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1.
We examined the informational value of biological motion from the arm in predicting the location of a thrown ball. In three experiments, participants were classified as being skilled and less skilled based on their actual performance on the task (i.e., using a within-task criterion). We then presented participants with a range of stick figure representations and required them to predict throw direction. In Experiment 1, we presented stick figure movies of a full body throwing action, right throwing arm plus left shoulder and throwing arm only. Participants were able to anticipate throw direction above chance under all conditions irrespective of perceptual skill level, with the perceptually skilled participants excelling under full body conditions. In Experiment 2, we neutralized dynamical differences in motion to opposing throw directions from the shoulder, elbow and wrist of the throwing arm. Neutralizing the wrist location negatively affected anticipation performance in all participants reducing accuracy to below chance. In Experiment 3, we presented movies of the motion wrist location alone and the upper section of the throwing arm (shoulder-elbow). Participants were able to successfully anticipate above chance in these latter two conditions. Our findings suggest that motion of the throwing arm contains multiple sources of information that can help facilitate the anticipation of goal-directed action. Perceptually skilled participants were superior in extracting informational value from motion at both the local and global levels when compared to less skilled counterparts.  相似文献   

2.
The ability to anticipate is a defining feature of skilled sports performance. To date, research investigating the information that underpins skilled anticipation has focused on kinematic information from an opponent and contextual factors. However, there has been a paucity of research investigating the influence of ball-flight and spin. Oval shaped balls, despite the seeming random nature, do in fact display specific bounce characteristics based on the nature of ball-flight. We tested the ability of 38 professional (categorised in to 15 ‘backs’ and 23 ‘forwards’ based on their playing position) and 20 less-skilled rugby union players to anticipate ball bounce direction for grubber and chip kicks using a temporal occlusion paradigm to restrict access to different sources of information. We predicted that skilled performers would have become attuned to both advance postural cues and the physical laws of ball flight and spin that govern ball bounce through their extensive practice and exposure to these situations, and so would anticipate more accurately than less-skilled performers. Results supported this hypothesis as skilled participants outperformed less-skilled in all occlusion conditions, however all groups anticipated more accurately with access to later emerging information sources (i.e., ball spin and rotation) with the skill level difference primarily underpinned by earlier available sources (i.e., advance postural cues). There was no difference between anticipation accuracy in professional forwards and backs and no kick type x group interaction, suggesting that the knowledge structures underpinning perceptual-cognitive expertise are not position specific. Findings have implication for models of anticipation and training design and tactics in rugby.  相似文献   

3.
Movement variability and skill level of various throwing techniques   总被引:1,自引:0,他引:1  
In team-handball, skilled athletes are able to adapt to different game situations that may lead to differences in movement variability. Whether movement variability affects the performance of a team-handball throw and is affected by different skill levels or throwing techniques has not yet been demonstrated. Consequently, the aims of the study were to determine differences in performance and movement variability for several throwing techniques in different phases of the throwing movement, and of different skill levels. Twenty-four team-handball players of different skill levels (n=8) performed 30 throws using various throwing techniques. Upper body kinematics was measured via an 8 camera Vicon motion capture system and movement variability was calculated. Results indicated an increase in movement variability in the distal joint movements during the acceleration phase. In addition, there was a decrease in movement variability in highly skilled and skilled players in the standing throw with run-up, which indicated an increase in the ball release speed, which was highest when using this throwing technique. We assert that team-handball players had the ability to compensate an increase in movement variability in the acceleration phase to throw accurately, and skilled players were able to control the movement, although movement variability decreased in the standing throw with run-up.  相似文献   

4.
What information underwrites visual anticipation skill in dynamic sport situations? We examined this question on the premise that the optical information used for anticipation resides in the dynamic motion structures, or modes, that are inherent in the observed kinematic patterns. In Experiment 1, we analyzed whole-body movements involved in tennis shots to different directions and distances by means of principal component analysis. The shots differed in the few modes that captured most of the variance, especially as a function of shot direction. In Experiments 2 and 3, skilled and less skilled tennis players were asked to anticipate the direction of simulated shots on the basis of kinematic patterns in which only the constituent dynamic structures were manipulated. The results indicated that players predicted shot direction by picking up the information contained in multiple low-dimensional dynamic modes, suggesting that anticipation skill in tennis entails the extraction of this dynamic information from high-dimensional displays.  相似文献   

5.
This is the second component of a two-part series investigating 3D momentum profiles specific to overhand throwing, where altering stride reportedly influences throwing mechanics resulting in significantly different physiologic outcomes and linear momentum profiles. Using a randomized cross-over design, nineteen pitchers (15 collegiate and 4 high school) were assigned to pitch two simulated 80-pitch games at ±25% of their desired stride length. An 8-camera motion capture system (240 Hz) integrated with two force plates (960 Hz) and radar gun tracked each overhand throw. Segmental angular momentums were summed yielding throwing arm and total body momentums, from which compensation ratio’s (relative contribution between the two) were derived. Pairwise comparisons at hallmark events and phases identified significantly different angular momentum profiles, in particular total body, throwing arm, and momentum compensation ratios (P  0.05) as a result of manipulating stride length. Sagittal, frontal, and transverse angular momentums were affected by stride length changes. Transverse magnitudes showed greatest effects for total body, throwing arm, and momentum compensation ratios. Since the trunk is the main contributor to linear and angular momentum, longer strides appear to better regulate transverse trunk momentum in double support, whereas shorter strides show increased momentum prior to throwing arm acceleration.  相似文献   

6.
There is mounting research to suggest that cognitive and motor expertise is more resistant to age-related decline than more general capacities. The authors investigated the retention of skills in medium-aged skilled (n = 14) and older-aged skilled (n = 7) athletes by comparing them with medium-aged less skilled (n = 15) and older-aged less skilled (n = 15) participants. Participants performed basketball free throws and dart throws as a transfer task under standardized conditions. Motor performance (accuracy) and perceptual performance (quiet eye) were examined across the four groups. There were significant differences between skill groups and age groups in throwing accuracy on both throwing tasks. Skilled players outperformed less skilled and medium-aged players outperformed older-aged players in basketball and dart throws. There were no significant differences in quiet eye duration across the skill or age groups in either task. These results indicate expertise in a perceptual motor task such as the basketball free throw can be retained in older athletes and that present models of skill maintenance should be re-evaluated to consider the issue of transfer.  相似文献   

7.
We examined the mechanisms underlying skilled anticipation and recognition in a dynamic, interactive, and temporally constrained domain. Skilled and less-skilled participants viewed dynamic film stimuli, anticipated event outcome, and provided immediate retrospective verbal reports. Previously viewed and novel sequences were then presented in film or point-light display format. Participants made recognition judgements and again gave retrospective verbal reports on their thought processes. Skilled participants demonstrated superior anticipation accuracy and were more sensitive in distinguishing previously seen from novel stimuli than less-skilled participants. Skilled participants utilised more complex memory representations than less-skilled individuals, as indicated by references in their retrospective reports to more evaluation and prediction statements. The representations activated during anticipation were more complex than those for recognition judgements in both groups. Findings are discussed with reference to long-term working memory theory.  相似文献   

8.
The importance of relative motion information when modelling a novel motor skill was examined. Participants were assigned to one of four groups. Groups 1 and 2 viewed demonstrations of a skilled cricket bowler presented in either 'video' or 'point light' format. Group 3 observed a single point of light pertaining to the 'wrist' of the skilled bowler only. Participants in Group 4 did not receive a demonstration and acted as controls. During 60 acquisition trials, participants in the demonstration groups viewed a model five times before each 10-trial block. Retention was examined the following day. Intra-limb coordination was assessed for the right elbow relative to the wrist in comparison to the model. The demonstration groups showed greater concordance with the model than the control group. However, the 'wrist' group performed less like the model than the 'point light' and 'video' groups, who did not differ from each other. These effects were maintained in retention. Relative motion information aided the acquisition of intra-limb coordination, while making this information more salient (through point lights) provided no additional benefit. The motion of the model's bowling arm was replicated more closely than the non-bowling arm, suggesting that information from the end-effector is prioritized during observation for later reproduction.  相似文献   

9.
We examined whether anticipation is underpinned by perceiving structured patterns or postural cues and whether the relative importance of these processes varied as a function of task constraints. Skilled and less-skilled soccer players completed anticipation paradigms in video-film and point light display (PLD) format. Skilled players anticipated more accurately regardless of display condition, indicating that both perception of structured patterns between players and postural cues contribute to anticipation. However, the Skill × Display interaction showed skilled players’ advantage was enhanced in the video-film condition, suggesting that they make better use of postural cues when available during anticipation. We also examined anticipation as a function of proximity to the ball. When participants were near the ball, anticipation was more accurate for video-film than PLD clips, whereas when the ball was far away there was no difference between viewing conditions. Perceiving advance postural cues appears more important than structured patterns when the ball is closer to the observer, whereas the reverse is true when the ball is far away. Various perceptual-cognitive skills contribute to anticipation with the relative importance of perceiving structured patterns and advance postural cues being determined by task constraints and the availability of perceptual information.  相似文献   

10.
Skilled actors rely on deception to disrupt the perceptual ability of opponents who seek to anticipate action intentions. Common-coding theory (Prinz, 1997) purports that action and perception share common origins in the brain, and therefore it seems plausible that the ability to ‘see through’ a deceptive action would be associated with a capacity to perform the same action. The aim of this study was to investigate whether the ability to perform a deceptive action would be related to the ability to perceive the same type of action. Fourteen skilled rugby players performed deceptive (side-step) and non-deceptive actions while running towards a camera. The deceptiveness of those participants was determined by testing the ability of a separate group of eight equally skilled observers to anticipate the impeding running directions using a temporally occluded video-based test. Based on the overall response accuracies, participants were separated into high- and low-deceptiveness groups. These two groups then themselves took part in a video-based test. Results revealed that the skilled deceivers had a significant advantage in their ability to better anticipate the action outcomes of highly deceptive actions. The skilled deceivers’ sensitivity to discriminate deceptive from non-deceptive actions was significantly better than that of less-skilled deceivers when viewing the most-deceptive actor. Moreover, the skilled perceivers performed actions that appeared to be better disguised than those of the less-skilled perceivers. These findings suggest that, consistent with common-coding theory, the perception of deceptive and non-deceptive actions is associated with the capability to produce deceptive actions and vice versa.  相似文献   

11.
The perceptual-cognitive information used to support pattern-recognition skill in soccer was examined. In experiment 1, skilled players were quicker and more accurate than less-skilled players at recognising familiar and unfamiliar soccer action sequences presented on film. In experiment 2, these action sequences were converted into point-light displays, with superficial display features removed and the positions of players and the relational information between them made more salient. Skilled players were more accurate than less-skilled players in recognising sequences presented in point-light form, implying that each pattern of play can be defined by the unique relations between players. In experiment 3, various offensive and defensive players were occluded for the duration of each trial in an attempt to identify the most important sources of information underpinning successful performance. A decrease in response accuracy was observed under occluded compared with non-occluded conditions and the expertise effect was no longer observed. The relational information between certain key players, team-mates and their defensive counterparts may provide the essential information for effective pattern-recognition skill in soccer. Structural feature analysis, temporal phase relations, and knowledge-based information are effectively integrated to facilitate pattern recognition in dynamic sport tasks.  相似文献   

12.
Changing stride length during overhand throwing delivery is thought to alter total body and throwing arm linear momentums, thereby altering the proportion of throwing arm momentum relative to the total body. Using a randomized cross-over design, nineteen pitchers (15 collegiate and 4 high school) were assigned to pitch two simulated 80-pitch games at ±25% of their desired stride length. An 8-camera motion capture system (240 Hz) integrated with two force plates (960 Hz) and radar gun tracked each throw. Segmental linear momentums in each plane of motion were summed yielding throwing arm and total body momentums, from which compensation ratio’s (relative contribution between the two) were derived. Pairwise comparisons at hallmark events and phases identified significantly different linear momentum profiles, in particular, anteriorly directed total body, throwing arm, and momentum compensation ratios (P  .05) as a result of manipulating stride length. Pitchers with shorter strides generated lower forward (anterior) momentum before stride foot contact, whereas greater upward and lateral momentum (toward third base) were evident during the acceleration phase. The evidence suggests insufficient total body momentum in the intended throwing direction may potentially influence performance (velocity and accuracy) and perhaps precipitate throwing arm injuries.  相似文献   

13.
We present three experiments to identify the specific information sources that skilled participants use to make recognition judgements when presented with dynamic, structured stimuli. A group of less skilled participants acted as controls. In all experiments, participants were presented with filmed stimuli containing structured action sequences. In a subsequent recognition phase, participants were presented with new and previously seen stimuli and were required to make judgements as to whether or not each sequence had been presented earlier (or were edited versions of earlier sequences). In Experiment 1, skilled participants demonstrated superior sensitivity in recognition when viewing dynamic clips compared with static images and clips where the frames were presented in a nonsequential, randomized manner, implicating the importance of motion information when identifying familiar or unfamiliar sequences. In Experiment 2, we presented normal and mirror-reversed sequences in order to distort access to absolute motion information. Skilled participants demonstrated superior recognition sensitivity, but no significant differences were observed across viewing conditions, leading to the suggestion that skilled participants are more likely to extract relative rather than absolute motion when making such judgements. In Experiment 3, we manipulated relative motion information by occluding several display features for the duration of each film sequence. A significant decrement in performance was reported when centrally located features were occluded compared to those located in more peripheral positions. Findings indicate that skilled participants are particularly sensitive to relative motion information when attempting to identify familiarity in dynamic, visual displays involving interaction between numerous features.  相似文献   

14.
We present three experiments to identify the specific information sources that skilled participants use to make recognition judgements when presented with dynamic, structured stimuli. A group of less skilled participants acted as controls. In all experiments, participants were presented with filmed stimuli containing structured action sequences. In a subsequent recognition phase, participants were presented with new and previously seen stimuli and were required to make judgements as to whether or not each sequence had been presented earlier (or were edited versions of earlier sequences). In Experiment 1, skilled participants demonstrated superior sensitivity in recognition when viewing dynamic clips compared with static images and clips where the frames were presented in a nonsequential, randomized manner, implicating the importance of motion information when identifying familiar or unfamiliar sequences. In Experiment 2, we presented normal and mirror-reversed sequences in order to distort access to absolute motion information. Skilled participants demonstrated superior recognition sensitivity, but no significant differences were observed across viewing conditions, leading to the suggestion that skilled participants are more likely to extract relative rather than absolute motion when making such judgements. In Experiment 3, we manipulated relative motion information by occluding several display features for the duration of each film sequence. A significant decrement in performance was reported when centrally located features were occluded compared to those located in more peripheral positions. Findings indicate that skilled participants are particularly sensitive to relative motion information when attempting to identify familiarity in dynamic, visual displays involving interaction between numerous features.  相似文献   

15.
Skilled performers of time-constrained motor actions acquire information about the action preferences of their opponents in an effort to better anticipate the outcome of that opponent's actions. However, there is reason to doubt that knowledge of an opponent's action preferences would unequivocally influence anticipatory responses in a positive way. It is possible that overt information about an opponent's actions could distract skilled performers from using the advance kinematic information they would usually rely on to anticipate actions, particularly when the opponent performs an ‘unexpected’ action that is not in accordance with his or her previous behaviour. The aim of this study was to examine how the ability to anticipate the outcome of an opponent's actions can be influenced by exposure to the action preferences of that opponent. Two groups of skilled handball goalkeepers anticipated the direction of penalty throws performed by opponents before and after a training intervention that provided situational probability information in the form of action preferences (AP). During the training phase participants in an AP-training group anticipated the action outcomes of two throwers who had a strong preference to throw in one particular direction, whilst participants in a NP-training group viewed players who threw equally to all directions. Exposure to opponents who did have an action preference during the training phase resulted in improved anticipatory performance if the opponent continued to bias their throws towards their preferred direction, but decreased performance if the opponent did not. These findings highlight that skilled observers use information about action preferences to enhance their anticipatory ability, but that doing so can be disadvantageous when the outcomes are no longer consistent with their generated expectations.  相似文献   

16.
Coordinating interpersonal motor activity is crucial in martial arts, where managing spatiotemporal parameters is emphasized to produce effective techniques. Modeling arm movements in an Aikido technique as coupled oscillators, we investigated whether more-skilled participants would adapt to the perturbation of weighted arms in different and predictable ways compared to less-skilled participants. Thirty-four participants ranging from complete novice to veterans of more than twenty years were asked to perform an Aikido exercise with a repeated attack and response, resulting in a period of steady-state coordination, followed by a take down. We used mean relative phase and its variability to measure the steady-state dynamics of both the inter- and intrapersonal coordination. Our findings suggest that interpersonal coordination of less-skilled participants is disrupted in highly predictable ways based on oscillatory dynamics; however, more-skilled participants overcome these natural dynamics to maintain critical performance variables. Interestingly, the more-skilled participants exhibited more variability in their intrapersonal dynamics while meeting these interpersonal demands. This work lends insight to the development of skill in competitive social motor activities.  相似文献   

17.
The differences in P300 latency, P300 amplitude, response selection, and reaction time between skilled and less-skilled cricket batsmen have been investigated. Eight skilled and ten less-skilled right-handed batsmen each viewed 100 in-swing, 100 out-swing, and 40 slower deliveries displayed in random sequence from projected video footage whilst their responses and electroencephalograms were recorded. Logistic regression was used to derive a discriminative function for the P300 data. This was done to determine whether the skilled batsmen differed from the less-skilled batsmen on the basis of pooled P300 amplitude and latency data. All the batsmen were correctly characterised as being skilled or less-skilled. Logistic regression equations with reaction time and correctness of response data indicated that behavioural data do not correctly classify skilled performance. It is suggested that skilled cricket batsmen have a superior perceptual decision-making ability compared with less-skilled cricket batsmen, as measured by P300 latency and amplitude. This appears to be the first study showing a link between skill and cerebral cortical activity during a perceptual cricket batting task and it could pave the way for future studies on mental processing in cricket batsmen.  相似文献   

18.
Catching a ball requires that information be available close to the catch but early enough for prospective or corrective control. In the present experiment, 6 participants were asked to throw and catch a ball continuously for 1 min while wearing liquid-crystal goggles that restricted viewing to specific amounts of time at specific intervals. Participants were free to select the information by varying the frequency and phasing of throwing relative to the goggles. Video analysis revealed that they elected a frequency of throwing that matched the goggle frequency and chose to view the ball at or around its zenith. Earlier portions of the ball's trajectory were viewed as the goggle frequency increased. Despite variations in the viewing location, participants elected to view the ball on average 365 ms before the catch. Analysis of the hand's trajectory further revealed that the time interval (M = 82 ms) between the ball's zenith and the initiation of the final motion of the hand toward the catch did not vary as a function of the frequency of throwing. The authors conclude that the timing constraints imposed by the hand's movement are the basis for the selection of information for catching.  相似文献   

19.
High ball speeds and close distances between competitors require athletes in interactive sports to correctly anticipate an opponent's intentions in order to render appropriate reactions. Although it is considered crucial for successful performance, such skill appears impaired when athletes are confronted with a left-handed opponent, possibly because of athletes' reduced perceptual familiarity with rarely encountered left-handed actions. To test this negative perceptual frequency effect hypothesis, we invited 18 skilled and 18 novice volleyball players to predict shot directions of left- and right-handed attacks in a video-based visual anticipation task. In accordance with our predictions, and with recent reports on laterality differences in visual perception, the outcome of left-handed actions was significantly less accurately predicted than the outcome of right-handed attacks. In addition, this left-right bias was most distinct when predictions had to be based on preimpact (i.e., before hand-ball contact) kinematic cues, and skilled players were generally more affected by the opponents' handedness than were novices. The study's findings corroborate the assumption that skilled visual perception is attuned to more frequently encountered actions.  相似文献   

20.
We examined whether skilled and less‐skilled participants process dynamic sequences comprised of numerous elements using relational information or specific display features. Moreover, the processes underpinning anticipation and recognition judgments were compared. Participants viewed dynamic film sequences showing multiple display features and anticipated what would happen next. New and previously viewed action sequences were then presented in film or point‐light display format. Participants attempted to recognize previously viewed sequences. Skilled participants demonstrated superior anticipation skill and were more sensitive in discriminating previously viewed and novel clips than their less‐skilled counterparts. Skilled participants fixated more locations than less‐skilled participants, implying that they process dynamic scenes as a series of relations between display features. The patterns of eye fixation measures differed between the anticipation and recognition tasks suggesting that different processes underpin these two types of judgments. Copyright © 2009 John Wiley & Sons, Ltd.  相似文献   

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