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1.
A general approach to the design and development of real-time operating systems is discussed. Operating system design for small to medium scale laboratory computers is described at a moderately elementary level. Analysis of system design as a supervisory control hierarchy is presented in an attempt to bridge the gap between an elementary general understanding of computer operation and the more sophisticated understanding assumed by the writers of most computer systems operator’s manuals. PROSS, a programming language developed at Indiana University, is presented as an example of the highest level of supervisory control.  相似文献   

2.
The design of a system, especially a system architecture, requires the balancing of multiple performance parameters with the system cost and other implementation issues. Multi-attribute utility theory provides a structured, coherent framework for conducting an analysis in which system designs are evaluated on multiple performance parameters. This paper describes the application of multi-attribute utility analysis to the design of the Worldwide Digital Signal Systems Architecture (WWDSA), a telecommunications system, by the United States' Defense Communications Agency (now called the Defense Information Systems Agency). The advantages of using multi-attribute utility theory during the system design are highlighted. In addition, we discuss several key analytical issues that led to this application being a success in the eyes of the decision makers.  相似文献   

3.
Techniques for the design and implementation of a floppy disk operating system for the 8080A or Z80 microprocessors are described. Implementation details are illustrated through reference to SOS, a prototype Small Operating System which runs with a single IBM-format floppy drive on an 8080. Techniques for floppy disk communication, disk directory design, and system resource management are described and illustrated.  相似文献   

4.
This article honors Bela H. Banathy's work in social systems design and acknowledges his intellectual, professional, and humanitarian gifts to the system sciences community. The author examines Banathy's epistemology of conscious self-guided evolution and how it has influenced the author's thinking and research in design of educational systems, and in particular the study of education's role as an evolutionary guidance system for civil society. Specifically, the author examines Banathy's notions of evolutionary guidance systems (EGSs) and the design inquiry process. Design conversation is elaborated as a communication method for systems design and as a medium for communicative democracy. The concepts of civil society and democracy are examined in depth, providing an etymological analysis of each as a foundation for civil society as an ideal image. Consideration is given to Banathy's ideas of democracy and the New Agoras as ethical systems for the pursuit of conscious evolution. The author presents his considerations for education as an EGS for conscious evolution of civil society.  相似文献   

5.
This paper addresses an important multi-disciplinary issue of current interest, that is, the implications of technological design for fairness. A visual, graphical methodology centered on the Taylor-Russell diagram is proposed to address this issue. The Taylor-Russell diagram helps to identify and explore ways in which predictions built into designs can pit the interests of different constituencies against one another. The configuration of the design represents a trade-off between the interests of the communities involved. Whether or not the trade-off is appropriate constitutes a problem of fairness or distributive justice. The breadth of this methodology is supported by a diversity of examples analyzed. These include a surveillance system, an automotive safety system, a civic information system, and the international food distribution system. These examples provide models for application of the methodology to the analysis of designs in further areas of concern. Limitations of the methodology are also discussed. While it helps to identify and clarify issues of fairness in technology design, the methodology does not provide a general theory of fairness, nor can it provide fair solutions to such issues without appeal to further principles or concepts.  相似文献   

6.
To apply behavior analysis to normal adults in non institutional settings, we may have to encourage their participation in the design and implementation of behavioral technology. This study evaluates a technology by which the members of a student housing cooperative manage their own staff with a minimum of supervision by one of the program designers. This staff management system consisted of prompts, self-reports, spot checks, and contingent rent reductions. Six resident staff members performed substantially more of their assigned tasks when this system was used. In addition, the management system was acceptable to the members, was affordable, and maintained high levels of staff performance during a 5-year follow-up. Participation by the members in the design and implementation of this system appears to have been useful in helping the behavior analysts to develop an unusually durable management system.  相似文献   

7.
The computer network described was designed to optimize the use of a number of independent minicomputers as a single integrated system for process control of several research laboratories. The implementation of the network required both the development of a special purpose interprocessor interface and the design of a software support system to direct network operations. The network was designed according to the familiar “star” configuration, with the exception that the central computer in the star does not exercise exclusive supervisory control over the system. Rather, each computer on the system “sees” the central computer as a peripheral similar in characteristics to a medium speed I/O device. This design allows each computer to serve not only as a node in the network, but also as an entirely independent process controller.  相似文献   

8.
This paper describes a software program called MFDTool. MFDTool is used to design multifunction displays (MFDs), which enable people to interact with computer information systems. MFDTool characterizes the problem of MFD design as the identification of how people interact with the system and what types of constraints should be imposed by the designer to shape the properties of the MFD. Once this information is provided, MFDTool uses an optimization procedure to build a variety of candidate MFD designs and to identify the MFD design that best satisfies the constraints. An example of MFD design is discussed.  相似文献   

9.
Project IMPRESS is an interactive social science data analysis system used extensively at Dartmouth College and throughout the DTSS network. The programming techniques used to make it an unobtrusive time-sharing job and the user interface design considerations used to make it a system easy for both students and experienced researchers to run are described and their pedagogical and research values discussed.  相似文献   

10.
The background, rationale, and development of an on-line computerized career guidance system are presented. Special emphasis is placed on the relationship between the conceptual theory and the working design for the system.  相似文献   

11.
Monitoring motor activity provides an important index of sleep, rest, and activity in field studies of sustained operations, shift-work schedules, and sleep deprivation. Poor results with previous methods led to development of a program to design a technologically improved monitoring system. In this 3-year program, specific issues were examined, ranging from the empirical characteristics of the wrist-movement signal and transduction methods to conversion of that signal to a useful index of motility. In this report, we discuss the several design issues encountered as well as observations, conclusions, and resulting specifications. The product of this program is a microprocessor-controlled, self-contained activity recording system, with 16K of digital storage and an operating life of over 30 days. The Walter Reed Activity Monitoring System is designed to examine further the behavioral and physiological correlates of activity.  相似文献   

12.
We describe a plan for integrating an experimental control language, PsyScope, into under-graduate laboratory exercises of perceptual and cognitive experiments on Macintosh computers. PsyScope is a powerful and versatile system with which students can modify standard research paradigms and execute experiments of their own design, thus facilitating student-initiated independent research. Data are summarized with a general-purpose program, PsySquash, for import into Statview or SuperAnova for further analysis. This system provides an effective means of implementing student projects.  相似文献   

13.
Recently we published a design for an automated feeding behavior system (Rowley, Stitt, & Hanson, 2003). One disadvantage of this system is that it relied on expensive, custom hardware. Here we present a modified version that replaces the custom hardware with a simple, commercially available webcam and modified the MATLAB analysis software as well. The new system is much less expensive and easier to implement, while still providing for bias-free collection of consumption data in a feeding behavior trial.  相似文献   

14.
This paper presents a brief history of the use of internal computer networks, an introduction to networking concepts and topology, and suggestions regarding a possible system for use in a psychology laboratory. Considerations about the design and use of a microcomputer network are discussed.  相似文献   

15.
16.
The Unix operating system, developed by Bell Laboratories and distributed by Western Electric, represents a new direction in the design of an operating system. This paper describes the system and its utility in the field of psychological research.  相似文献   

17.
This paper describes the research effort to design, develop, and implement a microprocessor-based ECG data acquisition, reduction, and analysis system for operation in real-time. This unit can be attached to three-channel ECG carts and provide an immediate on-site analysis. The basic design and development efforts include (1) the data acquisition, reduction, and matrix assembly, (2) ECG arrhythmia, P-wave, and axis analysis, (3) ECG contour analysis, and (4) a real-time three-channel data acquisition unit. Decision tables are used in the analysis. The implementation of these projects into a small microprocessor-based unit coupled to a three-channel recorder is now in progress. This system, coupled with a small printer, will provide immediate on-site ECG analysis for most cardiovascular dysfunctions.  相似文献   

18.
Due to high vehicle velocities rural intersections have a disproportionately high rate of fatalities. The current study examines the transition from an infrastructure-based rural intersection crossing assist system to one located inside a vehicle. Moreover, we investigate the efficacy of the in-vehicle system. Three different designs of the assist system were examined regarding their impact on driving performance and applicability to varying age groups and visibility conditions. These designs differed in terms of their complexity based on the amount of information that drivers received about the intersection traffic. Seventy-two older and younger participants divided into the three design groups crossed a busy rural intersection in a simulated environment. Drivers completed four blocks of trials in which the presence of the assist system and visibility conditions (limited, clear) were counterbalanced. When presented with the assist system drivers were less likely to accept a smaller gap, especially under low-visibility conditions. The design of the assist system that resulted in the best overall intersection crossing performance was also the most informative about the traffic. Older drivers exhibited some benefits from the presence of the assist system, although not to the same extent as the younger drivers. The results suggest that some infrastructure-based assist or information display systems could successfully be transitioned to inside a vehicle.  相似文献   

19.
Most models of computer programming explain the programmer's behaviour by a single design strategy. This article presents a cognitive architecture that uses cue-based search to model multiple design strategies including procedural, functional, means-end or focal, and opportunistic design. The model has been implemented in an artificial intelligence (AI) system that generates Pascal programs from English specifications. Knowledge is represented as nodes that reside in internal or external memory, where a node encodes an action that may range from a line of code to a routine in size. A program is built by linking nodes through a search cue of the form <role, goal, object>. The cue is broadcast to memory, and any matching node is returned; the cue provides a question to ask, and the return provides the answer. A cue on the newly linked node is then selected as a new focus, and the search process repeated. Each design strategy defines a specific node visiting order that traverses the program structure through its links.  相似文献   

20.
This experiment examined the impact of experimentally varied perceived self-efficacy in exercising control over stressors on components of the immunological system. Immunological changes while coping with phobic stressors were measured within an intrasubject control design that included a baseline phase, an efficacy-acquisition phase, and a maximal-efficacy phase. In each of these phases, perceived coping self-efficacy, level of autonomic and endocrine activation, and several components of the immunological system were measured. Development of strong perceived self-efficacy to control phobic stressors had an immunoenhancing effect. A slow growth of perceived self-efficacy, heart rate acceleration, and cortisol activation attenuated immunological system status during the efficacy-acquisition phase. Rapid growth of perceived self-efficacy also predicted maintenance of immunoenhancement during the maximal perceived self-efficacy phase.  相似文献   

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