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1.
A neural basis for expert object recognition   总被引:6,自引:0,他引:6  
Although most adults are considered to be experts in the identification of faces, fewer people specialize in the recognition of other objects, such as birds and dogs. In this research, the neurophysiological processes associated with expert bird and dog recognition were investigated using event-related potentials. An enhanced early negative component (N170, 164 ms) was found when bird and dog experts categorized objects in their domain of expertise relative to when they categorized objects outside their domain of expertise. This finding indicates that objects from well-learned categories are neurologically differentiated from objects from lesser-known categories at a relatively early stage of visual processing.  相似文献   

2.
The role of 'visual similarity' has been emphasised in object recognition and in particular, for category-specific agnosias. [Laws and Gale, 2002] recently described a measure of pixel-level visual overlap for line drawings (Euclidean Overlap: EO[line]) that distinguished living and nonliving things and predicted normal naming errors and latencies ( [Laws et al., 2002]). Nevertheless, it is important to extend such analyses to stimuli other than line drawings. We therefore developed the same measure for greyscale versions of the same stimuli (EO[grey]), i.e., that contain shading and texture information. EO[grey], however, failed to differentiate living from nonliving things and failed to correlate with naming latencies to the greyscale images. By contrast, EO[line] did correlate with the naming latencies. This suggests that similarity of edge information is more influential than similarity of surface characteristics for naming and for categorically separating living and nonliving things (be they line drawings or greyscale images).  相似文献   

3.
People name well-known objects shown in pictures more quickly if they have studied them previously. The most common interpretation of this priming effect is that processing is facilitated by an implicit memory trace in a perceptual representation system. We show that object priming can be explained instead as a bias in information processing, without recourse to an implicit memory system. Assumptions about psychological decision-making processes and bias were added to a neural network model for object identification, and the model accounted for performance both qualitatively and quantitatively in four object identification experiments.  相似文献   

4.
Effects of occlusion on pigeons' visual object recognition   总被引:2,自引:0,他引:2  
DiPietro NT  Wasserman EA  Young ME 《Perception》2002,31(11):1299-1312
Casual observation suggests that pigeons and other animals can recognize occluded objects; yet laboratory research has thus far failed to show that pigeons can do so. In a series of experiments, we investigated pigeons' ability to 'name' shaded, textured stimuli by associating each with a different response. After first learning to recognize four unoccluded objects, pigeons had to recognize the objects when they were partially occluded by another surface or when they were placed on top of another surface; in each case, recognition was weak. Following training with the unoccluded stimuli and with the stimuli placed on top of the occluder, pigeons' recognition of occluded objects dramatically improved. Pigeons' improved recognition of occluded objects was not limited to the trained objects but transferred to novel objects as well. Evidently, the recognition of occluded objects requires pigeons to learn to discriminate the object from the occluder; once this discrimination is mastered, occluded objects can be better recognized.  相似文献   

5.
Participants viewed objects in the central visual field and then named either same or different depth-orientation views of these objects presented briefly in the left or the right visual field. The different-orientation views contained either the same or a different set of parts and relations. Viewpoint-dependent priming was observed when test views were presented directly to the right hemisphere (RH), but not when test views were presented directly to the left hemisphere (LH). Moreover, this pattern of results did not depend on whether the same or a different set of parts and relations could be recovered from the different-orientation views. Results support the theory that a specific subsystem operates more effectively than an abstract subsystem in the RH and stores objects in a manner that produces viewpoint-dependent effects, whereas an abstract subsystem operates more effectively than a specific subsystem in the LH and does not store objects in a viewpoint-dependent manner.  相似文献   

6.
The authors investigated the pigeon's ability to generalize object discrimination performance to smaller and larger versions of trained objects. In Experiment 1, they taught pigeons with line drawings of multipart objects and later tested the birds with both larger and smaller drawings. The pigeons exhibited significant generalization to new sizes, although they did show systematic performance decrements as the new size deviated from the original. In Experiment 2, the authors tested both linear and exponential size changes of computer-rendered basic shapes to determine which size transformation produced equivalent performance for size increases and decreases. Performance was more consistent with logarithmic than with linear scaling of size. This finding was supported in Experiment 3. Overall, the experiments suggest that the pigeon encodes size as a feature of objects and that the representation of size is most likely logarithmic.  相似文献   

7.
Human beings can effortlessly perceive stimuli through their sensory systems to learn, understand, recognize and act on our environment or context. Over the years, efforts have been made to enable cybernetic entities to be close to performing human perception tasks; and in general, to bring artificial intelligence closer to human intelligence.Neuroscience and other cognitive sciences provide evidence and explanations of the functioning of certain aspects of visual perception in the human brain. Visual perception is a complex process, and its has been divided into several parts. Object classification is one of those parts; it is necessary for carrying out the declarative interpretation of the environment. This article deals with the object classification problem.In this article, we propose a computational model of visual classification of objects based on neuroscience, it consists of two modular systems: a visual processing system, in charge of the extraction of characteristics; and a perception sub-system, which performs the classification of objects based on the features extracted by the visual processing system.With the results obtained, a set of aspects are analyzed using similarity and dissimilarity matrices. Also based on the neuroscientific evidence and the results obtained from this research, some aspects are suggested for consideration to improve the work in the future and bring us closer to performing the task of visual classification as humans do.  相似文献   

8.
Previous studies have suggested that face identification is more sensitive to variations in spatial frequency content than object recognition, but none have compared how sensitive the 2 processes are to variations in spatial frequency overlap (SFO). The authors tested face and object matching accuracy under varying SFO conditions. Their results showed that object recognition was more robust to SFO variations than face recognition and that the vulnerability of faces was not due to reliance on configural processing. They suggest that variations in sensitivity to SFO help explain the vulnerability of face recognition to changes in image format and the lack of a middle-frequency advantage in object recognition.  相似文献   

9.
We investigated the importance and efficiency of active and passive exploration on the recognition of objects in a variety of virtual environments (VEs). In this study, 54 participants were randomly allocated into one of active and passive navigation conditions. Active navigation was performed by allowing participants to self-pace and control their own navigation, but passive navigation was conducted by forced navigation. After navigating VEs, participants were asked to recognize the objects that had been in the VEs. Active navigation condition had a significantly higher percentage of hit responses (t (52) = 4.000, p < 0.01), and a significantly lower percentage of miss responses (t (52) = -3.763, p < 0.01) in object recognition than the passive condition. These results suggest that active navigation plays an important role in spatial cognition as well as providing an explanation for the efficiency of learning in a 3D-based program.  相似文献   

10.
The effect of sorrounding context on the recognition of objects from briefly presented pictures was investigated. Forty-eight undergraduates saw 100 msec displays of either line drawings containing several objects embedded in context or drawings of object arrays without background context. Following each exposure they were required to select from among four objects the one that had been contained in the picture. Presentation of objects in context aided recognition only when incorrect response alternatives were inconsistent with the picture context. The results suggest that context contributes to the construction of a general characterization of the pictures which provides expectancies regarding the identity of specific objects.  相似文献   

11.
Performance is often impaired linearly with increasing angular disparity between two objects in tasks that measure mental rotation or object recognition. But increased angular disparity is often accompanied by changes in the similarity between views of an object, confounding the impact of the two factors in these tasks. We examined separately the effects of angular disparity and image similarity on handedness (to test mental rotation) and identity (to test object recognition) judgments with 3-D novel objects. When similarity was approximately equated, an effect of angular disparity was only found for handedness but not identity judgments. With a fixed angular disparity, performance was better for similar than dissimilar image pairs in both tasks, with a larger effect for identity than handedness judgments. Our results suggest that mental rotation involves mental transformation procedures that depend on angular disparity, but that object recognition is predominately dependent on the similarity of image features.  相似文献   

12.
A R Damasio 《Cognition》1989,33(1-2):25-62
This article outlines a theoretical framework for the understanding of the neural basis of memory and consciousness, at systems level. It proposes an architecture constituted by: (1) neuron ensembles located in multiple and separate regions of primary and first-order sensory association cortices ("early cortices") and motor cortices; they contain representations of feature fragments inscribed as patterns of activity originally engaged by perceptuomotor interactions; (2) neuron ensembles located downstream from the former throughout single modality cortices (local convergence zones); they inscribe amodal records of the combinatorial arrangement of feature fragments that occurred synchronously during the experience of entities or events in sector (1); (3) neuron ensembles located downstream from the former throughout higher-order association cortices (non-local convergence zones), which inscribe amodal records of the synchronous combinatorial arrangements of local convergence zones during the experience of entities and events in sector (1); (4) feed-forward and feedback projections interlocking reciprocally the neuron ensembles in (1) with those in (2) according to a many-to-one (feed-forward) and one-to-many (feedback) principle. I propose that (a) recall of entities and events occurs when the neuron ensembles in (1) are activated in time-locked fashion; (b) the synchronous activations are directed from convergence zones in (2) and (3); and (c) the process of reactivation is triggered from firing in convergence zones and mediated by feedback projections. This proposal rejects a single anatomical site for the integration of memory and motor processes and a single store for the meaning of entities of events. Meaning is reached by time-locked multiregional retroactivation of widespread fragment records. Only the latter records can become contents of consciousness.  相似文献   

13.
Two experiments explored the influence of consonant sound symbolism on object recognition. In Experiment 1, participants heard a word ostensibly from a foreign language (in reality, a pseudoword) followed by two objects on screen: a rectilinear object and a curvilinear object. The task involved judging which of the two objects was properly described by the unknown pseudoword. The results showed that congruent sound-symbolic pseudoword–object pairs produced higher task accuracy over three rounds of testing than did incongruent pairs, despite the fact that “hard” pseudowords (with three plosives) and “soft” pseudowords (with three nonplosives) were paired equally with rectilinear and curvilinear objects. Experiment 2 reduced awareness of the manipulation by including similar-shaped, target-related distractors. Sound symbolism effects still emerged, though the time course of these effects over three rounds differed from that in Experiment 1.  相似文献   

14.
The effects. of auditory similarity, visual similarity, and position of letters within the Visual field upon letter recognition were investigated in two experiments. In Experiment 1, significant differences associated with visual, but not. auditory, similarity were found when Os were asked to report one, three, or all Items from five-item linear arrays. As report requirements increased left-right differences in report accuracy increased, although items in the center of the field were reported most accurately. In Experiment 2, either one or five items were requested from the arrays presented in Experiment 1 after a delay of 2 or 4 sec. Significant effects associated with both auditory and visual similarity were found, together with a tendency for items to the left of fixation to be reported most accurately. These results were discussed in terms of recent theories dealing with the encoding of visually presented material.  相似文献   

15.
Abstract

We present a computational model of the processes involved in retrieving stored semantic and name information from objects, using a simple interactive activation and competition architecture. We simulate evidence showing a cross-over in normal reaction times to make semantic classification and identification responses to objects from categories with either structurally similar or structurally dissimilar exemplars, and that identification times to objects from these two different classes correlate differentially with measures of the structural similarity of objects within the category and the frequency of the object's name. Structural similarity exerts a negative effect on object decision as well as naming, though this effect is larger on naming. Also, on naming, structural similarity interacts with the effects of name frequency, captured in the model by varying the weight on connections from semantic to name units; frequency effects are larger with structurally dissimilar items. In addition, (1) the range of potential errors for objects from these two classes, when responses are elicited before activation reached a stable state, differ–a wider range of errors occur to objects from categories with structurally similar exemplars; and (2) simulated lesions to different locations within the model produce selective impairments to identification but not to semantic classification responses to objects from categories with structurally similar exemplars. We discuss the results in relation to data on visual object processing in both normality and pathology.  相似文献   

16.
G W Humphreys  E M Forde 《The Behavioral and brain sciences》2001,24(3):453-76; discussion 476-509
Category-specific impairments of object recognition and naming are among the most intriguing disorders in neuropsychology, affecting the retrieval of knowledge about either living or nonliving things. They can give us insight into the nature of our representations of objects: Have we evolved different neural systems for recognizing different categories of object? What kinds of knowledge are important for recognizing particular objects? How does visual similarity within a category influence object recognition and representation? What is the nature of our semantic knowledge about different objects? We review the evidence on category-specific impairments, arguing that deficits even for one class of object (e.g., living things) cannot be accounted for in terms of a single information processing disorder across all patients; problems arise at contrasting loci in different patients. The same apparent pattern of impairment can be produced by damage to different loci. According to a new processing framework for object recognition and naming, the hierarchical interactive theory (HIT), we have a hierarchy of highly interactive stored representations. HIT explains the variety of patients in terms of (1) lesions at different levels of processing and (2) different forms of stored knowledge used both for particular tasks and for particular categories of object.  相似文献   

17.
Five pigeons were first trained to discriminate among line drawings of four objects: a watering can, an iron, a desk lamp, and a sailboat. The birds were then tested with eight versions of each object, in which the object's components were vertically and horizontally rearranged. The pigeons displayed different degrees of generalization decrement to the different scrambled versions of the objects. Two analyses helped to clarify the nature of the varied accuracy scores. First, cluster analyses disclosed subsets of components that were related to test performance. Second, although the clusters varied somewhat across birds for a given object, there was reliable concordance among the subjects in their rankings of the individual scramblings, suggesting that the pigeons may have attended to common aspects of the drawings.  相似文献   

18.
Perceptual decisions seem to be made automatically and almost instantly. Constructing a unitary subjective conscious experience takes more time. For example, when trying to avoid a collision with a car on a foggy road you brake or steer away in a reflex, before realizing you were in a near accident. This subjective aspect of object recognition has been given little attention. We used metacognition (assessed with confidence ratings) to measure subjective experience during object detection and object categorization for degraded and masked objects, while objective performance was matched. Metacognition was equal for degraded and masked objects, but categorization led to higher metacognition than did detection. This effect turned out to be driven by a difference in metacognition for correct rejection trials, which seemed to be caused by an asymmetry of the distractor stimulus: It does not contain object-related information in the detection task, whereas it does contain such information in the categorization task. Strikingly, this asymmetry selectively impacted metacognitive ability when objective performance was matched. This finding reveals a fundamental difference in how humans reflect versus act on information: When matching the amount of information required to perform two tasks at some objective level of accuracy (acting), metacognitive ability (reflecting) is still better in tasks that rely on positive evidence (categorization) than in tasks that rely more strongly on an absence of evidence (detection).  相似文献   

19.
Responses to targets that appear at a noncued position within the same object (invalid–same) compared to a noncued position at an equidistant different object (invalid–different) tend to be faster and more accurate. These cueing effects have been taken as evidence that visual attention can be object based (Egly, Driver, & Rafal, Journal of Experimental Psychology: General, 123, 161–177, 1994). Recent findings, however, have shown that the object-based cueing effect is influenced by object orientation, suggesting that the cueing effect might be due to a more general facilitation of attentional shifts across the horizontal meridian (Al-Janabi & Greenberg, Attention, Perception, & Psychophysics, 1–17, 2016; Pilz, Roggeveen, Creighton, Bennet, & Sekuler, PLOS ONE, 7, e30693, 2012). The aim of this study was to investigate whether the object-based cueing effect is influenced by object similarity and orientation. According to the object-based attention account, objects that are less similar to each other should elicit stronger object-based cueing effects independent of object orientation, whereas the horizontal meridian theory would not predict any effect of object similarity. We manipulated object similarity by using a color (Exp. 1, Exp. 2A) or shape change (Exp. 2B) to distinguish two rectangles in a variation of the classic two-rectangle paradigm (Egly et al., 1994). We found that the object-based cueing effects were influenced by the orientation of the rectangles and strengthened by object dissimilarity. We suggest that object-based cueing effects are strongly affected by the facilitation of attention along the horizontal meridian, but that they also have an object-based attentional component, which is revealed when the dissimilarity between the presented objects is accentuated.  相似文献   

20.
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