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1.

When we observe someone else speaking, we tend to automatically activate the corresponding speech motor patterns. When listening, we therefore covertly imitate the observed speech. Simulation theories of speech perception propose that covert imitation of speech motor patterns supports speech perception. Covert imitation of speech has been studied with interference paradigms, including the stimulus–response compatibility paradigm (SRC). The SRC paradigm measures covert imitation by comparing articulation of a prompt following exposure to a distracter. Responses tend to be faster for congruent than for incongruent distracters; thus, showing evidence of covert imitation. Simulation accounts propose a key role for covert imitation in speech perception. However, covert imitation has thus far only been demonstrated for a select class of speech sounds, namely consonants, and it is unclear whether covert imitation extends to vowels. We aimed to demonstrate that covert imitation effects as measured with the SRC paradigm extend to vowels, in two experiments. We examined whether covert imitation occurs for vowels in a consonant–vowel–consonant context in visual, audio, and audiovisual modalities. We presented the prompt at four time points to examine how covert imitation varied over the distracter’s duration. The results of both experiments clearly demonstrated covert imitation effects for vowels, thus supporting simulation theories of speech perception. Covert imitation was not affected by stimulus modality and was maximal for later time points.

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2.
When up-down stimuli are mapped to left-right responses, an up-right/down-left mapping advantage is found that is modified by response eccentricity and hand posture. These effects can be attributed to correspondence of asymmetric stimulus and response codes formed relative to multiple reference frames. We examined the influence of stimulus-set location on these orthogonal stimulus-response compatibility (SRC) effects. In Experiment 1, the stimulus set appeared in the upper or lower display positions. A spatial code for stimulus-set location was formed, producing Simon-type response eccentricity and hand posture effects, but this code had no influence on the coding of the relevant stimuli. In Experiment 2, the stimulus set appeared in the left, center, or right positions relative to the response location, which also varied, to dissociate the effects of response location, relative to the stimulus display and body midline. The former factor influenced the orthogonal SRC effect for both unimanual switch movements and bimanual keypresses, and the latter factor influenced the effect for only unimanual switch movements. Stimulus-set location causes orthogonal Simon-type effects when varied along the stimulus dimension and provides a referent for response coding when varied along the response dimension.  相似文献   

3.
When up-down stimuli are mapped to left-right responses, an up-right/down-left mapping advantage is found that is modified by response eccentricity and hand posture. These effects can be attributed to correspondence of asymmetric stimulus and response codes formed relative to multiple reference frames. We examined the influence of stimulus-set location on these orthogonal stimulus-response compatibility (SRC) effects. In Experiment 1, the stimulus set appeared in the upper or lower display positions. A spatial code for stimulus-set location was formed, producing Simon-type response eccentricity and hand posture effects, but this code had no influence on the coding of the relevant stimuli. In Experiment 2, the stimulus set appeared in the left, center, or right positions relative to the response location, which also varied, to dissociate the effects of response location, relative to the stimulus display and body midline. The former factor influenced the orthogonal SRC effect for both unimanual switch movements and bimanual keypresses, and the latter factor influenced the effect for only unimanual switch movements. Stimulus-set location causes orthogonal Simon-type effects when varied along the stimulus dimension and provides a referent for response coding when varied along the response dimension.  相似文献   

4.
The authors examined the effects of perturbations in action goal on bimanual grasp posture planning. Sixteen participants simultaneously reached for 2 cylinders and placed either the left or the right end of the cylinders into targets. As soon as the participants began their reaching movements, a secondary stimulus was triggered, which indicated whether the intended action goal for the left or right hand had changed. Overall, the tendency for a single hand to select end-state comfort compliant grasp postures was higher for the nonperturbed condition compared to both the perturbed left and perturbed right conditions. Furthermore, participants were more likely to plan their movements to ensure end-state comfort for both hands during nonperturbed trials, than perturbed trials, especially object end-orientation conditions that required the adoption of at least one underhand grasp posture to satisfy bimanual end-state comfort. Results indicated that when the action goal of a single object was perturbed, participants attempted to reduce the cognitive costs associated with grasp posture replanning by maintaining the original grasp posture plan, and tolerating grasp postures that result in less controllable final postures.  相似文献   

5.
6.
In recent years research on automatic imitation has received considerable attention because it represents an experimental platform for investigating a number of interrelated theories suggesting that the perception of action automatically activates corresponding motor programs. A key debate within this research centers on whether automatic imitation is any different than other long-term S-R associations, such as spatial stimulus-response compatibility. One approach to resolving this issue is to examine whether automatic imitation shows similar response characteristics as other classes of stimulus-response compatibility. This hypothesis was tested by comparing imitative and spatial compatibility effects with a two alternative forced-choice stimulus-response compatibility paradigm. The stimulus on each trial was a left or right hand with either the index or middle finger tapping down. Speeded responses were performed with the index or middle finger of the right hand in response to the identity or the left-right spatial position of the stimulus finger. Two different tasks were administered: one that involved responding to the stimulus (S-R) and one that involved responding to the opposite stimulus (OS-R; i.e., the one not presented on that trial). Based on previous research and a connectionist model, we predicted standard compatibility effects for both spatial and imitative compatibility in the S-R task, and a reverse compatibility effect for spatial compatibility, but not for imitative compatibility, in the OS-R task. The results from the mean response times, mean percentage of errors, and response time distributions all converged to support these predictions. A second noteworthy result was that the recoding of the finger identity in the OS-R task required significantly more time than the recoding of the left-right spatial position, but the encoding time for the two stimuli in the S-R task was equivalent. In sum, this evidence suggests that the processing of spatial and imitative compatibility is dissociable with regard to two different processes in dual processing models of stimulus-response compatibility.  相似文献   

7.
Movement observation affects movement execution in a simple response task   总被引:1,自引:0,他引:1  
The present study was designed to examine the hypothesis that stimulus-response arrangements with high ideomotor compatibility lead to substantial compatibility effects even in simple response tasks. In Experiment 1, participants executed pre-instructed finger movements in response to compatible and incompatible finger movements. A pronounced reaction time advantage was found for compatible as compared to incompatible trials. Experiment 2 revealed a much smaller compatibility effect for less ideomotor-compatible object movements compared to finger movements. Experiment 3 presented normal stimuli (hand upright) and flipped stimuli (hand upside-down). Two components were found to contribute to the compatibility effect, a dynamic spatial compatibility component (related to movement directions) and an ideomotor component (related to movement types). The implications of these results for theories about stimulus-response compatibility (SRC) as well as for theories about imitation are discussed.  相似文献   

8.
Individuals with autism show a complex profile of differences in imitative ability, including a general deficit in precision of imitating another’s actions and special difficulty in imitating nonmeaningful gestures relative to meaningful actions on objects. Given that they also show atypical patterns of visual attention when observing social stimuli, we investigated whether possible differences in visual attention when observing an action to be imitated may contribute to imitative difficulties in autism in both nonmeaningful gestures and meaningful actions on objects. Results indicated that (a) a group of 18 high-functioning 8- to 15-year-olds with autistic disorder, in comparison with a matched group of 13 typically developing children, showed similar patterns of visual attention to the demonstrator’s action but decreased attention to his face when observing a model to be imitated; (b) nonmeaningful gestures and meaningful actions on objects triggered distinct visual attention patterns that did not differ between groups; (c) the autism group demonstrated reduced imitative precision for both types of imitation; and (d) duration of visual attention to the demonstrator’s action was related to imitation precision for nonmeaningful gestures in the autism group.  相似文献   

9.
Two experiments were conducted to investigate generalized imitation of manual gestures in 1- to 2-year-old infants. In Experiment 1, 6 infants were first trained four baseline matching relations (e.g., when instructed "Do this", to raise their arms after they saw the experimenter do so). Next, four novel gestures that the infants did not match in probe trials were selected as target behaviors during generalized imitation Test 1; models of these gestures were presented on unreinforced matching trials interspersed with intermittently reinforced baseline matching trials. None of the infants matched the target behaviors. To ensure that these behaviors were in the infants' motor skills repertoires, the infants were next trained to produce them, at least once, under stimulus control that did not include an antecedent model of the target behavior. In repeat generalized imitation trials (Test 2), the infants again failed to match the target behaviors. Five infants (3 from Experiment 1) participated in Experiment 2, which was identical to Experiment 1 except that, following generalized imitation Test 1, the motor-skills training was implemented to a higher criterion (21 responses per target behavior), and in a multiple-baseline, across-target-behaviors procedure. In the final generalized imitation test, 1 infant matched one, and another infant matched two target behaviors; the remaining 17 target behaviors still were not matched. The results did not provide convincing evidence of generalized imitation, even though baseline matching was well maintained and the target behaviors were in the infants' motor skills repertoires, raising the question of what are the conditions that reliably give rise to generalized imitation.  相似文献   

10.
Participants in this study reached from central fixation to a lateral position that either contained or was opposite to the stimulus. Cognitive conflict was induced when the stimulus and response directions did not correspond. In the Simon task, the response direction was cued by the color of the lateral stimulus, and corresponding and noncorresponding trials varied randomly in the same block of trials, resulting in high uncertainty and long reaction times (RTs). In the stimulus-response compatibility (SRC) task, participants reached toward or away from the stimulus in separate blocks of trials, resulting in low uncertainty and short RTs. In the SRC task, cognitive conflict in noncorresponding trials slowed down RTs but hardly affected reach trajectories. In the Simon task, both RTs and reach trajectories were strongly influenced by stimulus-response correspondence. Despite the overall longer RTs in the Simon task, reaches were less direct and deviated toward the stimulus in noncorresponding trials. Thus, cognitive conflict was resolved before movement initiation in the SRC task, whereas it leaked into movement execution in the Simon task. Current theories of the Simon effect, such as the gating of response activation or response code decay, are inconsistent with our results. We propose that the SRC task was decomposed as approaching and avoiding the stimulus, which is sustained by stereotyped visuomotor routines. With complex stimulus-response relationships (Simon task), responses had to be coded as leftward and rightward, with more uncertainty about how to execute the action. This uncertainty permitted cognitive conflict to leak into the movement execution.  相似文献   

11.
In 2-choice A. Hedge and N. W. A. Marsh (1975) tasks or S. Kornblum's (1992) Type-5 ensembles, irrelevant stimulus-response compatibility (SRC), logical recoding, display control arrangement correspondence (DCC), and stimulus congruity are confounded. By using 3 response alternatives and both compatible and incompatible stimulus-response mappings, irrelevant SRC was pitted against logical recoding and both of them were disentangled from DCC and stimulus congruity. By varying response labels on a trial-by-trial basis and using different stimuli and responses, DCC and stimulus congruity were decoupled. Results from 4 experiments showed that neither logical recoding nor DCC contributes to the Simon effect and its reversal. Irrelevant SRC and stimulus congruity are necessary but neither is sufficient to account for the Simon effect and its reversal. A connectionist model of compatibility incorporating both irrelevant SRC and stimulus congruity appears to account for the results.  相似文献   

12.
The stimulus–response correspondence (SRC) effect refers to advantages in performance when stimulus and response correspond in dimensions or features, even if the common features are irrelevant to the task. Previous research indicated that the SRC effect depends on the temporal course of stimulus information processing. The current study investigated how the temporal overlap between relevant and irrelevant stimulus processing influences the SRC effect. In this experiment, the irrelevant stimulus (a previously associated tone) preceded the relevant stimulus (a coloured rectangle). The irrelevant and relevant stimuli onset asynchrony was varied to manipulate the temporal overlap between the irrelevant and relevant stimuli processing. Results indicated that the SRC effect size varied as a quadratic function of the temporal overlap between the relevant stimulus and irrelevant stimulus. This finding extends previous experimental observations that the SRC effect size varies in an increasing or decreasing function with reaction time. The current study demonstrated a quadratic function between effect size and the temporal overlap.  相似文献   

13.
Imitation requires the imitator to solve the correspondence problem--to translate visual information from modelled action into matching motor output. It has been widely accepted for some 30 years that the correspondence problem is solved by a specialized, innate cognitive mechanism. This is the conclusion of a poverty of the stimulus argument, realized in the active intermodal matching model of imitation, which assumes that human neonates can imitate a range of body movements. An alternative, wealth of the stimulus argument, embodied in the associative sequence learning model of imitation, proposes that the correspondence problem is solved by sensorimotor learning, and that the experience necessary for this kind of learning is provided by the sociocultural environment during human development. In a detailed and wide-ranging review of research on imitation and imitation-relevant behaviour in infancy and beyond, we find substantially more evidence in favour of the wealth argument than of the poverty argument.  相似文献   

14.
Summary The Simon effect indicates that choice reactions can be performed more quickly if the response corresponds spatially to the stimulus - even when stimulus location is irrelevant to the task. Two experiments tested an intentional approach to the Simon effect that assigns a critical role to the cognitively represented action goal (i. e., the intended action effect). It was assumed that the direction of the Simon effect depends on stimulus-goal correspondence, that is, that responses are faster with spatial correspondence of stimulus and intended action effect. Experiment 1 confirmed that the direction of the Simon effect was determined by spatial correspondence of stimulus and intended action effect, the latter having been manipulated by different instructions. Experiment 2 indicated that effects of correspondences unrelated to the action goal (i. e., stimulus to hand location or to anatomical mapping of the hand), contributed additively to the resulting Simon effect. It is discussed how current approaches to the Simon effect can be elaborated to account for these results.  相似文献   

15.
The performance advantage for spatially compatible mappings of physical locations to keypress responses, relative to incompatible mappings, is eliminated when stimulus color, rather than location, is relevant on half of the trials. In Experiment 1, we compared the effects of mixing for different stimulus modes (physical locations, arrow directions, and location words) to determine whether this elimination of the stimulus-response compatibility (SRC) effect would generalize to other stimulus modes. The SRC effect was unaffected when the location information was conveyed by arrows and was amplified when the location information was conveyed by words. In Experiment 2, we used vocal left-right responses instead of keypresses, and the SRC effects for all three stimulus modes were enhanced by mixing. In both experiments, for all stimulus modes, mixing reduced or reversed correspondence effects for trials on which the location information was irrelevant when the mapping for those trials on which it was relevant was incompatible. These findings suggest that when trial types are mixed, direct activation of the corresponding response, regardless of mapping, does not occur for physical locations mapped to keypresses. However, such activation does occur when stimuli or responses are verbal, apparently because performance is mediated in part by activation of a verbal name code for the stimulus.  相似文献   

16.
Two types of stimulus-response compatibility (SRC) effect occur with orthogonal stimulus and response sets, an overall up-right/down-left advantage and mapping preferences that vary with response position. Researchers agree that the former type is due to asymmetric coding of the stimulus and response alternatives, but disagree as to whether the latter type requires a different explanation in terms of the properties of the motor system. This issue is examined in three experiments. The location of the stimulus set influenced orthogonal SRC when it varied along the same dimension as the responses (Experiments 1 and 2), with the pattern predicted by the hypothesis that the stimulus set provides a referent relative to which response position is coded. The effect of stimulus-set location on orthogonal SRC was independent of the stimulus onset asynchrony (SOA) for a marker that indicated stimulus-set side and the imperative stimulus. In contrast, a spatial correspondence effect for the irrelevant stimulus-set location and response was a decreasing function of SOA. Experiment 3 showed that the orthogonal SRC effect was determined by response position relative to the stimulus-set location and not the body midline. The results support the view that both types of orthogonal SRC effects are due to asymmetric coding of the stimuli and responses.  相似文献   

17.
The meaning, mechanism, and function of imitation in early infancy have been actively discussed since Meltzoff and Moore's (1977) report of facial and manual imitation by human neonates. Oostenbroek et al. (2016) claim to challenge the existence of early imitation and to counter all interpretations so far offered. Such claims, if true, would have implications for theories of social‐cognitive development. Here we identify 11 flaws in Oostenbroek et al.'s experimental design that biased the results toward null effects. We requested and obtained the authors’ raw data. Contrary to the authors’ conclusions, new analyses reveal significant tongue‐protrusion imitation at all four ages tested (1, 3, 6, and 9 weeks old). We explain how the authors missed this pattern and offer five recommendations for designing future experiments. Infant imitation raises fundamental issues about action representation, social learning, and brain–behavior relations. The debate about the origins and development of imitation reflects its importance to theories of developmental science.  相似文献   

18.
The study investigated performance on pantomime and imitation of transitive and intransitive gestures in 80 stroke patients, 42 with left (LHD) and 38 with right (RHD) hemisphere damage. Patients were also categorized in two groups based on the time that has elapsed between their stroke and the apraxia assessment: acute–subacute (n = 42) and chronic (n = 38). In addition, patterns of performance in apraxia were examined. We expected that acute–subacute patients would be more impaired than chronic patients and that LHD patients would be more impaired than RHD patients, relative to controls. The hemisphere prediction was confirmed, replicating previous findings. The frequency of apraxia was also higher in all LHD time post-stroke groups. The most common impairment after LHD was impairment in both pantomime and imitation in both transitive and intransitive gestures. Selective deficits in imitation were more frequent after RHD for transitive gestures but for intransitive gestures they were more frequent after LHD. Patients were more impaired on imitation than pantomime, relative to controls. In addition, after looking at both gesture types concurrently, we have described cases of patients who suffered deficits in pantomime of intransitive gestures with preserved performance on transitive gestures. Such cases show that the right hemisphere may be in some cases critical for the successful pantomime of intransitive gestures and the neural networks subserving them may be distinct. Chronic patients were also less impaired than acute–subacute patients, even though the difference did not reach significance. A longitudinal study is needed to examine the recovery patterns in both LHD and RHD patients.  相似文献   

19.
The dual-route model of imitation suggests that meaningful and meaningless actions are processed through either an indirect or a direct route, respectively. Evidence indicates that the direct route is more cognitively demanding since it relies on mapping visuospatial properties of the observed action on to a performed one. These cognitive demands might negatively influence reaction time and accuracy for actions performed following a meaningless action under time constraints. However, how meaningful and meaningless action imitation processing is reflected in movement kinematics is not yet clear. We wanted to confirm whether meaningless action performance incurs a reaction time cost, whether the cost is reflected in kinematics, and, more generally, to examine kinematic markers of emblematic meaningful and meaningless action imitation. We examined participants’ reaction time and wrist movements when they imitated emblematic meaningful or matched meaningless gestures in either blocks of the same action type or mixed blocks. Meaningless actions were associated with a greater correction period at the end of the movement, possibly reflecting a strategy designed to ensure accurate completion for less familiar actions under time constraints. Furthermore, in mixed blocks, trials following meaningless actions had a significantly increased reaction time, supporting previous claims that route selection for action imitation may be stimulus-driven. However, there was only convincing evidence for this effect with an interval of ~2,948ms, but not ~3,573ms or ~2,553ms, between movements. Future work motion-tracking the entire hand to assess imitation accuracy, and more closely examining the influence of duration between movements, may help to explain these effects.  相似文献   

20.
The analysis of reaction time (RT) distributions has become a recognized standard in studies on the stimulus response correspondence (SRC) effect as it allows exploring how this effect changes as a function of response speed. In this study, we compared the spatial SRC effect (the classic Simon effect) with the motion SRC effect using RT distribution analysis. Four experiments were conducted, in which we manipulated factors of space position and motion for stimulus and response, in order to obtain a clear distinction between positional SRC and motion SRC. Results showed that these two types of SRC effects differ in their RT distribution functions as the space positional SRC effect showed a decreasing function, while the motion SRC showed an increasing function. This suggests that different types of codes underlie these two SRC effects. Potential mechanisms and processes are discussed.  相似文献   

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