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The couch has always been an integral part of psychoanalytic practice. It has even become a cultural icon representing psychoanalysis itself. However, minimal evidence exists in the psychoanalytic literature that using the couch is necessary or even necessarily helpful to establish a psychoanalytic process and conduct an analysis. Furthermore, it can potentially be harmful to patients such as those who have experienced early loss and trauma or who have significant ego organizational problems. Therefore, the use of the couch per se does not seem well suited as a defining criterion of psychoanalysis. To the extent that it may be clinically valuable, the use of the couch should be more carefully considered and critically examined.  相似文献   

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American doctors in the 1990s are being asked to serve as "double agents," weighing competing allegiances to patients' medical needs against the monetary costs to society. This situation is a reaction to rapid cost increases for medical services, themselves the result of the haphazard development since the 1920s of an inherently inflationary, open-ended system for funding and delivering health care. The answer to an inefficient system, however, is not to stint on care, but rather to restructure the system to remove the inflationary pressures. As long as we are spending enormous resources on an inherently inefficient and inflationary system we cannot justify asking doctors to withhold beneficial care to save money for third-party payers. Doing so serves a largely political agenda and endangers the patient-centered ethic that is central to medicine.  相似文献   

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With a minimal set of assumptions resulting from considerations about the perception of temporal structure, we argue for the existence of a spatio-temporal memory established by the mapping of time into simultaneous physical properties. The important point of this model is the distinction between external, physical time and the internal representation of time. An immediate consequence of such a structure is the emergence of properties usually associated with the concept of iconic memory or informational persistence. Some of these properties may hence be regarded as epiphenomena produced by the testing of a spatio-temporal system with tachistoscopic spatial stimuli. The model can explain properties of the immediate memory span, the lack of effect of exposure duration on tachistoscopic report, the partial-report superiority, the decay of iconic memory, and effects of a backward mask. It does not only avoid the incompatibility problems of the frozen-image concept in dynamic vision, but also provides an adequate basis for the processing of time-varying scenes.  相似文献   

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This study investigated the effects of color combinations for the figure/icon background, icon shape, and line width of the icon border on visual search performance on a liquid crystal display screen. In a circular stimulus array, subjects had to search for a target item which had a diameter of 20 cm and included one target and 19 distractors. Analysis showed that the icon shape significantly affected search performance. The correct response time was significantly shorter for circular icons than for triangular icons, for icon borders with a line width of 3 pixels than for 1 or 2 pixels, and for 2 pixels than for 1 pixel. The color combination also significantly affected the visual search performance: white/yellow, white/blue, black-red, and black/ yellow color combinations for the figure/icon background had shorter correct response times compared to yellow/blue, red/green, yellow/green, and blue/red. However, no effects were found for the line width of the icon border or the icon shape on the error rate. Results have implications for graphics-based design of interfaces, such as for mobile phones, Web sites, and PDAs, as well as complex industrial processes.  相似文献   

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Measures of icon designs rely heavily on surveys of the perceptions of population samples. Thus, measuring the extent to which changes in the structure of an icon will alter its perceived complexity can be costly and slow. An automated system capable of producing reliable estimates of perceived complexity could reduce development costs and time. Measures of icon complexity developed by Garcia, Badre, and Stasko (1994) and McDougall, Curry, and de Bruijn (1999) were correlated with six icon properties measured using Matlab (MathWorks, 2001) software, which uses image-processing techniques to measure icon properties. The six icon properties measured were icon foreground, the number of objects in an icon, the number of holes in those objects, and two calculations of icon edges and homogeneity in icon structure. The strongest correlates with human judgments of perceived icon complexity (McDougall et al., 1999) were structural variability (r s = .65) and edge information (r s = .64).  相似文献   

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Spare the rod and spoil the icon   总被引:1,自引:0,他引:1  
Short-term visual storage was investigated with a successive field paradigm, so that correct performance depended upon combining visual information from two targets that were never on simultaneously. In the first two experiments, the stimuli consisted of two slides, each containing a 10' red dot on a gray surround, and separated by an interstimulus interval (ISI) from 20 to 400 msec. Subjects had to determine if the dots were vertically or horizontally aligned. In Experiment 1, the stimuli had either no contrast for the rods or no luminance contrast for the cones or high contrast. At short ISIs the cone contrast determined performance, whereas at long ISIs the rod contrast determined performance. In fact, when the dots were invisible to the rods, the task was impossible for long ISIs. In Experiment 2, performance was compared for zero log rod contrast and for small departures from zero. Even a small departure from zero log rod contrast resulted in above-chance performance. In Experiment 3, the stimuli were luminous rectangles and the task was to decide whether or not a 4' spatial gap was present between the two successively presented rectangles. Wavelength, luminance, and ISI were varied under both photopic and scotopic adapting conditions. The result was that the rods performed the task for ISIs of 150 msec or longer under scotopic conditions and under the photopic conditions that we were able to test. The results of the experiments taken together are consistent with the hypothesis that the cone icon is short, whereas the rod icon is robust and long lasting.  相似文献   

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As the use of graphical user interfaces expands into new areas, icons are becoming an increasingly important aspect of GUIs. Oddly, little research has been done into the costs and benefits associated with using icons. One aspect of icons, icon borders, has been proposed as a means of adding information to icons. An experiment was conducted in which the potential cost in response time of using simple icon borders was investigated. Two models were then constructed in ACT-R/PM to carry out the same icon search task as in the experiment. The results of the modeling effort indicated an area where the design of the experiment could be improved. A second, ‘improved’ experiment was carried out, the results of which suggest areas for further improvement in the ACT-R/PM models.  相似文献   

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External human–machine-interfaces (eHMIs) might support the interaction between automated vehicles and pedestrians. The messages conveyed by eHMIs need to be understood quickly and correctly by their addressees. If implemented in the future, pedestrians will repeatedly encounter eHMIs in situations that feature different traffic context. So far, little is known about the influence of contextual cues like regulatory elements or (presumed) model behavior of fellow road users on the comprehension of eHMIs. In order to investigate possible effects of such contextual cues on comprehension, we conducted a picture-based online study among German residents (N = 175). Participants repeatedly interpreted three eHMI icons (“you can cross”, “do not cross”, and “pedestrian detected”) either without any context (control group) or within varying degrees of relevant context (experimental group). Context facilitated comprehensibility in terms of accuracy and subjective certainty. Relevant context was especially beneficial at first encounter. As soon as an icon’s meaning was internalized, the necessity of relevant context decreased. The effect of context should therefore be considered in future eHMI research as real-world comprehension might be underestimated otherwise.  相似文献   

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Because icons, signs, and symbols are now widely used to communicate information, it is essential for system designers to know what makes them easy to use and interpret. The authors report a series of studies that examine characteristics considered central to icon usability. After quantifying the properties of icon concreteness, complexity, and discriminability, the authors assessed each property's effects on user performance when user experience, task demands, and presentation context were systematically varied. Findings indicated that the effects of icon concreteness were primarily associated with the initial grasp of meaning, whereas complexity effects were found to persist longer and to be associated with search efficacy. The effects of icon distinctiveness were complex, but distinctiveness was enhanced by using both semantic and visual contrasts. The implications of these findings for interface design are discussed.  相似文献   

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Three experiments are reported to demonstrate partial independence of identity and spatial position information concerning visually presented symbols. Experiment I shows that performance on these forms of information improves at different rates as a function of exposure duration. Experiment II shows that performance on one can be traded against the other. Experiment III demonstrates partial statistical independence of item and position responses and shows that increases in the duration and delay of the probe facilitate performance. Some implications of these experiments for theories involving mandatory verbal encoding of visual symbol-arrays are discussed. A model is proposed comprising visual and name stores with different acquisition rates and capacities. Both are indexed by identity but the visual code can also be interrogated by spatial cues.  相似文献   

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The concept of the double bind has mainly flourished in the family system therapies. By contrast, it has been overlooked by psychoanalytic therapists. The present paper suggests that the double bind, while not regarded with the same importance as the intrapsychic or interpersonal factors, is certainly real. A concept of the analytic double bind is presented. The analytic double bind is not one of paradoxical, mixed messages and conflicting levels of communication. Instead, it arises from a conflict of incompatible levels of intimacy — specifically, the conflict between technique and intimacy. An attempt is made to delineate the central double bind both from the viewpoint of the analyst and from the viewpoint of the patient.  相似文献   

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