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1.
Traditionally, movement kinematics are thought to reflect physical properties (e.g., position and time) of movement targets. However, targets may also evoke intentional goals like “to be in a certain position at a given time”. Therefore, kinematics may be viewed not as a reaction to stimuli, but rather as the means to attain intended goals. In the present study participants performed continuous reversal movements. It was first shown that kinematics towards temporal and spatial targets differ from kinematics away from those targets. Further, kinematics are different for movements to temporal (relatively short movement times, high and late peak velocity) and spatial (relatively long movement times, early peak velocity) targets (Experiments 1 and 2). In order to obtain evidence for the influence of goal representations on kinematics, combinations of temporal and spatial targets were investigated in Experiments 3 and 4. Specifically, the conditions were: spatial targets always present with varying temporal targets, temporal targets always present with varying spatial targets, and combined and separate spatial and temporal targets. Not only the physical features, but also how the targets were represented as movement goals, were important. Thus, movement kinematics do not simply reflect stimulus properties, but rather the representation of the intended goal.  相似文献   

2.
Speech-associated gestures, Broca’s area, and the human mirror system   总被引:1,自引:1,他引:0  
Speech-associated gestures are hand and arm movements that not only convey semantic information to listeners but are themselves actions. Broca’s area has been assumed to play an important role both in semantic retrieval or selection (as part of a language comprehension system) and in action recognition (as part of a “mirror” or “observation–execution matching” system). We asked whether the role that Broca’s area plays in processing speech-associated gestures is consistent with the semantic retrieval/selection account (predicting relatively weak interactions between Broca’s area and other cortical areas because the meaningful information that speech-associated gestures convey reduces semantic ambiguity and thus reduces the need for semantic retrieval/selection) or the action recognition account (predicting strong interactions between Broca’s area and other cortical areas because speech-associated gestures are goal-direct actions that are “mirrored”). We compared the functional connectivity of Broca’s area with other cortical areas when participants listened to stories while watching meaningful speech-associated gestures, speech-irrelevant self-grooming hand movements, or no hand movements. A network analysis of neuroimaging data showed that interactions involving Broca’s area and other cortical areas were weakest when spoken language was accompanied by meaningful speech-associated gestures, and strongest when spoken language was accompanied by self-grooming hand movements or by no hand movements at all. Results are discussed with respect to the role that the human mirror system plays in processing speech-associated movements.  相似文献   

3.
Background. Positive schizophrenic symptoms, especially passivity phenomena, including auditory hallucinations, may be caused by an abnormal sense of agency, which people with schizotypal personality traits also tend to exhibit. A sense of agency asserts that it is oneself who is causing or generating an action. It is possible that this abnormal sense of self-agency is attributable to the abnormal prediction of one’s own movements in motor control. Method. We conducted an experiment using the “disappeared cursor” paradigm in which non-clinical, healthy participants were required to click on a target using an invisible mouse cursor. Prediction error was defined as the distance between the target and the click point. Results. The results showed that schizotypal personality traits, but not depressive or anxious traits, were correlated with deficits in predicting movements of the subjects’ left hand. In particular, auditory hallucination proneness had the strongest relationship with movement prediction error. In this report, we also discuss the error tendency (overestimations or underestimations of one’s own movements). Conclusions. This finding is in accordance with the idea that passivity phenomena or proneness may be caused by the abnormal prediction of one’s own actions or movements.  相似文献   

4.
Fitts’ law robustly predicts the time required to move rapidly to a target. However, it is unclear whether Fitts’ law holds for visually guided actions under visually restricted conditions. We tested whether Fitts’ law applies under various conditions of visual restriction and compared pointing movements in each condition. Ten healthy participants performed four pointing movement tasks under different visual feedback conditions, including full-vision (FV), no-hand-movement (NM), no-target-location (NT), and no-vision (NV) feedback conditions. The movement times (MTs) for each task exhibited highly linear relationships with the index of difficulty (r2 > .96). These findings suggest that pointing movements follow Fitts’ law even when visual feedback is restricted or absent. However, the MTs and accuracy of pointing movements decreased for difficult tasks involving visual restriction.  相似文献   

5.
Goal-directed movements are subject to intrinsic planning and execution variability, which requires that the central nervous system closely monitor our movements to ensure endpoint accuracy. In the present study, we sought to determine how closely the visual system monitored goal-directed aiming movements. We used a cursor-jump paradigm in which a cursor was unexpectedly translated soon after movement initiation. Some of the trials included a second cursor jump, and the cursor remained visible for different durations. The results indicate that seeing the cursor for only 16?ms after the second cursor jump was sufficient to influence the movement endpoint, which suggests that the visual system continuously monitored goal-directed movements. The results also suggest that the perceived position/trajectory of the effector was likely to have been averaged over a period of approximately 70?ms.  相似文献   

6.
Most research on visual search in aiming at far targets assumes preprogrammed motor control implying that relevant visual information is detected prior to the final shooting or throwing movements. Eye movement data indirectly support this claim for stationary tasks. Using the basketball jump shot as experimental task we investigated whether in dynamic tasks in which the target can be seen until ball release, continuous, instead of preprogrammed, motor control is possible. We tested this with the temporal occlusion paradigm: 10 expert shooters took shots under four viewing conditions, namely, no vision, full vision, early vision (vision occluded during the final +/-350 ms before ball release), and late vision (vision occluded until these final +/-350 ms). Late-vision shooting appeared to be as good as shooting with full vision while early-vision performance was severely impaired. The results imply that the final shooting movements were controlled by continuous detection and use of visual information until ball release. The data further suggest that visual and movement control of aiming at a far target develop in close correspondence with the style of execution.  相似文献   

7.
Research suggests that the reaching hand automatically deviates toward a target that changes location (jumps) during the reach. In the current study, we investigated whether movement intention can influence the target jump’s impact on the hand. We compared the degree of trajectory deviation to a jumped target under three instruction conditions: (1) GO, in which participants were told to go to the target if it jumped, (2) STOP, in which participants were told to immediately stop their movement if the target jumped, and (3) IGNORE, in which participants were told to ignore the target if it jumped and to continue to its initial location. We observed a reduced response to the jump in the IGNORE condition relative to the other conditions, suggesting that the response to the jump is contingent on the jump being a task-relevant event.  相似文献   

8.
Two experiments examined on-line processing during the execution of reciprocal aiming movements. In Experiment 1, participants used a stylus to make movements between two targets of equal size. Three vision conditions were used: full vision, vision during flight and vision only on contact with the target. Participants had significantly longer movement times and spent more time in contact with the targets when vision was available only on contact with the target. Additionally, the proportion of time to peak velocity revealed that movement trajectories became more symmetric when vision was not available during flight. The data indicate that participants used vision not only to 'home-in' on the current target, but also to prepare subsequent movements. In Experiment 2, liquid crystal goggles provided a single visual sample every 40 ms of a 500 ms duty cycle. Of interest was how participants timed their reciprocal aiming to take advantage of these brief visual samples. Although across participants no particular portion of the movement trajectory was favored, individual performers did time their movements consistently with the onset and offset of vision. Once again, performance and kinematic data indicated that movement segments were not independent of each other.  相似文献   

9.
《Cognition》2013,129(2):309-327
Infants and adults are thought to infer the goals of observed actions by calculating the actions’ efficiency as a means to particular external effects, like reaching an object or location. However, many intentional actions lack an external effect or external goal (e.g. dance). We show that for these actions, adults infer that the agents’ goal is to produce the movements themselves: Movements are seen as the intended outcome, not just a means to an end. We test what drives observers to infer such movement-based goals, hypothesizing that observers infer movement-based goals to explain actions that are clearly intentional, but are not an efficient means to any plausible external goal. In three experiments, we separately manipulate intentionality and efficiency, equating for movement trajectory, perceptual features, and external effects. We find that participants only infer movement-based goals when the actions are intentional and are not an efficient means to external goals. Thus, participants appear to infer that movements are the goal in order to explain otherwise mysterious intentional actions. These findings expand models of goal inference to account for intentional yet ‘irrational’ actions, and suggest a novel explanation for overimitation as emulation of movement-based goals.  相似文献   

10.
In 2 experiments, spatial error detection capability and movement accuracy were investigated in both single and bimanual rapid aiming movements. In both experiments, right-handed college-age participants (N = 40 [Experiment 1]; N = 24 [Experiment 2]) used light, aluminum levers to make quick single and dual reversal movements in the sagittal plane in a time to reversal of 210 ms to either the same or different target locations involving identical (Experiment 1) or mirror-image (Experiment 2) movements. In Experiment 1, the shorter-distance limb overshot the target by 15-23&percent; when paired with a limb traveling at least 20 degrees farther, but no spatial assimilations were shown when movements differed by 20 degrees or less. In Experiment 2, the shorter-distance limb overshot 22-29&percent; when paired with a limb traveling 20 degrees farther, but spatial assimilations were not mitigated when both limbs moved to the same target position. Participants underestimated movement amplitude in all dual conditions but particularly when spatial assimilations were noted. Correlations between actual and estimated errors decreased from single to dual trials in both experiments. The findings suggest that spatial assimilations are caused by bimanual differences in movement amplitude, regardless of movement direction, and that individuals have greater difficulty identifying errors in simultaneous actions, especially when spatial assimilations are present, than identifying errors in single-limb actions.  相似文献   

11.
Three experiments examined whether manipulating actors' intentions, regarding forthcoming actions, influences the time course and kinematics of visually guided, reach‐to‐grasp movements. Subjects performed two‐step action sequences where the initial movement always involved reaching for and grasping cubes located at a constant distance. Demands of the second movement were systematically manipulated. Although the spatial parameters (cube size and distance) remained constant across all conditions, the durations of the initial movements differed substantially depending on the actions subjects intended to perform once the objects were in hand. Less time was required to engage a small (1 cm3) cube when the intention was to transport it to a new location on the workspace vs. a large (4 cm3) cube when the goal was to merely lift it above its current resting position (Experiment 1). This difference in duration of the initial movement reflects more time spent in the deceleration phase of the reach when the task does not require transporting the cube to a new location on the workspace. Further, this context effect is not related to accuracy demands (Experiment 2), or complexity (Experiment 3) of the intended second movement. These findings demonstrate that actions are determined both by the perceived spatial demands of the immediate movement as well as the intended goal of the entire action sequence.  相似文献   

12.
Traditionally, movement kinematics are thought to reflect physical properties (e.g., position and time) of movement targets. However, targets may also evoke intentional goals like “to be in a certain position at a given time”. Therefore, kinematics may be viewed not as a reaction to stimuli, but rather as the means to attain intended goals. In the present study participants performed continuous reversal movements. It was first shown that kinematics towards temporal and spatial targets differ from kinematics away from those targets. Further, kinematics are different for movements to temporal (relatively short movement times, high and late peak velocity) and spatial (relatively long movement times, early peak velocity) targets (Experiments 1 and 2). In order to obtain evidence for the influence of goal representations on kinematics, combinations of temporal and spatial targets were investigated in Experiments 3 and 4. Specifically, the conditions were: spatial targets always present with varying temporal targets, temporal targets always present with varying spatial targets, and combined and separate spatial and temporal targets. Not only the physical features, but also how the targets were represented as movement goals, were important. Thus, movement kinematics do not simply reflect stimulus properties, but rather the representation of the intended goal.  相似文献   

13.
The study examined the contribution of various sources of visual information utilised in the control of discrete aiming movements. Subjects produced movements, 15.24 cm in amplitude, to a 1.27 cm target in a movement time of 330 ms. Responses were carried out at five vision-manipulation conditions which allowed the subject complete vision, no vision, vision of only the target or stylus, and a combination of stylus and target. Response accuracy scores indicated that a decrement in performance occurred when movements were completed in the absence of visual information or when only the target was visible during the response. The stylus and the target plus stylus visual conditions led to response accuracy which was comparable to movements produced with complete vision. These results suggest that the critical visual information for aiming accuracy is that of the stylus. These findings are consistent with a control model based on a visual representation of the discrepancy between the position of the hand and the location of the target.  相似文献   

14.
Discrete aimed hand movements, made by subjects given temporal-accuracy and time-minimization task instructions, were compared. Movements in the temporal-accuracy task were made to a point target with a goal movement time of 400 ms. A circular target then was manufactured that incorporated the measured spatial errors from the temporal-accuracy task, and subjects attempted to contact the target with a minimum movement time and without missing the circular target (time-minimization task instructions). This procedure resulted in equal movement amplitude and approximately equal spatial accuracy for the two task instructions. Movements under the time-minimization instructions were completed rapidly (M = 307 ms) without target misses, and tended to be made up of two submovements. In contrast, movements under temporal-accuracy instructions were made more slowly (M = 397 ms), matching the goal movement time, and were typically characterized by a single submovement. These data support the hypothesis that movement times, at a fixed movement amplitude versus target width ratio, decrease as the number of submovements increases, and that movements produced under temporal-accuracy and time-minimization have different control characteristics. These control differences are related to the linear and logarithmic speed-accuracy relations observed for temporal-accuracy and time-minimization tasks, respectively.  相似文献   

15.
This study was designed to determine if movement planning strategies incorporating the use of visual feedback during manual aiming are specific to individual movements. Advance information about target location and visual context was manipulated using precues. Participants exhibited a shorter reaction time and a longer movement time when they were certain of the target location and that vision would be available. The longer movement time was associated with greater time after peak velocity. Under conditions of uncertainty, participants prepared for the worst-case scenario. That is, they spent more time organizing their movements and produced trajectories that would be expected from greater open-loop control. Our results are consistent with hierarchical movement planning in which knowledge of the movement goal is an essential ingredient of visual feedback utilization.  相似文献   

16.
Recent philosophy of mind has tended to treat “inner” states, including both qualia and intentional states, as “theoretical posits” of either folk or scientific psychology. This article argues that phenomenology in fact plays a very different role in the most mature part of psychology, psychophysics. Methodologically, phenomenology plays a crucial role in obtaining psychophysical results. And more importantly, many psychophysical data are best interpreted as reporting relations between stimuli and phenomenological states, both qualitative and intentional. Three examples are used to argue for this thesis: the Weber–Fechner laws, the Craik-O’Brien–Cornsweet effect, and subjective contour figures. The phenomenological properties that play a role here do so in the role of data that ultimately constrain theoretical work (in this case theory of vision), and not as theoretical posits.  相似文献   

17.
This study extended earlier work by showing spatial assimilations in sequential bimanual aiming movements when the participant preplanned only the first movement of a two-movement sequence. Right-handed participants (n=20, aged 18 to 22 years) made rapid lever reversals of 20 degrees and 60 degrees singly and sequentially with an intermovement interval of 2.5 sec. Following blocked single practice of both movements in each hand (15 trials each), two sets of 30 sequential practice trials were completed. The sequences began with either the long or the short movement and the participant always knew the goal of the first movement. During the intermovement interval, the experimenter gave instructions to complete the sequence with a short movement, a long movement, or no movement in a random order. Compared to the single trials, both movements in the sequence overshot the short-distance and undershot the long-distance goal. Spatial errors increased when a change in the movement goal was required for the second movement in the sequence. The experiment demonstrated that separate planning of sequential aiming movements can reduce spatial assimilation effects, but interference due to practice organization and switching the task's goal must also be overcome in order to produce accurate aiming movements.  相似文献   

18.
The purpose of this study was to determine how subjects learn to adjust the characteristics of their manual aiming movements in order to make optimal use of the visual information and reduce movement error. Subjects practised aiming (120 trials) with visual information available for either 400 msec or 600 msec. Following acquisition, they were transferred to conditions in which visual information was available for either more or less time. Over acquisition, subjects appeared to reduce target-aiming error by moving to the target area more quickly in order to make greater use of vision when in the vicinity of the target. With practice, there was also a reduction in the number of modifications in the movement. After transfer, both performance and kinematic data indicated that the time for which visual information was available was a more important predictor of aiming error than the similarity between training and transfer conditions. These findings are not consistent with a strong “specificity of learning” position. They also suggest that, if some sort of general representation or motor programme develops with practice, that representation includes rules or procedures for the utilization of visual feedback to allow for the on-line adjustment of the goal-directed movement.  相似文献   

19.
The author examined the minimum amount of time needed for vision to increase aiming accuracy and decrease movement duration. Participants selected when they would receive a visual sample during aiming movements by pressing a switch held with the left hand. The sample was one of the following durations: 40 ms, 30 ms, 20 ms, 10 ms, or 0 ms (no vision). Decreased accuracy in the no-vision condition compared to the vision conditions was observed when the duration of the impending sample was unknown (Experiment 1). Samples 40 ms in duration were sufficient to decrease endpoint variability when the duration of the sample was known before the movement (Experiment 2). These results indicate that short visual samples can be used to decrease movement time and increase accuracy and that knowledge of the impending visual context can impact the individual's subsequent behavior.  相似文献   

20.
When reaching for objects, people frequently look where they reach. This raises the question of whether the targets for the eye and hand in concurrent eye and hand movements are selected by a unitary attentional system or by independent mechanisms. We used the deployment of visual attention as an index of the selection of movement targets and asked observers to reach and look to either the same location or separate locations. Results show that during the preparation of coordinated movements, attention is allocated in parallel to the targets of a saccade and a reaching movement. Attentional allocations for the two movements interact synergistically when both are directed to a common goal. Delaying the eye movement delays the attentional shift to the saccade target while leaving attentional deployment to the reach target unaffected. Our findings demonstrate that attentional resources are allocated independently to the targets of eye and hand movements and suggest that the goals for these effectors are selected by separate attentional mechanisms.  相似文献   

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