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1.
两类线索相容性的比较研究   总被引:2,自引:0,他引:2  
刘艳芳  张侃 《心理学报》2001,34(2):132-136
研究运用前置线索的实验模式,采用对颜色刺激进行不一致颜色命名的实验任务,考察了线索与刺激和反应的维度重合关系、线索的呈现时距和线索的有效慨率对命名时间的影响。研究表明:在无刺激一反应相容性的情况下,当线索一刺激和线索一反应这两类线索相容性同时存在却相互竞争时,线索一刺激的相容性强于线索一反应的相容性,只显示出线索一刺激的相容性效应。同时,实验结果证明了线索一刺激相容性效应仍然遵循适时性的特征,受到线索呈现时距的影响,并随线索客观有效慨率的增加而增强。  相似文献   

2.
前置线索与刺激语义相容性的实验研究   总被引:2,自引:2,他引:0  
刘艳芳  张侃 《心理学报》1999,32(3):299-305
运用前置线索技术,探讨无SRC条件下线索与刺激的语义相容性效应。实验考察不同线索与刺激的关系,线索与刺激的呈现间隔和线索有效性对视觉刺激进行非维度重合命名的影响。结果表明:(1)线索与刺激的语义相容性存在,且符合维度重合理论;(2)线索与刺激的语义相容性具有一定适时性,支持自动激活假设;(3)线索的客观有效性影响了线索与刺激的语义相容性,表现为有效性越高,相容性效应越显著。  相似文献   

3.
反应选择和反应组织影响因素的实验研究   总被引:2,自引:1,他引:1  
牟炜民  张侃  郭素梅 《心理学报》1999,32(4):411-417
用S-R相容性来操纵心理潜伏期的反应选择过程,用反应的复杂性来操纵心理潜伏期的反应组织过程。发现S-R相容性影响反应选择过程;反应的复杂性影响反应组织过程;S-R相容性对反应时的效应与反应的复杂性对反应时的效应有交互作用。提出心理潜伏期的心工模型,很好地解释了S-R相容性对反应时的主效应,反应复杂性对反应的主效应,以及S-R相容性与反应的复杂性对反应时的效应的超加法交互任用的等实验现象。  相似文献   

4.
陈艾睿  董波  方颖  于长宇  张明 《心理学报》2014,46(9):1281-1288
实验结合连续闪烁抑制范式和线索化范式, 通过操纵直视面孔和斜视面孔的呈现方式, 考察了动静线索类型对注视线索效应的影响。结果表明:两种线索在阈上条件都能产生注视线索效应, 且动态线索诱发的效应更大; 无意识条件下有且仅有动态注视线索能诱发注视线索效应。这说明眼睛运动是产生阈下注视线索效应的必要条件; 眼睛运动会增强阈上注视线索效应, 静态注视线索效应依赖于意识。研究结果支持了社会知觉与心理理论交互模型。  相似文献   

5.
顾本柏  贾磊  张庆林  李红 《心理科学》2013,36(2):296-300
本研究采用线索提示任务探讨了不同提示线索颜色、SOA及提示有效应对于经典Stroop干扰效应的影响。结果发现,线索提示类型及其颜色是否与目标色词一致会对Stroop任务产生显著影响。其中有效提示下出现显著Stroop效应,而无效提示下Stroop效应消失,显示视觉注意空间搜索会影响Stroop效应;线索提示颜色与色词颜色是否一致同样影响Stroop干扰效应,两者不一致时存在显著Stroop效应,而两者一致时Stroop效应消失,表明Stroop效应的发生依赖于色词加工中不同通道间信息的转译。 关键词:Stroop 效应;线索提示任务;转译理论  相似文献   

6.
采用内源性线索-靶子范式, 操纵线索类型(有效线索、无效线索)和靶刺激通道类型(视觉刺激、听觉刺激、视听觉刺激)两个自变量, 通过两个实验, 分别设置50%和80%两种内源性空间线索有效性来考察不同空间线索有效性条件下内源性空间注意对视听觉整合的影响。结果发现, 当线索有效性为50%时(实验1), 有效线索位置和无效线索位置的视听觉整合效应没有显著差异; 当线索有效性为80%时(实验2), 有效线索位置的视听觉整合效应显著大于无效线索位置的视听觉整合效应。结果表明, 线索有效性不同时, 内源性空间注意对视听觉整合产生了不同的影响, 高线索有效性条件下内源性空间注意能够促进视听觉整合效应。  相似文献   

7.
不同注意提示线索条件下汉字数字加工的SNARC效应   总被引:1,自引:0,他引:1  
采用Ponser的实验范式.以判断"壹"到"玖"的汉字数字奇偶为任务,探讨不同提示线索时在注意条件与非注意条件下的空间数字反应编码联合效应(SNARC效应).实验结果发现: (1)当有效提示线索为80%时,注意条件下汉字数字出现了SNARC效应,而非注意条件下对汉字数字的加工没有出现SNARC效应; (2)当有效提示线索为50%时,在注意和非注意条件下汉字数字都出现了明显的SNARC效应.结果表明注意水平对SNARC效应产生了影响.  相似文献   

8.
背景线索效应是由重复场景导致搜索效率提高的现象。以往研究发现三维场景下能获得背景线索效应,但对三维场景下深度知觉线索信息如何影响空间场景提供有效线索引导注意仍缺乏实证研究。本研究以矩阵刺激为材料,通过设置不同的刺激项目水平数探讨深度知觉线索对背景线索效应的影响模式。结果发现:(1)在场景布局由较少项目构成时,深度知觉线索提供目标与刺激项目的有效联结,获得背景线索效应;(2)当刺激项目水平达到一定程度时,深度知觉线索增加了背景线索任务的搜索难度,干扰了重复场景中的背景信息对注意的指导性加工,背景线索效应消失。研究结果为三维场景下深度信息对空间场景中注意引导加工的影响提供了证据。  相似文献   

9.
本文采用连续报告任务,从非线索指示项目的角度入手,探讨无效后线索的存在是否会影响后线索效应的产生,以此进一步了解“后线索效益”的产生机制。结果表明,无论采用空间后注意线索,还是非空间的颜色后注意线索,都产生了“后线索效益”,即后线索确实提高了被试视觉工作记忆的表现。无效后线索的存在不会影响“后线索效益”的产生,该效益的理论解释符合优先提取说,即被试会利用后注意线索优先提取线索指示项目,产生更快和更准确的反应。  相似文献   

10.
采用线索-靶子范式,利用2个预实验和1个正式实验,考察阈下不同情绪面孔的注视线索提示效应。要求被试在具有表情与注视线索的面孔呈现完毕后,快速而准确地对目标的位置进行判断。记录被试反应时间。结果显示,当被试未有意识的觉察到注视线索与面孔表情时,注视线索提示效应存在,并受到表情的调节。表现为:在注视线索有效并伴有恐惧表情时,被试对于目标的判断更加迅速;当比较不同表情下线索无效与线索有效条件下的反应时差异时发现,恐惧表情面孔出现时,线索无效与线索有效条件之间反应时的差异最大。结果表明,阈下情绪刺激能够激发个体更原始的生物性反应;在早期注意阶段,个体对于恐惧信息更加敏感,注意存在负向情绪偏差。  相似文献   

11.
Interference effects are largely reduced after cognitive conflicts in previous trials. This sequence-dependent interference adaptation is often seen as a consequence of strategic executive control. We sought to investigate whether sequential modulations are comparable with cue-induced strategic adjustments in spatial interference tasks. If so, reliable cues indicating the next compatibility condition should override effects caused by prior events. To this end, cues were introduced in a spatial stimulus-response compatibility task and a Simon task that either indicated the upcoming trial compatibility (rule cues) or the target position, which was not related to the S-R rule (position cues). The proportion of valid cues was either completely or predominantly valid. In both tasks cueing benefits for absolutely reliable rule cues were clearly present. Remarkably, sequential modulations were not influenced by effective rule cueing and vice versa. Even absolutely reliable information about prospective control demands did not cancel out sequence-dependent interference adaptation. In addition, the contingent negative variation—an event-related brain potential in the cue-target interval that is related to response preparation and readiness—showed additive effects of preceding compatibility and cue reliability. The present results indicate that processes underlying sequence-dependent interference adaptation differ from cue-induced strategic processes of cognitive control.  相似文献   

12.
The generation effect is the phenomenon in which words are remembered better when generated than when read. These experiments test the possibility that at least one consequence of generating is enhanced semantic processing. Homographs were used as targets, presented with rhymes in Experiment 1 so as not to bias meaning, and with synonyms in Experiment 2 to bias one meaning of each homograph. In beth experiments, extralist synonym cues were provided at recall. In Experiment 1 a generation effect was obtained when the retrieval cues biased the dominant meaning of the homograph (determined from free association norms), whereas in Experiment 2 a generation effect was found when the retrieval cues biased the same meaning that was biased during study. In neither experiment was a generation effect obtained with retrieval cues that biased the other meaning of each homograph. These results indicate that the generation effect is dependent upon the compatibility of the semantic processing conducted at study and test. Since it is impossible to process the meaning of a homograph when generating it from a rhyme cue, the meaning of the homograph could only have been processed after the word had been generated. The finding in Experiment 1 that a generation effect was obtained with rhymes when semantic retrieval cues were provided demonstrates that the enhancement properties associated with generation are not restricted to the information used to guide the generation process. This finding also indicates that one locus of the generation effect is in the processing that occurs after the word has been generated.  相似文献   

13.
Splitting visual space with attention   总被引:2,自引:0,他引:2  
If a right-left spatial compatibility effect is observed, it can be maintained that the space has been segmented into right- and left-side parts. The present study aimed at showing a spatial compatibility effect (and, by implication, a right-left subdivision of space) solely attributable to the orienting of attention. Five groups of 8 normal subjects were required to give right-left discriminative responses to stimuli presented within one of six empty boxes arranged in a horizontal row. Reaction times and errors were recorded. The first two experiments showed that a right-left grouping of the boxes occurred regardless of whether subjects' fixation was kept at the intermediate position (Experiment 1) or at one extremity (Experiment 2) of the row. In Experiments 3 and 4, subjects' attention was not aligned with a fixed position but was moved, through peripheral cues, from trial to trial and positioned between different pairs of adjacent boxes. The results showed that the display was again subdivided into two regions and that the reference point for the right-left subdivision was the focus of attention. In Experiment 5, eye position was instrumentally monitored, and subjects' attention was directed by central cues. The results confirmed that the focusing of attention leads to a right-left partitioning of space, with the boundary at the locus of focal attention. In conclusion, we demonstrated, by employing a right-left spatial compatibility paradigm, that directing attention to a position in space brings about a right-left perceptual organization that predominates over that provided by the other egocentric reference axes.  相似文献   

14.
两个实验以汉语歧义句为材料,探讨了前后刺激语义线索在不同相容条件下歧义句意义选择的过程。结果表明(1)在歧义句意义选择中存在刺激刺激间和刺激反应间的语义线索相容性效应;(2)在刺激刺激语义线索相容条件下,刺激刺激维度会产生维度冗余增益效应并对反应维度产生增益,而在不相容或冲突条件下,在刺激刺激维度上出现知觉竞争现象,产生的侵扰或分心阻碍了对反应维度的加工;(3)只有刺激刺激维度的良好重合才有可能出现刺激反应维度上的相容性效应。  相似文献   

15.
Sixteen subjects pressed a left or right key in response to lateralized visual stimuli, in uncrossed (left index finger on left key, right finger on right key) and crossed conditions (left finger on right key and vice versa), with varying finger separations. Visual, tactile, or 'efference copy' cues about relative finger positions were unavailable. Subjects had to press the key on the same side as (compatible group) or opposite side to the stimulus (incompatible group). Separate proprioceptive judgements of the relative finger positions were obtained. Findings of an overall reaction time (RT) advantage for compatible instructions and for uncrossed hands were replicated. With decreasing finger separation the RT advantage for compatible instructions decreased, and the probability of responding with either hand increased. The compatibility effect disappeared completely at the 6-cm crossed position, not at the position that was hardest to judge proprioceptively. This suggests that two forms of neural activation are summed: automatic activation of the anatomically same-side limb, and an integrated, rule-based activation. The results further demonstrate that independent proprioceptive cues from each limb, unassociated with skin contact between the limbs, can mediate the determination of relative position for response selection in stimulus-response compatibility tasks.  相似文献   

16.
Within the field of selective attention, two separate literatures have developed, one examining the effect of selection of objects and another examining the effect of selection of features. The present study bridged these two traditions by examining the compatibility effects generated by two features of attended and unattended nontarget (foil) stimuli. On each trial, participants determined either the identity or the orientation of a visual stimulus. Spatial attention was controlled using cues (presented prior to the target frame) designed to involuntarily capture attention. We independently manipulated the stimulus dimension the participants prepared for and the stimulus dimension on which they actually executed the task. Preparation had little influence on the magnitude of compatibility effects from foil stimuli. For attended stimuli, the stimulus dimension used in executing the task produced large compatibility effects, regardless of whether that dimension was prepared. These and other compatibility effects (e.g., Stroop effects) are discussed in relation to an integrative model of attentional selection. The key assumptions are that (1) selection occurs at three distinct levels (space, object, and task), (2) spatial attention leads to semantic processing of all dimensions, and (3) features do not automatically activate responses unless that object is selected for action.  相似文献   

17.
This paper reports a series of four experiments that established a negative compatibility effect (NCE) by which compatible distractors led to slower and less accurate target performance than did incompatible ones (Experiment 1). This effect is interpreted as an early perceptual effect that delays the attribution of visual attention over the target location in the compatible condition. This view predicted that the NCE should be observed only when attention has to be selectively attributed to the target location. In Experiments 2 and 3, this prediction was tested by manipulating the perceptual load in the display. High perceptual load displays are known to require selective attention (Lavie, 1995). Accordingly, reliable NCEs were observed when high-load displays were used. In contrast, reduced NCEs were found in displays that did not require selective attention. Experiment 4 established that the manifestation of the NCE was influenced by low-level visual cues, such as brightness and contrast. Overall, these experiments indicated that the NCE can be understood as an early perceptual effect, which arises from a conflict between the cues that guide the distribution of attention when the task requires selective attention.  相似文献   

18.
The Theory of Event Coding (TEC) predicts that exposure to affective cues can automatically trigger affectively congruent behaviour due to shared representational codes. An intriguing hypothesis from this theory is that exposure to aversive cues can automatically trigger actions that have previously been learned to result in aversive outcomes. Previous work has indeed found such a compatibility effect on reaction times in forced-choice tasks, but not for action selection in free-choice tasks. Failure to observe this compatibility effect for aversive cues in free choice tasks suggests that control processes aimed at directing behaviour toward positive outcomes may overrule the automatic activation of affectively congruent responses in case of aversive cues. The present study tested whether minimising such control could cause selection of actions that have been learned to result in aversive outcomes. Results showed incidental exposure to aversive cues biased selection of behaviours with learned aversive outcomes over behaviours with positive outcomes, despite a preference to execute the positive- over the negative-outcome actions evidenced by a separate behaviour measurement and self-reports. These results suggest motivational processes to select actions with positive consequences may sometimes be bypassed.

Data and Materials: http://doi.org/10.17605/osf.io/ym7qu  相似文献   


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