首页 | 本学科首页   官方微博 | 高级检索  
相似文献
 共查询到20条相似文献,搜索用时 93 毫秒
1.
Abstract

Motor control is classically described as relying on two components: anticipatory control (feedforward processing) and online control (feedback processing). Here we aimed to unveil the developmental steps of both feedback and feedforward control in 5–10 years old children, using a simple and ecological task. We manipulated object’s weight in a reach-to-displace paradigm. When the weight was known before lifting it, anticipatory processes were quantifiable during the reaching phase. Conversely, an unknown weight triggered online corrections during the displacing phase. Movement kinematics revealed that children anticipate this objet property as young as 5 y-o. This anticipation becomes adequate around 7 y-o and is paralleled by poor online corrections. This simple yet relevant paradigm should allow quantifying deviations from neurotypical patterns in disorders of motor control.  相似文献   

2.
When we reach to grasp something, we need to take into account both the properties of the object we are grasping and the intention we have in mind. Previous research has found these constraints to be visible in the reach-to-grasp kinematics, but there is no consensus on which kinematic parameters are the most sensitive. To examine this, a systematic literature search and meta-analyses were performed. The search identified studies assessing how changes in either an object property or a prior intention affect reach-to-grasp kinematics in healthy participants. Hereafter, meta-analyses were conducted using a restricted maximum likelihood random effect model. The meta-analyses showed that changes in both object properties and prior intentions affected reach-to-grasp kinematics. Based on these results, the authors argue for a tripartition of the reach-to-grasp movement in which the accelerating part of the reach is primarily associated with transporting the hand to the object (i.e., extrinsic object properties), the decelerating part of the reach is used as a preparation for object manipulation (i.e., prepare the grasp or the subsequent action), and the grasp is associated with manipulating the object's intrinsic properties, especially object size.  相似文献   

3.
We investigated how the reach-to-grasp movement is influenced by the presence of another person (friend or non-friend), who was either invisible (behind) or located in different positions with respect to an object and to the agent, and by the perspective conveyed by linguistic pronouns (“I”, “You”). The interaction between social relationship and relative position influenced the latency of both maximal fingers aperture and velocity peak, showing shorter latencies in the presence of a non-friend than in the presence of a friend. However, whereas the relative position of a non-friend did not affect the kinematics of the movement, the position of a friend mattered: latencies were significantly shorter with friends only in positions allowing them to easily reach for the object. Finally, the investigation of the overall reaching movement time showed an interaction between the speaker and the pronoun: participants reached the object more quickly when the other spoke, particularly if she used the “I” pronoun. This suggests that speaking, and particularly using the “I” pronoun, evokes a potential action. Implications of the results for embodied cognition are discussed.  相似文献   

4.
Previous studies have shown that observation of object automatically elicits the activation of a reach-to-grasp response specifically directed to interact with the object, which is termed affordance. Recent findings provide evidences that even dangerous objects can evoke aversive affordances. However, these studies only focused on avoidance effect emerged with dangerous objects. It remains unclear whether the neutral object and dangerous object share a common mechanism for the processing of affordance information. The affordance effect is considered to be a type of conflict between the afforded response and the response required by the task. In a symbol judgment task, we simultaneously presented the neutral object and dangerous object to investigate whether the congruency sequence effects (congruency effects following incongruent trials are smaller than those following congruent trials) occurred across the two types of affordance conflict, which is typically assumed that such flexible adjustments can only be observed between the same conflict types. It was found that congruency sequence effects were only generated between the same types of affordance conflict (e.g., neutral object or dangerous object), but not between two different affordance conflict types (e.g., neutral object and dangerous object). These results indicate there may be two different pathways for the processing of affordance of the neutral and dangerous object.  相似文献   

5.
Three experiments examined whether manipulating actors' intentions, regarding forthcoming actions, influences the time course and kinematics of visually guided, reach‐to‐grasp movements. Subjects performed two‐step action sequences where the initial movement always involved reaching for and grasping cubes located at a constant distance. Demands of the second movement were systematically manipulated. Although the spatial parameters (cube size and distance) remained constant across all conditions, the durations of the initial movements differed substantially depending on the actions subjects intended to perform once the objects were in hand. Less time was required to engage a small (1 cm3) cube when the intention was to transport it to a new location on the workspace vs. a large (4 cm3) cube when the goal was to merely lift it above its current resting position (Experiment 1). This difference in duration of the initial movement reflects more time spent in the deceleration phase of the reach when the task does not require transporting the cube to a new location on the workspace. Further, this context effect is not related to accuracy demands (Experiment 2), or complexity (Experiment 3) of the intended second movement. These findings demonstrate that actions are determined both by the perceived spatial demands of the immediate movement as well as the intended goal of the entire action sequence.  相似文献   

6.
This study compared Marmor's state-comparison mental rotation task and a movement recognition task with respect to the level of sequence knowledge required for correct performance. The movement recognition task assessed children's understanding that pivot position and the shape of a rotating object remain invariant throughout the movement. Based on an analysis of development in children's counting, we hypothesized that explicit knowledge of sequence relations is not needed on the state-comparison task but is needed on the pivot and shape recognition task. In Experiment 1, 5- and 7-year-old children performed on the state-comparison task and an ordering task involving a Mickey Mouse figure. In Experiment 2, children between the ages of 5 and 13 years performed on a pivot and shape recognition task and an ordering task involving rotating squares. As predicted, the results indicated that 5-year-olds can execute a mental rotation on the state-comparison task but cannot sequence states in the rotation movement, whereas sequencing was a prerequisite for identification of incorrect movement sequences on the recognition task. The implications of these findings for development in children's kinetic imagery were discussed.  相似文献   

7.
Using kinematic data in a precision-grip reaching task, Weir, MacKenzie, Marteniuk, and Cargoe (1991) concluded that prior to contact with an object, its texture does not affect the course of grasping. The present study used their task of reaching for and lifting a slippery-, normal- (polished metal), or rough-surfaced dowel. This occurred under the original, blocked condition, in which textures were held constant within a series of trials, and under a new, randomized condition, in which textures varied randomly from trial to trial. Performance was also examined over more extended periods of practice. Reaction time and precontact movement time were directly measured. In contrast to the results of Weir et al., 1991, reaching for the slippery dowel resulted in slower movement time. This effect was found both early and late in practice for the randomized condition; it was found only in late practice for the blocked condition. These effects can be attributed to the greater geometric and dynamic precision required for lifting a slippery object.  相似文献   

8.
Abstract

We investigated changes in control of inter-segmental dynamics underlying upper extremity dyscoordination caused by stroke. Individuals with stroke and healthy individuals performed a natural reach-to-grasp movement. Kinetic analysis revealed that both groups rotated the shoulder by muscle torque and used interaction torque to rotate the elbow. However, individuals with stroke used interaction torque less than healthy individuals, actively suppressing a substantial portion of it. This resulted in inefficient use of active control and dyscoordination of the upper extremity. The degree of interaction torque suppression and inefficiency of active control at the elbow positively correlated with stroke severity. The increased interaction torque suppression can be a strategy used by individuals with stroke to compensate for deficient feedforward control of this torque.  相似文献   

9.
Prehension was examined in 3-year old children with Down syndrome (DS, n = 3) and in typically-developing children matched in chronological age (3-year olds; n = 3) or mental age and motor experience (2-year olds; n = 3). The task required reaching to grasp dowels. Video-based movement analysis yielded temporal and kinematic measures. Children with DS were hypothesized to have deficits in feedback-dependent components of prehension (anticipatory grip-closure and deceleration of reach), whereas feedforward components (reach's acceleration phase; grasp's preshaping) were assumed to be unimpaired [Latash, 1993, Control of human movement, pp. 283-292; Latash, 1994, What is clumsiness? In: Motor Control and Down Syndrome II Proceedings of the second international conference, pp. 68-71]. The findings supported these hypotheses. In comparison to control groups, children with DS had significantly: (a) less time in deceleration of reaching, (b) fewer anticipatory grip-closures, and (c) longer movement times for dowel-lift. Young children with DS appeared to use dowel-contact to decelerate the limb and initiate grip-closure. In contrast, reach-acceleration time and grasp-preshaping did not differ across groups. These findings suggest that children with DS display qualitative differences in motor capabilities rather than simply a delayed rate of typical developmental progression.  相似文献   

10.
ABSTRACT. Hemispheric lateralization of movement control diminishes with age; whether this is compensatory or maladaptive is debated. The authors hypothesized that if compensatory, bilateral activation would lead to greater intermanual transfer in older subjects learning tasks that activate the cortex unilaterally in young adults. They studied 10 young and 14 older subjects, learning a unimanual visuomotor task comprising a feedforward phase, where there is unilateral cortical activation in young adults, and a feedback phase, which activates the cortex bilaterally in both age groups. Increased intermanual transfer was demonstrated in older subjects during feedforward learning, with no difference between groups during feedback learning. This finding is consistent with bilateral cortical activation being compensatory to maintain performance despite declining computational efficiency in neural networks.  相似文献   

11.
We over-estimate or under-estimate the size of an object depending its background structure (e.g., the Ebbinghaus illusion). Since deciding and preparing to execute a movement is based on perception, motor performance deteriorates due to the faulty perception of information. Therefore, such cognitive process can be a source of a failure in motor performance, although we feel in control of our performance through conscious cognitive activities. If a movement execution process can avoid distraction by the illusion-deceived conscious process, the effect of the visual illusion on visuomotor performance can be eliminated or attenuated. This study investigated this hypothesis by examining two task performances developed for a target figure inducing the Ebbinghaus size illusion: showing visually perceived size of an object by index finger-thumb aperture (size-matching), and reaching out for the object and pretending to grasp it (pantomimed grasping). In these task performances, the size of the index finger-thumb aperture becomes larger or smaller than the actual size, in accordance with the illusion effect. This study examined whether the size illusion effect can be weakened or eliminated by the dual-task condition where actors’ attention to judge the object’s size and to produce the aperture size is interrupted. 16 participants performed the size-matching and pantomimed grasping tasks while simultaneously executing a choice reaction task (dual task) or without doing so (single task). Using an optical motion capture system, the size-illusion effect was analyzed in terms of the aperture size, which indicates the visually perceived object size. The illusion effect was attenuated in the dual task condition, compared to it in the single task condition. This suggests that the dual task condition modulated attention focus on the aperture movement and therefore the aperture movement was achieved with less distraction caused by illusory information.  相似文献   

12.
Virtual reality (VR) technology is being used with increasing frequency as a training medium for motor rehabilitation. However, before addressing training effectiveness in virtual environments (VEs), it is necessary to identify if movements made in such environments are kinematically similar to those made in physical environments (PEs) and the effect of provision of haptic feedback on these movement patterns. These questions are important since reach-to-grasp movements may be inaccurate when visual or haptic feedback is altered or absent. Our goal was to compare kinematics of reaching and grasping movements to three objects performed in an immersive three-dimensional (3D) VE with haptic feedback (cyberglove/grasp system) viewed through a head-mounted display to those made in an equivalent physical environment (PE). We also compared movements in PE made with and without wearing the cyberglove/grasp haptic feedback system. Ten healthy subjects (8 women, 62.1 ± 8.8 years) reached and grasped objects requiring 3 different grasp types (can, diameter 65.6 mm, cylindrical grasp; screwdriver, diameter 31.6 mm, power grasp; pen, diameter 7.5 mm, precision grasp) in PE and visually similar virtual objects in VE. Temporal and spatial arm and trunk kinematics were analyzed. Movements were slower and grip apertures were wider when wearing the glove in both the PE and the VE compared to movements made in the PE without the glove. When wearing the glove, subjects used similar reaching trajectories in both environments, preserved the coordination between reaching and grasping and scaled grip aperture to object size for the larger object (cylindrical grasp). However, in VE compared to PE, movements were slower and had longer deceleration times, elbow extension was greater when reaching to the smallest object and apertures were wider for the power and precision grip tasks. Overall, the differences in spatial and temporal kinematics of movements between environments were greater than those due only to wearing the cyberglove/grasp system. Differences in movement kinematics due to the viewing environment were likely due to a lack of prior experience with the virtual environment, an uncertainty of object location and the restricted field-of-view when wearing the head-mounted display. The results can be used to inform the design and disposition of objects within 3D VEs for the study of the control of prehension and for upper limb rehabilitation.  相似文献   

13.
While it is frequently advantageous to be able to use our hands independently, many actions demand that we use our hands co-operatively. In this paper we present two experiments that examine functional binding between the limbs during the execution of bimanual reach-to-grasp movements. The first experiment examines the effect of gaze direction on unimanual and bimanual reaches. Even when subjects' eye movements are restricted during bimanual reaches so that they may only foveate one target object, the limbs remain tightly synchronized to a common movement duration. In contrast, grip aperture is independently scaled to the size of the target for each hand. The second experiment demonstrates however, that the independent scaling of grip aperture is task dependent. If the two target objects are unified so that they appear to be part of a single object, grip apertures become more similar across the hands (i.e., grip aperture to the large target object is reduced in size while peak aperture to the small target item is increased in size). These results suggest that the coupling of the limbs can operate at a functional level.  相似文献   

14.
In our prior studies, participants walked and grasped a dowel using an anticipatory mode of control. However, it is unknown how this combined task would change in a less predictable environment. We investigated the online control aspects involved in the combined task of walking and grasping under different coordination patterns between upper- and lower-limbs in young adults. Fifteen young adults walked and grasped a dowel under several experimental conditions combining the instant of visual cue appearance and coordination pattern of upper and lower limbs used to grasp the dowel. Visual cues provided two steps ahead or earlier were enough for executing the combined task of walking and prehension appropriately. Visual cues provided within this window impacted both walking stability and the execution of the prehension movement. Although an ipsilateral arm-leg coordination pattern increased mediolateral stability, a contralateral pattern significantly decreased mediolateral center of mass stability when the visual cue appeared one-step before grasping the object. These results imply that acquiring information to plan the combined task of walking and reaching for an object two steps ahead allows the maintenance of the general movement characteristics present when the decision to reach out for the object is defined two or more steps ahead. These results indicate that the prehension movement is initiated well before heel contact on that side when given sufficient planning time, but that a disruption of the natural arm-leg coordination dynamics emerges to accomplish the task when the cue is provided one step before the object.  相似文献   

15.
Previous studies on visuomotor priming have provided insufficient information to determine whether the reach-to-grasp potentiation of a non-target object produces a specific effect during response execution. In order to answer this question, subjects were instructed to reach and grasp a response device with either a power or a precision grip, depending on whether the stimulus they saw was empty or full. Stimuli consisted of containers (graspable with either a power or a precision grip), with non-graspable stimuli added as a control condition (geometrical shapes). The image of the non-target object was removed during the execution phase. Results demonstrate slower execution responses related to motor incompatibility, though conversely, no faster responses with motor compatibility. Moreover, any visuomotor priming effect required that the container be displayed during response execution. These data suggest that during response execution, motor incompatibility produces a disruptive effect likely due to competition between two cerebral events: motor control of the actual response execution and visual object reach-to-grasp neural simulation.  相似文献   

16.
When moving to grasp an object having adjacent obstacles that limit the space available for placing the fingers, the time for the reach/grasp is dependent on the distance of reaching and the space available for finger placement. Here we model the time taken in terms of these variables and develop mathematical models for the reach and grasp phases of the task and the location of obstacles. Data show that the movement to the target may be made under visual control and that, when the obstacles are close to the target object, a visually-controlled movement is made that is modeled by a modified form of Fitts' law. The time for the two components of the reach/grasp appear to be independent and linearly additive.  相似文献   

17.
The role of vision in the control of reaching and grasping was investigated by varying the available visual information. Adults (N = 7) reached in conditions that had full visual information, visual information about the target object but not the hand or surrounding environment, and no visual information. Four different object diameters were used. The results indicated that as visual information and object size decreased, subjects used longer movement times, had slower speeds, and more asymmetrical hand-speed profiles. Subjects matched grasp aperture to object diameter, but overcompensated with larger grasp apertures when visual information was reduced. Subjects also qualitatively differed in reach kinematics when challenged with reduced visual information or smaller object size. These results emphasize the importance of vision of the target in reaching and show that subjects do not simply scale a command template with task difficulty.  相似文献   

18.
The author assessed the mechanisms underlying skilled production of keying sequences in the discrete sequence-production task by examining the effect of sequence length on mean element execution rate (i.e., the rate effect). To that end, participants (N = 9) practiced fixed movement sequences consisting of 2, 4, and 6 key presses for a total of 588 trials per sequence. In the subsequent test phase, the sequences were executed with and without a verbal short-term memory task in both simple and choice reaction time (RT) paradigms. The rate effect was obtained in the discrete sequence-production task—including the typical quadratic increase in sequence execution time (SET, which excludes RT) with sequence length. The rate effect resulted primarily from 6-key sequences that included 1 or 2 relatively slow elements at individually different serial positions. Slowing of the depression of the 2nd response key (R2) in the 2-key sequence reduced the rate effect in the memory task condition, and faster execution of the 1st few elements in each sequence amplified the rate effect in simple RT. Last, the time to respond to random cues increased with position, suggesting that the mechanisms that underlie the rate effect in new sequences and in familiar sequences are different. The data were in line with the notion that coding of longer keying sequences involves motor chunks for the individual sequence segments and information on how those motor chunks are to be concatenated.  相似文献   

19.
Two studies with 9‐, 11‐ and 13‐month‐old infants were conducted to investigate infants' ability to use an object's material properties to guide their object‐directed actions. In study 1, 9‐ and 11‐month‐old infants played in an exploration phase with two objects made of different materials, one very heavy and the other one light and playable. Subsequently, when given the choice between both objects in a preferential reaching task, only the 11‐month‐olds' used the object's material information to remember and choose the lighter object. In study 2, 11‐ and 13‐month‐old infants underwent the same exploration phase. In the test phase, novel objects made of the same materials were offered. The 13‐ but not the 11‐month‐olds chose the objects made from the same material as the lighter object in the exploration phase. Additionally, infants' performances in the reaching task were positively correlated with their exploratory behaviour during the exploration phase. Altogether, the studies show a developmental progression in the use of an object's material information to guide infants' action. The results are discussed in respect to infants' perception of object properties and their implications for the development of physical knowledge. Copyright © 2010 John Wiley & Sons, Ltd.  相似文献   

20.
Studies of visually goal-directed arm movements in adults have shown that various task constraints such as intention, context, and object properties affect different kinematic characteristics of the movement components (Jeannerod, 1984; MacKenzie et al., 1987; Marteniuk et al., 1987, 1990; Paulignan et al., 1991; Soechting, 1984). The purpose of the present study was to compare the effects of varying object size on the kinematics of reaching and grasping in both children and adults. Five children aged 9–10 years and five adults aged 18–24 years reached for and grasped three different sized cubes. Results revealed that object size had the same effect on the planning and control of reaching and grasping movements in children as in adults. Unlike adults, however, children in this age range spent more time in deceleration and reached peak aperture much later in the movement trajectory. The results were interpreted as immature integration of the visual and proprioceptive systems in 9–10 year olds. The implications of these findings for further examining developmental trends in prehension are discussed.PsycINFO classification: 2330  相似文献   

设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号