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1.
依据错误驱动的学习理论,行为预期结果与实际结果之间的不匹配即预期错误(Predictionerror,PE)是学习产生的驱动因素。作为显著性信息中的一种,预期错误和物理显著性、惊讶、新异性等存在信息加工阶段的不同,与记忆更新的关系也有差异。近年来,记忆再巩固干预范式(reconsolidation interference)被证明可用于人类条件性恐惧记忆的更新,其中记忆提取激活阶段所包含的预期错误起到了引发记忆“去稳定”、开启记忆再巩固的关键作用。在促进恐惧记忆更新的行为机制上,PE被认为是记忆去稳定的必要非充分条件。记忆提取必须包含适量的PE,但其引发的是记忆去稳定、消退还是中间状态,还需结合记忆本身性质确定。在促进恐惧记忆更新的神经机制上,杏仁核、导水管周围灰质(PAG)、海马均在PE探测和计算过程中具有重要作用;前额叶皮层(PFC)及其亚区在PE开启记忆再巩固过程中扮演了重要角色。上述过程又受到神经系统中特定神经递质的重要调节,尤其是多巴胺能和谷氨酸能。未来研究应进一步探索基于PE计算模型的量化研究,整合PE与其他边界条件的交互作用,考察不同类型显著性在记忆再巩固中的作用等;并亟...  相似文献   

2.
When attempting to predict future events, people commonly rely on historical data. One psychological characteristic of judgmental forecasting of time series, established by research, is that when people make forecasts from series, they tend to underestimate future values for upward trends and overestimate them for downward ones, so‐called trend‐damping (modeled by anchoring on, and insufficient adjustment from, the average of recent time series values). Events in a time series can be experienced sequentially (dynamic mode), or they can also be retrospectively viewed simultaneously (static mode), not experienced individually in real time. In one experiment, we studied the influence of presentation mode (dynamic and static) on two sorts of judgment: (a) predictions of the next event (forecast) and (b) estimation of the average value of all the events in the presented series (average estimation). Participants' responses in dynamic mode were anchored on more recent events than in static mode for all types of judgment but with different consequences; hence, dynamic presentation improved prediction accuracy, but not estimation. These results are not anticipated by existing theoretical accounts; we develop and present an agent‐based model—the adaptive anchoring model (ADAM)—to account for the difference between processing sequences of dynamically and statically presented stimuli (visually presented data). ADAM captures how variation in presentation mode produces variation in responses (and the accuracy of these responses) in both forecasting and judgment tasks. ADAM's model predictions for the forecasting and judgment tasks fit better with the response data than a linear‐regression time series model. Moreover, ADAM outperformed autoregressive‐integrated‐moving‐average (ARIMA) and exponential‐smoothing models, while neither of these models accounts for people's responses on the average estimation task.  相似文献   

3.
Evidence from a number of studies of human timing, using temporal generalization and bisection tasks, suggests more sensitive behavioural adjustment to presented durations under conditions in which the timing task demands discriminations between more closely spaced stimuli. An experiment using temporal generalization demonstrated this effect, as discrimination between a 600-msec standard duration and non-standard stimuli both shorter and longer than 600 msec was better when non-standard stimuli were more closely spaced around 600 msec. A review showed similar effects in other temporal generalization tasks and in a number of bisection studies, where time discrimination improved as the ratio of the long and short standards on the bisection task decreased. A standard model of human temporal generalization explained the experimental data in terms of a decrease in the response threshold under more difficult conditions, rather than changes in the representation of the standard duration. On the other hand, data from bisection could be modelled by assuming the contrary; that representations of the short and long standards of the task were more precise under the more difficult conditions. Explanations of some of these effects in terms of attention to duration and/or arousal-induced changes in the speed of an internal clock were discussed.  相似文献   

4.
This paper uses the theoretical distinction that has recently developed between the passive visual store and the active spatial rehearsal mechanism of the visuo-spatial component of working memory (VSSP). It examines the circumstances under which visual fields gain functional access to the passive visual store and seeks to cast light on the circumstances under which irrelevant visual fields interfere with concurrent visual processing. Experiment 1 contrasts a dynamic visual noise field with a static noise field and shows that the static field, in contrast to the dynamic noise field, causes no interference when presented concurrently with a visual task. Experiment 2 investigates the reason for this contrast and concludes that the static field is susceptible to decay and so fails to cause interference. Experiment 3 investigates further the circumstances under which dynamic visual noise causes interference and shows that manipulation of the number of changes within the noise field is also of importance in causing interference. The results allow further consideration of the characteristics of the VSSP.  相似文献   

5.
Although effector independence is predicted in a number of theoretical perspectives, it has received only moderate empirical support. The authors conducted 3 experiments to determine the extent to which simple motor sequences are effector independent. A measurement scheme that partitioned response errors into independent error measures attributable to the relative structure of the response and the force-time scaling of that structure was used in the analysis of the present experiments. The results indicated that the relative structure of the response could be effectively transferred from one limb to the contralateral limb (Experiment 1), to a different muscle group on the same limb (Experiment 2), and from a static to a dynamic version of the task (Experiment 3). The ability to scale force was effector dependent, however, and the force scaling was relatively ineffective when an unpracticed limb was used. Although participants (Ns = 20, 24, and 20, respectively, in Experiments 1, 2, and 3) were effective in transferring the movement structure from a static to a dynamic version of the task, they were not very effective in transferring from a dynamic to a static version of the task. The transfer difference appeared to be related to the information that was available to support performance of the dynamic version of the task, which was not available in producing the static version.  相似文献   

6.
This study evaluates the temporal structure of daily self-esteem and the relative contribution of a range of theoretically motivated predictors of daily self-esteem. To assess self-esteem stability, a daily version of the Rosenberg Self-Esteem scale (RSE, Rosenberg, 1965) was administered to 278 undergraduates for five consecutive days. These short-term longitudinal data were analysed using the Trait State Error (TSE) modelling framework. The TSE decomposes multi-wave data into three components: (1) a stable trait component, (2) a state component, and (3) an error component. Significant predictors of the trait component of self-esteem observed across five days were: (1) emotional stability, and (2) the congruence between implicit and explicit self-esteem. Significant predictors of the state components of self-esteem were daily positive and negative events. We discuss the implications of these results for future research concerning self-esteem stability.  相似文献   

7.
A female advantage has previously been found for spatial location tests of object memory. Previous studies have used static, 2-D tasks to test this advantage. This study used a computerized adaptation of the game Concentration to test object location memory in both a static and dynamic array of 24 pairs of line drawings. The dynamic version of this task was used to better reflect the dynamic real world in which we usually use object location memory. Consistent with previous research, we observed a female advantage. This advantage was found to a similar extent in both the static and dynamic versions of the task. The female advantage for object location memory is a concrete advantage in spatial cognition that females show on the Concentration Task, regardless of the nature of the presentation environment.  相似文献   

8.
The prefrontal cortex is widely believed to play an important role in facilitating people's ability to switch performance between different tasks. We present a biologically‐based computational model of prefrontal cortex (PFC) that explains its role in task switching in terms of the greater flexibility conferred by activation‐based working memory representations in PFC, as compared with more slowly adapting weight‐based memory mechanisms. Specifically we show that PFC representations can be rapidly updated when a task switches via a dynamic gating mechanism based on a temporal‐differences reward‐prediction learning mechanism. Unlike prior models of this type, the present model develops all of its internal representations via learning mechanisms as shaped by the demands of continuous periodic task switching. This advance opens up a new domain of research into the interactions between working memory task demands and the representations that develop to meet them. Results on a version of the Wisconsin card sorting task are presented for the full model and a number of comparison networks that test the importance of various model features. Furthermore, we show that a lesioned model produces perseverative errors like those seen in frontal patients.  相似文献   

9.
Time duration is perceived to be longer when accompanied by dynamic sensory stimulation than when accompanied by static stimulation. This distortion of time perception is thought to be due to the acceleration of an internal pacemaker that has been assumed to be the main component of temporal judgments. In order to investigate whether the function of the internal pacemaker is modality dependent or independent, we examined the correlation of visual flicker and auditory flutter effects on a temporal production task. While seeing a 10‐Hz visual flicker or hearing a 10‐Hz auditory flutter, participants estimated a duration of 2500 ms as accurately as possible by pressing a button. The results showed a significant within‐individual correlation between the time distortion due to visual flicker and that due to auditory flutter. Additionally, we found that time distortion due to auditory flutter tended to be larger in female participants than in male participants. These results suggest that the mechanisms underlying subjective time dilation are similar between vision and audition within individuals, but that they vary across individuals.  相似文献   

10.
The effects of background visual roll stimulation on postural control, manual controlf andselfmotion perception were investigated in this study. In the main experiment, 8 subjects were exposed to wide field-of-view background scenes that were tilted and static, continuously rotating, or sinusoidally rotating at frequencies between 0.03 and 0.50 Hz, as well as a baseline condition. The subjects performed either a postural control task (maintain an upright stance) or a manual control task (keep an unstable central display horizontally level). Root-mean square (RMS) error in both the postural and manual control tasks was low in the static tilt condition and extremely high in response to continuous rotation. Although the phases of the postural and manual responses were highly similar, the power and RMS error generated by the sinusoidal visual background stimulation peaked at a lower frequency in the postural task. Vection ratings recorded at the end of the postural and manual trials somewhat paralleled tbafrequency tuning differences between tasks, which a subsequent experiment showed to be the result of the differential motion of the central display rather than the differential positioning of the subject. In general, these results show that the dynamic characteristics of visual orientation systems vary according to the specific motor and/or perceptual system investigated.  相似文献   

11.
The Face of Time: Temporal Cues in Facial Expressions of Emotion   总被引:2,自引:0,他引:2  
Results of studies reported here indicate that humans are attuned to temporal cues in facial expressions of emotion. The experimental task required subjects to reproduce the actual progression of a target person"s spontaneous expression (i.e., onset to offset) from a scrambled set of photographs. Each photograph depicted a segment of the expression that corresponded to approximately 67 ms in real time. Results of two experiments indicated that (a) individuals could detect extremely subtle dynamic cues in a facial expression and could utilize these cues to reproduce the proper temporal progression of the display at above-chance levels of accuracy; (b) women performed significantly better than men on the task designed to assess this ability; (c) individuals were most sensitive to the temporal characteristics of the early stages of an expression; and (d) accuracy was inversely related to the amount of time allotted for the task. The latter finding may reflect the relative involvement of (error-prone) cognitively mediated or strategic processes in what is normally a relatively automatic, nonconscious process.  相似文献   

12.
Learning to recognize objects appears to depend critically on extended observation of appearance over time. Specifically, temporal association between dissimilar views of an object has been proposed as a tool for learning invariant representations for recognition. We examined heretofore untested aspects of the temporal association hypothesis using a familiar dynamic object, the human body. Specifically, we examined the role of appearance prediction (temporal asymmetry) in temporal association. In our task, observers performed a change detection task using upright and inverted images of a walking body either with or without previous exposure to a motion stimulus depicting an upright walker. Observers who were exposed to the dynamic stimulus were further divided into two groups dependent on whether the observed motion depicted forward or backward walking. We find that the effect of the motion stimulus on sensitivity is highly dependent on whether the observed motion is consistent with past experience.  相似文献   

13.
Against the backdrop of COVID-19 pandemic, we draw on family systems theory to elucidate how daily work-from-home status (WFH) affects both members in dual-earner couples. We propose that the WFH exerts intra-individual and inter-individual influences on employees’ and their partners’ work task and family task completion and their subsequent reactions to their work and family experiences. We examined the hypothesized relationships with two daily survey studies on dual-earner couples conducted during the pandemic (i.e., 1,559 daily responses of 165 dual-earner couples from China in Study 1, and 773 daily responses of 57 dual-earner couples from South Korea in Study 2). The two studies provide converging results that working from home (vs. office) increased employees’ family task completion for both husbands and wives and that wives working from home (vs. office) decreased husbands’ family task completion. Further, in both studies, daily work task completion increased felt guilt toward family (for wives only) through increased work-family conflict, and daily family task completion increased psychological withdrawal from work through increased family-work conflict for both husbands and wives. Moreover, we found in Study 2 that on days when husbands had flexible work schedule, wives completed more work tasks when working from home (vs. office) and that on days when wives had inflexible work arrangement, husbands completed more family tasks when working from home (vs. office). Across the two studies, there were no clear gender-difference patterns in husbands’ and wives’ work and family experiences.  相似文献   

14.
When feedback follows a sequence of decisions, relationships between actions and outcomes can be difficult to learn. We used event-related potentials (ERPs) to understand how people overcome this temporal credit assignment problem. Participants performed a sequential decision task that required two decisions on each trial. The first decision led to an intermediate state that was predictive of the trial outcome, and the second decision was followed by positive or negative trial feedback. The feedback-related negativity (fERN), a component thought to reflect reward prediction error, followed negative feedback and negative intermediate states. This suggests that participants evaluated intermediate states in terms of expected future reward, and that these evaluations supported learning of earlier actions within sequences. We examine the predictions of several temporal-difference models to determine whether the behavioral and ERP results reflected a reinforcement-learning process.  相似文献   

15.
Gozli DG  West GL  Pratt J 《Cognition》2012,124(2):244-250
The present study investigated the mechanisms responsible for the difference between visual processing of stimuli near and far from the observer's hands. The idea that objects near the hands are immediate candidates for action led us to hypothesize that vision near the hands would be biased toward the action-oriented magnocellular visual pathway that supports processing with high temporal resolution but low spatial resolution. Conversely, objects away from the hands are not immediate candidates for action and, therefore, would benefit from a bias toward the perception-oriented parvocellular visual pathway that supports processing with high spatial resolution but low temporal resolution. We tested this hypothesis based on the psychophysical characteristics of the two pathways. Namely, we presented subjects with two tasks: a temporal-gap detection task which required the high temporal acuity of the magnocellular pathway and a spatial-gap detection task that required the spatial acuity of the parvocellular pathway. Consistent with our prediction, we found better performance on the temporal-gap detection task and worse performance on the spatial-gap detection task when stimuli were presented near the hands compared to when they were far from the hands. These findings suggest that altered visual processing near the hands may be due to changes in the contribution of the two visual pathways.  相似文献   

16.
This article addresses the issue of animation as an aid for temporal processing difficulties in deaf people learning the Highway Code. A decision-making task involving static or animated road situations was performed by 21 deaf and 24 hearing participants. They were confronted with four types of driving situations (overtaking, negotiating roundabouts, highways, and intersections) and had to decide whether or not to proceed. Participants were presented with two different formats (static vs. animated) and two levels of difficulty (simple vs. complex). Results showed that deaf participants had poorer performances in the static condition than hearing participants. Performance was better in the animated condition than in the static condition, especially in deaf participants. The benefits of animation were greater in complex situations for all participants. Decisions made on dynamic road situations were facilitated by the presence of spatiotemporal dimensions. These proved helpful to deaf candidates who have difficulties in this particular area.  相似文献   

17.
Accurately predicting other people's actions may involve two processes: internal real‐time simulation (dynamic updating) and matching recently perceived action images (static matching). Using a priming of body parts, this study aimed to differentiate the two processes. Specifically, participants played a motion‐controlled video game with either their arms or legs. They then observed arm movements of a point‐light actor, which were briefly occluded from view, followed by a static test pose. Participants judged whether this test pose depicted a coherent continuation of the previously seen action (i.e., “action prediction task”). Evidence of dynamic updating was obtained after compatible effector priming (i.e., arms), whereas incompatible effector priming (i.e., legs) indicated static matching. Together, the results support action prediction as engaging two distinct processes, dynamic simulation and static matching, and indicate that their relative contributions depend on contextual factors like compatibility of body parts involved in performed and observed action.  相似文献   

18.
Our investigation focuses on memory for scenes depicted in photos. According to the mental model theory, the observation of a static scene depicted in a photo which portrays an actor near to perform an action can trigger a kinematic mental simulation of that action unfolding in time. The deriving prediction is that such a kinematic mental model supports the creation of a false memory of the actor performing an advanced phase of the action. We test this prediction in three experiments in which participants are presented with static scenes of actions, and after three days they perform a recognition task in which they assess recognition of old and novel static scenes depicting actions. The results confirm that false memories occur for actions that represent the unfolding over time of the static action initially observed. Our theoretical framework can accommodate also several previous findings in the literature on false memories.  相似文献   

19.
The control of human hand movements is investigated in a simple synchronization task. We propose and analyze a stochastic model based on nonlinear error correction; a mechanism which implies the existence of unstable periodic orbits. This prediction is tested in an experiment with human subjects. We find that our experimental data are in good agreement with numerical simulations of our theoretical model. These results suggest that feedback control of the human motor systems shows nonlinear behavior.  相似文献   

20.
The effect of practice variations on spatial and temporal accuracy was investigated in both discrete and continuous aiming movements in the preferred hand of college-aged participants (N=25). In a completely within-subject design, participants made rapid reversal movements with a lightweight lever in the sagittal plane, practicing 20 degrees and 60 degrees movements in repeated (same distance) and alternating (switching between 20 degrees and 60 degrees) conditions. Movements were also made one at a time (discretely) or in sequences of 20 movements (continuously). Spatial constant error, spatial variable error, spatial overall error, the coefficient of variation, movement time, and the relative timing were calculated for each set of 20 movements and analyzed by within-subject analyses of variance. Movements in the repeated conditions for both discrete and continuous movements were more accurate and consistent compared to the alternating condition where the short movements were overshot and the long movements were undershot. Discrete movements were more spatially and temporally variable than continuous movements. The discrete and continuous movements showed different relative timing patterns, suggesting that the temporal structure of the motor program is affected by task characteristics.  相似文献   

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