it still fails to represent aspects of knowledge about body shape (especially how relative joint positions change under rotation) that appear to be important to human judgements.  相似文献   

11.
    
It comes as no surprise that viewing a high-resolution photograph through a screen reduces its clarity. Yet when a coarsely quantized (i.e., pixelated) version of the same photo is seen through a screen its clarity is increased. Six experiments investigated this illusion of clarity. First, the illusion was quantified by having participants rate the clarity of quantized images with and without a screen (Experiment 1). Interestingly, the illusion occurs both when the wires of the screen are aligned with the blocks of the quantized image and when they are shifted horizontally and vertically (Experiments 2 and 3), casting doubt on the hypothesis that a local filling-in process is involved. The finding that no illusion occurs when the photo is blurred rather than quantized (Experiment 4) and that the illusion is sharply reduced when visual attention is divided (Experiment 5) argue for an image segmentation process that falsely attributes the edges of the quantized blocks to the screen. Finally, the illusion is larger when participants adopt an active rather than a passive cognitive strategy (Experiment 6), pointing to the importance of cognitive control in the illusion.  相似文献   

12.
The ability of a perceiver–actor to perform a particular behaviour depends on their ability to generate and control the muscular forces required to perform that behaviour. If an intended behaviour is to be successful, perception must be relative to this ability. We investigated whether perceiver–actors were sensitive to how changes in their mass distribution influenced their ability to stand on an inclined surface. Participants reported whether they would be able to stand on an inclined surface while wearing a weighted backpack on their back, while wearing a weighted backpack on their front, and while not wearing a weighted backpack. In addition, participants performed this task by either viewing the surface or exploring it with a hand-held rod (while blindfolded). The results showed that perception of affordances for standing on the inclined surface depended on how the backpack influenced the ability of the participant to stand on the surface. Specifically, perceptual boundaries occurred at steeper inclinations when participants wore the backpack on their front than when they wore it on their back. Moreover, this pattern occurred regardless of the perceptual modality by which the participants explored the inclined surface.  相似文献   

13.
    
In the study of visual attention, two major determinants of our ability to ignore distracting information have been isolated, namely, (1) the spatial separation from the focus of attention and (2) perceptual load. This study manipulated both factors using a dual-task adaptation of the flanker paradigm (Eriksen & Hoffman, 1973). It showed that (1) although attention followed a gradient profile under low perceptual load it followed a Mexican-hat profile under high perceptual load, consistent with the idea that increasing load focuses spatial attention; and (2) increasing perceptual load did not improve overall selectivity: Though selectivity improved at near separations, it was impaired at far ones. Load and spatial separation exert interacting effects.  相似文献   

14.
Are the effects of memory and attention on perception synergistic, antagonistic, or independent? Tested separately, memory and attention have been shown to affect the accuracy of orientation judgements. When multiple stimuli are presented sequentially versus simultaneously, error variance is reduced. When a target is validly cued, precision is increased. What if they are manipulated together? We combined memory and attention manipulations in an orientation judgement task to answer this question. Two circular gratings were presented sequentially or simultaneously. On some trials a brief luminance cue preceded the stimuli. Participants were cued to report the orientation of one of the two gratings by rotating a response grating. We replicated the finding that error variance is reduced on sequential trials. Critically, we found interacting effects of memory and attention. Valid cueing reduced the median, absolute error only when two stimuli appeared together and improved it to the level of performance on uncued sequential trials, whereas invalid cueing always increased error. This effect was not mediated by cue predictiveness; however, predictive cues reduced the standard deviation of the error distribution, whereas nonpredictive cues reduced “guessing”. Our results suggest that, when the demand on memory is greater than a single stimulus, attention is a bottom-up process that prioritizes stimuli for consolidation. Thus attention and memory are synergistic.  相似文献   

15.
Castel, Pratt, and Craik (2003) have shown that inhibition of return (IOR, the delayed response to a recently cued item) is disrupted by a secondary task that involves spatial working memory (WM), and they suggest that IOR is mediated by spatial WM. However, they did not specify what kind of IOR was involved. We used a dual-task paradigm to examine whether the two kinds of IOR (location- and object-based IOR) are affected by two kinds of secondary task that involve spatial and nonspatial WM, respectively. The results show that location-based IOR was disrupted by a spatial secondary task while the object-based IOR was disrupted by a nonspatial secondary task. The present study further elaborates the conclusion of Castel et al. (2003) by differentiating the effect of the two kinds of WM (spatial vs. nonspatial) on the two kinds of IOR (location based vs. object based).  相似文献   

16.
The flanker interference (FI) effect suggests that visual attention operates like a mental spotlight, enhancing all stimuli within a selected region. In contrast, other data suggest difficulty dividing attention between objects near one another in the visual field, an effect termed localized attentional interference (LAI). The present experiment examined the relationship between these phenomena. Observers made speeded identity judgments of a colored target letter embedded among gray fillers. A response-compatible or -incompatible flanker of a non-target color appeared at varying distances from the target. Data gave evidence of LAI and spatially-graded FI, with mean RTs and flanker effects both decreasing with target–flanker separation. Both effects were reduced when target location was pre-cued and when the target was of higher salience than the flanker. Results suggest that the distribution of spatial attention modulates the strength of objects competing for selection, with this competition underlying both the FI and LAI effects.  相似文献   

17.
Five experiments were conducted to test the hypothesis that observers apprehend specific constancies under change in perspective. The constancies were projective properties of ellipses pictured to slant and tilt in depth. Observers were asked to reproduce the static upright view of a moving pair of ellipses, using a computer graphics display and interface. Projective invariants for pairs of conics were computed on the observers’ productions. A few experimental conditions revealed near-perfect performance. When pairs of coplanar ellipses were viewed under dynamic transformation in perspective, then invariants calculated on the observers’ productions were a match – in value on average – to the invariants of the transforming ellipse pairs. It is proposed that measures of projective properties afford a family of techniques that can be applied to gauge acuity for complex shapes in the study of visual form perception.  相似文献   

18.
    
In the present study an attempt was made to establish if and to what extent auditory deprivation modifies the processes of visual analysis and synthesis. The study included 54 children aged 10–16 years with hearing impairment attending the School and Educational Center for Children with Hearing Impairment in Wroc?aw (group I) and 127 children with normal hearing acuity attending public schools (group II), forming a reference group. Hearing impairment in the children of group I was from 60 to 100 dB. In 9 of these children the hearing impairment was inherited, while in some others it was acquired and resulted from rubella during the mother's pregnancy (5 subjects) or a severe disease course in childhood, for instance cerebral meningitis (4 subjects) and otolaryngologic antibiotic therapy (7 subjects). In the remaining subjects the reason for auditory deprivation was unknown. Hearing impairment, apart from genetically conditioned causes, appeared in the first months or years of life. The general intellectual level of the examined children was similar to that of their control counterparts, which was confirmed by school psychologists during a routine examination. The examination was performed by means of two tests from the Nonverbal Score of the Wechsler Intelligence Scale for Children: Puzzles and Block Design. The children with a hearing deficit generally needed more time to perform the tasks than those with normal hearing. The investigated parameters of visual perception improved in correlation with age, but the dynamics of these changes were different in the two study groups.  相似文献   

19.
    
A visual search task was used to test the idea that shaded images and their line-drawn analogues are treated identically from an early stage onwards in human vision. Reaction times and error rates were measured to locate the presence or absence of a target in an array of a variable number of distractors. The target was a cube in one orientation and the distractors cubes in a different orientation. The stimuli were defined by lines alone, shading alone, or lines plus shading. Both the slopes and the intercepts of the search functions (graphs of search time against number of displayed items) were higher for the line drawings than for the stimuli defined by shading. Over six experimental sessions, both the slopes and the intercepts fell for all stimuli, but the relative differences between them were maintained. The data suggest that, at an equivalent stage of practice, line-drawn stimuli are processed more slowly than shaded stimuli in early vision.  相似文献   

20.
In two experiments, ostracized individuals showed more pronounced categorical perception of inclusion- and exclusion-related stimuli. Specifically, ostracism enhanced the ability to distinguish between-category differences (e.g., between happy and angry faces) relative to within-category differences (e.g., between two happy expressions). Participants were socially included or excluded via Cyberball (a virtual ball-tossing task). In Experiment 1, ostracized participants showed greater perceptual acuity in distinguishing between subtly happy and angry expressions combined with a reduced ability to discriminate expressions within each expression category. Experiment 2 found analogous categorical perception effects for targets varying on the dimension of race. Importantly, this effect was specific to social information; categorical perception of non-social objects was not qualified by social exclusion. These results suggest that ostracism exacerbates categorical perception, attuning perceivers to the differences between various inclusion- and exclusion-related categories relative to within category acuity, making the world appear more ‘black-and-white’ than it might otherwise.  相似文献   

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