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1.
The Iowa Gambling Task (IGT) is widely used to assess decision making under conditions of uncertainty in clinical as well as in nonclinical populations. However, there is still debate as to whether normal performance at this task relies on implicit, emotion-based processes that are independent of working memory. To clarify the role of working memory on normal performance on the IGT, participants performed the task under low or high working memory load. We used a modified version of the original task, in which the position of the four decks was randomized between trials. Results showed that only participants performing under low memory load significantly chose more advantageously halfway through the task. In addition, when comparing the number of cards chosen from the two decks with frequent losses, one advantageous and one disadvantageous, only participants performing under low memory load chose more cards from the advantageous deck. The present findings indicate that the processes underlying optimal advantageous performance on the IGT rely on working memory functions.  相似文献   

2.
ABSTRACT Low sensation seekers are theorized to avoid risk more often because risk is emotionally more costly for them (in comparison to high sensation seekers). Therefore, individual differences in sensation seeking should predict differences in risk task–induced cortisol changes. Furthermore, the neural mediation that accounts for the relation between sensation seeking and cortisol changes has not been studied. The current study tested whether individual differences in sensation seeking predicted cortisol changes in relation to a risk task and whether this relation was mediated by frontal lobe activation. Participants (N=17) who varied in sensation seeking completed an fMRI study in which they rated the likelihood they would take various risks. Cortisol was measured from saliva samples collected prior to and after the fMRI procedure. The findings show that low sensation seekers showed the greatest rise in cortisol after the risk procedure, and this relation was partially mediated by increased orbitofrontal cortex activity.  相似文献   

3.
The present study examines the relationship between several temperamental traits (sensation seeking, extraversion–introversion, and impulsivity) and rate of temporal discounting, that is the rate of decrease in the subjective value of a reward as the delay to its receipt increases. Participants made choices between hypothetical monetary rewards that could be obtained immediately or after a specified delay. Temporal discounting functions were calculated and differences in rate of discounting between different groups were evaluated. For all groups of participants, hyperbolic discounting functions described well the decreases in subjective value with delay (R2 ranged from 0.700 to 0.985). The rate of discounting was equivalent in high and low sensation seekers. However, both extraverts and high impulsive individuals showed higher temporal discounting rates than introverts and low impulsive individuals. The relationship between temperament and temporal discounting may be related to differences in time perception and/or to differences in susceptibility to rewards in extraverts versus introverts and in high- versus low-impulsive individuals.  相似文献   

4.
Zuckerman关于感觉寻求特质的唤醒理论认为,高感觉寻求者为提高其大脑唤醒,会不惜以冒险方式来寻求高强度、变化、新异和复杂的刺激经验。既往研究已经证实了高感觉寻求者对高强度的、变化的和新奇的刺激材料的认知加工偏向,但尚缺乏来自复杂的和具有危险意义刺激材料的研究证据。我们运用反转Oddball实验范式,以听觉N1、P2和MMN(Mismatch negativity)为ERPs指标,系统比较了高、低感觉寻求者对危险意义声音的自动唤醒、注意偏向和特征探测这三个方面的认知加工差异。结果发现,高感觉寻求者的N1、P2和MMN波幅均显著大于低感觉寻求者。结果表明,高感觉寻求者对危险意义声音产生了更高的唤醒水平、注意偏向和特征探测自动加工优势,这些优势可能是其偏于冒险行为的认知神经机制。  相似文献   

5.
Differences in selective attention as a function of sensation seeking, extraversion, neuroticism, and psychoticism were examined in 108 undergraduates using a dichotic listening task. Dependent measures included shadowing performance, reaction times to a secondary light task, target detection, and recall. The results suggested that high sensation seekers have better focused attention than low sensation seekers, and these effects were strongest on the 1st trials of the shadowing tasks. High sensation seekers did not attend differently than low sensation seekers to words related to their interests (sexual, violent, or drug related). Extraversion was associated with greater recall of these kinds of words, although there were no overall differences in selective attention as a function of Eysenck's dimensions. The role of arousal in personality and attention is discussed, particularly in regard to the response of sensation seekers to task novelty.  相似文献   

6.
Sensation seeking and financial risk taking in everyday money matters   总被引:1,自引:0,他引:1  
The present study investigated the degree to which the previously established relationship between sensation seeking and risk taking associated with gambling could be extended to everyday financial matters (e.g., personal banking activities). The subjects, classified into high and low sensation seekers, were asked to make a series of everyday financial decisions that varied in their degrees of risk. Overall, the results indicate high sensation seekers displayed greater risk-taking tendencies in everyday financial matters than low sensation seekers. This difference in everyday financial risk taking between high and low sensation seekers was also found within each gender group. Implications and suggestions for future research involving sensation seeking in other personal and professional financial decision-making areas are also presented.  相似文献   

7.
This study examined the relationships between sensation seeking and television viewing motives and home TV viewing preferences. A total of 189 participants completed a sensation seeking scale, rated the importance of several global television viewing motives, and indicated viewing frequency for 18 categories of TV programming. Findings indicated that, contrary to previously-reported results, high sensation seekers did not watch less television or rate it as less important in their lives compared to low sensation seekers. Sensation seekers did, however, indicate several program viewing preferences. Compared to low sensation seekers, high sensation seekers watched more music videos, daytime talk shows, stand-up comedy programs, documentaries, and animated cartoons; they watched fewer newscasts and drama series. Findings are discussed in terms of selective exposure processes and social-environmental influences on behavioral manifestations of sensation seeking.  相似文献   

8.
The present investigation sought to advance Psychological Reactance Theory (PRT) by examining whether trait reactance and sensation seeking influence the magnitude of a perceived threat, state reactance, and reactance restoration. Results revealed that high trait reactant (HTR) and low trait reactant (LTR) individuals and high sensation seekers (HSS) and low sensation seekers (LSS) processed persuasive messages similarly, adding credibility to recent PRT advances. Dogmatic and vivid language were perceived as a threat for most individuals. An interaction between dogmatic and vivid language on perceived threat was found for HTR and HSS for the sunscreen message. An indirect effect connecting language features and state reactance through perceived threat was supported. Regression analysis revealed that trait reactance and sensation seeking predict variables associated with state reactance.  相似文献   

9.
Risk taking behavior can be both adaptive and maladaptive depending on context. The majority of studies on risk taking, however, focus on clinical populations and dangerous or harmful risk taking. Individual differences in learning during risk taking are rarely examined in relation to task performance. The present study examined risk taking and associated outcomes in an exploration-based instrumental learning task (Balloon Emotional Learning Task; BELT), which presented a series of balloons in which participants pump up for points. Consistent with prior work, sensation seeking predicted increased risk taking behavior. Importantly, however, a significant interaction between sensation seeking and associative sensitivity, an attentional construct defined as the frequency and remoteness of automatic cognitive activity, was found. Specifically, among individuals high in sensation seeking, associative sensitivity predicted fewer balloon explosions and an increase in points earned on the balloon condition with the most potential for feedback driven learning. Thus, these findings suggest that sensation seekers are a heterogeneous group, and secondary traits such as associative sensitivity moderate risk taking and learning according to context.  相似文献   

10.
Background/objectives: Sensation seeking is closely related to practicing high-risk sports. This domain offers individuals an opportunity to achieve an increased level of arousal. Moreover, stress reactivity implies interindividual differences in the capacity to respond to a stressor. The purpose of this study was to examine whether high sensation seekers (HSS) compared to low sensation seekers (LSS) experience lower levels of stress on a physiological and psychological basis. Stress was induced in a sport-specific experimental paradigm with a climbing task through a jump into the rope.

Methods: Two extreme groups (n?=?28 male athletes) were examined in a mixed-factorial design (between: HSS vs. LSS; within: repeated measurements of several variables related to stress reactivity - cortisol, heart rate, anxiety).

Results: In response to the stressor HSS compared to LSS released a significantly lower amount of cortisol and needed less time for the climbing task. Heart rate and anxiety were not significant.

Conclusions: Individuals seem to react physiologically differently to a sport-specific stressor, depending on their level of sensation seeking. HSS seem to be less strained, and seem to perform better. These findings might be relevant not only for the evaluation of (sport-) psychological interventions but also for other contexts (e.g., special forces).  相似文献   

11.
The Iowa Gambling Task (IGT) is commonly used to assess risky decision making in clinical and non-clinical populations, and negative mood and various personality characteristics have been shown to affect the number of advantageous and disadvantageous selections on this task. Recent research has suggested that IGT data should be analyzed at the individual deck level due to differences in frequency and magnitude of losses, and the present study examined how personality characteristics and state mood may affect deck level selections on this task. Participants were 91 undergraduate students (38 male) who completed measures of impulsivity and sensation seeking, behavioral activation and inhibition, state mood, and the computerized IGT. Results indicated that negative mood, drive, impulsivity, and sensation seeking were all positively correlated with Deck B selections, but negatively correlated with Deck D selections. No differences emerged in correlations between Decks A and B or Decks A and D. Results indicate that mood and personality characteristics differentially relate to selections from the individual decks on the IGT. Results have implications for the assessment of decision making, as personality and fluctuations in state-dependent mood could mimic pathological risk-taking if analysis is conducted on the combined decks.  相似文献   

12.
Substantial evidence shows that sensation seeking impacts memory; however, research has not examined how sensation seeking impacts automatic familiarity and conscious-controlled recollection memory systems. The present study (N = 80) examined high and low sensation seekers’ familiarity and recollection of high and low arousal images with negative valence using behavioral and skin conductance measures. Low sensation seekers had more accurate familiarity judgments to high than low arousal images, reflecting a heightened aversive motivational system. High sensation seekers showed an opposite pattern with memory enhancement for low arousal images, regardless of old-new status. The lack of any sensation seeking effects in relation to recollection judgments suggests that this personality trait is more influential on automatic than conscious controlled memory systems.  相似文献   

13.
While previous research has indicated that certain situational variables can mediate the typical positive relationship between attitudinal similarity and attraction, investigations focusing on the impact of individual difference variables on this relationship have typically yielded unimpressive results. The present experiment was conducted to test the prediction that individual differences in sensation seeking do moderate this relationship. The major results showed that, as predicted, high sensation seekers were more attracted than low sensation seekers to dissimilar others, whereas low sensation seekers were more attracted than high sensation seekers to people with similar attitudes. The data also indicated that a misattribution of arousal manipulation serves to increase attraction under certain conditions. Specifically, misattribution of aversive arousal increased low sensation seekers' attraction to a dissimilar stranger and increased high sensation seekers' attraction to a similar stranger.  相似文献   

14.
The purpose of this study was to test a hypothesis arising from Farley's theory of arousal and stimulation seeking behavior. Specifically, the hypothesis was that impulsive children would be low arousal/high stimulation seekers while reflective children would be high arousal/low stimulation seekers. Seventy-one elementary school children were identified as reflective or impulsive using Kagan's Matching Familiar Figures Test. Trait arousal levels were then determined using the Strahan Sweat Bottle method. The results confirmed the hypothesis.  相似文献   

15.
The research reported here investigated sensation seeking as a moderating variable of 368 adolescents' reactions to antimarijuana public service announcements. Participants rated the perceived message sensation value of 3 antimarijuana TV ads, their processing of the consequences of marijuana use, their affective responses to the ads, and antimarijuana attitudes. Two structural equation models—1 for high sensation seekers and the other for low sensation seekers—revealed 2 very different styles of processing the ads. Specifically, antimarijuana attitudes for high sensation seekers were influenced directly and indirectly by sympathetic distress and directly by argument‐based processing. In contrast, antimarijuana attitudes for low sensation seekers were influenced solely by argument‐based processing.  相似文献   

16.
This study examined effects of message and program sensation value, sensation seeking, and drug use on visual attention to televised anti-drug public service announcements (PSAs) among 318 18–22-year-olds, who were placed individually in a simulated home environment with the opportunity to read from print media selections and/or watch a half-hour TV program including two presentations of the test PSA. The TV program was high or low in sensation value. High sensation seekers paid greater attention to high sensation value programming and to PSA embedded in such programming, whereas low sensation seekers paid greater attention to PSA embedded in low sensation value programs. Ongoing attention to a program may help to sustain attention to a subsequent PSA. The findings relate to an activation model of information exposure and indicate that program sensation value and sensation seeking are important factors to be considered in the placement oftelevised drug abuse prevention messages.  相似文献   

17.
Routines help individuals save decision effort and protect them from overreacting to volatile environments. Yet routines become dysfunctional if the environment changes fundamentally. Whether the environment has truly changed is often not easy to tell. We experimentally study adaptation to a change in a previously stable environment. Participants have to choose between one of the four decks of cards. Each deck represents a lottery, with a distribution of gains and losses initially unknown to participants. In the learning phase of the experiment, participants acquire the routine to choose the most attractive deck. Unbeknownst to participants, after an interruption, the lotteries represented by the competing decks are changed. We study how participants react to this change. We manipulate whether participants have access to choices by a confederate who most of the time makes the normative choice. In baseline condition, they never do. In the treatments, access is provided either during the learning phase, during the test phase, or during both phases. Participants are most likely to realize that the world has changed if they had access to the confederate's choices in both phases. Copyright © 2014 John Wiley & Sons, Ltd.  相似文献   

18.
The children's gambling task (CGT [Kerr, A., & Zelazo, P. D. (2004). Development of “Hot” executive function: The children's gambling task. Brain and Cognition, 55, 148–157]) involves integrating information about losses and gains to maximize winnings when selecting cards from two decks. Both cognitive complexity and control (CCC) theory and relational complexity (RC) theory attribute younger children's difficulty to task complexity. In CCC theory, identification of the advantageous deck requires formulation of a higher-order rule so that gains and losses can be considered in contradistinction. According to RC theory, it entails processing the ternary relation linking three variables (deck, magnitude of gain, magnitude of loss). We designed two less complex binary-relational versions in which either loss or gain varied across decks, with the other held constant. The three closely matched versions were administered to 3–5-year-olds. Consistent with complexity explanations, children in all age groups selected cards from the advantageous deck in the binary-relational versions, but only 5-year-olds did so on the ternary-relational CGT.  相似文献   

19.
网络成瘾者的行为冲动性——来自爱荷华赌博任务的证据   总被引:1,自引:0,他引:1  
徐四华 《心理学报》2012,44(11):1523-1534
以84名大学生为被试(网络成瘾和对照组被试各42名),采用感觉寻求量表和爱荷华赌博任务(Iowa Gambling Task)范式比较两组被试在感觉寻求水平和决策行为反应模式方面的差异.结果发现,与对照组被试相比,网络成瘾者的感觉寻求总分和去抑制、厌恶单调及寻求激动和惊险三个分量表得分显著增加,在IGT任务中优先选择收益和惩罚频率高的不利扑克牌,其冒险的决策策略并没有随着决策次数的增加而改变.这表明网络成瘾者的决策功能受损并表现出“即时收益优先”的决策模式和对强化物潜在风险的高耐受性.  相似文献   

20.
The potential stress-buffering effects of sensation seeking were assessed in a prospective study involving high school athletes. A significant positive relation between major negative sport-specific life events and subsequent injury time-loss occurred only for athletes low in sensation seeking. No evidence was obtained for a competing hypothesis that high sensation seeking would constitute an injury vulnerability factor by increasing risk-taking behaviors. Although low sensation seekers reported poorer stress management coping skills, there was no evidence that differences in coping efficacy mediated the injury vulnerability difference. Results indicate that sensation seeking is a stress-resiliency factor and suggest the utility of assessing relations between life stressors and outcomes that occur within the same environmental context.  相似文献   

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