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1.
Two groups (n = 10 in each) practiced a novel, bimanual coordination pattern that was demonstrated on video. One of the groups received augmented video feedback of their own responses after each trial following a demonstration. The video-feedback group showed better performance in acquisition and retention than the no-feedback group. On error-detection tests, the video-feedback group was better able to distinguish between correct and incorrect movement patterns. The authors concluded that video feedback helps to make relative phase information salient by aiding the discrimination process. Prepractice ability on a scanning task revealed that individuals who persevered with inphase-type movements, even though the task demands dictated otherwise, had the most difficulty determining and subsequently performing the required movement. Video feedback helped them to compensate for those difficulties.  相似文献   

2.
Fitts’ law was found to hold for discrete movements executed by subjects controlling the velocity of a cursor with a control stick. The slope of movement time versus index of difficulty was approximately twice as large as for a comparable position control system. Target uncertainty also increased the slope of total time versus index of difficulty, and this effect is interpreted in terms of adaptive tuning of the human movement system.  相似文献   

3.
Conceptual and methodological problems related to Schmidt’s (1975) motor schema theory are discussed. In particular, the motor schema is interpreted as representing the dynamics of the system being controlled, which may or may not be associated with a referent movement pattern. Furthermore, it is suggested that prior familiarity with a control system’s dynamics is a critical but uncontrolled factor in tests of the theory, and largely accounts for their equivocal findings. These ideas are examined by two experiments in which subjects had to bimanually control the movement of a computer-displayed cursor along a track on a CRT screen. Different track orientations required different patterns of movement not entailing a single generalized motor program. Experiment 1 shows that variable track performance with a given control system, results in better transfer to novel tracks than does fixed practice. Experiment 2 demonstrates that altering the control system disrupts performance whether or not the required movements remain the same. These results indicate the need for a fundamental modification of schema theory, such that a schematic representation of effector-environment relations (effector function) is available independently of particular movement patterns used in its acquisition.  相似文献   

4.
It is proposed that an aspect of the effector organization process is the gradation of the response. Gradation was investigated in a hand cranking task by using strain-gauge and electromyographic recording techniques. Criteria of gradation were related to (a) the impulsive force at a particular point in the cycle of movement, (b) an index of the work done per unit of time, (c) the degree of muscle activity in each of the 6 muscles analyzed, and (d) an index of muscle activity based on the pen deflection of an EMG record. Further, two criteria of the organization of the force were employed — the force range and the consistency of the force range. None of the criteria of gradation was closely related to speed of performance, but the organizational criteria showed a trend toward being related to speed. The implications of these findings are discussed.  相似文献   

5.
When the left and right hands produce 2 different rhythms simultaneously, coordination of the hands is difficult unless the rhythms can be integrated into a unified temporal pattern. In the present study, the authors investigated whether a similar account can be applied to the spatial domain. Participants (N = 8) produced a movement trajectory of semicircular form in single-limb and bimanual conditions. In the bimanual tasks, 1 limb moved above the other in the frontal plane. Bimanual unified tasks were constructed so that the spatial paths to be produced by the 2 limbs could be easily conceptualized as parts of a unified circle pattern. Bimanual distinct tasks availed a less obvious spatial pattern that would unify the 2 tasks. Performance of the spatial patterns was more accurate in the unified task, despite similar demands placed on the coordination dynamics between the limbs in the 2 cases (e.g., the phase relations). The authors conclude that a dual task becomes a single task, and interlimb interference is reduced, when the spatial patterns produced by the 2 hands form a geometric arrangement that can be conceptualized as a unified representation.  相似文献   

6.
The authors examined intermanual interactions of 2 hands that were required to concurrently follow trajectories that differed in eccentricity. Ten healthy participants attempted to learn to trace 2 figures, a circle and an ellipse, with bilaterally isochronous (1:1) timing demands. Initial unimanual trials were followed by bilateral practice comprising 750 movement cycles. Two objectives were addressed: The authors' primary aim was to determine if kinematic interlimb interference is evident independent of spatial and temporal interference and to observe the potential practice-related changes in the nature of that interference. That test was afforded by participants' natural tendency to draw a circle with a relatively constant tangential velocity and an ellipse with a systematically varying velocity. A second aim was to observe the nature of spontaneous changes in the performance of each individual effector, and in the relationship between effectors, across practice. Those objectives were specifically addressed in a context in which augmented feedback was not available to direct the learners' attention to a particular feature of performance. The results suggested that interlimb assimilation of spatial features is the primary source of interference for that task and that apparent effects at the kinematic level are the secondary, indirect product of spatial coupling. Those results were found across blocks of practice. With respect to nondirected performance changes, substantially less improvement was evident in the performance of each individual effector than in the reduction of interlimb interference. Specifically, no practice-related changes in temporal variability or velocity bias, and minimal changes in trajectory smoothness, were evident in individual limbs. Conversely, significant reductions were observed in the variability of relative phase between limbs and in the magnitude of interlimb phase lag.  相似文献   

7.
The authors addressed the hypothesis that economy in motor coordination is a learning phenomenon realized by both reduced energy cost for a given workload and more external work at the same prepractice metabolic and attentional energy expenditure. "Self-optimization" of movement parameters has been proposed to reflect learned motor adaptations that minimize energy costs. Twelve men aged 22.3 ± 3.9 years practiced a 90° relative phase, upper limb, independent ergometer cycling task at 60 rpm, followed by a transfer test of unpracticed (45 and 75 rpm) and selfpaced cadences. Performance in all conditions was initially unstable, inaccurate, and relatively high in both metabolic and attentional energy costs. With practice, coordinative stability increased, more work was performed for the same metabolic and attentional costs, and the same work was done at a reduced energy cost. Selfpaced cycling was initially below the metabolically optimal, but following practice at 60 rpm was closer to optimal cadence. Given the many behavioral options of the motor system in meeting a variety of everyday movement task goals, optimal metabolic and attentional energy criteria may provide a solution to the problem of selecting the most adaptive coordination and control parameters.  相似文献   

8.
The theory of direct learning (D. M. Jacobs &; C. F. Michaels, 2007 Jacobs, D. M., &; Michaels, C. F. (2007). Direct learning. Ecological Psychology, 19, 321349.[Taylor &; Francis Online], [Web of Science ®] [Google Scholar]) has proven useful in understanding improvement in perception and exploratory action. Here the authors assess its usefulness for understanding the learning of a motor skill, bimanual tapping at a difficult phase relation. Twenty participants attempted to learn to tap with 2 index fingers at 2 Hz with a phase lag of 90° (i.e., with a right-right period of 500 ms and a right-left period of 125 ms). There were 30 trials, each with 50 tapping cycles. Computer-screen feedback informed of errors in both period and phase for each pair of taps. Participants differed dramatically in their success. Learning was assessed by identifying the succession of attractors capturing tapping over the experiment. A few participants’ attractors migrated from antiphase to 90° with an appropriate period; others became attracted to a fixed right-left interval, rather than phase, with or without attraction to period. Changes in attractor loci were explained with mixed success by direct learning, inviting elaboration of the theory. The transition to interval attractors was understood as a change in intention, and was remarkable for its indifference to typical bimanual interactions.  相似文献   

9.
通过两个行为实验,考察两种选择性注意干扰任务是否分别对客体与空间信息的保持产生选择性干扰,及干扰效应是否受记忆对象言语命名和编码难易程度的影响.实验1采用言语命名和编码容易的记忆任务,没有发现任何显著的干扰效应.实验2采用了言语命名和编码困难的记忆任务,结果分析发现:空间选择性注意次级干扰任务对空间工作记忆成绩存在显著的干扰效应,而基于客体的选择性注意次级干扰任务则对客体工作记忆成绩产生了显著的干扰.实验结果说明,基于客体的选择性注意和空间选择性注意分别在言语命名和编码困难客体与空间信息的保持加工中发挥作用,但当面对言语命名和编码容易的客体与空间记忆目标时,不再发生作用.  相似文献   

10.
Motor sequences are learned explicitly or implicitly based on conscious awareness of the sequence. Interference happens when two sequences are learned successively. Here, we aimed to determine whether implicit and explicit sequence learning are affected differently by retrograde interference. Young healthy volunteers participated in either a control or interference group and either an explicit or implicit learning condition. We used a modified serial reaction time task to induce sequence learning and control awareness. Results showed that the overall amount of sequence learning was greater in the explicit condition compared to implicit. However, sequence learning was equally susceptible to retrograde interference under either condition. We conclude that although susceptible to interference, explicit awareness improves overall sequence learning compared to implicit conditions.  相似文献   

11.
Mastery of many tasks in daily life requires role differentiated bimanual hand use with high spatiotemporal cooperation and minimal interference. The authors investigated developmental changes in the performance of a disparate bimanual movement task requiring sequenced movements. Age groups were attributed to changes in CNS structures critical for bimanual control such as the corpus callosum (CC) and the prefrontal cortex; young children (5–6 years old), older children (7–9 years old), and adolescents (10–16 years old). Results show qualitative changes in spatiotemporal sequencing between the young and older children which typically marks a phase of distinct reduction of growth and myelination of the CC. Results show qualitative changes in spatiotemporal sequencing between the young and older children, which coincides with distinct changes in the growth rate and myelination of the CC. The results further support the hypothesis that CC maturation plays an important role in the development of bimanual skills.  相似文献   

12.
Quiet eye training—teaching task-specific gaze control—has been consistently shown to optimize the acquisition of motor skills. The present study aimed to examine the potential benefits of a quiet eye training intervention in a simulated maritime marksmanship task that involved shooting fast approaching moving targets with a decommissioned general-purpose machine gun. Twenty participants were randomly assigned to a quiet eye trained (QET) or technical trained (TT) group and completed 2 baseline, 20 training, and 2 retention trials on the moving-target task. Compared to their TT counterparts, the QET group displayed more effective gaze control (longer quiet eye durations and greater target locking) and more accurate performance (smaller radial error of both the initial shot and average of all shots) at retention. These findings highlight the potential for quiet eye training to be used to support the training of marksmanship skills in military settings.  相似文献   

13.
Contextual interference effects in motor learning usually were not found when the tasks to be learned presumably required the same generalized motor program (GMP) and differed only with regard to the movement parameters (see Lee, Wulf, & Schmidt, 1992; Magill & Hall, 1990). Thus, tasks requiring different motor programs (e.g., different relative timings) seemed to be a prerequisite for random practice to be more effective than blocked practice. However, the previous studies (that did not find random/blocked differences) used global error measures that confounded errors in relative timing and errors in absolute timing. In the present study, subjects practiced three movement patterns that had the same relative timing (requiring the same GMP) but different overall durations (requiring different parameters). Errors in relative timing and in absolute timing were assessed separately. The results indicate that random practice is more effective for the learning of relative timing (GMP learning) and less effective for the learning of absolute timing (parameter learning) than blocked practice. Preliminary ideas as to the reasons for this effect are discussed.  相似文献   

14.
Using the general framework of schema theory, and building on it, the present article takes a connectionist approach to motor learning and to contextual interference effects. These phenomena were simulated in an exploratory manner in neural networks. The outcome closely reflects previous research with humans. In a simulated ballistic movement task, networks performed worse during practice but showed better transfer when target movement distances were presented in a random rather than a blocked fashion. Connectionism provides a parsimonious account of the effect in terms of properties inherent in the parallel distributed network.  相似文献   

15.
While much has been made of the potential uses for virtual environment (VE) technologies as training aids, there are few guidelines and strategies to inform system development from the user’s perspective. Assumptions are that a human factors-based evaluation will ensure optimal performance, transferring training from virtual to real worlds; however, there are complex, yet unexplored, issues surrounding system optimization and employment. A comprehensive investigation into the foundations of training, traversing levels of performance analysis, from overt behavioral responses to the less explicit neuronal patterns, is proposed from which optimal training strategies can be inferred and system development guidelines deduced.  相似文献   

16.
Two experiments investigated the proposition of the elaboration explanation for contextual interference that more than one task is present in working memory when multiple tasks are practiced in a random schedule but that only one task is present in working memory when multiple tasks are practiced in a blocked schedule. Three motor tasks were performed as fast as possible in either a random or blocked practice schedule. At the end of practice, a reminder trial for each task was either given or not given. Acquisition performance was slower for the random practice conditions than for the blocked practice conditions. Retention performance was faster for the random practice conditions than for the blocked practice condition that did not receive a reminder trial for each task. Importantly, performance differences were not found between the random practice conditions and the blocked practice condition that did receive a reminder trial for each task. A blocked practice condition with a beneficial acquisition and reminder task order pairing performed faster during both acquisition and retention than a comparable random practice condition. Reminder trials can facilitate detailing of task characteristics, and their effectiveness is determined by the elapsed time and number of intervening tasks during acquisition and retention.  相似文献   

17.
In this exploratory study, we investigated whether or not people who stutter (PWS) show motor practice and learning changes similar to those of people who do not stutter (PNS). To this end, five PWS and five PNS repeated a set of non-words at two different rates (normal and fast) across three test sessions (T1, T2 on the same day and T3 on a separate day, at least 1 week apart). The results indicated that PWS and PNS may resemble each other on a number of performance variables (such as movement amplitude and duration), but they differ in terms of practice and learning on variables that relate to movement stability and strength of coordination patterns. These findings are interpreted in support of recent claims about speech motor skill limitations in PWS.

Educational objectives: The reader will be able to: (1) define oral articulatory changes associated with motor practice and learning and their measurement; (2) summarize findings from previous studies examining motor practice and learning in PWS; and (3) discuss hypotheses that could account for the present findings that suggest PWS and PNS differ in their speech motor learning abilities.  相似文献   


18.
Well-coordinated bimanual force control is common in daily life. We investigated the effects of anodal transcranial direct current stimulation (tDCS) over the primary motor cortex on bimanual force control. Under a cross-over study, young adults (n = 19; female = 6, male = 13) completed three bimanual force control tasks at 5%, 25%, and 50% of bimanual maximum voluntary force (BMVF) before and after real or sham tDCS. Real tDCS enhanced accuracy at all BMVF, reduced variability at 5% BMVF, and increased coordination at 5% BMVF. Real tDCS improved force control at 5% and 25% BMVF, and especially increased bimanual coordination at 5% BMVF. These findings might have implications for establishing interventions for patients with hand force control deficits.  相似文献   

19.
ObjectivesTo compare quiet eye training (QET) and ‘traditional’ technical training (TT) interventions for a throw and catch task in children.DesignThis pilot study adopted a between groups randomized control design.MethodSixteen, 10 year-old typically developing children performed 10 pre- and 10 post-test trials before and after QET or TT, while wearing a Mobile Eye gaze registration system. Both interventions consisted of three video demonstrations (focusing on the throw, the catch, and linking the throw and catch) followed by a series of practice trials. QET videos emphasized gaze strategy instructions whereas TT videos emphasized traditional primary school throwing and catching instructions.ResultsSignificant interaction effects for performance and quiet eye durations revealed that only the QET group significantly lengthened QE durations, which contributed to significant improvements in catching from pre- to post-test.ConclusionsQET may be an effective method for improving throwing and catching skills in typically developing children.  相似文献   

20.
Three experiments were conducted to examine proactive and retroactive interference effects in learning 2 similar sequences of discrete movements. In each experiment, the participants in the experimental group practiced 2 movement sequences on consecutive days (1 on each day, order counterbalanced across participants) followed by retention tests on the third day. In all, 2 out of 8 target locations differed between the 2 sequences. Experiment 1 established the nature of the interference effects in the present setup. Clear evidence was found for button-specific proactive and retroactive interference effects. Experiments 2 and 3 further probed the mechanisms underlying those effects, by varying the numbers of repetitions (50 or 250) of the 1st and 2nd sequence (Experiment 2) and the hand, dominant or nondominant, with which the sequences were practiced (Experiment 3). Experiment 2 showed that after a mere 50 repetitions, the representation of the movement structure was strong enough to evoke the effects observed in Experiment 1. Experiment 3 revealed that learning with the dominant hand did not result in more pronounced interference effects compared with learning with the nondominant hand. In combination, these results suggest that changes in the representation of the movement structure are primarily responsible for the observed interference effects.  相似文献   

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