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1.
Two experiments were carried out to find out whether young children's failure to realise when messages are ambiguous is specific to verbally transmitted information about a person's intended meaning. In Experiment 1, children judged whether they had been told/shown enough to identify which one of a set of cards the experimenter had chosen. In one game the experimenter gave verbal messages about her chosen cards, and in a second game, she gave visual messages. With ambiguous visual messages, relevant parts of cards were physically covered. We expected that this would make it more obvious that the speaker's intended meaning was not being fully conveyed. No difference was found between verbal and visual conditions: correct judgements about message ambiguity occured with the same frequency in both.In Experiment 2, children judged in one game whether they had been told enough about the experimenter's chosen card, as in Experiment 1. In a second game, visual information about a card was not conveyed by the experimenter, Rather, the child operated a pointer, set in a disc with windows, beneath which lay cards. The child judged whether the window showed enough for him/her to tell which card the pointer indicated. Again, correct judgments about ambiguity occured with the same frequency in both games.The results implied that children's failure to realise when verbal messages are ambiguous is but one aspect of a more general failure to realise when one has insufficient information at one's disposal to guarantee a correct interpretation of what the world is like.  相似文献   

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This study investigated how children's fluent use of a basic numerical skill is related to their perceptions of confidence on a task of quantitative estimation. One hundred four 10th graders (age 15.7 years) were categorized according to level of numerical fluency as assessed by timed tasks of counting in various nonunity increments. They then made estimates of large numbers of dots and rated how confident they were on each trial. The estimation task varied according to two within-subject factors of task difficulty. It was found that counting skill was related not only to accuracy in estimating, but also to the appropriateness of the children's confidence in their responses. Skillful children made judgments that corresponded with actual task difficulty. A derived calibration score corroborated ANOVA findings of the interaction of skill level and task difficulty on confidence ratings. It also revealed that while girls were less confident than boys, they were actually more realistic in their judgments. Findings are discussed in terms of (a) the effect of stimulus knowledge on awareness of task difficulty and (b) sex differences in achievement-related expectancies.  相似文献   

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This study examined the impact of ambiguous messages and organizational level on the processing of equivocality. Using Weick's (1979) model as a theoretical frame, investigators measured the number of rules, the number of people, and the frequencies of message categories generated in two zero-history organizations. Subjects used more rules and more people to process Hi ambiguous messages than they did to process Lo ambiguous messages. Analysis of group interaction revealed that most groups spent their talk time reducing equivocality. Workers and foremen reduced ambiguity by adding interpretations while managers proposed specific action steps. This study suggested that misunderstandings in organizations might evolve from divergent approaches to the management of equivocality. Since some degree of equivocality is present, in all organizational inputs (Weick, 1979), the way individuals interpret and process this ambiguity is a key to understanding how organizations make sense of their activities.  相似文献   

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This paper presents a study of children's interpretations of prenominal modifier sequences like the one in ‘the second green ball’. In such phrases the modifier ‘second’ has scope over the rest of the phrase. It is shown that children misinterpret these phrases in such a way that it appears that they give ‘second’ scope only over the head noun of the phrase. A series of six experiments, all designed to test various hypotheses about the motivating factors behind this misinterpretation is described. Experiments 1 and 2 constitute a replication and extension of the work in this area originally done by Roeper (1972). Experiment 3 tests a set of hypotheses about the influence of certain syntactic variables in conditioning the children's misinterpretations. Experiment 4 is an attempt to check an hypothesis about the semantic complexity of phrases like ‘the second green ball’. Experiments 5 and 6 test the children's sensitivity to ordering constraints in different kinds of prenominal modifier sequences. The results are presented in Section 3 and discussed in Section 4. It is argued that the children's misinterpretations of the phrases come about because of their tendency to be conservative about the amount of hierarchically organized structure they will postulate in the absence of evidence that such structure is needed.  相似文献   

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The ability of first- and third-grade children and college adults to make excuse inferences about a speaker's use of an utterance and to modify those inferences appropriately upon receiving later information was examined in four experiments. Short stories containing an utterance by a speaker were read aloud. Utterances in the story were preceded by contextual information that suggested either that the speaker was truthful or making an excuse. Utterances were followed by information that confirmed or disconfirmed the excuse interpretation. The results of Experiment 1 indicated that even first and third graders can make excuse inferences, but these children rarely modify these interpretations upon receiving disconfirming information. In Experiments 2–4 possible reasons for the children's interpretive inflexibility were examined by varying the difficulty of relating the excuse interpretation and succeeding information. Results suggested processing difficulty, as well as an interpretive “set,” contributed to the children's inflexibility.  相似文献   

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By tuning messages about ambiguous information to their audience's attitude, communicators can reduce uncertainty and form audience-congruent memories. This effect has been conceptualized as the creation of shared reality with the audience. We applied this approach to representations of ambiguous antecedents of sexual harassment and examined whether the effect depends on the event's perceived ambiguity. Participants read a testimony about a supervisor's ambiguous behaviors toward a female employee and described the behaviors to an audience who had previously evaluated him positively or negatively. We manipulated perceived ambiguity of the testimony by including or omitting information about eventual, clear-cut harassment (known vs. unknown outcome). As predicted, participants aligned their messages and memory with their audience's evaluation only in the unknown-outcome condition, where epistemic uncertainty was higher. The findings highlight the role of epistemic needs in the communicative creation of a shared reality about a ubiquitous social situation with potentially harmful outcomes.  相似文献   

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This study examines children's comprehension of idioms. First, third, and fifth grade children (6, 8, and 10 years old) and college adults were read short stories containing contextual information and a key terminal sentence. The contextual information biased either an idiomatic, a literal, or am ambiguous (neutral) interpretation of the terminal sentence. The terminal sentence contained either an idiom (“fix his wagon”) or a changed form (“repair his wagon”) of the idiom. These manipulations were used to determine the role of contextual information and the conventional forms of idioms in idiom comprehension. After each story, the subjects were asked to explain the terminal sentence and to answer a “yes-no” question about the action described in the story. The results showed that idiomatic explanations and interpretations occurred more frequently for the idiom than the changed forms, and that there were strong developmental increases in making idiomatic interpretations of both forms. The results are discussed in terms of two current models of idiom comprehension.  相似文献   

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The majority of theories about the effects of schemata (or generic knowledge structures) on information processing share two fundamental assumptions. It is assumed, first, that schema-based inferences about unobserved features of an event are generated, and, second, that such inferences are stored in long-term memory and thereby confused with traces of observed features of that event. To test these assumptions, researchers rely heavily on recognition memory measures of hit and false alarm rates. In the present paper, it is observed that schema theoretic interpretations of recognition memory measures are inconsistent with an interpretation jointly derived from the theory of signal detection and Mandler's (1980, Psychological Review, 87, 252–271) subjective familiarity theory of recognition memory; from the latter's perspective, recognition memory measures are considerably more ambiguous than schema researchers realize and do not necessarily support the typical schema theoretic interpretations. Data from four experiments are analyzed from the perspective of the theory of signal detection/ subjective familiarity model and demonstrate the ambiguity of recognition memory measures for testing hypotheses about the function and consequences of schemata for information processing.  相似文献   

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The problem of ambiguity in games is discussed, and a class of ambiguous games is identified. A total of 195 participants played strategic-form games of various sizes with unidentified co-players. In each case, they first chose between a known-risk game involving a co-player indifferent between strategies and an equivalent ambiguous game involving one of several co-player types, each with a different dominant strategy, and then they chose a strategy for the preferred game. Half the players knew that the ambiguous co-player types were equally likely, and half did not. Half expected the outcomes to be known immediately, and half expected a week's delay. Known-risk games were generally preferred, confirming a significant strategic ambiguity aversion effect. In the delay conditions, players who knew that the ambiguous co-player types were equally likely were significantly less ambiguity averse than those who did not. Decision confidence was significantly higher in 2 × 2 than in larger games.  相似文献   

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It has been found in previous research concerning Kohlberg's stages of moral development that engagement in a “real-life” moral dilemma sometimes leads to an advance in an individual's level of moral thought. It is argued in this study that such moral growth is often motivated by the need to reduce cognitive dissonance, which, it is suggested, frequently accompanies choice and commitment in moral contexts. Subjects in the present study delivered counterattitudinal messages that contained arguments that were either 1 stage higher or 1 stage lower than their characteristic level of moral reasoning. Half of the subjects freely chose to deliver these messages, and half did not. Afterwards, subjects' attitudes toward the issues discussed in their messages and their tendency to conceptualize moral issues in terms of the higher or lower levels of reasoning contained in their messages were assessed. The subjects who (a) had freely chosen to deliver the message, and (b) had delivered the message containing higher level arguments used significantly more advanced moral reasoning after their counterattitudinal advocacy than they had before it. These subjects showed greater change in their attitudes regarding the topic discussed in their message than other subject groups. These results suggest that moral behavior will be likely to promote moral growth (a) if it occurs under circumstances that promote cognitive dissonance (e.g., free choice) and (b) if advanced moral ideas are made salient during the dissonance reduction process.  相似文献   

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The problem of ambiguity in games is discussed, and a class of ambiguous games is identified. A total of 195 participants played strategic-form games of various sizes with unidentified co-players. In each case, they first chose between a known-risk game involving a co-player indifferent between strategies and an equivalent ambiguous game involving one of several co-player types, each with a different dominant strategy, and then they chose a strategy for the preferred game. Half the players knew that the ambiguous co-player types were equally likely, and half did not. Half expected the outcomes to be known immediately, and half expected a week's delay. Known-risk games were generally preferred, confirming a significant strategic ambiguity aversion effect. In the delay conditions, players who knew that the ambiguous co-player types were equally likely were significantly less ambiguity averse than those who did not. Decision confidence was significantly higher in 2 × 2 than in larger games.  相似文献   

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This study was designed to test the hypothesis that systematic variations in listener behavior can have an important influence on both speaker behavior and communicative success among children. In particular, we investigated the idea that systematic variations in listener behavior might have not only within-trial effects on the adequacy of speakers' messages and the accuracy of communication among children, but also cumulative effects on speakers' initial messages across trials. Effects of stimulus complexity were also examined. Pairs of 7- and 9-year-old children participated in a referential communication game, with the younger child serving as speaker and the older one as listener. Half of the listeners were given a plan for effective listening which emphasized the importance of asking questions if the speakers' messages were ambiguous. Replicating earlier findings, the plan manipulation was successful in encouraging listeners to ask questions when necessary. The major result was that listener questions not only had the expected trial-by-trial effect on message adequacy and communicative accuracy, but also showed a cumulative effect on speaker performance. When exposed to systematic listener feedback, speakers improved their initial messages over trials. Stimulus complexity was not a major determinant of performances. These findings suggest that provision of systematic listener feedback may be an effective method for teaching speaker skills to young children.  相似文献   

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We report two toy-manipulation experiments investigating 4–5-year-old children's interpretations of relative clauses. In the first experiment we show that the frequency with which relatives modifying the matrix direct object are interpreted as referring to the matrix subject is sensitive to the nature of the material in the relative. Animacy of the relative direct object leads to an increase in subject coreference errors for relatives; a similar effect of animacy was not found for infinitival complements. We propose that such errors arise when the child's sentence processor is taxed. In our second experiment we compare children's interpretations of relatives to their interpretations of temporal participial complements. Children eschewed coreference between the complement and the object of a passive prepositional phrase in the case of temporal participials but not in the case of relatives. We interpret this result as evidence that children are capable of analyzing relatives as constituents of the NP node, and hence that this node is recursive in their grammars. We discuss the results of both experiments in the context of a two-stage parsing model, arguing that our data fit a picture of children's linguistic abilities in which the 4-year-old has a sophisticated competence grammar and a parsing mechanism of essentially the same structure as the adult's. We compare our approach to a number of other approaches to children's relative clause interpretations in the literature, arguing that these alternatives are too structure-specific and can lead to underestimations of the child's competence grammar. We conclude that our analysis is compatible with a picture of acquisition in which the child's competence grammar of relatives is not qualitatively different from the adult's.  相似文献   

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In two experiments, participants' eye movements were monitored as they read sentences containing biased syntactic category ambiguous words with either distinct (e.g., duck) or related (e.g., burn) meanings or unambiguous control words. In Experiment 1, prior context was consistent with either the dominant or subordinate interpretation of the ambiguous word. The subordinate bias effect was absent for the ambiguous words in gaze duration measures. However, effects of ambiguity did emerge in other measures for the ambiguous words preceded by context supporting the subordinate interpretation. In Experiment 2, context preceding the target words was neutral. Ambiguity effects only arose when posttarget context was consistent with the subordinate interpretation of the ambiguous words, indicating that readers initially selected the dominant interpretation. Results support immediate theories of syntactic category ambiguity resolution, but also suggest that recovery from misanalysis of syntactic category ambiguity is more difficult than for lexical-semantic ambiguity in which alternate interpretations do not cross syntactic category.  相似文献   

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