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1.
Peripheral cues are thought to facilitate responses to stimuli presented at the same location because they lead to exogenous attention shifts. Facilitation has been observed in numerous studies of visual and auditory attention, but there have been only four demonstrations of tactile facilitation, all in studies with potential confounds. Three studies used a spatial (finger versus thumb) discrimination task, where the cue could have provided a spatial framework that might have assisted the discrimination of subsequent targets presented on the same side as the cue. The final study circumvented this problem by using a non-spatial discrimination; however, the cues were informative and interspersed with visual cues which may have affected the attentional effects observed. In the current study, therefore, we used a non-spatial tactile frequency discrimination task following a non-informative tactile white noise cue. When the target was presented 150 ms after the cue, we observed faster discrimination responses to targets presented on the same side compared to the opposite side as the cue; by 1000 ms, responses were significantly faster to targets presented on the opposite side to the cue. Thus, we demonstrated that tactile attentional facilitation can be observed in a non-spatial discrimination task, under unimodal conditions and with entirely non-predictive cues. Furthermore, we provide the first demonstration of significant tactile facilitation and tactile inhibition of return within a single experiment.  相似文献   

2.
The aim of this study was to examine the occurrence of a so-called time-shrinking illusion in the tactile modality, while it had been tested so far mainly with auditory and visual stimuli. We examined whether the perception of an empty time interval marked by two brief tactile stimuli, S (240 ms), would be influenced by the presence of a preceding time interval, P (160, 240, or 320 ms). Results showed that S was underestimated when P was shorter than S. This underestimation appeared as a kind of perceptual assimilation between P and S, but S was not overestimated when P was longer. The underestimation was rather interpreted as a manifestation of the time-shrinking illusion.  相似文献   

3.
We investigated whether the crossmodal associations between olfaction and touch reported previously in studies involving subjective report measures could also be demonstrated using an indirect measure of crossmodal association. To this end, we used a modified version of the Implicit Association Test. The participants had to make speeded discrimination responses to a series of unimodally presented olfactory (lemon vs. animal odour) or tactile stimuli (soft vs. rough fabric) using two response keys. In compatible blocks of trials, the olfactory and tactile stimuli that were mapped onto the same response key were considered to share a stronger association (e.g., the lemon odour and the soft fabric) than those that were combined onto the same response key in the incompatible blocks of trials (e.g., the animal odour and the soft fabric). The results showed that the participants responded significantly more rapidly in the compatible response mapping blocks than in the incompatible blocks, thus confirming the existence of associations between the stimuli that were considered to be compatible. These results provide the first empirical evidence that olfactory-tactile crossmodal associations are stable enough to influence performance even when not directly relevant to a participant’s task.  相似文献   

4.
The crossmodal congruency effect (CCE) is augmented when viewing an image of a hand compared to an object. It is unclear if this contextual effect extends to a non-spatial CCE. Here, participants discriminated the number of tactile vibrations delivered to the hand whilst ignoring visual distractors on images of their own or another’s hand or an object. The CCE was not modulated by stimulus context. Viewing one’s hand from a third person perspective increased errors relative to viewing an object (Experiment 1). Errors were reduced when viewing hands, from first or third person perspectives, with additional identity markers (Experiments 2 and 3). Our results suggest no effect of context on the non-spatial CCE and that differences in task performance between hand and object images depend on their visual properties. These findings are discussed in light of the relationship between body representation and perception of body-centred stimuli in the temporal domain.  相似文献   

5.
When reaching for target objects, we hardly ever collide with other objects located in our working environment. Behavioural studies have demonstrated that the introduction of non-target objects into the workspace alters both spatial and temporal parameters of reaching trajectories. Previous studies have shown the influence of spatial object features (e.g. size and position) on obstacle avoidance movements. However, obstacle identity may also play a role in the preparation of avoidance responses as this allows prediction of possible negative consequences of collision based on recognition of the obstacle. In this study we test this hypothesis by asking participants to reach towards a target as quickly as possible, in the presence of an empty or full glass of water placed about half way between the target and the starting position, at 8 cm either left or right of the virtual midline. While the spatial features of full and empty glasses of water are the same, the consequences of collision are clearly different. Indeed, when there was a high chance of collision, reaching trajectories veered away more from filled than from empty glasses. This shows that the identity of potential obstacles, which allows for estimating the predicted consequences of collision, is taken into account during obstacle avoidance.  相似文献   

6.
We investigated the influence of observed movements on executed movements in a task requiring lifting one foot from the floor while maintaining whole-body balance. Sixteen young participants (20–30 years) performed foot lift movements, which were either cued symbolically by a letter (L/R, indicating to lift the left/right foot) or by a short movie showing a foot lift movement. In the symbol cue condition, stimuli from the movie cue condition were used as distractors, and vice versa. Anticipatory postural adjustments (APAs) and actual foot lifts were recorded using force plates and optical motion capture. Foot lift responses were generally faster in response to the movie compared to the symbol cue condition. Moreover, incongruent movement distractors interfered with performance in the symbol cue condition, as shown by longer response times and increased number of APAs. Latencies of the first (potentially wrong) APA in a trial were shorter for movie compared to symbol cues but were not affected by cue-distractor congruency. Amplitude of the first APA was smaller when it was followed by additional APAs compared to trials with a single APA. Our results show that automatic imitation tendencies are integrated with postural control in a task with balance constraints. Analysis of the number, timing and amplitude of APAs indicates that conflicts between intended and observed movements are not resolved at a purely cognitive level but directly influence overt motor performance, emphasizing the intimate link between perception, cognition and action.  相似文献   

7.
Research on the impact of action video game playing has revealed performance advantages on a wide range of perceptual and cognitive tasks. It is not known, however, if playing such games confers similar advantages in sensorimotor learning. To address this issue, the present study used a manual motion-tracking task that allowed for a sensitive measure of both accuracy and improvement over time. When the target motion pattern was consistent over trials, gamers improved with a faster rate and eventually outperformed non-gamers. Performance between the two groups, however, did not differ initially. When the target motion was inconsistent, changing on every trial, results revealed no difference between gamers and non-gamers. Together, our findings suggest that video game playing confers no reliable benefit in sensorimotor control, but it does enhance sensorimotor learning, enabling superior performance in tasks with consistent and predictable structure.  相似文献   

8.
Vatakis, A. and Spence, C. (in press) [Crossmodal binding: Evaluating the 'unity assumption' using audiovisual speech stimuli. Perception &Psychophysics] recently demonstrated that when two briefly presented speech signals (one auditory and the other visual) refer to the same audiovisual speech event, people find it harder to judge their temporal order than when they refer to different speech events. Vatakis and Spence argued that the 'unity assumption' facilitated crossmodal binding on the former (matching) trials by means of a process of temporal ventriloquism. In the present study, we investigated whether the 'unity assumption' would also affect the binding of non-speech stimuli (video clips of object action or musical notes). The auditory and visual stimuli were presented at a range of stimulus onset asynchronies (SOAs) using the method of constant stimuli. Participants made unspeeded temporal order judgments (TOJs) regarding which modality stream had been presented first. The auditory and visual musical and object action stimuli were either matched (e.g., the sight of a note being played on a piano together with the corresponding sound) or else mismatched (e.g., the sight of a note being played on a piano together with the sound of a guitar string being plucked). However, in contrast to the results of Vatakis and Spence's recent speech study, no significant difference in the accuracy of temporal discrimination performance for the matched versus mismatched video clips was observed. Reasons for this discrepancy are discussed.  相似文献   

9.
The volume of common objects can be perceived visually, haptically or by a combination of both senses. The present study shows large effects of the object's shape on volume perception within all these modalities, with an average bias of 36%. In all conditions, the volume of a tetrahedron was overestimated compared to that of a cube or a sphere, and the volume of a cube was overestimated compared to that of a sphere. Additional analyses revealed that the biases could be explained by the dependence of the volume judgment on different geometric properties. During visual volume perception, the strategies depended on the objects that were compared and they were also subject-dependent. However, analysis of the haptic and bimodal data showed more consistent results and revealed that surface area of the stimuli influenced haptic as well as bimodal volume perception. This suggests that bimodal volume perception is more influenced by haptic input than by visual information.  相似文献   

10.
How do we individuate body parts? Here, we investigated the effect of body segmentation between hand and arm in tactile and visual perception. In a first experiment, we showed that two tactile stimuli felt farther away when they were applied across the wrist than when they were applied within a single body part (palm or forearm), indicating a “category boundary effect”. In the following experiments, we excluded two hypotheses, which attributed tactile segmentation to other, nontactile factors. In Experiment 2, we showed that the boundary effect does not arise from motor cues. The effect was reduced during a motor task involving flexion and extension movements of the wrist joint. Action brings body parts together into functional units, instead of pulling them apart. In Experiments 3 and 4, we showed that the effect does not arise from perceptual cues of visual discontinuities. We did not find any segmentation effect for the visual percept of the body in Experiment 3, nor for a neutral shape in Experiment 4. We suggest that the mental representation of the body is structured in categorical body parts delineated by joints, and that this categorical representation modulates tactile spatial perception.  相似文献   

11.
Blindfolding candidates when testing their tactile performance may increase their anxiety. This study examined whether different visual barriers would influence tactile performance on timed tasks. It was hypothesised that candidates using a blindfold would be more anxious, but that they would benefit by the potentially positive effects of arousal on performance and not differ from candidates using a screen to limit visual access to task material. 200 participants (ages 19 to 30 years), randomly assigned to the two conditions, completed a tactile perception task, as well as an anxiety scale. In contrast to the expected outcome, the screen sample took significantly longer to complete the task. This was hypothesised to be the result of increased distraction given competing cross-modal attentional demands and the consequent visual and tactile attention switching. Practitioners may need to consider the influences of visual interference when assessing tactile performance.  相似文献   

12.
We studied spatial stimulus response compatibility in the somatosensory modality by instructing 16 men and 16 women to press a key using the left or the right thumb in response to a nonnoxious electric stimulation delivered either to the left or to the right little finger or, in different blocks, to the left or to the right malleolar region. The task was performed in compatible (stimulus and key-response on the same side of the corporeal midline) and in incompatible conditions (stimulus and key-response on opposite sides of the corporeal midline). In Exp. 1 subjects were tested while keeping their limbs in anatomic position; in Exp. 2 subjects performed the task while keeping the left upper and lower limbs on the right side and the right limbs on the left side of the bodily midline (crossed position). The compatibility effect was observed in both experiments and was higher for stimuli delivered to the little finger than to the malleolar region. This suggests that the cost of inhibiting compatible responses is maximal when stimulated and responding body parts are contiguous. Moreover, in the spatially most demanding task (Exp. 2) men outperformed women for both speed and accuracy suggesting a sex related specialisation in the spatial processing of somatosensory information.  相似文献   

13.
14.
Clark and Chalmers (1998) have argued that mental states can be extended outside an organism's skin. In response to some worries about the availability, reliability and portability of such extended resources, Clark (2005) offers a set of rough criteria that non-biological objects must fulfil to legitimately ground mental states. One such criterion is that the information retrieved from these non-biological sources be (more or less) automatically endorsed. But Sterelny (2003, 2005) has persuasively argued that the extended sphere is epistemologically opaque: a domain of contested truth and deliberate deception. As such, retrieving information from this domain requires the deployment of social guards for the information to remain reliable. But deploying such guards would seem to endanger endorsability by increasing cognitive load. Here I demonstrate that deploying social guards does not increase cognitive load if the guards are implemented in a highly distributed connectionist economy or off-loaded to the external environment.  相似文献   

15.
Participants compared durations of paired white-noise bursts, with interstimulus interval (ISI) 100, 300, 900, or 2700 ms, presented in the order standard (St)-comparison (Co) or Co-St. St was 50 or 1000 ms, and 75% difference thresholds for "longer" and "shorter" judgments were estimated. In Experiment 1 feedback was given; in Experiment 2, with ISIs 900 and 2700 ms, there was no feedback. For St=1000 ms, the just noticeable difference (JND) in noise duration was generally smaller with the order St-Co than with Co-St; for St=50 ms, the JND relation was the opposite. JNDs increased with shorter ISIs. Time-order errors were positive for St=50 ms and negative for St=1000 ms, and approached zero for longer ISIs. Using Hellstr?m's sensation-weighting (SW) model, the ratio of the stimulus weights for the first and second burst was estimated; this ratio was generally >1 for St=50 ms and <1 for St=1000 ms. JNDs were smaller with feedback than without; the greatest reduction was found for St=1000 ms and an ISI of 2700 ms with the order Co-St, possibly because feedback increased participants' attention to the first stimulus. These results demonstrate the sensitivity of discrimination measures for long as well as brief durations to the factors of ISI, presentation order, and feedback. They also suggest different modes of stimulus processing for short and long durations.  相似文献   

16.
A recent study found that guppies (Poecilia reticulata) can be trained to discriminate 4 versus 5 objects, a numerical discrimination typically achieved only by some mammals and birds. In that study, guppies were required to discriminate between two patches of small objects on the bottom of the tank that they could remove to find a food reward. It is not clear whether this species possesses exceptional numerical accuracy compared with the other ectothermic vertebrates or whether its remarkable performance was due to a specific predisposition to discriminate between differences in the quality of patches while foraging. To disentangle these possibilities, we trained guppies to the same numerical discriminations with a more conventional two-choice discrimination task. Stimuli were sets of dots presented on a computer screen, and the subjects received a food reward upon approaching the set with the larger numerosity. Though the cognitive problem was identical in the two experiments, the change in the experimental setting led to a much poorer performance as most fish failed even the 2 versus 3 discrimination. In four additional experiments, we varied the duration of the decision time, the type of stimuli, the length of training, and whether correction was allowed in order to identify the factors responsible for the difference. None of these parameters succeeded in increasing the performance to the level of the previous study, although the group trained with three-dimensional stimuli learned the easiest numerical task. We suggest that the different results with the two experimental settings might be due to constraints on learning and that guppies might be prepared to accurately estimate patch quality during foraging but not to learn an abstract stimulus–reward association.  相似文献   

17.
18.
In the present fMRI study the issue of the specific cortices activation during imagery generation in different sensory modalities is addressed. In particular, we tested whether the vividness variability of imagery was reflected in the BOLD signal within specific sensory cortices. Subjects were asked to generate a mental image for each auditory presented sentence. Each imagery modality was contrasted with an abstract sentence condition. In addition, subjects were asked to fill the Italian version of the Questionnaire Upon Mental Imagery (QMI) prior to each neuroimaging session. In general, greater involvement of sensory specific cortices in high-vivid versus low-vivid subjects was found for visual (occipital), gustatory (anterior insula), kinaesthetic (pre-motor), and tactile and for somatic (post-central parietal) imagery modalities. These results support the hypothesis that vividness is related to image format: high-vivid subjects would create more analogical representations relying on the same specific neural substrates active during perception with respect to low-vivid subjects. Results are also discussed according to the simulation perspective.  相似文献   

19.
The speed and accuracy of judgements made by pre-school children on the Kansas Reflection-Impulsivity Scale for Pre-schoolers (KRISP - Wright 1971, 1973) and on a two-choice length discrimination task were investigated. If subjects were relatively accurate on the KRISP then correct responses tended to be faster than errors while if subjects were relatively inaccurate errors were the faster. It is inferred that accurate subjects respond asymptotically in terms of a speed-accuracy tradeoff while inaccurate subjects set a less demanding criterion. Accurate subjects showed a tendency to increase inspection time as a function of item difficulty. This relation did not hold for inaccurate subjects.However, groups classified by means of the KRISP did not differ in either the speed of correct responses or accuracy of line length discriminations. For all groups judgement times were significantly related to stimulus differences and to stimulus ratios. There was no evidence that so-called impulsive children engage in less efficient and less detailed processing than other children.It is argued, contrary to the view of Kagan and his co-workers (e.g. Kakan 1966), that speed and accuracy of responding may not reflect a stable trait dimension. Rather children appear to be able to change their strategies according to the particular demands, implicit or explicit, of the task.  相似文献   

20.
Experiment 1 compared the temporal performance of 5-year-olds, 8-year-olds and adults in a bisection task with and without referent durations (similarity vs. partition). The results showed that temporal sensitivity was lower in the partition than in the similarity condition in children, whereas it was similar in these two conditions in the adults. In addition, the 5-year-olds produced a higher bisection point value in the partition than in the similarity task. Experiment 2, which examined changes in bisection performance over the trial blocks in the partition task, revealed that the 5-year-olds' bisection performance improved over the trial blocks, whereas the performance of the older participants did not. Further analyses revealed a greater variability in the establishment of the duration criterion in young children.  相似文献   

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