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1.
Three experiments examine individual (attentional capacity) and task-related characteristics leading to mind wandering, and the effect of mind wandering on task performance. Drawing on resource theories, we tested interactive nonlinear effects of these predictors, manipulating task demand using math tests of varying difficulty (Exp 1: N = 143, three levels between-subjects; Exp 2: N = 59, three levels within-subjects; Exp 3: N = 133, four levels within-subjects). Results confirmed that mind wandering was most frequent during extreme task demand levels, although the effect varied somewhat between experiments. Additionally, results from Experiment 3 and an integrated analysis demonstrated that people with relatively higher attentional capacity were less likely to mind wander as task demand increased. Moreover, mind wandering was more detrimental to performance as task demand increased across all experiments. Our findings build on past research by demonstrating the importance of accounting for interactions and nonlinear effects of task demand and attentional capacity in mind wandering research.  相似文献   

2.
When participants are repeatedly presented with an unfamiliar stimulus, this stimulus is rated as more likable (mere-exposure effect) or more valid (truth effect) as compared with a similar non-repeated stimulus. Both effects have been discussed as effects of fluency. Typical research designs on these effects involve a test phase in which ratings of both repeated and non-repeated stimuli are required. Based on research on moderators of fluency effects, we propose that the procedure of assessing the effects with mixed lists of repeated and non-repeated stimuli contributes strongly to the emergence of both effects. Two experiments found that the truth effect and the mere-exposure effect were strongly moderated by whether mixed lists or only repeated items were used at the test phase: whereas strong effects occurred in a context of repeated and non-repeated stimuli, the effects vanished with only repeated stimuli. Methodological and theoretical implications are discussed.  相似文献   

3.
Two experiments examined the impact of financial incentives and forewarnings on judgmental anchoring effects, or the tendency for judgments of uncertain qualities to be biased in the direction of salient anchor values. Previous research has found no effect of either manipulation on the magnitude of anchoring effects. We argue, however, that anchoring effects are produced by multiple mechanisms—one involving an effortful process of adjustment from “self‐generated” anchors, and another involving the biased recruitment of anchor‐consistent information from “externally provided” anchors—and that only the former should be influenced by incentives and forewarning. Two studies confirmed these predictions, showing that responses to “self‐generated” anchors are influenced by both incentives and forewarnings whereas responses to “externally provided” anchors are not. Discussion focuses on the implications of these effects for debiasing efforts. Copyright © 2005 John Wiley & Sons, Ltd.  相似文献   

4.
The scientific community has witnessed growing concern about the high rate of false positives and unreliable results within the psychological literature, but the harmful impact of false negatives has been largely ignored. False negatives are particularly concerning in research areas where demonstrating the absence of an effect is crucial, such as studies of unconscious or implicit processing. Research on implicit processes seeks evidence of above-chance performance on some implicit behavioral measure at the same time as chance-level performance (that is, a null result) on an explicit measure of awareness. A systematic review of 73 studies of contextual cuing, a popular implicit learning paradigm, involving 181 statistical analyses of awareness tests, reveals how underpowered studies can lead to failure to reject a false null hypothesis. Among the studies that reported sufficient information, the meta-analytic effect size across awareness tests was d z = 0.31 (95 % CI 0.24–0.37), showing that participants’ learning in these experiments was conscious. The unusually large number of positive results in this literature cannot be explained by selective publication. Instead, our analyses demonstrate that these tests are typically insensitive and underpowered to detect medium to small, but true, effects in awareness tests. These findings challenge a widespread and theoretically important claim about the extent of unconscious human cognition.  相似文献   

5.
Repeating an item in a brief or rapid display usually produces faster or more accurate identification of the item (repetition priming), but sometimes produces the opposite effect (repetition blindness). We present a theory of short-term repetition effects, the competition hypothesis, which explains these paradoxical outcomes. The central tenet of the theory is that repetition produces a representation with a higher signal-to-noise ratio but also produces a disadvantage in the representation’s ability to compete with other items for access to awareness. A computational implementation of the competition hypothesis was developed to simulate standard findings in the RB literature and to generate novel predictions which were then tested in three experiments. Results from these experiments suggest that repetition effects emerge from competitive interactions between items and that these influences extend to adjacent, nonrepeated items in the display. The results also present challenges to existing theories of short-term repetition effects.  相似文献   

6.
Familiar items are found faster than unfamiliar ones in visual search tasks. This effect has important implications for cognitive theory, because it may reveal how mental representations of commonly encountered items are changed by experience to optimize performance. It remains unknown, however, whether everyday items with moderate levels of exposure would show benefits in visual search, and if so, what kind of experience would be required to produce them. Here, we tested whether familiar product logos were searched for faster than unfamiliar ones, and also familiarized subjects with previously unfamiliar logos. Subjects searched for preexperimentally familiar and unfamiliar logos, half of which were familiarized in the laboratory, amongst other, unfamiliar distractor logos. In three experiments, we used an N-back-like familiarization task, and in four others we used a task that asked detailed questions about the perceptual aspects of the logos. The number of familiarization exposures ranged from 30 to 84 per logo across experiments, with two experiments involving across-day familiarization. Preexperimentally familiar target logos were searched for faster than were unfamiliar, nonfamiliarized logos, by 8 % on average. This difference was reliable in all seven experiments. However, familiarization had little or no effect on search speeds; its average effect was to improve search times by 0.7 %, and its effect was significant in only one of the seven experiments. If priming, mere exposure, episodic memory, or relatively modest familiarity were responsible for familiarity’s effects on search, then performance should have improved following familiarization. Our results suggest that the search-related advantage of familiar logos does not develop easily or rapidly.  相似文献   

7.
When people are exposed to misleading details after a witnessed event, they often claim that they saw the misleading details as part of the event. We refer to this as themisinformation effect. In four experiments, involving 570 subjects, we explored the role that discrepancy detection plays in the misinformation effect. Experiment 1 showed that subjects who naturally read a post-event narrative more slowly were more resistant to the effects of misleading information contained in the narrative. In Experiment 2, subjects who naturally read more slowly were more likely to detect a discrepancy between what they were reading and what was stored in their memory. In Experiment 3, subjects who were instructed to read slowly were more likely to detect a discrepancy than were those who were instructed to read quickly. In Experiment 4, subjects who were instructed to read slowly were more resistant to misleading postevent information. Taken together, these results suggest that longer reading times are associated with a greater scrutiny of postevent information. This leads to an increased likelihood that discrepancies will be detected and that the misinformation will be resisted.  相似文献   

8.
A series of experiments was carried out in which Ss were required to extract critical stimuli from a stream of nine spoken inputs, presented at various rates, and report on these after the presentation of each list. The critical items were normally digits at positions 2, 4, 6, and 8 in the input sequence. Subjects were required to employ either an “active” extraction strategy, aimed at achieving temporary storage only of items to be remembered, or a “passive” strategy, involving storage of all inputs with subsequent extraction of critical items. The initial experiment showed that the active strategy markedly improved performance efficiency as the presentation rate decreased; passive performance remained relatively stable. Experiments 2 and 3 indicated that the level of active performance was higher when critical items were categorically different from unwanted items. There were indications that this effect was independent of the effect of changes in the presentation rate.The final experiments in the series showed that when Ss were denied the opportunity of predicting the time of arrival of critical items active performance hardly benefitted from a reduction in rate.A “controlled activation” process is proposed as a basis for S's ability to modulate his state of alertness, so as to maximize receptivity for critical stimuli arriving at well-defined points in time.  相似文献   

9.
Two experiments examined apparent signal probability effects in simple verbal self-reports. After each trial of a delayed matching-to-sample task, young adults pressed either a “yes” or a “no” button to answer a computer-presented query about whether the most recent choice met a point contingency requiring both speed and accuracy. A successful matching-to-sample choice served as the “signal” in a signal-detection analysis of self-reports. Difficulty of matching to sample, and thus signal probability, was manipulated via the number of nonmatching sample and comparison stimuli. In Experiment 1, subjects exhibited a bias (log b) for reporting matching-to-sample success when success was frequent, and no bias or a bias for reporting failure when success was infrequent. Contingencies involving equal conditional probabilities of point consequences for “I succeeded” and “I failed” reports had no systematic effect on this pattern. Experiment 2 found signal probability effects to be evident regardless of whether referent-response difficulty was manipulated in different conditions or within sessions. These findings indicate that apparent signal probability effects in self-report bias that were observed in previous studies probably were not an artifact of contingencies intended to improve self-report accuracy or of the means of manipulating signal probability. The findings support an analogy between simple self-reports and psychophysical judgments and bolster the conclusion of Critchfield (1993) that signal probability effects can influence simple self-reports much as they do reports about external stimuli in psychophysical experiments.  相似文献   

10.
Do video games enhance cognitive functioning? We conducted two meta-analyses based on different research designs to investigate how video games impact information-processing skills (auditory processing, executive functions, motor skills, spatial imagery, and visual processing). Quasi-experimental studies (72 studies, 318 comparisons) compare habitual gamers with controls; true experiments (46 studies, 251 comparisons) use commercial video games in training. Using random-effects models, video games led to improved information processing in both the quasi-experimental studies, d = 0.61, 95 % CI [0.50, 0.73], and the true experiments, d = 0.48, 95 % CI [0.35, 0.60]. Whereas the quasi-experimental studies yielded small to large effect sizes across domains, the true experiments yielded negligible effects for executive functions, which contrasted with the small to medium effect sizes in other domains. The quasi-experimental studies appeared more susceptible to bias than were the true experiments, with larger effects being reported in higher-tier than in lower-tier journals, and larger effects reported by the most active research groups in comparison with other labs. The results are further discussed with respect to other moderators and limitations in the extant literature.  相似文献   

11.
An increase in affective preference for stimuli, which a person has been repeatedly exposed to, is known as mere exposure effect. This effect has been shown for stimuli that are processed subliminally, that is, below the threshold of awareness. This study fills a current research gap by investigating mere exposure effects under processing that is preconscious, which follows from a high stimulus strength but absence of top-down amplification. In three experiments (N = 240 in total) preconscious processing was evoked using an inattentional blindness paradigm, which allowed the processing of stimuli (nonwords or Chinese symbols) under complete inattention. Contrary to our hypothesis, we did not find a mere exposure effect in our experiments. We expand the current state of knowledge by discussing the distractor devaluation effect and the attentional set of participants as possible reasons for the absence of the mere exposure effect. Directions for future investigations are outlined.  相似文献   

12.
ABSTRACT

Two experiments investigated the effects of age and health on mock judges' sentencing decisions. The effects of these variables on length of prison sentence were examined in the context of offense severity and prior convictions. Experiment 1 involved a violent crime. Main effects were observed for age, health, offense severity and prior convictions. There was also an age by offense severity interaction. Experiment 2 involved a child sexual abuse case. Main effects were observed for health, offense severity, and prior convictions. In addition, an age by offense severity by prior convictions interaction effect was found. Thus, across both experiments, the age leniency effect was moderated by legal factors, suggesting that extra-legal factors affect sentencing in the context of legal factors. Further, for both offenses, offenders in poor health received shorter sentences than offenders in good health, suggesting that health deserves further research attention as an extra-legal variable.  相似文献   

13.
Judgments about future memory performance (metamemory judgments) are known to be susceptible to illusions and bias. Here we asked whether metamemory judgments are affected, like many other forms of judgment, by numerical anchors. Experiment 1 confirmed previous research showing an effect of informative anchors (e.g., past peer performance) on metamemory monitoring. In four further experiments, we then explored the effects of uninformative anchors. All of the experiments obtained significant anchoring effects on metamemory monitoring; in contrast, the anchors had no effect on recall itself. We also explored the anchoring effect on metamemory control (restudy choices) in Experiment 4. The results suggested that anchors can affect metamemory monitoring, which in turn affects metamemory control. The present research reveals that informative and, more importantly, uninformative numbers that have no influence on recall itself can bias metamemory judgments. On the basis of the current theoretical understanding of the anchoring effect and metamemory monitoring, these results offer insight into the processes that trigger metacognitive biases.  相似文献   

14.
A series of five experiments investigated the extent of subliminal processing of negation. Participants were presented with a subliminal instruction to either pick or not pick an accompanying noun, followed by a choice of two nouns. By employing subjective measures to determine individual thresholds of subliminal priming, the results of these studies indicated that participants were able to identify the correct noun of the pair – even when the correct noun was specified by negation. Furthermore, using a grey-scale contrast method of masking, Experiment 5 confirmed that these priming effects were evidenced in the absence of partial awareness, and without the effect being attributed to the retrieval of stimulus–response links established during conscious rehearsal.  相似文献   

15.
Visible persistence refers to the phenomenal impression that a stimulus is still present after its offset. A dispute exists whether visible persistence is due to temporal sluggishness in the visual pathway (neural hypothesis) or whether it is a byproduct of information-extraction processes under cognitive control (process hypothesis). This was investigated by manipulating stimulus complexity in five temporal integration experiments and one recognition memory experiment. According to the process hypothesis, complex stimuli should persist longer than simple stimuli because they require more information extraction. This prediction was not confirmed; in all six experiments, complexity was found to have no reliable effect on the duration of visible persistence. By contrast, and in accordance with earlier findings, complexity was shown to have a significant effect on a short-lived, nonvisible form of memory known as schematic persistence. This pattern of results supports two major conclusions: First, that the effects of complexity reported in earlier research were probably on schematic—rather than visible—persistence; and second, that visible persistence must be regarded as a residual neural trace of an extinguished stimulus, rather than as a byproduct of information-extraction processes.  相似文献   

16.
It was argued that Heider's p?o?x triad can best be conceptualized according to a three- factor analysis of variance model in which the p?o, p?x, and o?x bands are all factors. From this perspective the balance effect is the triple interaction, the positivity effect a main effect for the p?o factor, and the agreement effect a p?x by o?x interaction. Although the existence of the latter two effects has previously been regarded as damaging to balance theory, it was shown that these effects could be interpreted from a balance perspective and that balance theory could be used to generate supportable propositions regarding these effects. Thus in agreement with a unit-relation interpretation it was shown, in accordance with balance theory, that positivity effects are obtained when the subject, or p, assumes future contact with o, that reverse positivity effects are obtained when the subject anticipates breaking off contact with o, and that no positivity effect is obtained when there is absolutely no contact, past or future. It was also demonstrated in an experiment involving the p?o?q triad that, in accordance with balance theory, positivity effects may be produced by the assumption or inference of same-sign reciprocation in sentiment. Evidence for two balance processes underlying agreement effects was also found. One of these processes was based on the assumption that the subject would have or reveal psycho-logical reasons for the disagreement and thus produce imbalance. Consistent with this interpretation it was found that the agreement effect was significantly larger when future contact with discussion of x was assumed than when future contact without discussion of x was assumed. The other, or unit-relation interpretation was supported by evidence indicating that the breaking off of contact resulted in a reversed agreement effect. In general, it was argued that balance theory did quite well in such phenomenological investigations when attention was not narrowly restricted to the three-sign pattern but considered other potential cognitive bands.  相似文献   

17.
《Acta psychologica》2013,142(2):220-229
The brain needs to track changes in the relation between action and effect. In two experiments, participants made voluntary keypress actions. In an adaptation phase, these actions were followed after a fixed interval by a tone. During a subsequent test phase, the duration of the interval was unexpectedly changed. We used time perception as an implicit marker of the experience of participants' control over the effect, and confirmed a temporal binding between actions and effects. On test trials, participants perceived tones to occur as shifted towards their time of occurrence in the preceding adaptation phase. Therefore, the perceived time of a tone was partly based on learning of an internal prediction, rather than on the time of actual sensory input. This predictive model is rapidly updated over a few trials (Experiment 1), and requires attention to the tones (Experiment 2). The brain learns action–effect relations. This predictive learning influences the perception of effects, and underlies some temporal illusions associated with action.  相似文献   

18.
Two experiments tested the effect of risk of alternative investment opportunities on decision behavior in an escalation context. In the first experiment (n = 170), the risk of the reinvestment option, which had been unsuccessful and incurred a sunk cost, was held equal to that of an alternative investment project. Responsibility for the previous decision was manipulated between these subjects. Subjects were required to choose between the reinvestment option and the alternative. Responsible subjects demonstrated classic reinvestment (escalation) tendencies, and nonresponsible subjects exhibited a significant tendency to avoid reinvestment. Subjects in the second experiment (n = 195) completed the same decision task and were also assigned to high and low responsibility conditions. In this experiment the risk of investing further in a previously chosen project, relative to the risk of the alternative project, was manipulated. Those subjects who were responsible for the first decision (a) demonstrated no preference for or against continued pursuit of the initial project (i.e., there was no escalation tendency) and (b) preferred the less risky of the second investments, regardless of whether it was or was not the initially chosen project. Nonresponsible subjects showed no risk preference or proclivity for reinvestment. The results of these experiments suggest that salient information concerning relative risk dominates the effect of prior performance information when alternative investments are considered. We discuss the implications of these findings for decision theory and for methodology in commitment escalation research.  相似文献   

19.
To determine the existence and relative magnitude of the Pygmalion effect among adults within management contexts, a meta-analysis of 17 relevant studies (58 effect sizes; N = 2,874) was conducted to provide an estimate of the population mean effect size and variation from Pygmalion interventions. Performance measures in these studies included exam scores, performance appraisals, and physical output. Results indicate that Pygmalion effects can be fairly strong within some management contexts (average d = 1.13) but may vary widely depending on moderating variables. Specifically, results were stronger in the military, with men, and when involving persons for whom low expectations were initially held. Findings also highlight the need for more research in ongoing work contexts (vs. training) and in for-profit organizations (vs. the military). Suggestions are given to help overcome possible hurdles in conducting research in these areas.  相似文献   

20.
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