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1.
The authors trained 6 baboons (Papio papio) to make 1 of 2 report responses to 16-icon same arrays versus 16-icon different arrays. In the same arrays, the icons were all the same as one another, whereas in the different arrays the icons were all different from one another. In Experiment 1, the baboons discriminated the same arrays from the different arrays, and they transferred their discriminative responding to arrays of novel icons. In Experiments 2 and 3, the baboons exhibited strong sensitivity to the degree of display variability when they were shown mixed arrays that comprised some same and some different items. The information theoretic measure "entropy" systematically described these results and outperformed several rival metrics. Finally, in Experiments 4 and 5, the baboons' responses to displays that contained jittered and blurred icons suggested that their same-different conceptual behavior was not based on the spatial orderliness of the visual arrays.  相似文献   

2.
We trained pigeons to peck two different buttons in response to 16-iconsame arrays versus 16-icondifferent arrays. In thesame arrays, the icons were all the same as one another, whereas in thedifferent arrays, the icons were all different from one another. In Experiment 1, we upset the spatial regularities of the displays by disarranging the icons—randomly displacing each icon to reduce the degree of perceptual order. The pigeons’ discriminative performance was unaffected by disarranging. In Experiment 2, spatial regularities were disturbed by varying the rotation of the icons within a display. Again, no disruption in discriminative performance was observed. These and other findings suggest that pigeons treat the 16 icons as either the same or different despite changes in the spatial organization or orientation of the icons, thus implicating a conceptual rather than a perceptual process in same—different discrimination.  相似文献   

3.
We explored college students' discrimination of complex visual stimuli that involvedmultiple-item displays. The items in each of the displays could be all the same, all different, or diverse mixtures of some same and some different items. The participants had to learn which of two arbitrary responses was correct for each of the displays without being told about the sameness or differentness of the stimuli. We observed a general improvement in discrimination performance--a rise in choice accuracy and a fall in reaction time-as the number of icons in the display was increased, even when the participants had been trained from the outset with displays containing different numbers of items and when smaller numbers of items were not randomly distributed but grouped in the center of the display. The participants' discrimination behavior also depended on the mixture of same and different items in the displays. Striking individual differences in the participants' discrimination behavior disclosed that people sometimes respond as do pigeons and baboons trained with a similar task. This and previous related research suggest that variability discrimination may lie at the root of same-different categorization behavior.  相似文献   

4.
Three experiments explored the baboon's discrimination of visual displays that comprised 2 to 24 black-and-white computer icons; the displayed icons were either the same as (same) or different from one another (different). The baboons' discrimination of same from different displays was a positive function of the number of icons. When the number of icons was decreased to 2 or 4, the baboons responded indiscriminately to the same and different displays, exhibiting strong position preferences. These results are both similar to and different from those of pigeons that were trained and tested under comparable conditions. Accepted after revision: 23 May 2001 Electronic Publication  相似文献   

5.
In Experiment 1, we trained four pigeons to concurrently discriminate displays of 16 same icons (16S) from displays of 16 different icons (16D) as well as between displays of same icons (16S) from displays that contained 15 same icons and one different icon (15S:1D). The birds rapidly learned to discriminate 16S vs. 16D displays, but they failed to learn to discriminate 16S vs. 15S:1D displays. In Experiment 2, the same pigeons acquired the 16S vs. 15S:1D task after being required to locate and peck at the odd-item in the 15S:1D displays. Acquisition of the 16S vs. 15S:1D task had little effect on discriminative performance in the concurrent 16S:16D task, suggesting that a unidimensional entropy explanation for mastery of these two same-different tasks is not viable. During testing, the birds transferred discriminative performance in both tasks to displays composed of different visual stimuli. Such concurrent discrimination learning, performance, and transfer suggest that pigeons are flexible in the way they process the displays seen in these two same-different tasks.  相似文献   

6.
Searching for icons, symbols, or signs is an integral part of tasks involving computer or radar displays, head-up displays in aircraft, or attending to road traffic signs. Icons therefore need to be designed to optimize search times, taking into account the factors likely to slow down visual search. Three factors likely to adversely affect visual search were examined: the time of day at which search was carried out, the visual complexity of the icons, and the extent to which information features in the icon were grouped together. The speed with which participants searched icon arrays for a target was slower early in the afternoon, when icons were visually complex and when information features in icons were not grouped together to form a single object. Theories of attention that account for both feature-based and object-based search best explain these findings and are used to form the basis for ways of improving icon design.  相似文献   

7.
In four experiments, the effects of sequential priming on the perceptual organization of complex three-dimensional (3-D) displays were examined. Observers were asked to view stereoscopic arrays and to search an embedded subset of items for an odd-colored target while 3-D orientation of the stimuli was varied randomly between trials. Search times decreased reliably when 3-D stimulus orientation was unchanged on consecutive trials, indicating substantial sequential priming by 3-D stimulus layout. The priming was nonsensory and was independent of priming by additional stimulus characteristics. Finally, priming by 3-D layout was unaffected by observers' foreknowledge of display orientation. Results indicate that perceptual organization of 3-D stimuli is guided by a short-term trace of 3-D spatial relationships between stimuli.  相似文献   

8.
The present experiments were designed to test whether or not processing in visual information channels defined by spatial position is independent in the visual search paradigm. In Experiment 1 subjects were asked to judge whether or not a red square was present in a display of two colored geometric figures. Their mean reaction time (RT) to respond no to a “divided target” display in which one figure was red and the other was a square was about 100 msec longer than to control displays containing either two red circles or two green squares. This result is inconsistent with a spatially serial independent-channel model and with many spatially parallel independent-channel models. The relatively slow responding to divided target displays was replicated in Experiments 2 and 3, when subjects judged whether or not an “A” was present in a display of two alphanumeric characters, and a divided target display was one which contained two features of “A.” Experiments 4 and 5 demonstrated that the dependence observed in the first three experiments was probably the result of two mechanisms: crosstalk integration, whereby the target features are integrated across the two spatial channels, and repetition facilitation, whereby processing is facilitated (in some cases) when the two figures in the display are physically identical. Experiment 6 suggested that subjects organized the display in terms of spatial channels even when the task allowed subjects to ignore spatial location.  相似文献   

9.
Two experiments examined college students' discrimination of complex visual displays that involved different degrees of variability or "entropy." Displays depicted 16 black and white line drawings of various types (e.g., a brain, a clock, a hand); the participants were required to classify a display in terms of its variability (e.g., a low-variability display contains many identical items, whereas a high-variability display contains few identical items). The participants' accuracy and reaction time scores on a 2-alternative forced-choice discrimination disclosed that people can and do use entropy to classify different levels of visual display variability. Individuals differed in their use of absolute rather than relative entropy.  相似文献   

10.
Large circular displays rotating around the line of sight produce an illusion in which the seen orientation of the true vertical is shifted in a direction opposite to the display’s motion. Two experiments were performed to determine whether the magnitude of this illusory tilt is a function of the area of display elements, of their boundary length, or of their spatial frequency. In Experiment 1, 12 subjects viewed each of nine displays across which the number and area of the circular elements were independently varied. Three of the displays were equated for the area of their elements. The results suggested that tilt magnitude and onset latency could be explained by a boundary length effect. A second experiment tested eight subjects on two displays, equated for element boundary length but differing in the spatial frequency of the elements. The displays produced closely similar illusory trite corroborating the view that, within broad limits, element boundary length—and not spatial frequency or area—determines the size and onset latency of illusory tilt. A third experiment confirmed previous research in finding greater tilt and more rapid onset with more peripherally projected displays.  相似文献   

11.
Three studies investigated the factors that lead spatial information to be stored in an orientation-specific versus orientation-free manner. In Experiment 1, we replicated the findings of Presson and Hazelrigg (1984) that learning paths from a small map versus learning the paths directly from viewing a world leads to different functional characteristics of spatial memory. Whether the route display was presented as the path itself or as a large map of the path did not affect how the information was stored. In Experiment 2, we examined the effects of size of stimulus display, size of world, and scale transformations on how spatial information in maps is stored and available for use in later judgments. In Experiment 3, we examined the effect of size on the orientation specificity of the spatial coding of paths that are viewed directly. The major determinant of whether spatial information was stored and used in an orientation-specific or an orientation-free manner was the size of the display. Small displays were coded in an orientation-specific way, whereas very large displays were coded in a more orientation-free manner. These data support the view that there are distinct spatial representations, one more perceptual and episodic and one more integrated and model-like, that have developed to meet different demands faced by mobile organisms.  相似文献   

12.
The effects of two alternative modeling strategies-using multiple scenarios and combining negative and positive model displays-on outcomes of a behavior modeling training program were explored. Trainees (N = 72) participated in a program on assertive communication structured to allow for a controlled experimental design that crossed scenario variability (one vs. multiple scenarios) with model display variability (positive model displays vs. positive and negative model displays). Outcomes assessed included trainee reactions, learning, and retention and behavioral measures of reproduction and generalization. The effects of multiple scenarios were negligible, but the positive and negative combination of model displays had a significant positive effect on trainee generalization and a significant negative effect on reproduction. Implications for future modeling research and practice are discussed.  相似文献   

13.
N E Scott-Samuel  R F Hess 《Perception》2001,30(10):1179-1188
The Ternus display is a moving visual stimulus which elicits two very different percepts, according to the length of the interstimulus interval (ISI) between each frame of the motion sequence. These two percepts, referred to as element motion and group motion, have previously been analysed in terms of the operation of a low-level, dedicated short-range motion process (in the case of element motion), and of a higher-level, attentional long-range motion process (in the case of group motion). We used a novel Ternus configuration to show that both element and group motion are, in fact, mediated solely by a process sensitive to changes in the spatial appearance of the Ternus elements. In light of this, it appears that Ternus displays tell us nothing about low-level motion processing, implying that previous studies using Ternus displays, for instance those dealing with dyslexia, require reinterpretation. Further manipulations of the Ternus display revealed that the orientation and spatial-frequency discrimination of the process underlying the analysis of Ternus displays is far worse than thresholds for spatial vision. We conclude that Ternus displays are analysed via a long-range motion, or feature-tracking, process, and that this process is distinct from spatial vision.  相似文献   

14.
Forced-choice discrimination thresholds were obtained for visual displays of a large number (1,000-3,600) of binary encoded elements with one- and two-dimensional Markov spatial constraints. Several factors which delimit such thresholds were explored. The primary determinant of sensitivity was the number of constrained elements within the display. Configurational features, such as the shape of the display have little influence on sensitivity. Thresholds for one-dimensional spatial constraints were consistently lower than for two-dimensional spatial constraints.  相似文献   

15.
Understanding the best way to present information has been an issue of interest to many researchers. Regardless of the content of the information, purely physical elements such as spatial organization may also influence performance. Across two studies with 111 undergraduates (78 in Study 1 and 33 in Study 2), we compared spatially distributed (i.e. when information sources are presented side‐by‐side) against stacked displays (i.e. when information sources are sitting on top of one another with only the top source fully visible). A distributed display time advantage was consistently observed. As potential explanations, a memory strategy selection hypothesis was examined along with other procedural alternative explanations. Copyright © 2011 John Wiley & Sons, Ltd.  相似文献   

16.
In visual search detection of a target on one display facilitates its subsequent recognition on the next (Rabbitt, Cumming and Vyas, 1977). Experiment I shows that facilitation also occurs when a different display intervenes between two displays containing targets. Two further experiments show that detection of target letters among background letters is also facilitated if the same background letters recur on successive displays. Facilitation is greatest if background letters reappear in identical left-to-right spatial locations, but is also evident when the same background letters recur in different locations on successive displays. The results suggest modifications to models for the ways in which selective attention is continuously modulated by successive events during serial search.  相似文献   

17.
This experiment examined the processing of information from multiple element visual displays, using techniques derived from the theory of signal detectability. The method allows one to specify how observers integrate information from individual elements of a display. The experiment tested numerical and graphical displays having different display sizes, durations, and arrangements of elements. Observer performance increased with the number, m, of display elements, but at less than the ideal √m rate. Observer performance was consistent with a model of information integration constrained by internal noise. Linear arrays of elements resulted in better performance than did square arrays. Graphically coded elements resulted in better performance than did numerical elements. Observer decision weighting of element information from graphical displays was approximately uniform across spatial position, but the weighting of information from numerical displays was concentrated on elements near the fixation point.  相似文献   

18.
INFORMATION DISPLAYS AND DECISION PROCESSES   总被引:3,自引:0,他引:3  
《Psychological science》1993,4(4):221-227
Information displays influence decision processes by facilitating some decision strategies while hindering others. Component characteristics of displays, such as the form, organization, and sequence of information, influence decision processes through an adaptive mechanism whereby a decision maker balances the desire to maximize accuracy against the desire to minimize effort. Variations in the information display lead to changes in the anticipated effort and anticipated accuracy of each available strategy and, therefore, provide an incentive for decision makers to use different decision processes. Research in this area can provide guidance regarding the use of displays and other decision-aiding approaches.  相似文献   

19.
In order to determine whether people encode spatial configuration information when encoding visual displays, in four experiments, we investigated whether changes in task-irrelevant spatial configuration information would influence color change detection accuracy. In a change detection task, when objects in the test display were presented in new random locations, rather than identical or different locations preserving the overall configuration, participants were more likely to report that the colors had changed. This consistent bias across four experiments suggested that people encode task-irrelevant spatial configuration along with object information. Experiment 4 also demonstrated that only a low-false-alarm group of participants effectively bound spatial configuration information to object information, suggesting that these types of binding processes are open to strategic influences.  相似文献   

20.
Absent reference comprehension is a critical achievement of early development, yet little is known about its emergence. In the current study, 12- and 16-month-old infants' recognition of properties of mentioned absent things was used as an index of absent reference comprehension. Infants were presented with displays matching the color and prior spatial location of a mentioned absent object and displays matching the color and prior spatial location of a non-mentioned absent object. Infants could reveal their comprehension of absent reference by directing more looking and gesturing at the display matching the mentioned absent object than at the display matching the non-mentioned absent object. Infants at both ages revealed some tendency to do so, but infants at 16 months revealed more advanced understanding--infants at 16 months, but not at 12 months, coordinated their attention to the display matching properties of the mentioned absent thing with looks to the speaker. Implications for the infants' understanding of communicative intentions are discussed.  相似文献   

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