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1.
The flash-lag effect is a visual illusion wherein intermittently flashed, stationary stimuli seem to trail after a moving visual stimulus despite being flashed synchronously. We tested hypotheses that the flash-lag effect is due to spatial extrapolation, shortened perceptual lags, or accelerated acquisition of moving stimuli, all of which call for an earlier awareness of moving visual stimuli over stationary ones. Participants judged synchrony of a click either to a stationary flash of light or to a series of adjacent flashes that seemingly bounced off or bumped into the edge of the visual display. To be judged synchronous with a stationary flash, audio clicks had to be presented earlier--not later--than clicks that went with events, like a simulated bounce (Experiment 1) or crash (Experiments 2-4), of a moving visual target. Click synchrony to the initial appearance of a moving stimulus was no different than to a flash, but clicks had to be delayed by 30-40 ms to seem synchronous with the final (crash) positions (Experiment 2). The temporal difference was constant over a wide range of motion velocity (Experiment 3). Interrupting the apparent motion by omitting two illumination positions before the last one did not alter subjective synchrony, nor did their occlusion, so the shift in subjective synchrony seems not to be due to brightness contrast (Experiment 4). Click synchrony to the offset of a long duration stationary illumination was also delayed relative to its onset (Experiment 5). Visual stimuli in motion enter awareness no sooner than do stationary flashes, so motion extrapolation, latency difference, and motion acceleration cannot explain the flash-lag effect.  相似文献   

2.
In three experiments, we tested whether sequentially coding two visual stimuli can create a spatial misperception of a visual moving stimulus. In Experiment 1, we showed that a spatial misperception, the flash-lag effect, is accompanied by a similar temporal misperception of first perceiving the flash and only then a change of the moving stimulus, when in fact the two events were exactly simultaneous. In Experiment 2, we demonstrated that when the spatial misperception of a flash-lag effect is absent, the temporal misperception is also absent. In Experiment 3, we extended these findings and showed that if the stimulus conditions require coding first a flash and subsequently a nearby moving stimulus, a spatial flash-lag effect is found, with the position of the moving stimulus being misperceived as shifted in the direction of its motion, whereas this spatial misperception is reversed so that the moving stimulus is misperceived as shifted in a direction opposite to its motion when the conditions require coding first the moving stimulus and then the flash. Together, the results demonstrate that sequential coding of two stimuli can lead to a spatial misperception whose direction can be predicted from the order of coding the moving object versus the flash. We propose an attentional sequential-coding explanation for the flash-lag effect and discuss its explanatory power with respect to related illusions (e.g., the Fr?hlich effect) and other explanations.  相似文献   

3.
Speed and accuracy of compensatory responses to limb disturbances   总被引:1,自引:0,他引:1  
This study examines the speed and accuracy of compensatory responses to flexion-extension perturbations of the wrist in the horizontal plane. In Experiments 1 and 2 the subjects were required to establish an initial flexion or extension force of approximately 15% maximum at a prescribed initial muscle length. The perturbations changed the load force by +/-5% in both simple and choice reaction protocols. The results showed that the latencies to compensate for the perturbation were longer when the direction of disturbance was unknown (i.e., choice effect) and when the perturbation unloaded the muscle (i.e., directional effect). Accuracy constraints on the compensatory response increased movement time and reduced the variability of latency without affecting mean latency. In Experiment 3, a visual stimulus generated a comparable choice effect on latency to that produced by the perturbations, but no directional effect in relation to the preload was apparent. Our behavioral analysis of compensatory responses triggered by wrist perturbations confirms that these responses are susceptible to variables that influence the initiation of voluntary movements. Our analysis also demonstrates a directional preload effect that is stimulus specific.  相似文献   

4.
If a pair of dots, diametrically opposed to each other, is flashed in perfect alignment with another pair of dots rotating about the visual fixation point, most observers perceive the rotating dots as being ahead of the flashing dots (flash-lag effect). This psychophysical effect was first interpreted as the result of a perceptual extrapolation of the position of the moving dots. Also, it has been conceived as the result of differential visual latencies between flashing and moving stimuli, arising from purely sensory factors and/or expressing the contribution of attentional mechanisms as well. In a series of two experiments, we had observers judge the relative position between rotating and static dots at the moment a temporal marker was presented in the visual field. In experiment 1 we manipulated the nature of the temporal marker used to prompt the alignment judgment. This resulted in three main findings: (i) the flash-lag effect was observed to depend on the visual eccentricity of the flashing dots; (ii) the magnitude of the flash-lag effect was not dependent on the offset of the flashing dot; and (iii) the moving stimulus, when suddenly turned off, was perceived as lagging behind its disappearance location. Taken altogether, these results suggest that neither visible persistence nor motion extrapolation can account for the perceptual flash-lag phenomenon. The participation of attentional mechanisms was investigated in experiment 2, where the magnitude of the flash-lag effect was measured under both higher and lower predictability of the location of the flashing dot. Since the magnitude of the flash-lag effect significantly increased with decreasing predictability, we conclude that the observer's attentional set can modulate the differential latencies determining this perceptual effect. The flash-lag phenomenon can thus be conceived as arising from differential visual latencies which are determined not only by the physical attributes of the stimulus, such as its luminance or eccentricity, but also by attentional mechanisms influencing the delays involved in the perceptual processing.  相似文献   

5.
We studied the ability to localize flashed stimuli, using a relative judgment task. When observers are asked to localize the peripheral position of a probe with respect to the midposition of a spatially extended comparison stimulus, they tend to judge the probe as being more toward the periphery than is the midposition of the comparison stimulus. We report seven experiments in which this novel phenomenon was explored. They reveal that the mislocalization occurs only when the probe and the comparison stimulus are presented in succession, independent of whether the probe or the comparison stimulus comes first (Experiment 1). The size of the mislocalization is dependent on the stimulus onset asynchrony (Experiment 2) and on the eccentricity of presentation (Experiment 3). In addition, the illusion also occurs in an absolute judgment task, which links mislocalization with the general tendency to judge peripherally presented stimuli as being more foveal than they actually are (Experiment 4). The last three experiments reveal that relative mislocalization is affected by the amount of spatial extension of the comparison stimulus (Experiment 5) and by its structure (Experiments 6 and 7). This pattern of results allows us to evaluate possible explanations of the illusion and to relate it to comparable tendencies observed in eye movement behavior. It is concluded that the system in charge of the guidance of saccadic eye movements is also the system that provides the metric in perceived visual space.  相似文献   

6.
When a visual stimulus is flashed at a given location the moment a second moving stimulus arrives at the same location, observers report the flashed stimulus as spatially lagging behind the moving stimulus (the flash-lag effect). The authors investigated whether the global configuration (perceptual organization) of the moving stimulus influences the magnitude of the flash-lag effect. The results indicate that a flash presented near the leading portion of a moving stimulus lags significantly more than a flash presented near the trailing portion. This result also holds for objects consisting of several elements that group to form a unitary percept of an object in motion. The present study demonstrates a novel interaction between the global configuration of moving objects and the representation of their spatial position and may provide a new and useful tool for the study of perceptual organization.  相似文献   

7.
When observers are asked to localize the onset or the offset position of a moving target, they typically make localization errors in the direction of movement. Similarly, when observers judge a moving target that is presented in alignment with a flash, the target appears to lead the flash. These errors are known as the Fröhlich effect, representational momentum, and flash-lag effect, respectively. This study compared the size of the three mislocalization errors. In Experiment 1, a flash appeared either simultaneously with the onset, the mid-position, or the offset of the moving target. Observers then judged the position where the moving target was located when the flash appeared. Experiments 2 and 3 are exclusively concerned with localizing the onset and the offset of the moving target. When observers localized the position with respect to the point in time when the flash was presented, a clear mislocalization in the direction of movement was observed at the initial position and the mid-position. In contrast, a mislocalization opposite to movement direction occurred at the final position. When observers were asked to ignore the flash (or when no flash was presented at all), a reduced error (or no error) was observed at the initial position and only a minor error in the direction of the movement occurred at the final position. An integrative model is proposed, which suggests a common underlying mechanism, but emphasizes the specific processing components of the Fröhlich effect, flash-lag effect, and representational momentum.  相似文献   

8.
The role of visual feedback during movement is attributed to its accuracy, but findings regarding the utilization of this information are inconsistent. We developed a novel dot-placing task to investigate the role of vision in arm movements. Participants conducted pointing-like movements between two target stimuli at even spaces. In Experiment 1, visual feedback of targets and response positions was manipulated. Although visual loss of target stimuli hindered accuracy of movements, the absence of the position of previously placed dots had little effect. In Experiment 2, the effect of movement time on accuracy was assessed, as the relationship between these has been traditionally understood as a speed/accuracy trade-off. Results revealed that duration of movement did not impact movement accuracy.  相似文献   

9.
Three experiments are presented that deal with the effect of stimulus probability on the encoding of both alphanumeric characters and nonsense figures. Experiment I replicated a previous finding of an interaction between stimulus probability and stimulus quality in a memory scanning task with numbers as stimuli. Experiments II and III investigated the same paradigm with unfamiliar visual forms as stimuli, and no interaction was found. Results were interpreted as showing that probability affects the encoding mechanism only when the encoding process results in a representation of the name of the stimulus. When stimulus materials are visual forms without names, probability does not appear to affect encoding processes.  相似文献   

10.
Five experiments were carried out to test whether (task-irrelevant) motion information provided by a stimulus changing its position over time would affect manual left-right responses. So far, some studies reported direction-based Simon effects whereas others did not. In Experiment 1a, a reliable direction-based effect occurred, which was not modulated by the response mode--that is, by whether participants responded by pressing one of two keys or more dynamically by moving a stylus in a certain direction. Experiments 1a, 1b, and 2 lend support to the idea that observers use the starting position of target motion as a reference for spatial coding. That is, observers might process object motion as a shift of position relative to the starting position and not as directional information. The dominance of relative position coding could also be shown in Experiment 3, in which relative position was pitted against motion direction by presenting a static and dynamic stimulus at the same time. Additionally, we explored the role of eye movements in stimulus-response compatibility and showed in Experiments 1b and 3a that the execution or preparation of saccadic eye movements--as proposed by an attention-shifting account--is not necessary for a Simon effect to occur.  相似文献   

11.
Much evidence suggests that bodily actions affect cognitive states. In particular, pulling owned objects toward the self improves memory for those objects compared to memory for objects pushed away from the self. Experiments 1 and 2 examined the effect of incidental joystick movement on static stimuli, hypothesizing that using the physical self (rather than a computer monitor) as a reference point would enhance memory for items categorized via a toward-the-self action but not toward-the-computer-monitor action. Experiment 3 examined whether movement toward an external representation of self, one’s cellular phone, would enhance memory compared to the same movement toward an unfamiliar phone. Recognition memory was enhanced for both words and pictures evaluated during movements toward a representation of the self, regardless of whether the representation was a physical self or a disembodied self. Furthermore, movement toward the self enhanced memory, rather than movement away from the self depressing memory. These results suggest that self-referential processing can be induced by an approach motor action and impact episodic memory regardless of intention to learn, stimulus type, or motion of the stimuli. They also suggest that self-referential memory advantage can be disembodied.  相似文献   

12.
Our goal in the present study was to examine how observers identify English and Spanish from visual-only displays of speech. First, we replicated the recent findings of Soto-Faraco et al. (2007) with Spanish and English bilingual and monolingual observers using different languages and a different experimental paradigm (identification). We found that prior linguistic experience affected response bias but not sensitivity (Experiment 1). In two additional experiments, we investigated the visual cues that observers use to complete the languageidentification task. The results of Experiment 2 indicate that some lexical information is available in the visual signal but that it is limited. Acoustic analyses confirmed that our Spanish and English stimuli differed acoustically with respect to linguistic rhythmic categories. In Experiment 3, we tested whether this rhythmic difference could be used by observers to identify the language when the visual stimuli is temporally reversed, thereby eliminating lexical information but retaining rhythmic differences. The participants performed above chance even in the backward condition, suggesting that the rhythmic differences between the two languages may aid language identification in visual-only speech signals. The results of Experiments 3A and 3B also confirm previous findings that increased stimulus length facilitates language identification. Taken together, the results of these three experiments replicate earlier findings and also show that prior linguistic experience, lexical information, rhythmic structure, and utterance length influence visual-only language identification.  相似文献   

13.
Past research has revealed that an individual’s rhythmic limb movements become spontaneously entrained to an environmental rhythm if visual information about the rhythm is available and its frequency is near that of the individual’s movements. Research has also demonstrated that if the eyes track an environmental stimulus, the spontaneous entrainment to the rhythm is strengthened. One hypothesis explaining this enhancement of spontaneous entrainment is that the limb movements and eye movements are linked through a neuromuscular coupling or synergy. Another is that eye-tracking facilitates the pick up of important coordinating information. Experiment 1 investigated the first hypothesis by evaluating whether any rhythmic movement of the eyes would facilitate spontaneous entrainment. Experiments 2 and 3 (respectively) explored whether eye-tracking strengthens spontaneous entrainment by allowing the pickup of trajectory direction change information or allowing an increase in the amount of information to be picked-up. Results suggest that the eye-tracking enhancement of spontaneous entrainment is a consequence of increasing the amount of information available to be picked-up.  相似文献   

14.
A dominant theory of embodied aesthetic experience (Freedberg & Gallese, 2007, Trends in Cognitive Sciences, 11, 197) posits that the appreciation of visual art is linked to the artist’s movements when creating the artwork, yet a direct link between the kinematics of drawing actions and the aesthetics of drawing outcomes has not been experimentally demonstrated. Across four experiments, we measured aesthetic responses of students from arts and non-arts backgrounds to drawing movements generated from computational models of human writing. Experiment 1 demonstrated that human-like drawing movements with bell-shaped velocity profiles (Sigma Lognormal [SL] and Minimum Jerk [MJ]) are perceived as more natural and pleasant than movements with a uniform profile, and in both Experiments 1 and 2 movements that were perceived as more natural were also preferred. Experiment 3 showed that this effect persists if lower-level dynamic stimulus features are fully matched across experimental and control conditions. Furthermore, aesthetic preference for human-like movements were associated with greater perceptual fluency in Experiment 3, evidenced by unbiased estimations of the duration of natural movements. In Experiment 4, line drawings with visual features consistent with the dynamics of natural, human-like movements were preferred, but only by art students. Our findings directly link the aesthetics of human action to the visual aesthetics of drawings, but highlight the importance of incorporating artistic expertise into embodied accounts of aesthetic experience.  相似文献   

15.
The present study examined if and how the direction of planned hand movements affects the perceived direction of visual stimuli. In three experiments participants prepared hand movements that deviated regarding direction (“Experiment 1” and “2”) or distance relative to a visual target position (“Experiment 3”). Before actual execution of the movement, the direction of the visual stimulus had to be estimated by means of a method of adjustment. The perception of stimulus direction was biased away from planned movement direction, such that with leftward movements stimuli appeared somewhat more rightward than with rightward movements. Control conditions revealed that this effect was neither a mere response bias, nor a result of processing or memorizing movement cues. Also, shifting the focus of attention toward a cued location in space was not sufficient to induce the perceptual bias observed under conditions of movement preparation (“Experiment 4”). These results confirm that characteristics of planned actions bias visual perception, with the direction of bias (contrast or assimilation) possibly depending on the type of the representations (categorical or metric) involved.  相似文献   

16.
Emotion appears to have a substantial impact on a wide variety of attentional functions. However, stimuli that elicit affective responses also tend to be meaningful. Here we attempted to disentangle the effects of meaning from the effects of affect on attentional capture by irrelevant distractors. Experiment 1 used a previously unfamiliar distractor stimulus, and manipulated the amount of knowledge provided to observers about the distractor. The results suggested that increases in meaning can reduce attentional capture. Experiments 2 and 3 used both familiar and unfamiliar symbols (baseball logos and flags, respectively) as distractors. Critically, of the two familiar symbols, one was rated as affective-positive and the other was rated as affective-negative. As in Experiment 1, the results showed that unfamiliar distractors can capture attention. In addition, the results also suggested that the two affective distractors captured attention (so long as they were sufficiently intense). This finding suggests that while increased knowledge can reduce capture, affect can restore an item's ability to capture attention. Finally, the results of Experiment 4 showed that observers were slower to disengage from a negative item than from a positive item. This evidence emphasizes the differential roles of semantic knowledge versus affect on attentional capture.  相似文献   

17.
Nijhawan R 《Perception》2001,30(3):263-282
An object flashed briefly in a given location, the moment another moving object arrives in the same location, is perceived by observers as lagging behind the moving object (flash-lag effect). Does the flash-lag effect occur if the retinal image of the moving object is rendered stationary by smooth pursuit of the moving object? Does the flash-lag effect occur if the retinal image of a stationary object is caused to move by smooth-pursuit eye movements? A disk was briefly flashed in the center of a moving ring such that the ring center was completely 'filled' by the disk. In this display, observers perceived the flashed disk to lag such that it appeared only to partially 'fill' the ring center. The 'unfilled' portion (perceived void) of the moving ring was seen in the color of the background. With smooth pursuit of the ring, the flash-lag effect was eliminated, and observers saw the flashed disk centered on the moving ring. A strong flash-lag effect was observed when observers smoothly pursued a moving point target past a continuously visible stationary ring. Once again, the flashed disk appeared to only partially fill the center of the continuously visible stationary ring, yielding a vivid 'perceived void'. These results are discussed in terms of neural delays and their compensation.  相似文献   

18.
Previous research has suggested that the visual tilt aftereffect operates according to a gravitational frame of reference. Three experiments were conducted to test this conclusion further. In each experiment, observers (with head upright) adjusted an illuminated bar to apparent vertical following various adaptation conditions. In Experiment 1, observers were given clear visual cues for objective vertical while adjusting the bar. In Experiment 2, they were not given visual cues for vertical. The adaptation conditions in Experiments 1 and 2 consisted of various combinations of head and stimulus tilt. Experiment 3 investigated the effects of head tilt alone. The results indicated that the tilt aftereffect follows a retinal frame of reference under some conditions (Experiment 1) and appears to follow a gravitational frame under others (Experiment 2). These results can be predicted by a simple model involving two factors, a purely visual aftereffect that follows a retinal frame and an extravisual aftereffect that appears to follow a gravitational frame.  相似文献   

19.
When subjects are asked to determine where a fast-moving stimulus enters a window, they typically do not localize the stimulus at the edge, but at some later position within that window (Fröhlich effect). We report five experiments that explored this illusion. An attentional account is tested, assuming that the entrance of the stimulus in the window initiates a focus shift toward it. While this shift is under way, the stimulus moves into the window. Because the first phenomenal (i.e., explicitly reportable) representation of the stimulus will not be available before the end of the focus shift, the stimulus is perceived at some later position. In Experiment 1, we established the Fröhlich effect and showed that its size depends on stimulus parameters such as movement speed and movement direction. In Experiments 2 and 3, we examined the influence of eye movements and tested whether the effect changed when the stimuli were presented within a structural background or when they started from different eccentricities. In Experiments 4 and 5, specific predictions from the attentional model were tested: In Experiment 4 we showed that the processing of the moving stimulus benefits from a preceding peripheral cue indicating the starting position of the subsequent movement, which induces a preliminary focus shift to the position where the moving stimulus would appear. As a consequence the Fröhlich effect was reduced. Using a detection task in Experiment 5, we showed that feature information about the moving stimulus is lost when it falls into the critical interval of the attention shift. In conclusion, the present attentional account shows that selection mechanisms are not exclusively space based; rather, they can establish a spatial representation that is also used for perceptual judgment—that is, selection mechanisms can bespace establishing as well.  相似文献   

20.
Three experiments were conducted in which visual information was manipulated either at the endpoint or during preselected, subject defined and constrained, experimenter-defined movements. In Experiments 1 and 2 the subject's task was to reproduce the movement in the absence of vision. Augmenting the terminal location of the criterion movement with vision had no differential effect on reproduction in Experiment 1, although preselected movement accuracy was significantly superior to constrained. Providing vision throughout the criterion movement in Experiment 2 not only failed to improve the accuracy of constrained movements but decreased reproduction performance in preselected movements. In Experiment 3 procedures were adopted to control the allocation of the subjects' attention during the criterion movement. The subjects reproduced by vision alone, movement alone, or with both visual and movement information available. When subjects were informed of the modality of reproduction prior to criterion presentation, they were able to ignore concurrent input from vision and attend to movement information. In the absence of precues visual information was spontaneously attended. The data were interpreted as contrary to closed-loop assumptions that additional information necessarily enhances the strength of a motor memory representation. Rather, they can be accommodated in terms of Posner, Nissen and Klein's (1976) theoretical account of visual dominance and serve to illustrate the importance of selective attention effects in movement coding.  相似文献   

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