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1.
Morris and Fritz (2000) demonstrated the effectiveness of the name game as a retrieval-practice based technique for learning the names of group members. We hypothesised that a reversed version of the name game would be even more effective. Performance was contrasted with a no-retrieval condition that mimicked the name game in every way except for the retrieval of the names, allowing an estimate of the specific contribution of retrieval practice. The benefit of a few refresher rounds of the game after 2 weeks was also examined. The reversed name game was superior to the original name game and the refresher rounds benefited all groups. The very considerable superiority of the name game over the no-retrieval condition demonstrated the magnitude of the benefit of expanding retrieval practice.  相似文献   

2.
Our previous research demonstrated the effectiveness of the name game when learning the names of group members. In three experiments we conclude our study of the name game by demonstrating that it is very acceptable to participants and successful with larger groups. Experiment 1 compared the simple and elaborate name games. In the latter, participants learned a word provided by each person in addition to their full name. This ‘bonus’ information was very well learned without detriment to the name learning. Participants rated both versions of the name game as a good use of time and worth playing again although the elaborate name game was rated as more fun. Experiments 2 and 3 used the name game with groups of around 25, finding very good recall of full names. The role of retrieval in the effectiveness of the name game was again demonstrated to be essential. Copyright © 2004 John Wiley & Sons, Ltd.  相似文献   

3.
The benefits of expanding retrieval practice for preschool children were explored in two experiments. In Experiment 1, three groups learned names for six plush toy pigs using expanding retrieval practice, a reward incentive, or a control condition. Reward did not significantly improve learning but retrieval practice doubled recall. In Experiment 2, three groups learned names to soft toys, comparing recall following massed elaborative study with either expanding retrieval practice or expanding re-presentation. Recall was tested after 1 minute, 1 day, and 2 days. A very large effect size (d = 1.9) indicated the very considerable benefit from expanding retrieval practice over the elaboration condition. Comparison with the re-presentation condition suggested that half of the benefit of expanding retrieval practice came from spaced scheduling and half from retrieval practice. Expanding retrieval practice provides an effective method to improve learning by young children.  相似文献   

4.
The benefits of expanding retrieval practice for preschool children were explored in two experiments. In Experiment 1, three groups learned names for six plush toy pigs using expanding retrieval practice, a reward incentive, or a control condition. Reward did not significantly improve learning but retrieval practice doubled recall. In Experiment 2, three groups learned names to soft toys, comparing recall following massed elaborative study with either expanding retrieval practice or expanding re-presentation. Recall was tested after 1 minute, 1 day, and 2 days. A very large effect size (d = 1.9) indicated the very considerable benefit from expanding retrieval practice over the elaboration condition. Comparison with the re-presentation condition suggested that half of the benefit of expanding retrieval practice came from spaced scheduling and half from retrieval practice. Expanding retrieval practice provides an effective method to improve learning by young children.  相似文献   

5.
In medium-sized groups such as classes, it is often desirable that the members become acquainted with one another. Toward this end, various methods of introducing group members are often used, with only anecdotal evidence for their effectiveness. The name game is a method for introducing group members that is based on the principles of retrieval practice. The authors compared 2 versions of the name game with a widely used introductory method--pairwise introductions--and found that the name game participants were much better at remembering one another's name after 30 min, 2 weeks, and 11 months. A second experiment tested the contribution of retrieval practice by comparing 2 versions of the name game with a procedure that was matched for number of repetitions and time spent on the task. Again, the name games were superior.  相似文献   

6.
Second language (L2) instruction programs often ask learners to repeat aloud words spoken by a native speaker. However, recent research on retrieval practice has suggested that imitating native pronunciation might be less effective than drill instruction, wherein the learner is required to produce the L2 words from memory (and given feedback). We contrasted the effectiveness of imitation and retrieval practice drills on learning L2 spoken vocabulary. Learners viewed pictures of objects and heard their names; in the imitation condition, they heard and then repeated aloud each name, whereas in the retrieval practice condition, they tried to produce the name before hearing it. On a final test administered either immediately after training (Exp. 1) or after a 2-day delay (Exp. 2), retrieval practice produced better comprehension of the L2 words, better ability to produce the L2 words, and no loss of pronunciation quality.  相似文献   

7.
Abstract

A spreading activation model was applied, to explain. some aspects of retrieval failure for proper names. The fact that retrieval failures occur more frequently for well-known names than for unfamiliar names, and the increased incidence of name blocking in the elderly, are both interpreted in terms of the fan effect. Fanning is created when multiple far are known about a single person and results in slower and more error-prone retrieval, but the fan effect can be counteracted if the facts form an integrated set. Three groups of subjects—young, middle-aged, and elderly—learned sets of name-attribute statements in three conditions. In the no-fan condition, each name was uniquely paired with a single attribute; in the fan condition, each name was linked with three different attributes; in the crossed-fan condition, different names shared some of the same attributes. Verification RTs and cued recall responses showed that all subjects found the crossed-fan condition most difficult, but, when name-attribute links were not crossed, young and middle-aged subjects were able to counteract the fan effect by integrating the facts into a unified representation. Elderly subjects were less able to integrate effectively and were more susceptible to the fan effect.  相似文献   

8.
Name learning strategies including retrieval practice, semantic associations and imagery were compared in laboratory‐based and real‐life experiments. Experiments 1 and 2 studied expanding retrieval practice and a semantic association strategy as memory improvement techniques for learning proper names. Participants either retrieved or restudied names on the same, expanding schedule. After a short, filled interval, cued recall of names was about 250% better following retrieval than restudy and 200% better with than without semantic associations. Together, the techniques improved recall by 300–400%. In Experiment 3, retrieval practice was compared with an imagery mnemonic for name learning under real‐life social conditions: Participants sought to learn the names of people they met at a party. Retrieval practice produced 50% higher recall after 24–72 hours but the imagery mnemonic was no more effective than non‐directed instructions to learn names. Copyright © 2005 John Wiley & Sons, Ltd.  相似文献   

9.
Two studies were performed to evaluate the role of information retrieval in the cognition of traversed distance. In Study 1, subjects walked a pathway containing intersections that were labeled with either high-frequency or low-frequency proper names. The pathway with high-frequency names was estimated as longer than the pathway with low-frequency names. Subsequent tests of memory for names indicated that high- and low-frequency names were recognized equally well, but that the former were recalled more easily. Prompting subjects with intersection names eliminated the difference in distance estimation between highand low-frequency name conditions. A second study demonstrated that category prompts that increased information recall also increased estimated distance. Results were interpreted as suggesting a significant role of information retrieval in distance cognition.  相似文献   

10.
Two experiments using the interference paradigm are reported. In the first experiment, the participants spoke aloud the names of celebrities and the names of objects when presented with pictures while hearing distractors. In the case of proper names, we replicated the data obtained by Izaute and Bonin (2001) using the interference paradigm with a proper name written naming task. In the case of common names, the results replicated those obtained by Shriefers, Meyer, and Levelt (1990). In the second experiment, the participants produced the names of celebrities when presented with their faces while hearing distractors that were either proper names associated with the celebrities (associate condition), that belonged to a different professional category (different condition), or that corresponded to the proper names of the celebrities (identical condition). For negative SOAs, "associate" distractors were found to increase latencies compared to the "different category" condition. The implications of the findings for proper name retrieval are briefly discussed.  相似文献   

11.
Two experiments using the interference paradigm are reported. In the first experiment, the participants spoke aloud the names of celebrities and the names of objects when presented with pictures while hearing distractors. In the case of proper names, we replicated the data obtained by Izaute and Bonin (2001) using the interference paradigm with a proper name written naming task. In the case of common names, the results replicated those obtained by Shriefers, Meyer, and Levelt (1990). In the second experiment, the participants produced the names of celebrities when presented with their faces while hearing distractors that were either proper names associated with the celebrities (associate condition), that belonged to a different professional category (different condition), or that corresponded to the proper names of the celebrities (identical condition). For negative SOAs, “associate” distractors were found to increase latencies compared to the “different category” condition. The implications of the findings for proper name retrieval are briefly discussed.  相似文献   

12.
《Cognitive development》2004,19(3):417-431
To examine how young children learn to read new words, we asked preschoolers (N = 115, mean age 4 years, 8 months) to learn and remember novel spellings that made sense based on letter names (e.g. TZ for tease) and spellings that were visually distinctive but phonetically inappropriate. Children who were more knowledgeable about letter names tended to perform better in the name condition than the visual condition. In contrast, prereaders with little knowledge of letter names performed better in the visual condition than the name condition. Increasing the difficulty of the task led to more advanced patterns of performance, in that a benefit for the name condition over the visual condition was more likely to emerge when children learned five items at a time than when they learned four. This result, which is the opposite of that typically found in the literature on strategy development, appears to arise because the demands of learning a larger set of words encourage an analytic, letter-based approach.  相似文献   

13.
Two experiments analyzed the effectiveness of goal statements in aiding recall of self-generated as opposed to experimenter-imposed command names. Subjects were presented with a series of before-after pairs representing the computer states before and after a command was executed. In Experiment 1, during study, one group of subjects generated a command name in response to each pair; a second group generated a goal statement describing the goal to be accomplished in addition to generating a command name. During recall, half of each group was required to recall the name, whereas the other half was required to describe the goal before attempting to recall the name. In Experiment 2, during study, command names (and goals for those subjects in the goal condition) were imposed by the experimenter rather than generated by the subject. Subjects who generated goals and names recalled more command names than did those who generated only names or who received imposed goals and/or names. Generation of an appropriate goal at study improved encoding by helping subjects to select more appropriate command names; generation of an appropriate goal at test improved retrieval for appropriate names only, presumably by activating a relevant subset of names. Even in the relatively simple task of naming and remembering command names, having an appropriate model of the domain through the use of specific goal statements substantially improved performance.  相似文献   

14.
15.
In two experiments we tested whether providing retrieval opportunities while people were multitasking would improve memory for names. College students (n=195) in Experiment 1 did addition problems and intermittently were “introduced” to 12 face–name pairs to learn. For half the names students were given three within-list retrieval opportunities. Name recall (cued with the faces) was tested either immediately or after 24 hours. Retrieval opportunities improved name recall with both immediate and delayed tests. Experiment 2 more closely resembled the multitasking required in a real-life social situation. College students (n=98) viewed a videotape and were asked to learn the names of 12 dormitory residents who were introduced during an ongoing conversation. Retrieval opportunities were provided for 8 of the 12 residents by having them appear three additional times in the video without repeating their names. Retrieval opportunities improved name recall, but the effect was much smaller than in Experiment 1. The present research demonstrates that distributed retrieval can be effective when people are multitasking including when the multitasking involves a conversation.  相似文献   

16.
We examined the influence of face and name distinctiveness on memory and metamemory for face–name associations. Four types of monitoring judgements were solicited during encoding and retrieval of face–name pairs that contained distinct or typical faces (Experiment 1) or names (Experiment 2). The beneficial effects of distinctiveness on associative memory were symmetrical between faces and names, such that relative to their typical counterparts, distinct faces enhanced memory for names, and distinct names enhanced memory for faces. These effects were also apparent in metamemory. Estimates of prospective and retrospective memory performance were greater for face–name associations that contained a distinct face or name compared with a typical face or name, regardless of whether the distinct item was a cue or target. Moreover, the predictive validity of prospective monitoring improved with name distinctiveness, whereas the predictive validity of retrospective monitoring improved with facial distinctiveness. Our results indicate that distinctiveness affects not only the strength of the association between a face and a name, but also the ability to monitor that association.  相似文献   

17.
This study aimed to examine whether people with subjective memory decline (SMD) benefit from face-name memory training (single session) as much as older adult controls in an office-based setting. Approximately 2 months later, groups were reassessed for translation to a naturalistic setting. In the office setting, there was a significant interaction between stimulus type (cued name; uncued name) and training condition (spaced retrieval, semantic association, no training), but no group differences nor interactions. Semantic association was only beneficial for cued names, whereas spaced retrieval was beneficial in cued and uncued conditions. In the naturalistic setting, however, there were no training effects. Naturalistic performance was predicted by demographics, cognition, and motivation. All groups reported improved memory control beliefs and contentment. Our study demonstrates the benefit of simple memory strategies for older adults, including those with SMD, in office-based settings. Translation to everyday settings is complex and may require prior intervention to increase motivation.  相似文献   

18.
In two experiments we tested whether providing retrieval opportunities while people were multitasking would improve memory for names. College students (n=195) in Experiment 1 did addition problems and intermittently were "introduced" to 12 face-name pairs to learn. For half the names students were given three within-list retrieval opportunities. Name recall (cued with the faces) was tested either immediately or after 24 hours. Retrieval opportunities improved name recall with both immediate and delayed tests. Experiment 2 more closely resembled the multitasking required in a real-life social situation. College students (n=98) viewed a videotape and were asked to learn the names of 12 dormitory residents who were introduced during an ongoing conversation. Retrieval opportunities were provided for 8 of the 12 residents by having them appear three additional times in the video without repeating their names. Retrieval opportunities improved name recall, but the effect was much smaller than in Experiment 1. The present research demonstrates that distributed retrieval can be effective when people are multitasking including when the multitasking involves a conversation.  相似文献   

19.
We used a translational research paradigm to investigate whether distributed retrievals could benefit name learning in social situations. Undergraduates (N=64) were trained to generate distributed retrievals while they were multitasking. Students learned to generate distributed retrievals according to either an expanding or a uniform schedule. Their self-generated distributed retrievals while they were multitasking were effective in improving name recall for both retrieval schedules. The increase with self-generated retrievals while multitasking was greater (η2 =.76) than the increase that Helder and Shaughnessy ( 2008 ) found with experimenter-controlled retrievals while multitasking (η2 =.42). These findings provide evidence that the beneficial effect of distributed retrievals can extend to learning names in a social situation.  相似文献   

20.
Contemporary models of face recognition explain everyday difficulties in name retrieval by proposing that name information can only be accessed after semantic information (e.g. Bruce & Young, 1986) or by proposing an architecture which puts name retrieval at a disadvantage (e.g. Burton& Bruce,1992). Experiments reportedhere examined the time requiredto access name and semantic details by adult and child subjects. In Experiment 1 adult subjects took more time to match familiar faces to names than to other semantic details (e.g. occupation), a finding consistent with all the previous literature on name retrieval. Experiment 2, however, showed that the youngest subjects were significantly faster in matching familiar faces to names than to semantic details. Experiment 3 also showed that children were faster at accessing names than occupations when giving vocal responses to presentations of familiar faces. These findings are not predicted by rigidly sequential models of face recognition and are discussed with specific reference to the ontogenesis of models based on a more flexible connectionist architecture.  相似文献   

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