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1.
Spatial variations of visual-auditory fusion areas   总被引:2,自引:0,他引:2  
Godfroy M  Roumes C  Dauchy P 《Perception》2003,32(10):1233-1245
The tolerance to spatial disparity between two synchronous visual and auditory components of a bimodal stimulus has been investigated in order to assess their respective contributions to perceptual fusion. The visual and auditory systems each have specific information-processing mechanisms, and provide different cues for scene perception, with the respective dominance of space for vision and of time for hearing. A broadband noise burst and a spot of light, 500 ms in duration, have been simultaneously presented to participants who had to judge whether these cues referred to a single spatial event. We examined the influence of (i) the range and the direction of spatial disparity between the visual and auditory components of a stimulation and (ii) the eccentricity of the bimodal stimulus in the observer's perceptual field. Size and shape properties of visual-auditory fusion areas have been determined in two dimensions. The greater the eccentricity within the perceptual field, the greater the dimension of these areas; however, this increase in size also depends on whether the direction of the disparity is vertical or horizontal. Furthermore, the relative location of visual and auditory signals significantly modifies the perception of unity in the vertical plane. The shape of the fusion areas, their variation in the field, and the perceptual result associated with the relative location of the visual and auditory components of the stimulus, concur towards a strong contribution of audition to visual-auditory fusion. The spatial ambiguity of the localisation capabilities of the auditory system may play a more essential role than accurate visual resolution in determining fusion.  相似文献   

2.
Perceptual estimates of action-relevant space have been reported to vary dependent on postural stability and concomitant changes in arousal. These findings contribute to current theories proposing that perception may be embodied. However, systematic manipulations to postural stability have not been tested, and a causal relationship between postural stability and perceptual estimates remains to be proven. We manipulated postural stability by asking participants to stand in three differently stable postures on a force plate measuring postural sway. Participants looked at and imagined traversing wooden beams of different widths and then provided perceptual estimates of the beams’ widths. They also rated their level of arousal. Manipulation checks revealed that the different postures resulted in systematic differences in body sway. This systematic variation in postural stability was accompanied by significant differences in self-reported arousal. Yet, despite systematic differences in postural stability and levels of arousal perceptual estimates of the beams’ widths remained invariant.  相似文献   

3.
Target selection for action depends not only on the egocentric location of objects estimated from retinal and extraretinal variables, but also on the assessment of current action possibilities. In the present study, we investigated the effect of altering sensorimotor anticipation processes on subsequent perceptual estimates of reachability. To do so, we conducted two experiments in which we changed the relation between visual distance and movement amplitude. Experiment 1 showed that iterative visuomotor adaptation to distorted visual feedback (in steps of ±15?mm, up to a total adaptation of ±75?mm) led to a congruent variation of perceived reachable space, although the first introduction of the shifted visual feedback produced a reduction of perceived reachable space whatever the direction of the feedback shift. Experiment 2 showed that increasing uncertainty about visuomotor performances, by providing a visual feedback randomly shifted in depth (±7.5?mm), produced the same reduction of perceived reachable space in the absence of visuomotor adaptation. Taken together, these data suggest that the visual perception of reachable space depends on a motor-related perceptual system, which is affected by both visuomotor recalibration and reliability of the visuomotor system.  相似文献   

4.
Geometrical stimuli (48 6-item arrays of familiar forms, e.g., circle), tachistoscopically presented in the right or left visual field, were more accurately perceived in the right than left visual field by 15 college students. Targets about half the length of the displays exposed here were perceived with equal facility in both visual fields (Bryden, 1960). Results suggest that length of array might affect the difference in perceptual accuracy of forms shown in the right and left visual fields. Figures in the right visual field were predominantly processed from left to right, and forms in the left visual field from right to left. Since more symbols were identified in the right than left visual field, the left to right encoding sequence may be more efficient than a right to left movement. Limited experience of most Ss in reading symbols from left to right is probably only one factor. Extensive experience reading alphabetical material from left to right might have developed the physiological mechanism underpinning this sequence more than the one serving the opposite movement.  相似文献   

5.
In the literature relating to visuo-motor control, controversial data are found concerning the consequence of enriching the visual scene in the specification of the target's spatial coordinates. In this paper four experiments were carried out to unravel this issue. Based on spatio-temporal analysis of pointing movements carried out in an open loop condition, the effect of appending contextual elements in the vicinity of a visual target was investigated, taking into account (1) their location in the visual field, (2) the extent of the movement, and (3) their presence during the planning and/or execution period of the movement. Taken as a whole, results showed that enriching the visual scene gave rise to a decrease of perceptual underestimation of distance (with no effect on the direction parameter), as otherwise observed (dark environment). Though not deeply affecting reaction and movement time, this effect held whatever the target position, provided that the contextual elements were situated between the initial and terminal position of the hand trajectory. The magnitude of the effect was, however, dependent upon the space conferred to the visual context. Furthermore, a higher spatial performance was observed when the latter was provided during the planning of execution period of the movement. Both effects combined when contextual elements were provided during the entire movement, which suggests a continuous updating of target coordinates during the whole motor performance. Altogether these findings underline a dynamic aspect of space perception, originating, in part, in the functional use of contextual cues in the coding of target distance. They also suggest that, provided the visual environment is structured, the retinal signal is widely used in the perception of target distance in visuo-manual tasks.  相似文献   

6.
The present study examined if and how the direction of planned hand movements affects the perceived direction of visual stimuli. In three experiments participants prepared hand movements that deviated regarding direction (“Experiment 1” and “2”) or distance relative to a visual target position (“Experiment 3”). Before actual execution of the movement, the direction of the visual stimulus had to be estimated by means of a method of adjustment. The perception of stimulus direction was biased away from planned movement direction, such that with leftward movements stimuli appeared somewhat more rightward than with rightward movements. Control conditions revealed that this effect was neither a mere response bias, nor a result of processing or memorizing movement cues. Also, shifting the focus of attention toward a cued location in space was not sufficient to induce the perceptual bias observed under conditions of movement preparation (“Experiment 4”). These results confirm that characteristics of planned actions bias visual perception, with the direction of bias (contrast or assimilation) possibly depending on the type of the representations (categorical or metric) involved.  相似文献   

7.
Motion lines (MLs) are a pictorial technique used to represent object movement in a still picture. This study explored how MLs contribute to motion perception. In Experiment 1, we reported the creation of a motion illusion caused by MLs: random displacements of objects with MLs on each frame were perceived as unidirectional global motion along the pictorial motion direction implied by MLs. In Experiment 2, we showed that the illusory global motion in the peripheral visual field captured the perceived motion direction of random displacement of objects without MLs in the central visual field, and confirmed that the results in Experiment 1 did not stem simply from response bias, but resulted from perceptual processing. In Experiment 3, we showed that the spatial arrangement of orientation information rather than ML length is important for the illusory global motion. Our results indicate that the ML effect is based on perceptual processing rather than response bias, and that comparison of neighboring orientation components may underlie the determination of pictorial motion direction with MLs.  相似文献   

8.
2 experiments in which Ss matched a proprioceptively perceived stylus to a visual target in the para-median plane show that Ss make idiosyncratic errors which are stable over periods of at least several days. A technique for comparing visual and proprioceptive spaces is used to Show how matching errors vary within the para-median plane. These errors are interpreted as the result of inadequate inter-calibration of visual and proprioceptive space perception, and their implications for movement control are discussed.  相似文献   

9.
知觉加工中存在颜色类别知觉效应的证据   总被引:1,自引:0,他引:1  
对于颜色的辨别具有类别知觉效应:类间两种颜色的辨别能力比同等颜色空间距离的类内两种颜色的辨别能力更高。对于类别知觉效应的产生机制存在两种观点:知觉特性假设、语言标签假设。以往的研究范式由于实验任务涉及到工作记忆成分,被试在完成任务时会自动地对颜色命名以利于记忆,因此所得证据大多支持语言标签假设,而对知觉特性假设的支持证据则很少。本文利用目标觉察范式最大限度去掉了工作记忆成分,通过测量被试辨别两种颜色的反应时,得到了类别知觉效应。并通过语言干扰任务进一步证实在该实验范式下类别知觉效应与语言的无关性。从而,为知觉特性假设提供了证据  相似文献   

10.
Perceptual constancy of visual motion is usually described as the degree of correspondence between physical and perceived characteristics of motion in the external world. To study it, one has to assess the relationship between physical motion, its retinal image, and its perception. We describe a quantitative estimation procedure for a measure K denoting the degree of perceptual constancy of background target motions noncollinear to the eye movements during ocular pursuit. The calculation of K is based on three vectors describing the target motion (1) as it is physically, (2) as it is mapped to the retina, and (3) as it is perceived, but only the direction of the perceptual motion vector has to be determined experimentally. K allows for quantitative comparison between experiments with a variety of parameters in visual motion displays.  相似文献   

11.
The present study compared single and dual adaptation to visuomotor rotations in different cueing conditions. Participants adapted either to a constant rotation or to opposing rotations (dual adaptation) applied in an alternating order. In Experiment 1, visual and corresponding postural cues were provided to indicate different rotation directions. In Experiment 2, either a visual or a postural cue was available. In all cueing conditions, substantial dual adaptation was observed, although it was attenuated in comparison to single adaptation. Analysis of switching costs determined as the performance difference between the last trial before and the first trial after the change of rotation direction suggested substantial advantage of the visual cue compared to the postural cue, which was in line with previous findings demonstrating the dominance of visual sense in movement representation and control.  相似文献   

12.
Masking of the perception of an electrical test stimulus by a mechanical shock was studied in six Ss. Forward and backward masking were observed in all Ss, the former being of longer duration. Duration of the masking effects is inversely related to the intensity of the test stimulus. Masking effects may be preceded and followed by perceptual facilitation. The masking effects may be responsible for the alterations in the perception of a somaesthetic stimulus before and during movement of the stimulated area.  相似文献   

13.
Subjects viewed the Müller-Lyer illusion, making either saccadic or smooth tracking eye movements between the apexes of the arrow heads. The decrement in the magnitude of the illusion was significantly greater for Ss in the saccadic viewing condition. Saccadic and smooth tracking eye movements are separately controlled,and information about eye position is more readily available from the efferent signals issued to control a saccadic eye movement. The experimental findings were consistent with the hypothesis that Ss in the saccadic condition learned a new afferent efferent association. The results support a theory that visual perception is determined by efferent readiness activated by visual afferent stimulation.  相似文献   

14.
In the study of active tactile-kinesthetic space perception apparent distance has been found to vary as a function of the direction of the line segment in a horizontal plane. The present data indicate that the error is not consistently related to the same frame of reference as the visual illusion. Rather, with movement of the extended arm to determine the relative distances between pairs of points, radial distances are overestimated in relation to tangential ones, whether parallel or perpendicular to the medial plane. Interpretations are in terms of kinesthetic stimulus patterns and the structure of perceptual representation.  相似文献   

15.
The effects of background visual roll stimulation on postural control, manual controlf andselfmotion perception were investigated in this study. In the main experiment, 8 subjects were exposed to wide field-of-view background scenes that were tilted and static, continuously rotating, or sinusoidally rotating at frequencies between 0.03 and 0.50 Hz, as well as a baseline condition. The subjects performed either a postural control task (maintain an upright stance) or a manual control task (keep an unstable central display horizontally level). Root-mean square (RMS) error in both the postural and manual control tasks was low in the static tilt condition and extremely high in response to continuous rotation. Although the phases of the postural and manual responses were highly similar, the power and RMS error generated by the sinusoidal visual background stimulation peaked at a lower frequency in the postural task. Vection ratings recorded at the end of the postural and manual trials somewhat paralleled tbafrequency tuning differences between tasks, which a subsequent experiment showed to be the result of the differential motion of the central display rather than the differential positioning of the subject. In general, these results show that the dynamic characteristics of visual orientation systems vary according to the specific motor and/or perceptual system investigated.  相似文献   

16.
Unidirectional motion of a uniplanar background induces a codirectional postural sway. It has been shown recently that fixation of a stationary foreground object induces a sway response in the opposite direction (Bronstein & Buckwell, 1997) when the background moves transiently. The present study investigated factors determining this contradirectional postural response. In the experiments presented, center of foot pressure and head displacements were recorded from normal subjects. The subjects faced a visual background of 2 x 3 m, at a distance of 1.5 m, which could be moved parallel to the interaural axis. Results showed that when the visual scene consisted solely of a moving background, the conventional codirectional postural response was elicited. When subjects were asked to fixate an earth-fixed foreground (window frame) placed between them and the moving background, a consistent postural response in the opposite direction to background motion was observed. In addition, we showed that this contradirectional postural response was not transient but was sustained for the 11 sec of background motion. We investigated whether this contradirectional postural response was the consequence of the induced movement of the foreground by background motion. Although induced movement was verbally reported by subjects when viewing an earth-fixed target projected onto the moving background, the contradirectional sway did not occur. These results indicate that foreground-background separation in depth was necessary for the contradirectional postural response to occur rather than induced movement. Another experiment showed that, when the fixated foreground was attached to the head of the observer, the contradirectional sway was not observed and was therefore unrelated to vergence. Finally, results showed that the contradirectional postural response was, in the main, monocularly mediated. We conclude that the direction of the postural sway produced by a moving background in a three-dimensional environment is determined primarily by motion parallax.  相似文献   

17.
视觉短时记忆与视知觉的信息整合   总被引:1,自引:0,他引:1  
与知觉整合和跨眼跳的信息整合一样,视觉短时记忆与视知觉的信息整合也是人们加工并保持整体性场景知觉的重要前提条件。近年来研究者们使用空白单元格定位任务进行了一些研究,试图寻求视觉短时记忆与视知觉信息整合的实验证据并探讨其整合机制。该文对已有的相关实验范式、实验证据和整合机制进行了介绍并加以分析,并指出未来研究可以在行为数据的基础上结合眼动和脑成像的数据寻求汇聚性证据  相似文献   

18.
Three experiments were conducted to test the proposition that engagement in motor activity in a given direction favors the perception of stimulus movement consistent with that direction. Ss simultaneously turned a crank and viewed a stimulus capable of apparent reversal of direction.Experiments 1A and 1B demonstrated that the perceived initial direction of rotation was more stable when it was consistent with the motor activity of the viewer than when it was inconsistent. Experiment 2 demonstrated that when Ss were instructed to perceive a particular direction of rotation for a period of time they tended to engage in motor activity consistent withthatdirection.The results were interpreted as supporting an efference theory of perception.  相似文献   

19.
Self-orientation perception relies on the integration of multiple sensory inputs which convey spatially-related visual and postural cues. In the present study, an experimental set-up was used to tilt the body and/or the visual scene to investigate how these postural and visual cues are integrated for self-tilt perception (the subjective sensation of being tilted). Participants were required to repeatedly rate a confidence level for self-tilt perception during slow (0.05°·s− 1) body and/or visual scene pitch tilts up to 19° relative to vertical. Concurrently, subjects also had to perform arm reaching movements toward a body-fixed target at certain specific angles of tilt. While performance of a concurrent motor task did not influence the main perceptual task, self-tilt detection did vary according to the visuo-postural stimuli. Slow forward or backward tilts of the visual scene alone did not induce a marked sensation of self-tilt contrary to actual body tilt. However, combined body and visual scene tilt influenced self-tilt perception more strongly, although this effect was dependent on the direction of visual scene tilt: only a forward visual scene tilt combined with a forward body tilt facilitated self-tilt detection. In such a case, visual scene tilt did not seem to induce vection but rather may have produced a deviation of the perceived orientation of the longitudinal body axis in the forward direction, which may have lowered the self-tilt detection threshold during actual forward body tilt.  相似文献   

20.
Perceptual constancy of uisual motion is usually described as the degree of correspondence between physical and perceived characteristics of motion in the external world. To study it, one has to assess the relationship between physical motion, its retinal image, and its perception. We describe a quantitative estimation procedure for a measure K denoting the degree of perceptual constancy of background target motions noncollinear to the eye movements during ocular pursuit. The calculation of K is based on three vectors describing the target motion (1) as it is physically, (2) as it is mapped to the retina, and (3) as it is perceived, but only the direction of the perceptual motion vector has to be determined experimentally. K allows for quantitative comparison between experiments with a variety of parameters in visual motton displays.  相似文献   

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