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1.
IntroductionInformation integration theory is based on an axiom of purposiveness (i.e. cognition is goal-motivated) and on an axiom of integration (i.e. an action or thought depends on the integration of several stimuli). The relationship between the two axioms has not previously been studied.ObjectiveTo explore the influence of metamotivational states on information integration. We looked at how 70 athletes combined four factors (autonomy, relatedness, competence, and the natural environment) when deciding whether or not to get involved in running under paratelic (activity-oriented) and telic (goal-oriented) conditions.MethodThe participants recorded their decision-making processes for two sets of 24 scenarios built from combinations of the four factors. Repeated-measures ANOVAs were applied to the data.ResultsAll four factors were taken into consideration by the participants when deciding whether or not to get involved in running. The participants used a conjunctive rule under the paratelic condition and an additive rule under the telic condition.ConclusionAn individual's metamotivational state may modify the cognitive algebra in information integration. Further research is required to confirm these initial findings.  相似文献   

2.
IntroductionGiven that diabetes is a major public heath issue around the world, it is vital that we find effective means to change behaviors, especially levels of physical activity among type 2 diabetes patients.ObjectiveThis study aims to provide proof of the effectiveness of programs promoting physical activity, based on cognitive dissonance and normative focus theories which are designed to produce behavioral changes in persons with type 2 diabetes.MethodNinety-six type 2 diabetes patients were assigned to one of three programs: a traditional information program, a norm-based program, and a dissonance-based program. The participants filled out a short French version of the International Physical Activity Questionnaire (IPAQ) one week before and one week after the program.ResultsThe results showed that the participants in the norm-based program made progress compared to those in the traditional information program. No significant difference was observed between the traditional information program and dissonance-based program.ConclusionsThese findings are consistent with both the focus normative theory and previous studies showing that recalling the norm increases compliance. The procedure to be used in diabetes prevention programs should focus on the normative dimensions of the desired behaviors in order to improve patients’ quality of life.  相似文献   

3.
The heavy reliance on antibiotics in livestock farming has contributed to the development of antimicrobial resistance. To tackle this phenomenon, it is important to know the determinants of their use. Thus, this study investigated the way in which French pig farmers perceive antibiotics and biosecurity depending on their farm's department and ALEA (Animal Level of Exposure to Antimicrobials). A qualitative study was carried out on 87 livestock farms of a French agricultural cooperative specialising in pig production. The results show a social representation of antibiotics organized around the notion of demedication (i.e. the elimination or reduction of reliance on antibiotics). Concerning biosecurity, “large consumers” of antibiotics associate it with the idea of constraints, regulatory standards and temporal distances separating them from this practice.  相似文献   

4.
ObjectiveTo compare the association between (1) impulsivity facets or cognitive distortions, and (2) problem gambling between male gamblers with versus without self-reported Attention-Deficit/Hyperactivity Disorder (ADHD).MethodIn 287 male gamblers recruited online, we assessed problem gambling (South Oaks Gambling Screen; cut-off  3), Adult ADHD Self-report Scale-V1.1 (ADHD), impulsivity facets (UPPS Impulsive Behavior Scale-short version) and gambling-related cognitions (Gambling-Related Cognitions Scale).ResultsThe prevalence of self-reported ADHD was 21.6%. In both ADHD and non-ADHD groups, problem gambling was associated with negative urgency, positive urgency and the same cognitive distortions. Sensation seeking and lack of premeditation were associated with problem gambling, but only in non-ADHD gamblers (significant interaction effect).ConclusionDifferent impulsivity facets, but not different cognitive distortions, are associated with problem gambling in male gamblers with or without ADHD. Emotion dysregulation (positive and negative urgency) and cognitive distortions are involved in both groups, but sensation seeking and lack of premeditation may be specific to non-ADHD problem gamblers.  相似文献   

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