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1.
The perception of linear extent in haptic touch appears to be anisotropic, in that haptically perceived extents can depend on the spatial orientation and location of the object and, thus, on the direction of exploratory motion. Experiments 1 and 2 quantified how the haptic perception of linear extent depended on the type of motion (radial or tangential to the body) when subjects explored different stimulus objects (raised lines or solid blocks) varying in length and in relative spatial location. Relatively narrow, shallow, raised lines were judged to be longer, by magnitude estimation, than solid blocks. Consistent with earlier reports, stimuli explored with radial arm motions were judged to be longer than identical stimuli explored with tangential motions; this difference did not depend consistently on the lateral position of the stimulus object, the direction of movement (toward or away from the body), or the distance of the hand from the body but did depend slightly on the angular position of the shoulder. Experiment 3 showed that the radial-tangential effect could be explained by temporal differences in exploratory movements, implying that the apparent anisotropy is not intrinsic to the structure of haptic space.  相似文献   

2.
We examined the effect of visual experience on the haptic Müller-Lyer illusion. Subjects made size estimates of raised lines by using a sliding haptic ruler. Independent groups of blind-folded-sighted, late-blind, congenitally blind, and low-vision subjects judged the sizes of wings-in and wings-out stimuli, plain lines, and lines with short vertical ends. An illusion was found, since the wings-in stimuli were judged as shorter than the wings-out patterns and all of the other stimuli. Subjects generally underestimated the lengths of lines. In a second experiment we found a nonsignificant difference between length judgments of raised lines as opposed to smooth wooden dowels. The strength of the haptic illusion depends upon the angles of the wings, with a much stronger illusion for more acute angles. The effect of visual status was nonsignificant, suggesting that spatial distortion in the haptic Müller-Lyer illusion does not depend upon visual imagery or visual experience.  相似文献   

3.
Subjects made temporal order judgments (TOJs) of tactile stimuli presented to the fingerpads. The subjects judged which one of two locations had been stimulated first. The tactile stimuli were patterns that simulated movement across the fingerpads. Although irrelevant to the task, the direction of movement of the patterns biased the TOJs. If the pattern at one location moved in the direction of the second location, the subjects tended to judge the first location as leading the second location. If the pattern moved in the opposite direction, that location was judged as trailing. In a series of experiments, the effect of the spatial position of the hands and fingers on TOJs and the perception of the direction of pattern movement were examined. Changing the position of the hands so that the patterns no longer moved directly toward each other reduced or eliminated the effect of motion on TOJs. In a variation of Aristotle's illusion, the moving patterns were presented to crossed and uncrossed fingers. The results indicated that, contrary to Aristotle's illusion, the subjects processed the moving patterns relative to an environmental framework, rather than to the local direction of motion on the fingerpads. Presenting the patterns to crossed hands produced results similar to those obtained with crossed fingers: The subjects processed the patterns according to an environmental framework.  相似文献   

4.
The present study examined whether infants’ visual preferences for real objects and pictures are related to their manual object exploration skills. Fifty-nine 7-month-old infants were tested in a preferential looking task with a real object and its pictorial counterpart. All of the infants also participated in a manual object exploration task, in which they freely explored five toy blocks. Results revealed a significant positive relationship between infants’ haptic scan levels in the manual object exploration task and their gaze behavior in the preferential looking task: The higher infants’ haptic scan levels, the longer they looked at real objects compared to pictures. Our findings suggest that the specific exploratory action of haptically scanning an object is associated with infants’ visual preference for real objects over pictures.  相似文献   

5.
We examined the haptic perception of orientations of a single bar throughout the horizontal plane using a verbal response: participants were to assign a number of minutes to the orientation of a bar defined with respect to the stimulus table. Performance was found to be systematically biased. Deviations were consistent with, yet much smaller than, those resulting from haptic motor matching tasks. The size and direction of the deviations were found to correlate with hand orientation, and not to depend on spatial location per se, suggesting a role for hand-centred reference frames in biasing performance. Delaying the response by 10 s led to a small improvement only of right-hand perceptions, indicating different hemispheric involvement in processes involved in retaining and/or recoding of haptic orientation information. Also the haptic oblique effect was found with the current verbal response. Importantly, it was affected neither by hand orientation nor by delay, suggesting that the oblique effect is independent of the aforementioned deviations in orientation perception.  相似文献   

6.
The double-drift stimulus produces a strong shift in apparent motion direction that generates large errors of perceived position. In this study, we tested the effect of attentional load on the perceptual estimates of motion direction and position for double-drift stimuli. In each trial, four objects appeared, one in each quadrant of a large screen, and they moved upward or downward on an angled trajectory. The target object whose direction or position was to be judged was either cued with a small arrow prior to object motion (low attentional load condition) or cued after the objects stopped moving and disappeared (high attentional load condition). In Experiment 1, these objects appeared 10° from the central fixation, and participants reported the perceived direction of the target’s trajectory after the stimulus disappeared by adjusting the direction of an arrow at the center of the response screen. In Experiment 2, the four double-drift objects could appear between 6 ° and 14° from the central fixation, and participants reported the location of the target object after its disappearance by moving the position of a small circle on the response screen. The errors in direction and position judgments showed little effect of the attentional manipulation—similar errors were seen in both experiments whether or not the participant knew which double-drift object would be tested. This suggests that orienting endogenous attention (i.e., by only attending to one object in the precued trials) does not interact with the strength of the motion or position shifts for the double-drift stimulus.  相似文献   

7.

It has been suggested that judgments about the temporal–spatial order of successive tactile stimuli depend on the perceived direction of apparent motion between them. Here we manipulated tactile apparent-motion percepts by presenting a brief, task-irrelevant auditory stimulus temporally in-between pairs of tactile stimuli. The tactile stimuli were applied one to each hand, with varying stimulus onset asynchronies (SOAs). Participants reported the location of the first stimulus (temporal order judgments: TOJs) while adopting both crossed and uncrossed hand postures, so we could scrutinize skin-based, anatomical, and external reference frames. With crossed hands, the sound improved TOJ performance at short (≤300 ms) and at long (>300 ms) SOAs. When the hands were uncrossed, the sound induced a decrease in TOJ performance, but only at short SOAs. A second experiment confirmed that the auditory stimulus indeed modulated tactile apparent motion perception under these conditions. Perceived apparent motion directions were more ambiguous with crossed than with uncrossed hands, probably indicating competing spatial codes in the crossed posture. However, irrespective of posture, the additional sound tended to impair potentially anatomically coded motion direction discrimination at a short SOA of 80 ms, but it significantly enhanced externally coded apparent motion perception at a long SOA of 500 ms. Anatomically coded motion signals imply incorrect TOJ responses with crossed hands, but correct responses when the hands are uncrossed; externally coded motion signals always point toward the correct TOJ response. Thus, taken together, these results suggest that apparent-motion signals are likely taken into account when tactile temporal–spatial information is reconstructed.

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8.
Here, we used functional magnetic resonance imaging to investigate the multisensory processing of object shape in the human cerebral cortex and explored the role of mental imagery in such processing. Regions active bilaterally during both visual and haptic shape perception, relative to texture perception in the respective modality, included parts of the superior parietal gyrus, the anterior intraparietal sulcus, and the lateral occipital complex. Of these bimodal regions, the lateral occipital complexes preferred visual over haptic stimuli, whereas the parietal areas preferred haptic over visual stimuli. Whereas most subjects reported little haptic imagery during visual shape perception, experiences of visual imagery during haptic shape perception were common. Across subjects, ratings of the vividness of visual imagery strongly predicted the amount of haptic shape-selective activity in the right, but not in the left, lateral occipital complex. Thus, visual imagery appears to contribute to activation of some, but not all, visual cortical areas during haptic perception.  相似文献   

9.
Wesought to clarify the causes of the tactual horizontal-vertical illusion, where vertical lines are overestimated as compared with horizontals in Land inverted-T figures. Experiment 1 did not use L or inverted-T figures, but examined continuous or bisected horizontal and vertical lines. It was expected that bisected lines would be perceived as shorter than continuous lines, as in the inverted-T figure in the horizontal-vertical illusion. Experiment 1 showed that the illusion could not be explained solely by bisection, since illusory effects were similar for continuous and bisected vertical and horizontal lines. Experiments 2 and 3 showed that the illusory effects were dependent upon stimulus size and scanning strategy. Overestimation of the vertical was minimal or absent for the smallest patterns, where it was proposed that stimuli were explored by finger movement, with flexion at the wrist. Larger stimuli induce whole-arm motions, and illusory effects were found in conditions requiring radial arm motion. The illusion was weakened or eliminated in Experiment 4 when subjects were forced to examine stimuli with finger-and-hand motion alone, that is, their elbows were kept down on the table surface, and they were prevented from making radial arm motions. Whole-arm motion damaged performance and induced perceptual error. The experiments support the hypothesis that overestimation of the vertical in the tactual horizontal-vertical illusion derives from radial scanning by the entire arm.  相似文献   

10.
We investigated how exploratory movement influences signal integration in active touch. Participants judged the amplitude of a bump specified by redundant signals: When a finger slides across a bump, the finger’s position follows the bump’s geometry (position signal); simultaneously, it is exposed to patterns of forces depending on the gradient of the bump (force signal). We varied amplitudes specified by force signals independently of amplitudes specified by position signals. Amplitude judgment was a weighted linear function of the amplitudes specified by both signals, under different exploratory conditions. The force signal’s contribution to the judgment was higher when the participants explored with the index finger, as opposed to the thumb, and when they explored along a tangential axis, as opposed to a radial one (pivot ≌ shoulder joint). Furthermore, for tangential, as compared with radial, axis exploration, amplitude judgments were larger (and more accurate), and amplitude discrimination was better. We attribute these exploration-induced differences to biases in estimating bump amplitude from force signals. Given the choice, the participants preferred tangential explorations with the index finger—a behavior that resulted in good discrimination performance. A role for an active explorer, as well as biases that depend on exploration, should be taken into account when signal integration models are extended to active touch.  相似文献   

11.
H Heuer 《Perception》1987,16(3):337-350
Two experiments are reported in which the effect of combining stimuli of changing size and changing vergence on the perception of motion in depth was examined. Changing size and changing vergence corresponded to in-phase or anti-phase sinusoidal motions of an outline circle, with different amplitudes. In-phase stimuli had approximately additive effects on the estimated peak-to-peak amplitude of apparent motion in depth. Anti-phase stimuli did not cancel each other; apparent motion was in-phase with one or the other stimulus. When apparent motion was in-phase with one stimulus, there was only a limited influence of the other stimulus. The results are discussed with regard to a model proposed by Regan and Beverley for the combination of changing size and changing disparity.  相似文献   

12.
Calabro FJ  Vaina LM 《Perception》2006,35(9):1219-1232
Transparent motion stimuli allow us to investigate how visual motion is processed in the presence of multiple sources of information. We used stereo random-dot kinematograms to determine how motion processing is affected by the difference in direction and depth of two overlapping motion components. Observers judged whether a noise dot display contained one or two directions of motion. For all disparity differences, performance did not change among angles greater than 60 degrees, but the ability to detect transparent motion fell dramatically as the direction difference decreased below 60 degrees. When a disparity difference was added between the two motion components, detection became easier. We compared these results to an ideal-observer model limited by stimulus uncertainty and low-level sources of internal noise. The resulting measure of efficiency--the ratio of human to model performance--reflects changes in how motion stimuli are being processed. A decrease of both the direction and disparity differences had the effect of decreasing efficiency. These results suggest that the mechanism processing transparent motion may implement a smoothness constraint that tends to combine similar motions into a single percept.  相似文献   

13.
Event-related brain potentials (ERPs) were recorded from subjects who attended to pairs of adjacent colored squares that were flashed sequentially to produce a perception of movement. The task was to attend selectively to stimuli in one visual field and to detect slower moving targets that contained the critical value of the attended feature, be it color or movement direction. Attention to location was reflected by a modulation of the early P1 and N1 components of the ERP, whereas selection of the relevant stimulus feature was associated with later selection negativity components. ERP indices of feature selection were elicited only by stimuli at the attended location and had distinctive scalp distributions for features mediated by “ventral” (color) and “dorsal” (motion) cortical areas. ERP indices of target selection were also contingent on the prior selection of location but initially did not depend on the selection of the relevant feature. These ERP data reveal the timing of sequential, parallel, and contingent stages of visual processing and support early-selection theories of attention that stipulate attentional control over the initial processing of stimulus features.  相似文献   

14.
This article surveys studies of the occurrence, in the haptic modality, of three geometrical illusions well known in vision, and it discusses the nature of the processes underlying these haptic illusions.We argue that the apparently contradictory results found in the literature concerning them may be explained, at least partially, by the characteristics of manual exploratory movements. The Müller-Lyer illusion is present in vision and in haptics and seems to be the result of similar processes in the two modalities. The vertical-horizontal illusion also exists in vision and haptics but is due partly to similar processes (bisection) and partly to processes specific to each modality (anisotropy of the visual field and overestimation of radial vs. tangential manual exploratory movements). The Delboeuf illusion seems to occur only in vision, probably because exploration by the index finger may exclude the misleading context from tactile perception. The role of these haptic exploratory movements may explain why haptics is as sensitive as vision to certain illusions and less sensitive to others.  相似文献   

15.
We investigated whether the relative position of objects and the body would influence haptic recognition. People felt objects on the right or left side of their body midline, using their right hand. Their head was turned towards or away from the object, and they could not see their hands or the object. People were better at naming 2-D raised line drawings and 3-D small-scale models of objects and also real, everyday objects when they looked towards them. However, this head-towards benefit was reliable only when their right hand crossed their body midline to feel objects on their left side. Thus, haptic object recognition was influenced by people's head position, although vision of their hand and the object was blocked. This benefit of turning the head towards the object being explored suggests that proprioceptive and haptic inputs are remapped into an external coordinate system and that this remapping is harder when the body is in an unusual position (with the hand crossing the body midline and the head turned away from the hand). The results indicate that haptic processes align sensory inputs from the hand and head even though either hand-centered or object-centered coordinate systems should suffice for haptic object recognition.  相似文献   

16.
Wheel-generated motions have served as a touchstone for discussion of the perception of wholes and parts since the beginning of Gestalt psychology. The reason is that perceived common motions of the whole and the perceived relative motions of the parts are not obviously found in the absolute motion paths of points on a rolling wheel. In general, two types of theories have been proposed as to how common and relative motions are derived from absolute motions: one is that the common motions are extracted from the display first, leaving relative motions as the residual; the other is that relative motions are extracted first leaving common motions as the residual. A minimum principle can be used to defend both positions, but application of the principle seems contingent on the particular class of stimuli chosen. We propose a third view. It seems that there are at least two simultaneous processes—one for common motions and one for relative motions—involved in the perception of these and other stimuli and that a minimum principle is involved in both. However, for stimuli in many domains the minimization of relative motion dominates the perception. In general, we propose that any given stimulus can be organized to minimize the complexity of either its common motions or its relative motions; that which component is minimized depends on which of two processes reaches completion first (that for common or that for relative motions); and that the similarity of any two displays depends on whether common or relative motions are minimized.  相似文献   

17.
Previous studies on the determinants of locus of perception of stimuli on the body have suggested that the position of the stimulus has a significant effect whether a subject perceives a tactile pattern as seen from inside or outside the body. However, it is possible that previous investigators confounded stimulus location--dorsal or frontal--and experimenter's position--behind or in front of the subject. Using 42 male subjects in a 2 X 2 design, the effects of experimenter's position and stimulus location were studied by a new technique for inferring locus of perception. Experimenter's position, rather than stimulus location, affects subjects' locus of perception. Perception of stimuli on the body involves three independent factors, the demand characteristics of the experiment, the manner in which an individual perceives the boundaries of his own body, and an individual's ability to adopt the experimenter's perceptual standpoint.  相似文献   

18.
模拟客体起飞和降落运动,探讨飞行场景中不同运动位置、不同意义客体和运动方向下个体运动空间定向判断能力。结果表明:(1)对降落运动轨迹的判断正确率显著低于起飞运动;(2)无意义客体偏高轨迹的判断正确率显著小于偏低轨迹,表现出方向偏差;(3)飞行场景影响方向偏差的表现形式,当飞机降落运动时,易将偏低路径判断为与预设轨迹相同,而飞机起飞运动时,易将偏高路径判断为相同,表明降落时飞机被知觉为会向斜下方越飞越低,而起飞时飞机会向斜上方越飞越高,表现出飞行惯性。结论:运动空间定向判断受到重力表征及个体知识经验等共同影响,具有认知可渗透性。  相似文献   

19.
Undergraduates observed configurations of point-lights undergoing wheel-generated motions and judged how wheel-like the movement of each stimulus appeared on a 7-point scale. Viewer judgments were predicted by a metric defining the variable parameters for the motion path of each configuration’s geometric center—the centroid. The effects on judgments of eye movement and the stimulus characteristics of rotation, translation, and configuration were explored in six experiments. First, a strain operation on the dynamic stimuli did not affect the ability of the metric to predict perceptual judgments. Second, the predictive strength of the metric did not interact with the type of eye movements used in viewing the stimuli, though judged wheel-likeness was greater under pursuit vision than under static fixation. Third, variations in the extent of translation yielded little, if any, effect on observers’ judgments, nor did translation in a circular path. Finally, for stimuli having two lights extremely close together in the configuration, the metric’s predictive value was slightly lessened but only at the limits of visual acuity. Thus, within a wide range of presentation conditions, and for a wide variety of configurations, a metric that defined the variable parameters for the motion path of the centroid was an accurate predictor of observers’ judgments of goodness of perceived rotary motion.  相似文献   

20.
Stereokinetic illusions have never been investigated in non-human primates, nor in other mammalian species. These illusions consist in the perception of a 3D solid object when certain 2D stimuli are rotated slowly in the plane perpendicular to the line of sight. The ability to perceive the stereokinetic illusion was investigated in the common marmoset (Callithrix jacchus). Four adult marmosets were trained to discriminate between a solid cylinder and a solid cone for food reward. Once learning criterion was reached, the marmosets were tested in sets of eight probe trials in which the two solid objects used at training were replaced by two rotating 2D stimuli. Only one of these stimuli produced, at least to the human observer, the stereokinetic illusion corresponding to the solid object previously reinforced. At test, the general behaviour and the total time spent by the marmosets observing each stimulus were recorded. The subjects stayed longer near the stimulus producing the stereokinetic illusion corresponding to the solid object reinforced at training than they did near the illusion corresponding to the previously non-rewarded stimulus. Hence, the common marmosets behaved as if they could perceive stereokinetic illusions.  相似文献   

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