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1.
Almor A  Sloman SA 《Memory & cognition》2000,28(6):1060-1070
We argue that perspective effects in the Wason four-card selection task are a product of the linguistic interpretation of the rule in the context of the problem text and not of the reasoning process underlying card selection. In three experiments, participants recalled the rule they used in either a selection or a plausibility rating task. The results showed that (1) participants tended to recall rules compatible with their card selection and not with the rule as stated in the problem and (2) recall was not affected by whether or not participants performed card selection. We conclude that perspective effects in the Wason selection task do not concern how card selection is reasoned about but instead reflect the inferential text processing involved in the comprehension of the problem text. Together with earlier research that showed selection performance in nondeontic contexts to be indistinguishable from selection performance in deontic contexts (Almor & Sloman, 1996; Sperber, Cara, & Girotto, 1995), the present results undermine the claim that reasoning in a deontic context elicits specialized cognitive processes.  相似文献   

2.
The present experiment sought to determine whether individual Ss tend to employ repeatedly the same response patterns in binary choice tasks containing nondiscriminable stimuli and, if so, whether the response sequences when used to construct stimulus sequences improve the performance of other choice tasks. Information and frequency analyses of the response sequences of 48 Ss showed moderate consistency of patterning within a light and within a tone task. Performance of a card task following the light and tone tasks was closely related to the task (light or tone) from which the stimulus sequence was obtained. The frequency analysis showed that repetition patterns were preferred by most Ss but at the expense of alternation responses. The presentation of reinforcement in the card task did not improve performance over that observed in the light and tone tasks.  相似文献   

3.
The present experiment sought to determine whether individual Ss tend to employ repeatedly the same response patterns in binary choice tasks containing nondiscriminable stimuli and, if so, whether the response sequences when used to constructstimulus sequences improve the performance of other choice tasks. Information and frequency analyses of the response sequences of 48 Ss showed moderate consistency of patterning within a light and within a tone task. Performance of a card task following the light and tone tasks was closely related to the task (light or tone) from which the stimulus sequence was obtained. The frequency analysis showed that repetition patterns were preferred by most Ss but at the expense of alternation responses. The presentation of reinforcement in the card task did not improve performance over that observed in the light and tone tasks.  相似文献   

4.
The present study focused on children's deductive reasoning when performing the Latin Square Task, an experimental task designed to explore the influence of relational complexity. Building on Birney, Halford, and Andrew's (2006) research, we created a version of the task that minimized nonrelational factors and introduced new categories of items. The results of two experiments conducted with school-aged children yielded an apparent dilution of complexity effects and suggest that specific inferential strategies can reduce the relational complexity that children need to process. A theoretical account is proposed emphasizing the influence of adaptive selection of strategies that mediate processing capacity constraints in reasoning development.  相似文献   

5.
Evidence accumulation models of decision-making have led to advances in several different areas of psychology. These models provide a way to integrate response time and accuracy data, and to describe performance in terms of latent cognitive processes. Testing important psychological hypotheses using cognitive models requires a method to make inferences about different versions of the models which assume different parameters to cause observed effects. The task of model-based inference using noisy data is difficult, and has proven especially problematic with current model selection methods based on parameter estimation. We provide a method for computing Bayes factors through Monte-Carlo integration for the linear ballistic accumulator (LBA; Brown and Heathcote, 2008), a widely used evidence accumulation model. Bayes factors are used frequently for inference with simpler statistical models, and they do not require parameter estimation. In order to overcome the computational burden of estimating Bayes factors via brute force integration, we exploit general purpose graphical processing units; we provide free code for this. This approach allows estimation of Bayes factors via Monte-Carlo integration within a practical time frame. We demonstrate the method using both simulated and real data. We investigate the stability of the Monte-Carlo approximation, and the LBA’s inferential properties, in simulation studies.  相似文献   

6.
To account for the findings obtained in voluntary task switching, this article describes and tests the chain-retrieval model. This model postulates that voluntary task selection involves retrieval of task information from long-term memory, which is then used to guide task selection and task execution. The model assumes that the retrieved information consists of acquired sequences (or chains) of tasks, that selection may be biased towards chains containing more task repetitions and that bottom-up triggered repetitions may overrule the intended task. To test this model, four experiments are reported. In Studies 1 and 2, sequences of task choices and the corresponding transition sequences (task repetitions or switches) were analyzed with the help of dependency statistics. The free parameters of the chain-retrieval model were estimated on the observed task sequences and these estimates were used to predict autocorrelations of tasks and transitions. In Studies 3 and 4, sequences of hand choices and their transitions were analyzed similarly. In all studies, the chain-retrieval model yielded better fits and predictions than statistical models of event choice. In applications to voluntary task switching (Studies 1 and 2), all three parameters of the model were needed to account for the data. When no task switching was required (Studies 3 and 4), the chain-retrieval model could account for the data with one or two parameters clamped to a neutral value. Implications for our understanding of voluntary task selection and broader theoretical implications are discussed.  相似文献   

7.
利用三个实验探讨了左右、前后(实验1,2)具身化空间四卡问题解决的内容效应,同时探讨了条件推理后件类型(二分变量与连续性变量)对具身化内容效应的影响(实验3)。结果发现:(1)三个实验均表现出在自我参照空间四卡问题解决中,肯定前件和否定后件同时被选择的比率(P-Q)显著高于在经典四卡问题或环境参照空间四卡问题中P-Q卡被选择的比率,从而表现出四卡问题解决存在具身化内容效应;(2)具身化内容效应仅限于后件类型是二分变量的四卡问题;(3)在三个实验中被试均表现出"证真偏向"。具身化空间四卡问题解决的内容效应支持了条件推理领域特异性理论。  相似文献   

8.
Book Reviews     
Using a latent variable modelling strategy we study individual differences in patterns of answers to the selection task and to the truth table task. Specifically we investigate the prediction of mental model theory according to which the individual tendency to select the false consequent card (in the selection task) is negatively correlated with the tendency to judge the false antecedent cases as irrelevant (in the truth table task). We fit a psychometric model to two large samples (N = 486, twice), and find no evidence for this negative correlation. We examine which of the assumptions of the model theory must be amended to accommodate our findings.  相似文献   

9.
Patterns of oral-verbal perseveration in adult aphasics   总被引:1,自引:0,他引:1  
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10.
Sperber D  Girotto V 《Cognition》2002,85(3):277-290
Sperber, Cara, and Girotto (Cognition 52 (1995) 3) argued that, in Wason's selection task, relevance-guided comprehension processes tend to determine participants' performance and pre-empt the use of other inferential capacities. Because of this, the value of the selection task as a tool for studying human inference has been grossly overestimated. Fiddick, Cosmides, and Tooby (Cognition 77 (2000) 1) argued against Sperber et al. that specialized inferential mechanisms, in particular the "social contract algorithm" hypothesized by Cosmides (Cognition 31 (1989) 187), pre-empt more general comprehension abilities, making the selection task a useful tool after all. We rebut this argument. We argue and illustrate with two new experiments, that Fiddick et al. mix the true Wason selection task with a trivially simple categorization task superficially similar to the Wason task, yielding methodologically flawed evidence. We conclude that the extensive use of various kinds of selection tasks in the psychology of reasoning has been quite counter-productive and should be discontinued.  相似文献   

11.
Despite the popularity of the Wason selection task in the psychology of reasoning, doubt remains as to whether card choices actually reflect a process of reasoning. One view is that while participants reason about the cards and their hidden sides—as indicated by protocol analysis—this reasoning merely confabulates explanations for cards that were preconsciously cued. This hypothesis has apparently been supported by studies that show that participants predominantly inspect cards which they end up selecting. In this paper, we reanalyse the data of one such study, which used eye-movement tracking to record card inspection times (Ball, Lucas, Miles, & Gale, 2003). We show that while cards favoured by matching bias are inspected for roughly equal lengths of times, their selection rates are strongly affected by their logical status. These findings strongly support a two-stage account in which attention is necessary but not sufficient for card selections. Hence, reasoning does indeed affect participants' choices on this task.  相似文献   

12.
要求大学生被试在相同的情境和规则下先后完成选择任务和条件推理任务,从而系统考察两项条件命题任务之间的关系。结果表明,当规则的语义表征意义为条件命题和反条件命题时,两项任务的反应模式具有一致性;当为双向条件和非条件命题时,两项任务的反应模式出现了分歧,而且四种推理形式和四张卡片之间不存在直接的对应关系。两项条件命题任务之间的关系表现在,它们可能享有共同的语义关系表征空间,但推理过程和策略有所不同。  相似文献   

13.
Oaksford and Chater (1994) proposed to analyse the Wason selection task as an inductive instead of a deductive task. Applying Bayesian statistics, they concluded that the cards that participants tend to select are those with the highest expected information gain. Therefore, their choices seem rational from the perspective of optimal data selection. We tested a central prediction from the theory in three experiments: card selection frequencies should be sensitive to the subjective probability of occurrence for individual cards. In Experiment 1, expected frequencies of the p- and the q-card were manipulated independently by concepts referring to large vs. small sets. Although the manipulation had an effect on card selection frequencies, there was only a weak correlation between the predicted and the observed patterns. In the second experiment, relative frequencies of individual cards were manipulated more directly by explicit frequency information. In addition, participants estimated probabilities for the four logical cases and of the conditional statement itself. The experimental manipulations strongly affected the probability estimates, but were completely unrelated to card selections. This result was replicated in a third experiment. We conclude that our data provide little support for optimal data selection theory.  相似文献   

14.
One of the most popular paradigms to use for studying human reasoning involves the Wason card selection task. In this task, the participant is presented with four cards and a conditional rule (e.g., “If there is an A on one side of the card, there is always a 2 on the other side”). Participants are asked which cards should be turned to verify whether or not the rule holds. In this simple task, participants consistently provide answers that are incorrect according to formal logic. To account for these errors, several models have been proposed, one of the most prominent being the information gain model (Oaksford & Chater, Psychological Review, 101, 608–631, 1994). This model is based on the assumption that people independently select cards based on the expected information gain of turning a particular card. In this article, we present two estimation methods to fit the information gain model: a maximum likelihood procedure (programmed in R) and a Bayesian procedure (programmed in WinBUGS). We compare the two procedures and illustrate the flexibility of the Bayesian hierarchical procedure by applying it to data from a meta-analysis of the Wason task (Oaksford & Chater, Psychological Review, 101, 608–631, 1994). We also show that the goodness of fit of the information gain model can be assessed by inspecting the posterior predictives of the model. These Bayesian procedures make it easy to apply the information gain model to empirical data. Supplemental materials may be downloaded along with this article from .  相似文献   

15.
Adam JJ 《Acta psychologica》2008,127(2):491-494
Accurate motor performance requires a process of response selection that chooses the correct response out of a set of possible ones. Most theories of response selection assume that this selection process operates on spatial codes, which define the location of stimuli and responses in environmental coordinates, with little or no role for the anatomical codes of the effectors involved. In this study, I systematically manipulated the anatomical identities of the response fingers in a four-choice reaction task, while keeping the stimulus and response locations constant. Results showed that homologous fingers on different hands modulated the reaction time profiles and error patterns in a mirror-symmetrical way. This finding indicates that anatomical factors may play a more substantial role in response selection than often assumed.  相似文献   

16.
We investigated the role of response selection in sequence learning in the serial reaction time (SRT) task, by manipulating stimulus–response compatibility. Under conditions in which other types of learning, like perceptual, response-based, and response-effect learning, were unaffected, sequence learning was better with an incompatible than with a compatible stimulus–response mapping. Stimulus discriminability, on the other hand, had no influence on the amount of sequence learning. This indicates that the compatibility effects cannot be accounted for by a different level of task difficulty. Relating our results to the dimensional overlap model (Kornblum, Hasbroucq, & Osman, 1990), which assumes that incompatible stimulus–response mappings require more controlled response selection than do compatible stimulus–response mapping, we suggest that sequence learning in the SRT task is particularly effective when response selection occurs in a controlled way.  相似文献   

17.
A simple model is presented that consists of a stimulus-discrimination module and a motor-programming module. The motor-programming module is intended to account for RR-compatibility effects in different types of task. In combination with the stimulus-discrimination module, it is applied to a choice-RT task in which subjects have to perform rapid movements with the left or right hand in response to a left or right signal. The spatio-temporal patterns of the movements that have to be performed with the one or the other hand can be same or different. In the model the relation between the responses is mapped on the strength of inhibitory crosstalk between concurrent processes of motor programming. The stimulus-discrimination module implements a variant of an accumulator model or a random-walk model, and the transmission of information to the programming module can be continuous or discrete. Data that were generated by a model with discrete transmission were inconsistent with available experimental data. With continuous transmission, RR-compatibility effects can result from inhibitory crosstalk during concurrent processes of motor programming after presentation of the response signal and/or from the limiting effect of crosstalk on the level of pre-programming.  相似文献   

18.
Three experiments are reported, which are based upon the Wason four-card selection task inspection time paradigm, in which subjects solve computer-presented trials while using a mouse to indicate the card currently under consideration. Evans (1996) had shown that selected cards were inspected for longer than non-selected cards, and this was taken as support for the existence of pre-conscious heuristic processes that direct attention towards relevant aspects of a problem. However, Roberts (1998b) suggested that this inspection time effect is artefactual, due to task format induced biases. Experiment 1 utilized a "change" task: Cards were presented either as selected or not selected, and subjects changed these where necessary. This demonstrated an association between card selection and inspection time independently of one between the act of response and inspection time. Experiment 2 utilized a standard selection task, but subjects either responded within 2 s of each card presentation, or made selections with no time pressure. The curtailment of thinking time increased matching behaviour—more cards matching the terms in the rules were selected—and was replicated in Experiment 3 using a within-subjects design. Overall, the data support Evans' heuristic-analytic framework albeit with some caveats.  相似文献   

19.
We investigated the role of response selection in sequence learning in the serial reaction time (SRT) task, by manipulating stimulus-response compatibility. Under conditions in which other types of learning, like perceptual, response-based, and response-effect learning, were unaffected, sequence learning was better with an incompatible than with a compatible stimulus-response mapping. Stimulus discriminability, on the other hand, had no influence on the amount of sequence learning. This indicates that the compatibility effects cannot be accounted for by a different level of task difficulty. Relating our results to the dimensional overlap model (Kornblum, Hasbroucq, & Osman, 1990), which assumes that incompatible stimulus-response mappings require more controlled response selection than do compatible stimulus-response mapping, we suggest that sequence learning in the SRT task is particularly effective when response selection occurs in a controlled way.  相似文献   

20.
抽象材料选择任务的表象表征视角   总被引:1,自引:0,他引:1  
为了探讨在选择任务中表象表征存在的可能性以及抽象材料选择任务困难的原因,该研究设定了材料的内容、规则以及证明规则的要求均完全相同,只是在呈现方式上形象性不同的两种抽象选择任务;然后把两种不同的选择任务分别对数量大致相当的大学生进行了测试。结果发现,不采用类似卡片这种形象性很强的材料呈现方式显著的提高了人们在抽象选择任务中的正确率。实验结果支持了选择任务中表象表征的存在及其为选择任务困难原因之一的观点。  相似文献   

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