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1.
We investigated the impact of viewing time and fixations on visual memory for briefly presented natural objects. Participants saw a display of eight natural objects arranged in a circle and used a partial report procedure to assign one object to the position it previously occupied during stimulus presentation. At the longest viewing time of 7,000 ms or 10 fixations, memory performance was significantly higher than at the shorter times. This increase was accompanied by a primacy effect, suggesting a contribution of another memory component—for example, visual long-term memory (VLTM). We found a very limited beneficial effect of fixations on objects; fixated objects were only remembered better at the shortest viewing times. Our results revealed an intriguing difference between the use of a blocked versus an interleaved experimental design. When trial length was predictable, in the blocked design, target fixation durations increased with longer viewing times. When trial length was unpredictable, fixation durations stayed the same for all viewing lengths. Memory performance was not affected by this design manipulation, thus also supporting the idea that the number and duration of fixations are not closely coupled to memory performance.  相似文献   

2.
Previous research has demonstrated that search and memory for items within natural scenes can be disrupted by "scrambling" the images. In the present study, we asked how disrupting the structure of a scene through scrambling might affect the control of eye fixations in either a search task (Experiment 1) or a memory task (Experiment 2). We found that the search decrement in scrambled scenes was associated with poorer guidance of the eyes to the target. Across both tasks, scrambling led to shorter fixations and longer saccades, and more distributed, less selective overt attention, perhaps corresponding to an ambient mode of processing. These results confirm that scene structure has widespread effects on the guidance of eye movements in scenes. Furthermore, the results demonstrate the trade-off between scene structure and visual saliency, with saliency having more of an effect on eye guidance in scrambled scenes.  相似文献   

3.
Three experiments were conducted to investigate the existence of incidentally acquired, long-term, detailed visual memory for objects embedded in previously viewed scenes. Participants performed intentional memorization and incidental visual search learning tasks while viewing photographs of real-world scenes. A visual memory test for previously viewed objects from these scenes then followed. Participants were not aware that they would be tested on the scenes following incidental learning in the visual search task. In two types of memory tests for visually specific object information (token discrimination and mirror-image discrimination), performance following both the memorization and visual search conditions was reliably above chance. These results indicate that recent demonstrations of good visual memory during scene viewing are not due to intentional scene memorization. Instead, long-term visual representations are incidentally generated as a natural product of scene perception.  相似文献   

4.
Visual search efficiency improves with repetition of a search display, yet the mechanisms behind these processing gains remain unclear. According to Scanpath Theory, memory retrieval is mediated by repetition of the pattern of eye movements or “scanpath” elicited during stimulus encoding. Using this framework, we tested the prediction that scanpath recapitulation reflects relational memory guidance during repeated search events. Younger and older subjects were instructed to find changing targets within flickering naturalistic scenes. Search efficiency (search time, number of fixations, fixation duration) and scanpath similarity (repetition) were compared across age groups for novel (V1) and repeated (V2) search events. Younger adults outperformed older adults on all efficiency measures at both V1 and V2, while the search time benefit for repeated viewing (V1–V2) did not differ by age. Fixation-binned scanpath similarity analyses revealed repetition of initial and final (but not middle) V1 fixations at V2, with older adults repeating more initial V1 fixations than young adults. In young adults only, early scanpath similarity correlated negatively with search time at test, indicating increased efficiency, whereas the similarity of V2 fixations to middle V1 fixations predicted poor search performance. We conclude that scanpath compression mediates increased search efficiency by selectively recapitulating encoding fixations that provide goal-relevant input. Extending Scanpath Theory, results suggest that scanpath repetition varies as a function of time and memory integrity.  相似文献   

5.
Eye movement behaviour in hand-eye tasks suggests a preference for a “just in time” processing strategy that minimizes the use of working memory. In the present study, a scene comparison task was introduced to determine whether the preference holds when the task is primarily visual and when more complex naturalistic scenes are used as stimuli. In two experiments, participants made same or different judgements in response to simultaneously presented pairs of scenes that were identical or differed by one object. The number of fixations per scene glance and the number of fixations intervening between glances to corresponding objects suggest that frequently one object at a time is encoded and maintained in visual working memory. The same pattern of results was observed in a third experiment using word and object arrays. Overall, the results suggest a strong general bias toward minimal use of visual working memory in complex visual tasks.  相似文献   

6.
Participants' eye movements were monitored in two scene viewing experiments that manipulated the task-relevance of scene stimuli and their availability for extrafoveal processing. In both experiments, participants viewed arrays containing eight scenes drawn from two categories. The arrays of scenes were either viewed freely (Free Viewing) or in a gaze-contingent viewing mode where extrafoveal preview of the scenes was restricted (No Preview). In Experiment 1a, participants memorized the scenes from one category that was designated as relevant, and in Experiment 1b, participants chose their preferred scene from within the relevant category. We examined first fixations on scenes from the relevant category compared to the irrelevant category (Experiments 1a and 1b), and those on the chosen scene compared to other scenes not chosen within the relevant category (Experiment 1b). A survival analysis was used to estimate the first discernible influence of the task-relevance on the distribution of first-fixation durations. In the free viewing condition in Experiment 1a, the influence of task relevance occurred as early as 81 ms from the start of fixation. In contrast, the corresponding value in the no preview condition was 254 ms, demonstrating the crucial role of extrafoveal processing in enabling direct control of fixation durations in scene viewing. First fixation durations were also influenced by whether or not the scene was eventually chosen (Experiment 1b), but this effect occurred later and affected fewer fixations than the effect of scene category, indicating that the time course of scene processing is an important variable mediating direct control of fixation durations.  相似文献   

7.
8.
Two experiments examined how well the long-term visual memories of objects that are encountered multiple times during visual search are updated. Participants searched for a target two or four times (e.g., white cat) among distractors that shared the target's colour, category, or were unrelated while their eye movements were recorded. Following the search, a surprise visual memory test was given. With additional object presentations, only target memory reliably improved; distractor memory was unaffected by the number of object presentations. Regression analyses using the eye movement variables as predictors indicated that number of object presentations predicted target memory with no additional impact of other viewing measures. In contrast, distractor memory was best predicted by the viewing pattern on the distractor objects. Finally, Experiment 2 showed that target memory was influenced by number of target object presentations, not number of searches for the target. Each of these experiments demonstrates visual memory differences between target and distractor objects and may provide insight into representational differences in visual memory.  相似文献   

9.
Previewing scenes briefly makes finding target objects more efficient when viewing is through a gaze-contingent window (windowed viewing). In contrast, showing a preview of a randomly arranged search display does not benefit search efficiency when viewing during search is of the full display. Here, we tested whether a scene preview is beneficial when the scene is fully visible during search. Scene previews, when presented, were 250 ms in duration. During search, the scene was either fully visible or windowed. A preview always provided an advantage, in terms of decreasing the time to initially fixate and respond to targets and in terms of the total number of fixations. In windowed visibility, a preview reduced the distance of fixations from the target position until at least the fourth fixation. In full visibility, previewing reduced the distance of the second fixation but not of later fixations. The gist information derived from the initial glimpse of a scene allowed for placement of the first one or two fixations at information-rich locations, but when nonfoveal information was available, subsequent eye movements were only guided by online information.  相似文献   

10.
Individual differences in visual attention have been linked to thinking style: analytic thinking (common in individualistic cultures) is thought to promote attention to detail and focus on the most important part of a scene, whereas holistic thinking (common in collectivist cultures) promotes attention to the global structure of a scene and the relationship between its parts. However, this theory is primarily based on relatively simple judgement tasks. We compared groups from Great Britain (an individualist culture) and Saudi Arabia (a collectivist culture) on a more complex comparative visual search task, using simple natural scenes. A higher overall number of fixations for Saudi participants, along with longer search times, indicated less efficient search behaviour than British participants. Furthermore, intra-group comparisons of scan-path for Saudi participants revealed less similarity than within the British group. Together, these findings suggest that there is a positive relationship between an analytic cognitive style and controlled attention.  相似文献   

11.
In the study, 33 participants viewed photographs from either a potential homebuyer's or a burglar's perspective, or in preparation for a memory test, while their eye movements were recorded. A free recall and a picture recognition task were performed after viewing. The results showed that perspective had rapid effects, in that the second fixation after the scene onset was more likely to land on perspective-relevant than on perspective-irrelevant areas within the scene. Perspective-relevant areas also attracted longer total fixation time, more visits, and longer first-pass dwell times than did perspective-irrelevant areas. As for the effects of visual saliency, the first fixation was more likely to land on a salient than on a nonsalient area; salient areas also attracted more visits and longer total fixation time than did nonsalient areas. Recall and recognition performance reflected the eye fixation results: Both were overall higher for perspective-relevant than for perspective-irrelevant scene objects. The relatively low error rates in the recognition task suggest that participants had gained an accurate memory for scene objects. The findings suggest that the role of bottom-up versus top-down factors varies as a function of viewing task and the time-course of scene processing.  相似文献   

12.
采用背景线索范式,探讨在真实场景中记忆对学龄儿童的注意导向。结果发现:(1)搜索任务中,学龄儿童在重复场景中的目标搜索随着学习阶段的增加而得到促进,获得显著的背景线索效应,但在新异场景中却没有出现。(2)回忆任务中,学龄儿童对重复场景及其共变目标位置的记忆好于对新异场景的,且显著地高于随机水平。结果表明,在真实场景中,对背景及目标-背景共变关系的记忆引导着学龄儿童的注意分布,且该引导随着经验的增加而变得更有效;该记忆具有外显性。  相似文献   

13.
The authors examined the prioritization of abruptly appearing objects in real-world scenes by measuring the eyes' propensity to be directed to the new object. New objects were fixated more often than chance whether they appeared during fixations (transient onsets) or saccades (nontransient onsets). However, onsets that appeared during fixations were fixated sooner and more often than those coincident with saccades. Prioritization of onsets during saccades, but not fixations, were affected by manipulations of memory: Reducing scene viewing time prior to the onset eliminated prioritization, whereas prior study of the scenes increased prioritization. Transient objects draw attention quickly and do not depend on memory, but without a transient signal, new objects are prioritized over several saccades as memory is used to explicitly identify the change. These effects were not modulated by observers' expectations concerning the appearance of new objects, suggesting the prioritization of a transient is automatic and that memory-guided prioritization is implicit.  相似文献   

14.
Vogt S  Magnussen S 《Perception》2007,36(1):91-100
In two sessions with free scanning and memory instructions, eye-movement patterns from nine artists were compared with those of nine artistically untrained participants viewing 16 pictures representing a selection of categories from ordinary scenes to abstraction: 12 pictures were made to accommodate an object-oriented viewing mode (selection of recognisable objects), and a pictorial viewing mode (selection of more structural features), and 4 were abstract. The artistically untrained participants showed preference for viewing human features and objects, while the artists spent more scanning time on structural/abstract features. A group by session interaction showed a change of viewing strategy in the artists, who viewed more objects and human features in the memory task session. A verbal test of recall memory showed no overall difference in the number of pictures remembered, but the number of correctly remembered pictorial features was significantly higher for artists than for the artistically untrained viewers, irrespective of picture type. No differences in fixation frequencies/durations were found between groups across sessions, but a significant task-dependent-group by session interaction of fixation frequency/duration showed that the artistically untrained participants demonstrated repetition effects in fewer, longer fixations with repeated viewing, while the opposite pattern obtained for the artists.  相似文献   

15.
Search targets are typically remembered much better than other objects even when they are viewed for less time. However, targets have two advantages that other objects in search displays do not have: They are identified categorically before the search, and finding them represents the goal of the search task. The current research investigated the contributions of both of these types of information to the long-term visual memory representations of search targets. Participants completed either a predefined search or a unique-object search in which targets were not defined with specific categorical labels before searching. Subsequent memory results indicated that search target memory was better than distractor memory even following ambiguously defined searches and when the distractors were viewed significantly longer. Superior target memory appears to result from a qualitatively different representation from those of distractor objects, indicating that decision processes influence visual memory.  相似文献   

16.
Humans are very good at remembering large numbers of scenes over substantial periods of time. But how good are they at remembering changes to scenes? In this study, we tested scene memory and change detection two weeks after initial scene learning. In Experiments 13, scenes were learned incidentally during visual search for change. In Experiment 4, observers explicitly memorized scenes. At test, after two weeks observers were asked to discriminate old from new scenes, to recall a change that they had detected in the study phase, or to detect a newly introduced change in the memorization experiment. Next, they performed a change detection task, usually looking for the same change as in the study period. Scene recognition memory was found to be similar in all experiments, regardless of the study task. In Experiment 1, more difficult change detection produced better scene memory. Experiments 2 and 3 supported a “depth-of-processing” account for the effects of initial search and change detection on incidental memory for scenes. Of most interest, change detection was faster during the test phase than during the study phase, even when the observer had no explicit memory of having found that change previously. This result was replicated in two of our three change detection experiments. We conclude that scenes can be encoded incidentally as well as explicitly and that changes in those scenes can leave measurable traces even if they are not explicitly recalled.  相似文献   

17.
When viewing a rapid sequence of pictures, observers momentarily understand the gist of each scene but have poor recognition memory for most of them (M. C. Potter, 1976). Is forgetting immediate, or does some information persist briefly? Sequences of 5 scenes were presented for 173 ms/picture; when yes-no testing began immediately, recognition was initially high but declined markedly during the 10-item test. With testing delays of 2 or 6 s, the decline over testing was less steep. When 10 or 20 pictures were presented, there was again a marked initial decline during testing. A 2-alternative forced-choice recognition test produced similar results. Both the passage of time and test interference (but not presentation interference) led to forgetting. The brief persistence of information may assist in building a coherent representation over several fixations.  相似文献   

18.
This study investigated memory from interrupted visual searches. Participants conducted a change detection search task on polygons overlaid on scenes. Search was interrupted by various disruptions, including unfilled delay, passive viewing of other scenes, and additional search on new displays. Results showed that performance was unaffected by short intervals of unfilled delay or passive viewing, but it was impaired by additional search tasks. Across delays, memory for the spatial layout of the polygons was retained for future use, but memory for polygon shapes, background scene, and absolute polygon locations was not. The authors suggest that spatial memory aids interrupted visual searches, but the use of this memory is easily disrupted by additional searches.  相似文献   

19.
Foulsham T  Underwood G 《Perception》2007,36(8):1123-1138
Salience-map models have been taken to suggest that the locations of eye fixations are determined by the extent of the low-level discontinuities in an image. While such models have found some support, an increasing emphasis on the task viewers are performing implies that these models must combine with cognitive demands to describe how the eyes are guided efficiently. An experiment is reported in which eye movements to objects in photographs were examined while viewers performed a memory-encoding task or one of two search tasks. The objects depicted in the scenes had known salience ranks according to a popular model. Participants fixated higher-salience objects sooner and more often than lower-salience objects, but only when memorising scenes. This difference shows that salience-map models provide useful predictions even in complex scenes and late in viewing. However, salience had no effects when searching for a target defined by category or exemplar. The results suggest that salience maps are not used to guide the eyes in these tasks, that cognitive override by task demands can be total, and that modelling top-down search is important but may not be easily accomplished within a salience-map framework.  相似文献   

20.
The present paradigm involved manipulating the congruency of the perceptual processing during the study and test phases of a recognition memory task. During each trial, a gaze-contingent window was used to limit the stimulus display to a region either inside or outside a 10 degrees square centred on the participant's point of gaze, constituting the Central and Peripheral viewing modes respectively. The window position changed in real time in concert with changes in gaze position. Four experiments documented better task performance when viewing modes at encoding and retrieval matched than when they mismatched (i.e., perceptual specificity effects). Viewing mode congruency effects were demonstrated with both verbal and non-verbal stimuli. The present research is motivated and discussed in terms of theoretical views proposed in the 1970s including the levels-of-processing framework and the proceduralist viewpoint. In addition, implications for current processing and multiple systems views of memory are outlined.  相似文献   

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