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1.
Four experiments were performed to assess the effect of different orientations and direction of lighting on the visual processing of shaded or bipartite disks. In the first two experiments, observers were presented with nine different shading orientations from 0 degree to 180 degrees. Targets were detected in a rapid and parallel fashion for shaded disks when the orientation of the shading gradient was not horizontal (90 degrees) or oriented at 67.5 degrees. Search asymmetries favoring the detection of "pock" targets over "ball" targets were found for all orientations. The search rates for bipartite disks were similar to the shaded disks at 0 degree, 22.5 degrees, and 90 degrees but not for intermediate orientations, and no search asymmetries were found. These differences suggest that shaded displays and bipartite displays are processed by different underlying mechanisms. The third experiment showed that the direction of the light source (left or right) had no influence on search asymmetries around the 90 degrees point. Shading gradient orientation affected magnitude estimates of depth in the fourth experiment. These experiments show that the visual system's "assumption" of overhead lighting is broadly tuned. 相似文献
2.
Roderik G. F. Erens Astrid M. L. Kappers Jan J. Koenderink 《Attention, perception & psychophysics》1993,54(3):334-342
In theory, global shading may help with the estimation of local surface structurefrom shading (e.g., in specifying the illuminant direction). Empirically, we do not know whether human observers combine the information given by the local and global shading to estimate local shape. Observers had to indicate the orientation of a local elongated perturbation with or without global shading information provided by a background surface. Our psychophysical results show the following:
- Observers do not estimate the orientation of the local perturbation more accuratelywith global shading information than they do in the absence of such information.
- Responses depend dramatically on the inclination between the illuminant direction and the viewing direction. For an inclination of 20°, observers indicate more or less the orientation of the local ridge; however, for an inclination of 40°, they indicate either the direction of the illuminant or an orientation close to the shadow edge of the perturbation. Most subjects show some combination of these behaviors. This behavior is not altered by global shading information.
3.
Roderik G. F. Erens Astrid M. L. Kappers Jan J. Koenderink 《Attention, perception & psychophysics》1993,54(2):145-156
Theoretically, metric solid shape is not determined uniquely by shading. Consequently, human vision has difficulty in categorizing shape when shading is the only cue. In the present research, subjects were required to categorize shaded quadric surfaces. We found that they were rather poor at this task; they confused hyperbolic and elliptic (both convex and concave) shapes easily. When a cast shadow visually indicated the direction of the illuminant, they were able to notice the concavity or convexity of elliptic shapes. However, they still confused elliptic and hyperbolic ones. Finally, when an animated sequence of eight intensity patterns belonging to one quadric shape had been displayed, the subjects were able to categorize the quadrics. However, the results are still quite moderate. Our experiments indicate that local shading structure is only a weak shape cue when presented in the absence of other visual cues. 相似文献
4.
Light is the origin of vision. The pattern of shading reflected from object surfaces is one of several optical features that provide fundamental information about shape and surface orientation. To understand how surface and object shading is processed by birds, six pigeons were tested with differentially illuminated convex and concave curved surfaces in five experiments using a go/no-go procedure. We found that pigeons rapidly learned this type of visual discrimination independent of lighting direction, surface coloration and camera perspective. Subsequent experiments varying the pattern of the lighting on these surfaces through changes in camera perspective, surface height, contrast, material specularity, surface shape, light motion, and perspective movement were consistent with the hypothesis that the pigeons were perceiving these illuminated surfaces as three-dimensional surfaces containing curved shapes. The results suggest that the use of relative shading for objects in a visual scene creates highly salient features for shape processing in birds. 相似文献
5.
We report on the reversal of asymmetry in visual-search tasks with shaded items. Previous studies have suggested that the target of a bottom-lit disk among distractors of top-lit disks is detected in a rapid and parallel manner, but not vice versa. However, in this study, we have shown that the compound items of top-lit disks were searched more quickly than those composed of bottom-lit disks where the items had to be segregated from their background. By modulating the inter-element distances, we confirmed that the reversal of search asymmetry cannot be due to the grouping of items. Further, we showed that the regions of the top-lit disks were perceived as figure more consistently than those of bottom-lit disks. The results indicate that the boundary assignment to the compound items of the top-lit disks enhances the segregation of search items from the background, and that the search mechanism may access the relatively higher representation that includes figure-ground relations. 相似文献
6.
The extraction of three-dimensional shape from shading is one of the most perceptually compelling, yet poorly understood, aspects of visual perception. In this paper, we report several new experiments on the manner in which the perception of shape from shading interacts with other visual processes such as perceptual grouping, preattentive search (“pop-out”), and motion perception. Our specific findings are as follows: (1) The extraction of shape from shading information incorporates at least two “assumptions” or constraints—first,that there is a single light source illuminating the whole scene, and second, that the light is shining from “above” in relation to retinal coordinates. (2) Tokens defined by shading can serve as a basis for perceptual grouping and segregation. (3) Reaction time for detecting a single convex shape does not increase with the number of items in the display. This “pop-out” effect must be based on shading rather than on differences in luminance polarity, since neither left-right differences nor step changes in luminance resulted in pop-out. (4) When the subjects were experienced, there were no search asymmetries for convex as opposed to concave tokens, but when the subjects were naive, cavities were much easier to detect than convex shapes. (5) The extraction of shape from shading can also provide an input to motion perception. And finally, (6) the assumption of “overhead illumination” that leads to perceptual grouping depends primarily on retinal rather than on “phenomenal” or gravitational coordinates. Taken collectively, these findings imply that the extraction of shape from shading is an “early” visual process that occurs prior to perceptual grouping, motion perception, and vestibular (as well as “cognitive”) correction for head tilt. Hence, there may be neural elements very early in visual processing that are specialized for the extraction of shape from shading. 相似文献
7.
The extraction of three-dimensional shape from shading is one of the most perceptually compelling, yet poorly understood, aspects of visual perception. In this paper, we report several new experiments on the manner in which the perception of shape from shading interacts with other visual processes such as perceptual grouping, preattentive search ("pop-out"), and motion perception. Our specific findings are as follows: (1) The extraction of shape from shading information incorporates at least two "assumptions" or constraints--first, that there is a single light source illuminating the whole scene, and second, that the light is shining from "above" in relation to retinal coordinates. (2) Tokens defined by shading can serve as a basis for perceptual grouping and segregation. (3) Reaction time for detecting a single convex shape does not increase with the number of items in the display. This "pop-out" effect must be based on shading rather than on differences in luminance polarity, since neither left-right differences nor step changes in luminance resulted in pop-out. (4) When the subjects were experienced, there were no search asymmetries for convex as opposed to concave tokens, but when the subjects were naive, cavities were much easier to detect than convex shapes. (5) The extraction of shape from shading can also provide an input to motion perception. And finally, (6) the assumption of "overhead illumination" that leads to perceptual grouping depends primarily on retinal rather than on "phenomenal" or gravitational coordinates. Taken collectively, these findings imply that the extraction of shape from shading is an "early" visual process that occurs prior to perceptual grouping, motion perception, and vestibular (as well as "cognitive") correction for head tilt. Hence, there may be neural elements very early in visual processing that are specialized for the extraction of shape from shading. 相似文献
8.
The human visual system has a remarkable ability to interpret smooth patterns of light on a surface in terms of 3-D surface geometry. Classical studies of shape-from-shading perception have assumed that surface irradiance varies with the angle between the local surface normal and a collimated light source. This model holds, for example, on a sunny day. One common situation in which this model fails to hold, however, is under diffuse lighting such as on a cloudy day. Here we report on the first psychophysical experiments that address shape-from-shading under a uniform diffuse-lighting condition. Our hypothesis was that shape perception can be explained with a perceptual model that "dark means deep". We tested this hypothesis by comparing performance in a depth-discrimination task to performance in a brightness-discrimination task, using identical stimuli. We found a significant correlation between responses in the two tasks, supporting a dark-means-deep model. However, overall performance in the depth-discrimination task was superior to that predicted by a dark-means-deep model. This implies that humans use a more accurate model than dark-means-deep to perceive shape-from-shading under diffuse lighting. 相似文献
9.
Humans can perceive three-dimensional shapes from shading, but reconstructing the original shape of an object from shading alone (luminance distribution) is mathematically impossible. Researchers have used different assumptions and reported that the human visual systems can resolve this difficulty. Here, we propose an assumption for perceiving shape from shading: that the object shape is assumed to be smooth rather than angular. In experiment 1, we investigated the effect of shape smoothness by manipulating the shading profile of the test region. In experiment 2, we further investigated the effect of shape smoothness by manipulating shapes of the regions bordering on the test region using binocular disparity. Each stimulus in our experiments is interpretable from shading as having either smooth or angular edges. Observers responded to the perceived shape while viewing the stimuli, and most tended to perceive smooth rather than angular edges. These results support the idea that the smooth-shape assumption is effective for perceiving shape from shading. 相似文献
10.
Shape from shading in different frames of reference 总被引:1,自引:0,他引:1
It has often been reported that, in the absence of information about the direction of illumination, people interpret surface convexities and concavities in accordance with the assumption that illumination comes from above. However, 'above' could mean with reference to gravity, the head or the retina. Yonas et al reported that four-year-old infants use the head more than gravity as the frame of reference in interpreting surface relief but that seven-year-olds make about equal use of the two frames of reference. The potency of these two frames of reference when acting separately and when pitted against each other was measured on adult subjects. For all subjects the 'assumption' about the direction of illumination was predominantly with respect to the head. The gravitational frame was used only when the headcentric frame was irrelevant, and then not consistently. 相似文献
11.
In two experiments, we tested whether disparity and shading cues cooperated for surface interpolation. Observers adjusted a probe dot to/lie on a surface specified either by a sparse disparity field, a continuous stereo shading or monocular shading gradient, or both cues. Observers' adjustments were very consistent with disparity information but their adjustments were much more variable with shading information. However, observers significantly improved their precision when both cues were present, relative to when only disparity information was present. These results cannot be explained by assuming that separate modules analyze disparity and shading information, even if observers optimally combined these cues. Rather, we attribute this improvement to a process through which the shading gradient constrains the disparity field in regions where disparities cannot be directly measured. This cooperative process may be based on the natural covariation existing between these cues produced by the retinal projection of smooth surfaces. 相似文献
12.
13.
Observers' perceptions of the three-dimensional structure of smoothly curved surfaces defined by patterns of image shading were investigated under varying conditions of illumination. In five experiments, observers judged the global orientation and the motion of the simulated surfaces from both static and dynamic patterns of image shading. We found that perceptual performance was more accurate with static than with dynamic displays. Dynamic displays evoked systematic biases in perceptual performance when the surface and the illumination source were simulated as rotating in opposite directions. In these conditions, the surface was incorrectly perceived as rotating in the same direction as the illumination source. Conversely, the orientation of the simulated surfaces was perceived correctly when the frames making up the apparent-motion sequences of the dynamic displays were presented as static images. In Experiment 6, moreover, the results obtained with the computer-generated displays were replicated with solid objects. 相似文献
14.
Irrelevant salient distractors often capture attention, but given a sufficiently specific search template, these salient items no longer capture attention. In the present experiments, we investigated whether specific target templates are sufficient to resist capture, or whether experience with the salient distractors is also necessary. To test this hypothesis, observers completed four blocks of trials, each with a different-colored irrelevant singleton present on half of the trials. Color singletons captured attention early within a block, but after sufficient experience with the irrelevant singletons, those singletons no longer captured attention in the second halves of the blocks. This result suggests that to resist capture, a specific target template must be accompanied by experience-dependent attentional tuning to distractor properties. 相似文献
16.
Two experiments are reported which demonstrate the effects of light-source position as an intervening variable upon the perception of relief in pictures. In the first experiment, it is shown that the pattern of light (attached shadow) falling upon forms that can be recognized as having unambiguous surface relief (concave and convex parts) influences the perception of forms with ambiguous surface relief. In the second experiment it is demonstrated that cast shadows may also determine the interpretation of ambiguous relief. These findings suggest that light-source position, implicitly or explicitly, mediates the interpretation of surface relief in pictures. 相似文献
17.
J T Todd E Mingolla 《Journal of experimental psychology. Human perception and performance》1983,9(4):583-595
Three experiments examine the perceptual salience of shading information for the visual specification of three-dimensional form. The observers in these experiments were required to estimate the surface curvature and direction of illumination depicted in computer-synthesized images of cylindrical surfaces, both with and without texture. The results indicate that the shininess of a surface enhances the perception of curvature, but has no effect on perceived direction of illumination; and that shading is generally less effective than texture for depicting surfaces in three dimensions. These and other findings are used to evaluate the psychological validity of several mathematical analyses of shading information that have recently been proposed in the literature. 相似文献
18.
Paul C. A. Doorschot Astrid M. L. Kappers Jan J. Koenderink 《Attention, perception & psychophysics》2001,63(6):1038-1047
The combined influence of binocular disparity and shading on pictorial shape was studied. Stimuli were several pairs of stereo photographs of real objects. The stereo base was 0, 7, or 14 cm, and the location of the light source was varied over three positions (one from about the viewpoint of the camera, one about perpendicular to the line of sight, and one in between the two). Therefore, in total, nine different combinations were studied. Subjects had to perform surface attitude settings at about 300 positions in the image plane. From the settings, depth maps were calculated on which a principal components analysis was performed. It was found that three components were enough to account for at least 97.8% of the variance in the data. The first component accounted for shape constancy. The effects of the two cues could be isolated as a linear combination of the other two components. The effects of the disparity and the shading cue variation were found to combine in almost linear fashion. 相似文献
19.
The combined influence of binocular disparity and shading on pictorial shape was studied. Stimuli were several pairs of stereo photographs of real objects. The stereo base was 0, 7, or 14 cm, and the location of the light source was varied over three positions (one from about the viewpoint of the camera, one about perpendicular to the line of sight, and one in between the two). Therefore, in total, nine different combinations were studied. Subjects had to perform surface attitude settings at about 300 positions in the image plane. From the settings, depth maps were calculated on which a principal components analysis was performed. It was found that three components were enough to account for at least 97.8% of the variance in the data. The first component accounted for shape constancy. The effects of the two cues could be isolated as a linear combination of the other two components. The effects of the disparity and the shading cue variation were found to combine in almost linear fashion. 相似文献
20.
Although evidence has suggested that synchronized movement can foster cooperation, the ability of synchrony to increase costly altruism and to operate as a function of emotional mechanisms remains unexplored. We predicted that synchrony, due to an ability to elicit low-level appraisals of similarity, would enhance a basic compassionate response toward victims of moral transgressions and thereby increase subsequent costly helping behavior on their behalf. Using a manipulation of rhythmic synchrony, we show that synchronous others are not only perceived to be more similar to oneself but also evoke more compassion and altruistic behavior than asynchronous others experiencing the same plight. These findings both support the view that a primary function of synchrony is to mark others as similar to the self and provide the first empirical demonstration that synchrony-induced affiliation modulates emotional responding and altruism. 相似文献