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1.
Previous work investigating the strategies that observers use to intercept moving targets has shown that observers maintain a constant target-heading angle (CTHA) to achieve interception. Most of this work has concluded or indirectly assumed that vision is necessary to do this. We investigated whether blindfolded pursuers chasing a ball carrier holding a beeping football would utilize the same strategy that sighted observers use to chase a ball carrier. Results confirm that both blindfolded and sighted pursuers use a CTHA strategy in order to intercept targets, whether jogging or walking and irrespective of football experience and path and speed deviations of the ball carrier during the course of the pursuit. This work shows that the mechanisms involved in intercepting moving targets may be designed to use different sensory mechanisms in order to drive behavior that leads to the same end result. This has potential implications for the supramodal representation of motion perception in the human brain.  相似文献   

2.
The authors investigated the effect of ball velocity and walking direction on children's adherence to the constant bearing angle (CBA) strategy. Children (N = 20) approached a moving ball to manually intercept it at a predefined target area. Results revealed that 10- to 12-year-olds adhered more than 5- to 7-year-olds to the CBA strategy. Younger children deviated more than older children from smaller angles of approach and lower ball velocities. The present findings suggest that younger children have difficulty adjusting to task requirements because they fail to couple walking velocity with ball velocity. The improvement seen with increasing age suggests that compliance with the CBA strategy may be attributed to older children's enhanced coincidence anticipation.  相似文献   

3.
The authors tested whether a simple model based on the cancellation of the rate of change in bearing angle could account for the behavioral adaptations produced when individuals intercept moving balls while walking. In Experiment 1, the place of arrival of the ball and the angle of approach were varied. In accord with the model, velocity regulations were earlier and more pronounced the larger the angle of approach. In Experiment 2, ball speed unexpectedly changed during a trial, once again highlighting participants' functional velocity adaptations. A direct test of the model on the basis of each individual trial (N = 256) revealed that, on average, 70% of the total variance could be explained. Together, those results confirm the usefulness of such a robust strategy in the control of interceptive tasks.  相似文献   

4.
Two experiments examined how 10- and 12-year-old children and adults intercept moving gaps while bicycling in an immersive virtual environment. Participants rode an actual bicycle along a virtual roadway. At 12 test intersections, participants attempted to pass through a gap between 2 moving, car-sized blocks without stopping. The blocks were timed such that it was sometimes necessary for participants to adjust their speed in order to pass through the gap. We manipulated available visual information by presenting the target blocks in isolation in Experiment 1 and in streams of blocks in Experiment 2. In both experiments, adults had more time to spare than did children. Both groups had more time to spare when they were required to slow down than when they were required to speed up. Participants' behavior revealed a multistage interception strategy that cannot be explained by the use of a monotonic control law such as the constant bearing angle strategy. The General Discussion section focuses on possible sources of changes in perception-action coupling over development and on task-specific constraints that could underlie the observed interception strategy.  相似文献   

5.
The experiments investigated how two adult captive chimpanzees learned to navigate in an automated interception task. They had to capture a visual target that moved predictably on a touch monitor. The aim of the study was to determine the learning stages that led to an efficient strategy of intercepting the target. The chimpanzees had prior training in moving a finger on a touch monitor and were exposed to the interception task without any explicit training. With a finger the subject could move a small "ball" at any speed on the screen toward a visual target that moved at a fixed speed either back and forth in a linear path or around the edge of the screen in a rectangular pattern. Initial ball and target locations varied from trial to trial. The subjects received a small fruit reinforcement when they hit the target with the ball. The speed of target movement was increased across training stages up to 38 cm/s. Learning progressed from merely chasing the target to intercepting the target by moving the ball to a point on the screen that coincided with arrival of the target at that point. Performance improvement consisted of reduction in redundancy of the movement path and reduction in the time to target interception. Analysis of the finger's movement path showed that the subjects anticipated the target's movement even before it began to move. Thus, the subjects learned to use the target's initial resting location at trial onset as a predictive signal for where the target would later be when it began moving. During probe trials, where the target unpredictably remained stationary throughout the trial, the subjects first moved the ball in anticipation of expected target movement and then corrected the movement to steer the ball to the resting target. Anticipatory ball movement in probe trials with novel ball and target locations (tested for one subject) showed generalized interception beyond the trained ball and target locations. The experiments illustrate in a laboratory setting the development of a highly complex and adaptive motor performance that resembles navigational skills seen in natural settings where predators intercept the path of moving prey. Electronic Supplementary Material Supplementary material is available for this article if you access the article at . A link in the frame on the left on that page takes you directly to the supplementary material.  相似文献   

6.
The authors proposed a model of the control of interceptive action over a ground plane (Chardenon, Montagne, Laurent, & Bootsma, 2004). This model is based on the cancellation of the rate of change of the angle between the current position of the target and the direction of displacement (i.e., the bearing angle). While several sources of visual information specify this angle, the contribution of proprioceptive information has not been directly tested. In this study, the authors used a virtual reality setup to study the role of proprioception when intercepting a moving target. In a series of experiments, the authors manipulated proprioceptive information by using the tendon vibration paradigm. The results revealed that proprioception is crucial not only to locate a moving target with respect to the body but also, and more importantly, to produce online displacement velocity changes to intercept a moving target. These findings emphasize the importance of proprioception in the control of interceptive action and illustrate the relevance of our model to account for the regulations produced by the participants.  相似文献   

7.
Fajen BR  Warren WH 《Perception》2004,33(6):689-715
How do people walk to a moving target, and what visual information do they use to do so? Under a pursuit strategy, one would head toward the target's current position, whereas under an interception strategy, one would lead the target, ideally by maintaining a constant target-heading angle (or constant bearing angle). Either strategy may be guided by the egocentric direction of the target, local optic flow from the target, or global optic flow from the background. In four experiments, participants walked through a virtual environment to reach a target moving at a constant velocity. Regardless of the initial conditions, they walked ahead of the target for most of a trial at a fairly constant speed, consistent with an interception strategy (experiment 1). This behavior can be explained by trying to maintain a constant target-heading angle while trying to walk a straight path, with transient steering dynamics. In contrast to previous results for stationary targets, manipulation of the local optic flow from the target (experiment 2) and the global optic flow of the background (experiments 3 and 4) failed to influence interception behavior. Relative motion between the target and the background did affect the path slightly, presumably owing to its effect on perceived target motion. We conclude that humans use an interception strategy based on the egocentric direction of a moving target.  相似文献   

8.
It is generally assumed that in catching a fly ball, an efficient strategy for dealing with the horizontal component of the ball's trajectory is for the observer to keep the angular position of the ball constant with respect to his head. That strategy is called the constant bearing angle or CBA strategy. Maintenance of angular constancy results in the simultaneous arrival of both observer and ball at the landing spot. The authors analyzed the approach behavior of 26 subjects in a ball-interception task with straight paths for both the subjects and the ball. Subjects moved at a velocity that maintained a close-to-constant horizontal angular position of the ball with respect to the end effector throughout the approach phase rather than a constant bearing angle with respect to their head. Velocity adaptations occurred as a function of the changes in the angular velocity of the ball in such a way that a positive or negative angular velocity was canceled. Thus, an actor following the CBA strategy does not need to know where and when the ball will arrive (i.e., a predictive strategy), because reliance on the CBA strategy ensures that he will make the appropriate adaptations that enable him to arrive at the right place in the right time.  相似文献   

9.
A unified fielder theory is presented that explains how humans navigate to intercept targets that approach from either above or below the horizon. Despite vastly different physical forces affecting airborne and ground-based moving targets, a common set of invariant perception-action principles appears to guide pursuers. When intercepting airborne projectiles, fielders keep the target image rising at a constant optical speed in a vertical image plane and moving in a constant optical direction in an image plane that remains perpendicular to gaze direction. We confirm that fielders use the same strategies to intercept grounders. Fielders maintained a cotangent of gaze angle that decreases linearly with time (accounting for 98.7% of variance in ball speed) and a linear optical trajectory along an image plane that remains perpendicular to gaze direction (accounting for 98.2% of variance in ball position). The universality of maintaining optical speed and direction for both airborne and ground-based targets supports the theory that these mechanisms are domain independent.  相似文献   

10.
Visually guided action implies the existence of information as well as a control law relating that information to movement. For ball catching, the Chapman Strategy--keeping constant the rate of change of the tangent of the elevation angle (d(tan(alpha))/dt)--leads a catcher to the right location at the right time to intercept a fly ball. Previous studies showed the ability to detect the information and the consistency of running patterns with the use of the strategy. However, only direct manipulation of information can show its use. Participants were asked to intercept virtual balls in a Cave Automated Virtual Environment (CAVE) or to judge whether balls would pass behind or in front of them. Catchers in the CAVE successfully intercepted virtual balls with their forehead. Furthermore, the timing of judgments was related to the patterns of changing d(tan(alpha))/dt. The advantages and disadvantages of a CAVE as a tool for studying interceptive action are discussed.  相似文献   

11.
The generalized optic acceleration cancellation theory of catching   总被引:6,自引:0,他引:6  
The generalized optic acceleration cancellation (GOAC) theory of catching proposes that the path of a fielder running to catch a ball is determined by the attempt to satisfy 2 independent constraints. The 1st is to keep the angle of elevation of gaze to the ball increasing at a decreasing rate. The 2nd is to control the rate of horizontal rotation necessary to maintain fixation on the ball. Depending on the lateral velocity of the ball relative to the fielder, this rate may be zero or constant at a negative or positive value. The authors show that a simulated fielder implementing the GOAC strategy follows a path indistinguishable from that of real fielders running to catch balls thrown on the same trajectories.  相似文献   

12.
The authors ran 3 experiments to investigate how catchers deal with the horizontal component of the ball's trajectory in an interception task during locomotion. The experiments were built upon the finding that velocity adaptations are based upon changes in the horizontal angular position or velocity of the ball with respect to the observer (M. Lenoir, M. Janssens, E. Musch, E. Thiery, J. Uyttenhove, 1999) a potential underlying information source for that strategy is described. In Experiment 1, actor (N = 10 participants)and ball approached each other along the legs of a V-shaped track. When the velocity and the initial angular bearing of the ball were varied, the observed behavior fitted with nulling the horizontal angular velocity of the ball: A positive or negative angular velocity was compensated by a velocity change. Evidence was obtained that those adaptations are modulated by a critical change in, rather than by a critical state of, the environment-actor system. In Experiment 2, the distance between the head and an artificial end-effector was varied. Irrespective of that distance, participants (N = 7) accelerated and decelerated in order to keep the angular velocity of the ball with respect to the end-effector close to constant. The ecological relevance of that constant bearing angle strategy was confirmed in Experiment 3: Participants (N = 7) in that experiment freely ran to catch fly balls. The present results support the concept that one can explain with a limited number of control variables an actor's behavior in an interception task during self-motion.  相似文献   

13.
The authors ran 3 experiments to investigate how catchers deal with the horizontal component of the ball's trajectory in an interception task during locomotion. The experiments were built upon the finding that velocity adaptations are based upon changes in the horizontal angular position or velocity of the ball with respect to the observer (M. Lenoir, M. Janssens, E. Musch, E. Thiery, & J. Uyttenhove, 1999); a potential underlying information source for that strategy is described. In Experiment 1, actor (N = 10 participants) and ball approached each other along the legs of a V-shaped track. When the velocity and the initial angular bearing of the ball were varied, the observed behavior fitted with nulling the horizontal angular velocity of the ball: A positive or negative angular velocity was compensated by a velocity change. Evidence was obtained that those adaptations are modulated by a critical change in, rather than by a critical state of, the environment-actor system. In Experiment 2, the distance between the head and an artificial end-effector was varied. Irrespective of that distance, participants (N = 7) accelerated and decelerated in order to keep the angular velocity of the ball with respect to the end-effector close to constant. The ecological relevance of that constant bearing angle strategy was confirmed in Experiment 3: Participants (N = 7) in that experiment freely ran to catch fly balls. The present results support the concept that one can explain with a limited number of control variables an actor's behavior in an interception task during self-motion.  相似文献   

14.
Participants asked to judge the final position of a moving target typically indicate a position shifted forward. In the 6 experiments reported here, participants were asked to indicate both the starting position (SP) and the vanishing position (VP) at the onset and offset of a moving target. Results confirmed the forward displacement of the VP and showed a backward displacement of the SP. To test whether perceptual estimation was influenced by curvature of the trajectory, curvilinear motions were also used. Results showed that apparent displacements are along the geometrical tangents to the SP and VP. Relationships between the results and other findings such as the flash-lag effect the representational momentum, and the Fr?hlich effect are discussed.  相似文献   

15.
Ecker AJ  Heller LM 《Perception》2005,34(1):59-75
We carried out two experiments to measure the combined perceptual effect of visual and auditory information on the perception of a moving object's trajectory. All visual stimuli consisted of a perspective rendering of a ball moving in a three-dimensional box. Each video was paired with one of three sound conditions: silence, the sound of a ball rolling, or the sound of a ball hitting the ground. We found that the sound condition influenced whether observers were more likely to perceive the ball as rolling back in depth on the floor of the box or jumping in the frontal plane. In a second experiment we found further evidence that the reported shift in path perception reflects perceptual experience rather than a deliberate decision process. Instead of directly judging the ball's path, observers judged the ball's speed. Speed is an indirect measure of the perceived path because, as a result of the geometry of the box and the viewing angle, a rolling ball would travel a greater distance than a jumping ball in the same time interval. Observers did judge a ball paired with a rolling sound as faster than a ball paired with a jumping sound. This auditory-visual interaction provides an example of a unitary percept arising from multisensory input.  相似文献   

16.
Previous research (Andersen & Kim, 2001) has shown that a linear trajectory collision event (i.e., a collision between a moving object and an observer) is specified by objects that expand and maintain a constant bearing (the object location remains constant in the visual field). In the present study, we examined the optical information for detecting a collision event when the trajectory was of constant curvature. Under these conditions, a collision event is specified by expansion of an object and a constant rate-of-bearing change. Three experiments were conducted in which trajectory curvature and display duration were varied while time to contact, speed, and initial image position of the collision objects were maintained. The results indicated that collision detection performance decreased with an increase in trajectory curvature and decreased with a decrease in display duration, especially for highly curved trajectories. In Experiment 3, we found that the presentation of a constant rate-of-bearing change in noncollision stimuli resulted in an increase in the false alarm rate. These results demonstrate that observers can detect collision events on curved trajectories and that observers utilize bearing change information.  相似文献   

17.
Approximately linear relationships were observed between contrast, spatial frequency, temporal frequency, or velocity of stimulation and perceived velocity of curvilinear vection—that is, a visually induced self-motion in a curved path. Similarly, linear relationships were also found between the perceived degree of curvature of curvilinear vection and spatial frequency or velocity of stimulation. Since the perceived velocity of curvilinear vection varies with contrast, spatial frequency, temporal frequency, and angular velocity, and the perceived degree of curvature of curvilinear vection varies only with spatial frequency and angular velocity, peripheral vision is not sufficient for computing accurately the curvilinear component of induced self-motion in a curved path. Concurrently, it was shown that the perceived direction of curvilinear vection is not always unambiguously perceived (Sauvan & Bonnet, 1989). Consequently, it is suggested that two different types of visual processing, which involve the peripheral or the central vision, underlie the processing of curvilinear vection.  相似文献   

18.
In this article, we investigated what visual information is used by drivers at a road crossing when they want to synchronize their displacement with that of an incoming traffic train. We made the hypothesis that synchronizing self-displacement with that of a traffic gap shares the same perceptual-motor basis as interception tasks. While a large body of literature demonstrates that bearing angle is used to control interception, another range of studies points to optical size and expansion as playing a critical role in collision avoidance. In order to test the hypothesis of the exclusive use of bearing angle in road crossing task, we manipulated the optical size and expansion of oncoming traffic elements independently of bearing angle variations. We designed a driving simulator study in which participants were to adjust their approach speed in order to cross a road junction within a moving traffic gap. We manipulated the initial offset of participants with the traffic gap, the geometry of the road junction and the way optical size of oncoming traffic elements evolves over the course of a trial. Our results showed an effect of optical size and optical expansion manipulations eventhough, we also found similar displacement profiles as in interception studies. This demonstrates that bearing angle could not explain alone the control of such a complex perceptual-motor task. We discuss these results with regard to similar results in other fields of literature.  相似文献   

19.
To determine if children under 5 years were able to intercept a moving object while stepping, the authors had 9 3-year-olds hit a ball that the authors dropped from a ramp from 5 heights (1.5, 2.0, 2.5, 3.0, and 3.5 m). The statistical analysis showed that the hand movement times were similar regardless of ball rolling heights and that the hand initiation times were dependent on the ball rolling times. Children under 5 years were able to hit a moving ball, and they performed this hitting according to a temporal coupling between ball displacements and the hand contact with it. The participants' behavior of hitting while stepping supports the idea that the motor system implicitly knows what the cognitive system ignores.  相似文献   

20.
Abstract

To reveal how the CNS copes with load uncertainty in catching, electromyography (EMG) was recorded in 15 females and 14 males while catching visually identical balls of known and unknown weights under varied (1–10?s) and constant (1?s) foreperiods (warning time). EMG integrals, which represented total muscle activity, were computed for three time intervals prior to the catch (anticipatory), and one interval after (compensatory). Load uncertainty caused the CNS to utilize an anticipatory strategy in several muscles, primarily during the ball-flight interval, characterized by preparation to catch balls of unknown weight by utilizing an average of 99.7% of the muscle activation used to catch the heaviest ball under the known weight condition. The constant 1?s foreperiod, which permitted precise temporal anticipation of ball release, did not influence the anticipatory strategy adopted by the CNS to cope with load uncertainty. There were no observed differences in the neuromotor control used by men and women to manage load uncertainty in catching, although there was an interesting difference in the way men and women employed the triceps to prepare to catch balls of a known weight.  相似文献   

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