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1.
The visual system summarizes average properties of ensembles of similar objects. We demonstrated an adaptation aftereffect of one such property, mean size, suggesting it is encoded along a single visual dimension (Corbett, et al., 2012), in a similar manner as basic stimulus properties like orientation and direction of motion. To further explore the fundamental nature of ensemble encoding, here we mapped the evolution of mean size adaptation over the course of visually guided grasping. Participants adapted to two sets of dots with different mean sizes. After adaptation, two test dots replaced the adapting sets. Participants first reached to one of these dots, and then judged whether it was larger or smaller than the opposite dot. Grip apertures were inversely dependent on the average dot size of the preceding adapting patch during the early phase of movements, and this aftereffect dissipated as reaches neared the target. Interestingly, perceptual judgements still showed a marked aftereffect, even though they were made after grasping was completed more-or-less veridically. This effect of mean size adaptation on early visually guided kinematics provides novel evidence that mean size is encoded fundamentally in both perception and action domains, and suggests that ensemble statistics not only influence our perceptions of individual objects but can also affect our physical interactions with the external environment. 相似文献
2.
Ground-reaction force patterns were examined in three groups: sighted, blindfolded, and blind. Fifteen subjects, aged 19 to 41, participated in the study. Ten walking trials were collected over a 5-meter distance. The data were analyzed by normalization for body weight, extraction of specific ground-reaction force parameters through force-time curve analysis routines, and averaging across the ten trials for each subject. Results of a one-way analysis of variance indicated that there were no significant differences when force patterns were analyzed in terms of mediolateral and vertical ground-reaction force components. Blind subjects were shown to have significantly greater ( p < 0.05) maximum braking and propelling forces. 相似文献
3.
This investigation measured the accuracy of reaching in infants wearing 30-diopter prisms. Infants varied in age from 4 to 10 months. Although accuracy was barely affected, the reach trajectories indicated that infants switched from a miss path to a hit path in midcourse. There was some evidence to support the view that visually directed reaching was operative in the youngest infants and that it improved with age. 相似文献
4.
Subjects reaching with their eyes closed to visually presented targets missed their targets by an average of 4% of arm length; significant variation in the direction and magnitude of error arose from target location and idiosyncratic sources. The errors were largely unaffected by extreme variation in the arm's starting location. These data lend support to models of sensorimotor learning that focus on associations between postures and hand locations, but do not confirm a leading example of the class, exemplified by Kuperstein's (1988) circular reaction model. 相似文献
6.
The stride lengths, stride durations and walking speeds of visually impaired pedestrians were recorded under two conditions: firstly accompanied by a sighted guide, secondly walking independently. The same outdoor route was used for both conditions. When accompanied subjects walked at approximately the same speed as they would have on a force platform. However, when independent they were significantly slower ( p = 0.051), with smaller strides ( p = 0.083) which were of a longer duration ( p = 0.062). Research into the gait of visually impaired pedestrians needs to take account of the effect of route conditions and the type of mobility aid being used. 相似文献
7.
Studies of the relationship between stimulus-response uncertainty and reaction times indicate three qualitatively different functions: Hick's law, simple-choice step function, or flat curve (no effect at all). The extent of stimulus-response S-R) compatibility appears to interact with the effects of uncertainty on response times. One possible hypothesis regarding these various S-R uncertainty functions is that uncertainty will have an effect whenever the stimuli and their associated responses are not within the same egocentric spatial coordinates. We tested this hypothesis in 5 undergraduate participants (2 men, M age 18.7 yr., range 18-20) by investigating the time-course of pointing to peripherally located visual targets under four different levels of uncertainty (1, 2, 4, or 8 possible locations). Surprisingly, the resulting response function does not match any of those previously reported. Visually guided pointing produced a quadratic reaction time function as S-R uncertainty increases in log2 steps from 1 to 8. 相似文献
8.
Errors in pointing at visual targets without sight of the hand or arm were measured for both hands in two cue conditions. The existence of large errors of overreaching, which increase as cues are reduced, was confirmed. These vary with target distance but not appreciably with the hand used or the target direction. Large lateral errors were also found. These can be reasonably well described by rotations about the midpoint of the eyes. Their magnitude and direction depend on the subject and the hand used, but are largely independent of cue condition and distance. The mean angular error across subjects taken without regard to sign was 4.8 deg. The mean difference between hands was 5.2 deg. The effect of eye dominance expected under the hypothesis of Walls and Ogle was not obtained 相似文献
9.
Several recent developments have made computers accessible to the blind and partially sighted: hard-copy (paper) and softcopy (raised-pin) braille output, magnified high-resolution characters, and synthetic speech. We report survey data on these users’ computer education, tasks, and goals; their hardware uses and preferences, particularly for special-purpose I/O devices; and seven classes of human-factors problems that affect the use of these I/O devices by the visually impaired. 相似文献
10.
What properties determine visually perceived space? We discovered that the perceived relative distances of familiar objects in natural settings depended in unexpected ways onthe surrounding visual field. Observers bisected egocentric distances in a lobby, in a hallway, and on an open lawn. Three key findings were the following: (1) Perceived midpoints were too far from the observer, which is the opposite of the common foreshortening effect. (2) This antiforeshortening constant error depended on the environmental setting--greatest in the lobby and hall but nonsignificant on the lawn. (3) Context also affected distance discrimination; variability was greater in the hall than in the lobby or on the lawn. A second experiment replicated these findings, using a method of constant stimuli. Evidently, both the accuracy and the precision of perceived distance depend on subtle properties of the surrounding environment. 相似文献
11.
In the McGurk effect, perception of audiovisually discrepant syllables can depend on auditory, visual, or a combination of audiovisual information. Undersome conditions, Vi8Ual information can override auditory information to the extent that identification judgments of a-visually influenced syllable can be as consistent as for an analogous audiovisually compatible syllable. This might indicate that visually influenced and analogous audiuvisually-compatible syllables-are-phictnetically equivalent. Experiments were designed to test this issue using a compelling visually influenced syllable in an AXB matching paradigm. Subjects were asked tomatch an audio syllable /val either to an audiovisually consistent syllable (audio /val-video /fa/) or an audiovisually discrepant syllable (audio /bs/-video ifa!). It was hypothesized that if the two audiovisual syllables were phonetically equivalent, then subjects should choose them equally often in the matching task. Results show, however, that subjects are more likely to match the audio /va/ to the audiovisually consistent /va/, suggesting differences in phonetic convincingness. Additional experiments further suggest that this preference is not based on a phonetically extraneous dimension or on noticeable relative audiovisual discrepancies. 相似文献
12.
In this article, we describe procedures, materials, and some representative results of a microcomputer-based approach to the degradation of visual stimuli for the investigation of perceptual identification. We discuss application of the procedures for the production of visually degraded picture, letter, and word stimuli, and of visual stimuli common to neuropsychological investigations. 相似文献
14.
The encoding and representation of visually presented clock times was investigated in three experiments utilizing a comparative judgment task. Experiment 1 explored the effects of comparing times presented in different formats (clock face, digit, or word), and Experiment 2 examined angular distance effects created by varying positions of the hands on clock faces. In Experiment 3, encoding and processing differences between clock faces and digitally presented times were directly measured. Same/different reactions to digitally presented times were faster than to times presented on a clock face, and this format effect was found to be a result of differences in processing that occurred after encoding. Angular separation also had a limited effect on processing. The findings are interpreted within the framework of theories that refer to the importance of representational codes. The applicability to the data of Bank's semantic-coding theory, Paivio's dual-coding theory, and the levels-of-processing view of memory are discussed. 相似文献
15.
For almost half a century dual-stream advocates have vigorously defended the view that there are two functionally specialized cortical streams of visual processing originating in the primary visual cortex: a ventral, perception-related ‘conscious’ stream and a dorsal, action-related ‘unconscious’ stream. They furthermore maintain that the perceptual and memory systems in the ventral stream are relatively shielded from the action system in the dorsal stream. In recent years, this view has come under scrutiny. Evidence points to two overlapping action pathways: a dorso-dorsal pathway that calculates features of the object to be acted on, and a ventro-dorsal pathway that transmits stored information about skilled object use from the ventral stream to the dorso-dorsal pathway. This evidence suggests that stored information may exert significantly more influence on visually guided action than hitherto assumed. I argue that this, in turn, supports the notion of skilled automatic action that is nonetheless agential. My focus here will be on actions influenced by implicit biases (stereotypes/prejudices). Action that is biased in this way, I argue, is in an important sense intentional and agential. 相似文献
16.
Ss were briefly shown pairs of letters under backward masking and disinhibitive backward masking conditions. For the backward masking condition, a single homogeneous flash of light (M1), varying in duration, followed the presentation of letters after a varying delay (IS11), and recognition of the target letters (TS) was found to be a function of M1 duration and ISI1. For the disinhibition condition, a variable second mask (M2) followed M1 after a variable delay (ISI2) and disinhibition of M1’s effect on TS recognition occurred. Provided the ISIs were adequate, a relatively powerful M2 wass found to disinhibit a moderate Ml’s effect on the TS. Current theories of visual masking were examined in the light of these findings. 相似文献
17.
In the McGurk effect, perception of audiovisually discrepant syllables can depend on auditory, visual, or a combination of audiovisual information. Under some conditions, visual information can override auditory information to the extent that identification judgments of a visually influenced syllable can be as consistent as for an analogous audiovisually compatible syllable. This might indicate that visually influenced and analogous audiovisually compatible syllables are phonetically equivalent. Experiments were designed to test this issue using a compelling visually influenced syllable in an AXB matching paradigm. Subjects were asked to match an audio syllable/va/either to an audiovisually consistent syllable (audio/va/-video/fa/) or an audiovisually discrepant syllable (audio/ba/-video/fa/). It was hypothesized that if the two audiovisual syllables were phonetically equivalent, then subjects should choose them equally often in the matching task. Results show, however, that subjects are more likely to match the audio/va/ to the audiovisually consistent/va/, suggesting differences in phonetic convincingness. Additional experiments further suggest that this preference is not based on a phonetically extraneous dimension or on noticeable relative audiovisual discrepancies. 相似文献
18.
The discrimination of short intervals of time, demarcated by a foveally presented spatially distinct double pulse of light, was studied under several conditions of pulse intensity, angular diameter, and duration. We defined temporal acuity as a measure of discrimination capacity in terms of d′ values. It is shown that the acuity mechanism uses largely integrated information—in the spatial and temporal domain, up to at least 56′ and 32 msec, respectively. Acuity increases slightly with increasing integrated pulse energy, but seems quite independent of the presence of an adapting field of appreciable brightness. Studies on the effect of the foveal site aimed at by the pulses of light have shown that temporal projections lead to significantly poorer acuity values than nasal projections. Monoptic and dichoptic stimulation, however, are fully equivalent. 相似文献
19.
A series of three experiments replicated and extended earlier research reported by Chase and Simon (1973), de Groot (1965), and Charness (Note 1). The first experiment demonstrated that the relationship between memory for chess positions and chess skill varies directly with the amount of chess-specific information in the stimulus display. The second experiment employed tachistoscopic displays to incrementally "build" tournament chess positions by meaningful or nonmeaningful chunks and demonstrated that meaningful piece groupings during presentation markedly enhance subsequent recall performance. The third experiment tested memory for one of two positions presented in immediate sequence and demonstrated that explanations based on a limited-capacity short-term memory (Chase & Simon, 1973) are not adequate for explaining performance on this memory task. 相似文献
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