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1.
Auditory saltation is a misperception of the spatial location of repetitive, transient stimuli. It arises when clicks at one location are followed in perfect temporal cadence by identical clicks at a second location. This report describes two psychophysical experiments designed to examine the sensitivity of auditory saltation to different stimulus cues for auditory spatial perception. Experiment 1 was a dichotic study in which six different six-click train stimuli were used to generate the saltation effect. Clicks lateralised by using interaural time differences and clicks lateralised by using interaural level differences produced equivalent saltation effects, confirming an earlier finding. Switching the stimulus cue from an interaural time difference to an interaural level difference (or the reverse) in mid train was inconsequential to the saltation illusion. Experiment 2 was a free-field study in which subjects rated the illusory motion generated by clicks emitted from two sound sources symmetrically disposed around the interaural axis, ie on the same cone of confusion in the auditory hemifield opposite one ear. Stimuli in such positions produce spatial location judgments that are based more heavily on monaural spectral information than on binaural computations. The free-field stimuli produced robust saltation. The data from both experiments are consistent with the view that auditory saltation can emerge from spatial processing, irrespective of the stimulus cue information used to determine click laterality or location.  相似文献   

2.
A new objective procedure was used to measure the strength of cutaneous saltation, in order to clarify current debates about the nature of this illusion. Three taps were presented successively to three possible forearm locations. Participants attended to the middle location and reported whether a tap was perceived there. When all stimuli were delivered to the same arm and intertap intervals were short, participants were unable to distinguish real and illusory stimuli at the middle location. When both arms were stimulated, location judgments on one arm were shifted toward a tap subsequently delivered to the other arm. These results challenge the view that saltation is a purely attentional phenomenon, but they are inconsistent with the idea that this illusion is produced in the primary somatosensory cortex.  相似文献   

3.
A new objective procedure was used to measure the strength of cutaneous saltation, in order to clarify current debates about the nature of this illusion. Three taps were presented successively to three possible forearm locations. Participants attended to the middle location and reported whether a tap was perceived there. When all stimuli were delivered to the same arm and intertap intervals were short, participants were unable to distinguish real and illusory stimuli at the middle location. When both arms were stimulated, location judgments on one arm were shifted toward a tap subsequently delivered to the other arm. These results challenge the view that saltation is a purely attentional phenomenon, but they are inconsistent with the idea that this illusion is produced in the primary somatosensory cortex.  相似文献   

4.
5.
Auditory saltation is a spatiotemporal illusion in which the judged positions of sound stimuli are shifted toward subsequent stimuli that follow closely in time and space. In this study, the "reduced-rabbit" paradigm and a direct-location method were employed to investigate the effect of spectral sound content on the saltation illusion. Eighteen listeners were presented with sound sequences consisting of three high-pass or low-pass filtered noise bursts. Noise bursts within a sequence were either the same or differed in frequency. Listeners judged the position of the second sound using a hand pointer. When the time interval between the second and third sound was short, the target was shifted toward the location of the subsequent stimulus. This displacement effect did not depend on the spectral content of the first sound, but decreased substantially when the second and third sounds were different. The results indicated an effect of spectral difference on saltation that is discussed with regard to a recently proposed stimulus integration approach in which saltation was attributed to an interaction between perceptual processing of temporally proximate stimuli.  相似文献   

6.
When a line is presented in the vicinity of a recent luminance change (peripheral cue), it is perceived to be drawn over time away from its "cued" end even though the line is actually presented all at once. This study was designed to determine whether attention, exogenously attracted to the cue, would come under the exogenous control of this illusory motion and follow the drawing motion from the cued end to its terminus. Each trial began with the display of four small squares at the corners of an imaginary square centered about fixation. On the critical trials, one of the four squares brightened briefly, after which a horizontal line was presented joining either the two upper or the two lower squares. Shortly thereafter, the distribution of attention was determined by asking the observer to indicate the nature of a change that was equally likely to occur to one of the squares. Responses to targets presented at a noncued location that was at the end of an illusorily drawn line were as fast as those to targets at the cued location and were much faster than those to targets at the remaining noncued locations. This pattern was not shown when the line preceded the cue, strongly suggesting that attention follows the motion in this illusion.  相似文献   

7.
When a line is presented in the vicinity of a recent luminance change (peripheral cue), it is perceived to be drawn over time away from its “cued” end even though the line is actually presented all at once. This study was designed to determine whether attention, exogenously attracted to the cue, would come under the exogenous control of this illusory motion and follow the drawing motion from the cued end to its terminus. Each trial began with the display of four small squares at the corners of an imaginary square centered about fixation. On the critical trials, one of the four squares brightened briefly, after which a horizontal line was presented joining either the two upper or the two lower squares. Shortly thereafter, the distribution of attention was determined by asking the observer to indicate the nature of a change that was equally likely to occur to one of the squares. Responses to targets presented at a noncued location that was at the end of an illusorily drawn line were as fast as those to targets at the cued location and were much faster than those to targets at the remaining noncued locations. This pattern was not shown when the line preceded the cue, strongly suggesting that attention follows the motion in this illusion.  相似文献   

8.
Subjects made temporal order judgments (TOJs) of tactile stimuli presented to the fingerpads. The subjects judged which one of two locations had been stimulated first. The tactile stimuli were patterns that simulated movement across the fingerpads. Although irrelevant to the task, the direction of movement of the patterns biased the TOJs. If the pattern at one location moved in the direction of the second location, the subjects tended to judge the first location as leading the second location. If the pattern moved in the opposite direction, that location was judged as trailing. In a series of experiments, the effect of the spatial position of the hands and fingers on TOJs and the perception of the direction of pattern movement were examined. Changing the position of the hands so that the patterns no longer moved directly toward each other reduced or eliminated the effect of motion on TOJs. In a variation of Aristotle's illusion, the moving patterns were presented to crossed and uncrossed fingers. The results indicated that, contrary to Aristotle's illusion, the subjects processed the moving patterns relative to an environmental framework, rather than to the local direction of motion on the fingerpads. Presenting the patterns to crossed hands produced results similar to those obtained with crossed fingers: The subjects processed the patterns according to an environmental framework.  相似文献   

9.
Faubert J  Herbert AM 《Perception》1999,28(5):617-621
Circularly repeating patches containing sawtooth luminance gradients produce a sensation of motion when viewed in the periphery. Illusory motion is perceived in a dark-to-light direction, but only when one's gaze is directed to different locations around the stimulus, a point outside the display is fixated and the observer blinks, or when the stimulus is sequentially displayed at different locations whilst the observer fixates one point. We propose that the illusion is produced by the interaction of three factors: (i) introducing transients as a result of eye movements or blinks; (ii) differing latencies in the processing of luminance; and (iii) spatiotemporal integration of the differing luminance signals in the periphery.  相似文献   

10.
Five experiments are reported in which subjects judged the movement or spatial location of a visible object that underwent a combination of real and induced (illusory) motion. When subjects attempted to reproduce the distance that the object moved by moving their unseen hands, they were more affected by the illusion than when they pointed to the object's perceived final location. Furthermore, pointing to the final location was more affected by the illusion when the hand movement began from the same position as that at which the object initially appeared, as compared with responses that began from other positions. The results suggest that people may separately encode two distinct types of spatial information: (1) information about the distance moved by an object and (2) information about the absolute spatial location of the object. Information about distance is more susceptible to the influence of an induced motion illusion, and people appear to rely differentially on the different types of spatial information, depending on features of the pointing response. The results have important implications for the mechanisms that underlie spatially oriented behavior in general.  相似文献   

11.
Summary A probabilistic multidimensional model of location discrimination is developed and applied to data from an experiment in which subjects are required to determine whether a briefly presented horizontal and vertical bar are touching. The proposed gap-detection model assumes that errors in perception are due to variability in the perceived location and/or in the perceived length of the bars. A series of gap-detection models that allow variability only in perceived location were rejected on the basis of likelihood-ratio tests of overall goodness of fit. However, when the models were modified to account for: (a) a compression of the distance perceived between the bars (Wolford, 1975), or (b) the bisection illusion (Künnapas, 1955), excellent absolute fits to the data were obtained. A pair of models that suggests that the horizontal/vertical illusion or a response bias was operative failed. Applications of the model to more conventional object-perception experiments (e. g., the illusory-conjunction experiment) are discussed.  相似文献   

12.
The flash-lag effect is a visual illusion wherein intermittently flashed, stationary stimuli seem to trail after a moving visual stimulus despite being flashed synchronously. We tested hypotheses that the flash-lag effect is due to spatial extrapolation, shortened perceptual lags, or accelerated acquisition of moving stimuli, all of which call for an earlier awareness of moving visual stimuli over stationary ones. Participants judged synchrony of a click either to a stationary flash of light or to a series of adjacent flashes that seemingly bounced off or bumped into the edge of the visual display. To be judged synchronous with a stationary flash, audio clicks had to be presented earlier--not later--than clicks that went with events, like a simulated bounce (Experiment 1) or crash (Experiments 2-4), of a moving visual target. Click synchrony to the initial appearance of a moving stimulus was no different than to a flash, but clicks had to be delayed by 30-40 ms to seem synchronous with the final (crash) positions (Experiment 2). The temporal difference was constant over a wide range of motion velocity (Experiment 3). Interrupting the apparent motion by omitting two illumination positions before the last one did not alter subjective synchrony, nor did their occlusion, so the shift in subjective synchrony seems not to be due to brightness contrast (Experiment 4). Click synchrony to the offset of a long duration stationary illumination was also delayed relative to its onset (Experiment 5). Visual stimuli in motion enter awareness no sooner than do stationary flashes, so motion extrapolation, latency difference, and motion acceleration cannot explain the flash-lag effect.  相似文献   

13.
The present study briefly examined how the perceived size of a leading flash would be modulated by trailing motion signals. Observers were presented with two vertical green bars that were followed by white bars with different lengths, which were presented at different locations from the green bars. The task of observers was to discriminate which of the green bars was shorter than the other (Experiment 1) or whether the lengths of the green bars were equal or not (Experiments 2 and 3). One green bar producing apparent motion with the following shorter white bar was reported to be shorter than the other green bar producing apparent motion with the following longer white bar, not only when motion correspondence was determined on the basis of retinal proximity (Experiments 1 and 2),but also when motion correspondence was determined on the basis of nonretinotopic information-that is, a relative location within each perceptual group of bars (Experiment 3). These results indicate that motion processing involving object updating or motion deblurring in the nonretinotopic frame of reference is related to postdictive size modulation.  相似文献   

14.
We used four experiments to examine how the perceived temporal order of two visual stimuli depends on the depth position of the stimuli specified by a binocular disparity cue. When two stimuli were presented simultaneously at different depth positions in front of or around a fixation point, the observer perceived the more distant stimulus before the nearer stimulus (Experiments 1 and 2). This illusory temporal order was found only for sudden stimulus presentation (Experiment 3). These results suggest that a common processing, which is triggered by sudden luminance change, underlies this illusion. The strength of the illusion increased with the disparity gradient and the disparity size (Experiment 4). We propose that this illusion has a basis in the processing of motion in depth, which would alert the observer to a potential collision with an object that suddenly emerges in front of the observer.  相似文献   

15.
Mather G 《Perception》2000,29(6):721-727
A texture pattern devised by the Japanese artist H Ouchi has attracted wide attention because of the striking appearance of relative motion it evokes. The illusion has been the subject of several recent empirical studies. A new account is presented, along with a simple experimental test, that attributes the illusion to a bias in the way that local motion signals generated at different locations on each element are combined to code element motion. The account is generalised to two spatial illusions, the Judd illusion and the Z?llner illusion (previously considered unrelated to the Ouchi illusion). The notion of integration bias is consistent with recent Bayesian approaches to visual coding, according to which the weight attached to each signal reflects its reliability and likelihood.  相似文献   

16.
When a bright white disk revolves around a fixation point on a gray background, observers perceive a "spoke": a dark gray region that connects the disk with the fixation point. Our first experiment suggests that motion across the retina is both necessary and sufficient for spokes: The illusion occurs when a disk moves across the retina even though it is perceived to be stationary, but the illusion does not occur when the disk appears to move while remaining stationary on the retina. A second experiment shows that the strength of the illusion decreases with decreasing luminance contrast until subjective equiluminance, where little or no spoke is perceived. These results suggest that spokes originate at an early, predominantly luminance-based stage of motion processing, before the visual system discounts retinal motion caused by smooth pursuit.  相似文献   

17.
A new illusion of perceived duration associated with focused spatial attention is reported. Brief flashes in attended locations were perceived to last longer than the same flashes in unattended locations. That illusion was shown to be completely independent of another illusion concerning the perceived onset of a flash, ruling out the possibility that the effect on perceived duration is derivative of a comparison between perceived onset and offset. The illusion also occurred when the event duration was composed of a temporal gap rather than a brief flash, ruling out low-level visible persistence as a basis for the illusion. Taken together, the results point to cortical connections from higher brain centers' both speeding and prolonging the visual signals occurring in lower sensory regions. Those temporal consequences could easily subserve many of the perceptual benefits ascribed to attention for spatial and intensive properties.  相似文献   

18.
Pinna and Brelstaff (2000 Vision Research 40 2091-2096) reported a motion illusion on viewing two concentric circles consisting of quadrangular components with black and white sides on a grey background. Our results suggest that the illusion is based on the integration of motion signals derived from oblique components, and on the consistency in the direction among those components. Furthermore, arrays of these oblique components can elicit the perception of motion not only for the oblique components themselves, but also for other objects in the picture. We propose that the motion illusion depends not only upon detection of the illusory motion signal at each local oblique component, but also upon the accumulation of the signal all over the stimulus configuration.  相似文献   

19.
Previous studies showed that the vestibular system is crucial for multisensory integration, however, its contribution to bodily self-consciousness more specifically on full-body illusions is not well understood. Thus, the current study examined the role of visuo-vestibular conflict on a full-body illusion (FBI) experiment that was induced during a supine body position. In a mixed design experiment, 56 participants underwent through a full-body illusion protocol. During the experiment, half of the participants received synchronous visuo-tactile stimulation, and the other half received asynchronous visuo-tactile stimulation, while their physical body was lying in a supine position, but the virtual body was standing. Additionally, the contribution of individual sensory weighting strategies was investigated via the Rod and Frame task (RFT), which was applied both before (pre-FBI standing and pre-FBI supine) and after the full-body illusion (post-FBI supine) protocol. Subjective reports of the participants confirmed previous findings suggesting that there was a significant increase in ownership over a virtual body during synchronous visuo-tactile stimulation. Additionally, further categorization of participants based on their visual dependency (by RFT) showed that those participants who rely more on visual information (visual field dependents) perceived the full-body illusion more strongly than non-visual field dependents during the synchronous visuo-tactile stimulation condition. Further analysis provided not only a quantitative demonstration of full-body illusion but also revealed changes in perceived self-orientation based on their field dependency. Altogether, findings of the current study make further contributions to our understanding of the vestibular system and brought new insight for individual sensory weighting strategies during a full-body illusion.  相似文献   

20.
Perception of the second of two rapidly sequential targets is impaired if the temporal lag between them is relatively short. This attentional blink (AB) is said to occur because the first target preoccupies attentional resources, leading to a shortage of attention for, and subsequent failure of judgement of, the second target. In the present study, we examined whether the attention which is preoccupied by the first target carries the common characteristic of spatial attention, that is local facilitation of information processing. To index the facilitation, we presented an attention-sensitive probe known as the shooting line illusion in which observers see a progressively drawn line from the attended end to the other. We found that illusory motion was perceived to emanate from the end where the first target was presented. This result demonstrates the inherently spatial nature of attention, even when it is defined by temporal and symbolic variables.  相似文献   

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