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1.
H Ono  B J Rogers  M Ohmi  M E Ono 《Perception》1988,17(2):255-266
Random-dot techniques were used to examine the interactions between the depth cues of dynamic occlusion and motion parallax in the perception of three-dimensional (3-D) structures, in two different situations: (a) when an observer moved laterally with respect to a rigid 3-D structure, and (b) when surfaces at different distances moved with respect to a stationary observer. In condition (a), the extent of accretion/deletion (dynamic occlusion) and the amount of relative motion (motion parallax) were both linked to the motion of the observer. When the two cues specified opposite, and therefore contradictory, depth orders, the perceived order in depth of the simulated surfaces was dependent on the magnitude of the depth separation. For small depth separations, motion parallax determined the perceived order, whereas for large separations it was determined by dynamic occlusion. In condition (b), where the motion parallax cues for depth order were inherently ambiguous, depth order was determined principally by the unambiguous occlusion information.  相似文献   

2.
3.
The ability of younger and older observers to perceive 3-D shape and depth from motion parallax was investigated. In Experiment 1, the observers discriminated among differently curved 3-dimensional (3-D) surfaces in the presence of noise. In Experiment 2, the surfaces' shape was held constant and the amount of front-to-back depth was varied; the observers estimated the amount of depth they perceived. The effects of age were strongly task dependent. The younger observers' performance in Experiment 1 was almost 60% higher than that of the older observers. In contrast, no age effect was obtained in Experiment 2. Older observers can effectively perceive variations in depth from patterns of motion parallax, but their ability to discriminate 3-D shape is significantly compromised.  相似文献   

4.
Motion parallax, the ability to recover depth from retinal motion generated by observer translation, is important for visual depth perception. Recent work indicates that the perception of depth from motion parallax relies on the slow eye movement system. It is well known that ethanol intoxication reduces the gain of this system, and this produces the horizontal gaze nystagmus that law enforcement's field sobriety test is intended to reveal. The current study demonstrates that because of its influence on the slow eye movement system, ethanol intoxication impairs the perception of depth from motion parallax. Thresholds in a motion parallax task were significantly increased by acute ethanol intoxication, whereas thresholds for an identical test relying on binocular disparity were unaffected. Perhaps a failure of motion parallax plays a role in alcohol-related driving accidents; because of the effects of alcohol on eye movements, intoxicated drivers may have inaccurate or inadequate information for judging the relative depth of obstacles from motion parallax.  相似文献   

5.
Motion parallax is a composite of five transformations demonstrated to be effective in adult judgments of rotation direction in polar motion projections of a horizontal row of dots rotating in depth. The effectiveness of these transformations as a function of age was tested by presenting six such motion projections to first graders (age = 6 years), seventh graders (age = 13 years), and college students (age = 19 years). Identical age functions were obtained for judged rotation direction from the four motion projections representing (1) Velocity, corresponding to the traditional definition of motion parallax as differential velocity, (2) Velocity plus differences between ratios of instantaneous displacement to instantaneous acceleration for dots on the near and far sides of the rotation axis (DA Difference), (3) Velocity, DA Difference, and a gradient across the row of DA ratios, and (4) all transformations. First graders, unable to use horizontal transformations, performed at chance on these four projections, while older students made correct judgments. Order, separated from Velocity for the first time, resulted in chance performance at all ages, while Direction, also separated from Velocity for the first time, resulted in veridical judgments in only 4 of 24 college students.  相似文献   

6.
A display of two objects at different distances was presented to 10 observers, who were requested in two experiments to match the width of the more distant (comparison) object to the width of the nearer (standard) one under conditions permitting monocular observation and lateral head motion. The matched width of the comparison object was considered a measure of the effectiveness of movement parallax. The effectiveness of movement parallax decreases with increasing angular separation of the objects and with increasing background distance. A background without visible texture leads to a better perception of depth between two objects than a textured background The results can be explained by postulating that, whenever the detectability of motion is enhanced, i.e., the threshold for the detection of motion is lowered, the effectiveness of movement parallax as a cue to depth is increased.  相似文献   

7.
Meng and Sedgwick (2001, 2002) found that the perceived distance of an object in a stationary scene was determined by the position at which it contacted the ground in the image, or by nested contact relations among intermediate surfaces. Three experiments investigated whether motion parallax would allow observers to determine the distance of a floating object without intermediate contact relations. The displays consisted of one or more computer-generated textured cylinders inserted into a motion picture or still image of an actual 3-D scene. In the motion displays, both the cylinders and the scene translated horizontally. Judged distance for a single cylinder floating above the ground was determined primarily by the location at which the object contacted the ground in the projected image (“optical contact”), but was altered in the direction indicated by motion parallax. When more than one cylinder was present and observers were asked to judge the distance of the top cylinder, judged distance moved closer to that indicated by motion parallax, almost matching that value with three cylinders. These results indicate that judged distance in a dynamic scene is affected both by optical contact and motion parallax, with motion parallax more effective when multiple objects are present.  相似文献   

8.
The visual system scales motion parallax signals with information about absolute distance (M. E. Ono, Rivest, & H. Ono, 1986). The present study was designed to determine whether relative distance cues, which intrinsically provide information about relative distance, contribute to this scaling. In two experiments, two test stimuli, containing an equal extent of motion parallax, were presented simultaneously at a fixed viewing distance. The relative distance cues of dynamic occlusion and motion parallax in the areas surrounding the test stimuli (background motion parallax) and/or relative size were manipulated. The observers reported which of the two parallactic test stimuli appeared to have greater depth, and which appeared to be more distant. The results showed that the test stimulus specified, by the relative distance cues, as being more distant was perceived as having more depth and as being more distant. This indicates that relative distance cues contribute to scaling depth from motion parallax by modifying the information about the absolute distance of objects.  相似文献   

9.
The effects of static and kinetic information for depth on judgments of the relative size of objects placed at different distances was studied in 3- and 7-yr-old children and adults. Subjects viewed either a pair of objects placed on the floor of a textured alley or a projected slide of the identical scene. The presence of motion parallax information for depth was also manipulated. All subjects showed a clear sensitivity to static pictorial depth information in judging objects placed so they projected equal retinal areas. When the retinal size of objects was very different, however, children tended to respond to retinal rather than physical size. Motion parallax information increased responsiveness to depth when a 3-dimensional scene was being viewed, but decreased responsiveness with 2-dimensional projections. The decrease was greater in children than adults.  相似文献   

10.
K Hayashibe 《Perception》1991,20(1):17-28
The role of the velocity and direction of retinal movement in the determination of apparent depth from motion parallax was examined. Motion parallax was produced either by linking the movement of random-dots to head movement or by making this motion independent of the head movement. The results show that apparent depth was largely estimated from the velocity difference between the stimuli. The direction of retinal movement in the absence of head movement did not determine whether the pattern appeared to protrude or recede. Information about direction linked to head movement was able to stabilize protrusion/recession by providing a cue for the location of the fixation point. Depth reversal occurred less frequently in the presence than in the absence of head movement. When the fixation point shifted from the apparently protruding pattern to the apparently receding pattern, in both the presence and absence of head movement, depth reversal was readily observed.  相似文献   

11.
The question of whether motion parallax is calibrated by convergence or by apparent distance for depth perception was addressed in three experiments. In Experiment 1, a random dot parallactic display was viewed monocularly at a distance of 80 cm, and the convergence angles were set for distances of 40, 60, and 80 cm. Averaged apparent depth was not different across conditions. In Experiment 2, a display consisting of one surface showing dollar bills and one surface showing random dots was viewed monocularly at a distance of 80 cm. It was presented at two different apparent distances, which were manipulated by varying the size of the dollar bills. In one condition, normally sized dollar bills were presented, and in another condition, the size was reduced by 30%. The averaged apparent depth associated with the small-bill display was larger than the depth associated with the normally sized bill display. In Experiment 3, a random dot display was viewed monocularly at 120 cm. In the primary condition, the random dot display was viewed with an induction screen at 80 cm, and it was moved from side to side such that it appeared stationary and close to the plane of the induction screen. In a comparison condition, the display was viewed without the induction screen and was moving from side to side at 120 cm. In another comparison condition, the display was again viewed without the induction screen but was stationary at 120 cm. Observers adjusted the extent of motion parallax so that apparent depth was 1 cm. The mean extent of parallax was larger in the primary conditio.(ABSTRACT TRUNCATED AT 250 WORDS)  相似文献   

12.
Motion parallax as an independent cue for depth perception.   总被引:8,自引:0,他引:8  
B Rogers  M Graham 《Perception》1979,8(2):125-134
The perspective transformations of the retinal image, produced by either the movement of an observer or the movement of objects in the visual world, were found to produce a reliable, consistent, and unambiguous impression of relative depth in the absence of all other cues to depth and distance. The stimulus displays consisted of computer-generated random-dot patterns that could be transformed by each movement of the observer or the display oscilloscope to simulate the relative movement information produced by a three-dimensional surface. Using a stereoscopic matching task, the second experiment showed that the perceived depth from parallax transformations is in close agreement with the degree of relative image displacement, as well as producing a compelling impression of three-dimensionality not unlike that found with random-dot stereograms.  相似文献   

13.
14.
Two experiments in which participants were given control over the direction of computer-simulated self-motion were conducted. Environments were designed to evaluate the functionality of simple and multiple motion parallax as well as a separation ratio (sigma; indexing the separation of 2 objects in depth) for the perception and control of heading. Results provide a 1st indication of optimizing performance in the top end of the global optical flow velocity range available during human bipedal self-motion. The introduction of sigma, developed to explain performance improvements with decreasing distance to the target, was able to account for most of the performance differences among all simulated environments. The rate of change in horizontal optical separation between at least 2 discontinuities was identified as a likely candidate for the optical foundation of the perception and control of heading during target approach.  相似文献   

15.
The results of three experiments demonstrated that the visual system calibrates motion parallax according to absolute-distance information in processing depth. The parallax was created by yoking the relative movement of random dots displayed on a cathode-ray tube to the movements of the head. In Experiment 1, at viewing distances of 40 cm and 80 cm, observers reported the apparent depth produced by motion parallax equivalent to a binocular disparity of 0.47 degree. The mean apparent depth at 80 cm was 2.6 times larger than at 40 cm. In Experiment 2, again at viewing distances of 40 cm and 80 cm, observers adjusted the extent of parallax so that the apparent depth was 7.0 cm. The mean extent of parallax at 80 cm was 31% of that at 40 cm. In Experiment 3, distances ranged from 40 cm to 320 cm, and a wide range of parallax was used. As distance and parallax increased, the perception of a rigid three-dimensional surface was accompanied by rocking motion; perception of depth was replaced by perception of motion in some trials at 320 cm. Moreover, the mean apparent depths were proportional to the viewing distance at 40 cm and 80 cm but not at 160 cm and 320 cm.  相似文献   

16.
Mitsudo H  Ono H 《Perception》2007,36(1):125-134
Two psychophysical experiments were conducted to investigate the mechanism that generates stable depth structure from retinal motion combined with extraretinal signals from pursuit eye movements. Stimuli consisted of random dots that moved horizontally in one direction (ie stimuli had common motion on the retina), but at different speeds between adjacent rows. The stimuli were presented with different speeds of pursuit eye movements whose direction was opposite to that of the common retinal motion. Experiment 1 showed that the rows moving faster on the retina appeared closer when viewed without eye movements; however, they appeared farther when pursuit speed exceeded the speed of common retinal motion. The 'transition' speed of the pursuit eye movement was slightly, but consistently, larger than the speed of common retinal motion. Experiment 2 showed that parallax thresholds for perceiving relative motion between adjacent rows were minimum at the transition speed found in experiment 1. These results suggest that the visual system calculates head-centric velocity, by adding retinal velocity and pursuit velocity, to obtain a stable depth structure.  相似文献   

17.
M F Bradshaw  A D Parton  R A Eagle 《Perception》1998,27(11):1317-1331
Although binocular disparity and motion parallax are powerful cues for depth, neither, in isolation, can specify information about both object size and depth. It has been shown that information from both cues can be combined to specify the size, depth, and distance of an object in a scene (Richards, 1985 Journal of the Optical Society of America A 2 343-349). Experiments are reported in which natural viewing and physical stimuli have been used to investigate the nature of size and depth perception on the basis of disparity and parallax presented separately and together at a range of viewing distances. Observers adjusted the relative position of three bright LEDs, which were constrained to form a triangle in plan view with the apex pointing toward the observer, so its dimensions matched that of a standard held by the subject. With static monocular viewing, depth settings were inaccurate and erratic. When both cues were present together accuracy increased and the perceptual outcome was consistent with an averaging of the information provided by both cues. When an apparent bias evident in the observers' responses (the tendency to under-estimate the size of the standard) was taken into account, accuracy was high and size and depth constancy were close to 100%. In addition, given this assumption, the same estimate of viewing distance was used to scale size and depth estimates.  相似文献   

18.
This study examined the effects of cues to motion in depth – namely, stereoscopic (i.e., changing-disparity cues and interocular velocity differences) and changing-size cues on forward and backward vection. We conducted four experiments in which participants viewed expanding or contracting optical flows with the addition of either or both cues. In Experiment 1, participants reported vection by pressing a button whenever they felt it. After each trial, they also rated the magnitude of the vection (from 0 to 100). In Experiments 2 and 3, the participants rated the perceived velocity and motion-in-depth impression of the flows relative to standard stimuli, respectively. In Experiment 4, the participants rated the perceived depth and distance of the display. We observed enhancements in vection, motion-in-depth impression, and perceived depth and distance when either or both types of cues indicated motion-in-depth, as compared to those when the cues did not (Experiments 1, 3, and 4). The perceived velocity changed with cue conditions only for the high velocity condition (Experiment 2). Correlational analyses showed that the vection can be best explained by the motion-in-depth impression. This was partially supported by the multiple regression analyses. These results indicate that the enhancement of vection caused by cues is related to the impression of motion-in-depth rather than the perceived velocity and perceived three-dimensionality.  相似文献   

19.
Abstract: The sampling strategy of the visual system in binocular disparity and motion parallax to discriminate depth was investigated. Human observers were asked to discriminate between the depths of two surfaces defined by both cues. Gaussian noise was added to the depths represented by each cue, and the correlation in noise was manipulated. Human performance was compared with two types of likelihood models. The first was based on independent sampling, in which data from the two cues were gathered from independent sets of points in the display. The second was based on paired sampling, in which data from these cues were gathered from the same set of points. The former model yielded a better fit with human performance. This suggests that the visual system is more likely to adopt independent sampling.  相似文献   

20.
The ability of younger and older observers to perceive surface slant was investigated in four experiments. The surfaces possessed slants of 20°, 35°, 50°, and 65°, relative to the frontoparallel plane. The observers judged the slants using either a palm board (Experiments 1, 3, and 4) or magnitude estimation (Experiment 2). In Experiments 1–3, physically slanted surfaces were used (the surfaces possessed marble, granite, pebble, and circle textures), whereas computer-generated 3-D surfaces (defined by motion parallax and binocular disparity) were utilized in Experiment 4. The results showed that the younger and older observers' performance was essentially identical with regard to accuracy. The younger and older age groups, however, differed in terms of precision in Experiments 1 and 2: The judgments of the older observers were more variable across repeated trials. When taken as a whole, the results demonstrate that older observers (at least through the age of 83 years) can effectively extract information about slant in depth from optical patterns containing texture, motion parallax, or binocular disparity.  相似文献   

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