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1.
If perceived velocity were to be a function of phenomenal extent traversed per unit time, speed constancy would be derivable from size constancy. Experiments were performed to test this possibility in which visible frames of reference were eliminated. With cues to distance, judgments ofspeed approached constancy; without such cues, judgments of speed were in terms of rate ofimage displacement.  相似文献   

2.
It has been suggested that many geometric illusions are caused by the application of depth or size constancy rules to an image which does not have sufficient cues to establish that the elements lie in a flat plane. Thus, converging lines are taken as depth cues, and the attributed depth provides the basis for adjusting the perceived size of stimulus elements. It this is the case, one should not see a distortion of relative size if the disparity cues provide for strong statification, i.e., localization in depth of the linear perspective cues. This expectation is challenged by demonstrations that show distortions of relative size using random-dot stereograms. In 1971 Julesz provided such examples but did not comment on the implications for theories of depth. Here we redemonstrate these distortion of length and size in autostereograms which contain the Ponzo and Corridor configurations. The illusory distortions can be seen in the cyclopean view even though the linear perspective elements are well stratified. We suggest that the processing of binocular disparity cues, as required for judgments of absolute distance, may involve the dorsal stream of vision, i.e., activity passing into and including the parietal lobe. Pictorial cues, on the other hand, are likely passed through the ventral stream into the temporal lobe. The analysis of depth by this system provides for size constancy and, possibly, the calibration of relative motion.  相似文献   

3.
Tozawa J 《Perception》2008,37(1):3-21
The distance-calibration hypothesis states that retinal velocity is scaled by using distance cues, and judged velocity remains unchanged when distance is changed. The relational hypothesis states that judged velocity depends on retinal velocities, and is proportional to judged distance. These hypotheses were compared in three experiments where the movements of the standard stimulus and the comparison stimulus were manipulated by the ratio of the angular velocity of the comparison stimulus to the angular velocity of the standard stimulus. The presentation conditions of the standard stimulus and the comparison stimulus, and the colour cues of the two stimuli were also manipulated in order to change the strength of the cues available to the observers. The results indicate that judged velocities and the relationship of judged distance and velocity depend on the strength of the cues. When cues are strong, the distance-calibration hypothesis adequately explains speed constancy. When cues are weak, judged velocity and the relationship between judged distance and velocity are consistent with the prediction of the relational hypothesis. The perceived speed of a stimulus depends not only on the physical speed of the stimulus but also on non-motion cues, some of which are distance cues involved in depth perception.  相似文献   

4.
We examined the interaction between motion and stereo cues to depth order along object boundaries. Relative depth was conveyed by a change in the speed of image motion across a boundary (motion parallax), the disappearance of features on a surface moving behind an occluding object (motion occlusion), or a difference in the stereo disparity of adjacent surfaces. We compared the perceived depth orders for different combinations of cues, incorporating conditions with conflicting depth orders and conditions with varying reliability of the individual cues. We observed large differences in performance between subjects, ranging from those whose depth order judgments were driven largely by the stereo disparity cues to those whose judgments were dominated by motion occlusion. The relative strength of these cues influenced individual subjects' behavior in conditions of cue conflict and reduced reliability.  相似文献   

5.
Under specified conditions a pair of simple shapes are matched by a subject when almost all supplementary textural and space cues of depth vision have been removed. Under such conditions it is found that shape constancy is no longer present. However, the effect of regular rotatory motion of the shape is sufficient to restore constancy in the continued absence of other cues. Degree of perceptual constancy appears to be correlated with rate of change of shape. It is suggested that an explanation of the phenomenon is to be sought along the lines of Michotte's concept of “object creation” rather than in terms of gradient variables.  相似文献   

6.
The failure of shape constancy from stereoscopic information is widely reported in the literature. In this study we investigate how shape constancy is influenced by the size of the object and by the shape of the object's surface. Participants performed a shape-judgment task on objects of five sizes with three different surface shapes. The shapes used were: a frontoparallel rectangle, a triangular ridge surface, and a cylindrical surface, all of which contained the same maximum depth information, but different variations in depth across the surface. The results showed that, generally, small objects appear stretched and large objects appear squashed along the depth dimension. We also found a larger variance in shape judgments for rectangular stimuli than for cylindrical and ridge-shaped stimuli, suggesting that, when performing shape judgments with cylindrical and ridge-shaped stimuli, observers rely on a higher-order shape representation.  相似文献   

7.
Wilcox LM  Lakra DC 《Perception》2007,36(6):830-839
Over the past two decades psychophysical experiments have firmly established that binocular half-occlusions are useful sources of information for the human visual system. The existing literature has focused on simplified stimuli that have no additional cues to depth, apart from stereopsis. From this large body of work we can be confident that the visual system is able to exploit binocular half-occlusions to aid depth perception; however, we do not know if this signal has any influence on perception when observers view complex stereoscopic stimuli with multiple sources of depth information. This issue is addressed here with the use of stereoscopic images of natural scenes, some of which have been digitally altered to manipulate a major half-occlusion signal. Our results show that depth-ordering judgments for these relatively complex stimuli are significantly affected by the nature of the half-occlusion signal, but only when highly textured surfaces are viewed. Under such conditions, the replacement of a binocular half-occlusion with background texture slows reaction time relative to performance when the occluded region is consistent with the foreground object. This result is specific to conditions when the depth ordering is correct (ie not reversed) and depends upon the size of the half-occlusion. The influence of the half-occlusion information in the presence of potent depth cues such as perspective, texture gradient, shading, and interposition is convincing evidence that this information plays a significant role in human depth perception.  相似文献   

8.
Two experiments were conducted to study how scene complexity and cues to depth affect human color constancy. Specifically, two levels of scene complexity were compared. The low-complexity scene contained two walls with the same surface reflectance and a test patch which provided no information about the illuminant. In addition to the surfaces visible in the low-complexity scene, the high-complexity scene contained two rectangular solid objects and 24 paper samples with diverse surface reflectances. Observers viewed illuminated objects in an experimental chamber and adjusted the test patch until it appeared achromatic. Achromatic settings made tinder two different illuminants were used to compute an index that quantified the degree of constancy. Two experiments were conducted: one in which observers viewed the stimuli directly, and one in which they viewed the scenes through an optical system that reduced cues to depth. In each experiment, constancy was assessed for two conditions. In the valid-cue condition, many cues provided valid information about the illuminant change. In the invalid-cue condition, some image cues provided invalid information. Four broad conclusions are drawn from the data: (a) constancy is generally better in the valid-cue condition than in the invalid-cue condition: (b) for the stimulus configuration used, increasing image complexity has little effect in the valid-cue condition but leads to increased constancy in the invalid-cue condition; (c) for the stimulus configuration used, reducing cues to depth has little effect for either constancy condition: and (d) there is moderate individual variation in the degree of constancy exhibited, particularly in the degree to which the complexity manipulation affects performance.  相似文献   

9.
M F Bradshaw  A D Parton  R A Eagle 《Perception》1998,27(11):1317-1331
Although binocular disparity and motion parallax are powerful cues for depth, neither, in isolation, can specify information about both object size and depth. It has been shown that information from both cues can be combined to specify the size, depth, and distance of an object in a scene (Richards, 1985 Journal of the Optical Society of America A 2 343-349). Experiments are reported in which natural viewing and physical stimuli have been used to investigate the nature of size and depth perception on the basis of disparity and parallax presented separately and together at a range of viewing distances. Observers adjusted the relative position of three bright LEDs, which were constrained to form a triangle in plan view with the apex pointing toward the observer, so its dimensions matched that of a standard held by the subject. With static monocular viewing, depth settings were inaccurate and erratic. When both cues were present together accuracy increased and the perceptual outcome was consistent with an averaging of the information provided by both cues. When an apparent bias evident in the observers' responses (the tendency to under-estimate the size of the standard) was taken into account, accuracy was high and size and depth constancy were close to 100%. In addition, given this assumption, the same estimate of viewing distance was used to scale size and depth estimates.  相似文献   

10.
It has been established that the motion in depth of stimuli visible to both eyes may be signalled binocularly either by a change of disparity over time or by the difference in the velocity of the images projected on each retina, known as an interocular velocity difference. A two-interval forced-choice stereomotion speed discrimination experiment was performed on four participants to ascertain the relative speed of a persistent random dot stereogram (RDS) and a dynamic RDS undergoing directly approaching or receding motion in depth. While the persistent RDS pattern involved identical dot patterns translating in opposite directions in each eye, and hence included both changing disparity and interocular velocity difference cues, the dynamic RDS pattern (which contains no coherent monocular motion signals) specified motion in depth through changing disparity, but no motion through interocular velocity difference. Despite an interocular velocity difference speed signal of zero motion in depth, the dynamic RDS stimulus appeared to move more rapidly. These observations are consistent with a scheme in which cues that rely on coherent monocular motion signals (such as looming and the interocular velocity difference cue) are less influential in dynamic stimuli due to their lack of reliability (i.e., increased noise). While dynamic RDS stimuli may be relatively unaffected by the contributions of such cues when they signal that the stimulus did not move in depth, the persistent RDS stimulus may retain a significant and conflicting contribution from the looming cue, resulting in a lower perceived speed.  相似文献   

11.
The effect of scene complexity on colour constancy was tested with a novel technique in which a virtual image of a real 3-D test object was projected into a real 3-D scene. Observers made discriminations between illuminant and material changes in simple and complex scenes. The extent of colour constancy achieved varied little with either scene structure or test-object colour, suggesting a dominant role of local cues in determining surface-colour judgments.  相似文献   

12.
Ss made objective shape judgments of circular objects rotated in depth to provide a process analysis of shape constancy. The significant finding was that task difficulty, as reflected by proportion errors and correct reaction times; increased with increases in rotation from the frontal-parallel plane. This effect was located at the perceptual encoding stage of the shape judgment process. It was demonstrated that, in contrast to true shape information, the time to interpret slant and two-dimensional projected shape information was not critically dependent on degree of rotation. These results and a number of other additional observations demonstrate that the invariance hypothesis does not provide a sufficient account of shape constancy. Although projected shape and’ slant judgments can be made easily, perception of true shape involves encoding a figure-ground relationship by a process that does not rely exclusively on the discrete values of projected shape and slant.  相似文献   

13.
Zanker JM  Abdullah AA 《Perception》2004,33(12):1475-1482
In a number of simple line drawings, such as the Müller-Lyer or Judd figures, we can experience strong distortions of perceived space-geometric illusions. One way of explaining these effects is based on the perspective information that can be read from the line drawings. For instance, the 'inappropriate constancy scaling' theory advocates that the inferred three-dimensional structure of the pictured object is used by the perceptual system to adjust the size of line-drawing components. Such a theory would predict that additional depth cues, for instance shading added to line drawings, should affect these illusions because they influence the three-dimensional appearance. We present here systematic measurements of the magnitude of length misjudgments in horizontal Müller-Lyer and Judd figures for three configurations: (i) pure line drawings, and with shading attached to (ii) the top, and (iii) the bottom of the figures. The latter two configurations are unambiguously interpreted as 'folded' structures with a horizontal edge behind the image plane or protruding from it, respectively. While we could not find any effect of shading in our experimental data, we did observe a length misjudgment in Judd figures that corresponds precisely to the asymmetry that can be observed in the Müller-Lyer illusion for inward and outward fins. This pattern of results is not consistent with notions of inappropriate constancy scaling but is fully coherent with the view that neural filtering mechanisms, which are affecting the perceived position of line intersections, are responsible for this type of geometrical illusions.  相似文献   

14.
L Mowafy 《Perception》1990,19(5):595-609
Models of motion perception usually assume that the visual system references spatial displacements to retinal coordinates, and not to three-dimensional coordinates recovered by a parallel process. The present studies investigated whether moving elements viewed in the context of a static random-dot stereogram could lead to the appearance of motion in depth. Observers judged the velocity of a monocular element translating horizontally in the stereo context as 'same as' or 'different to' that of a standard. Based on velocity constancy, if there was apparent motion in depth, the relative velocity judgments would yield a predictable pattern of errors. The first experiment compared two stereo contexts: a sloped surface versus a fronto-parallel plane at zero disparity. The results indicated an overall increase in the perceived velocity of the element moving in the sloped surface context. A similar pattern of results was found when surfaces differing in incline were compared. Experiment 2 explored the case of fronto-parallel planes at crossed and uncrossed disparities. Here depth differences did not systematically affect observers' judgments. It was concluded that in some cases motion analysis can be affected by three-dimensional disparity information and not by angular displacement alone.  相似文献   

15.
Adults can use pictorial depth cues to infer three-dimensional structure in two-dimensional depictions of objects. The age at which infants respond to the same kinds of visual information has not been determined, and theories about the underlying developmental mechanisms remain controversial. In this study, we used a visual habituation/novelty-preference procedure to assess the ability of 4-month-old infants to discriminate between two-dimensional depictions of structurally possible and impossible objects. Results indicate that young infants are sensitive to junction structures and interposition cues associated with pictorial depth and can detect inconsistent relationships among these cues that render an object impossible. Our results provide important insights into the development of mechanisms for processing pictorial depth cues that allow adults to extract three-dimensional structure from pictures of objects.  相似文献   

16.
晏碧华  游旭群 《心理学报》2015,47(2):212-223
相对到达时间任务(RAT)是判断两个运动客体哪个先到达指定目标, 可用来评估个体动态空间能力。采用RAT任务对飞行员与普通被试进行对照研究, 寻求发现两组在运动客体特征和视觉空间运动特征及其相互关系上的处理差异。设计了3个实验分别考察客体颜色、客体大小、运动方向、速率大小、视线方向以及背景特征对判断的影响。结果显示:(1)客体颜色不影响运动客体的相对时间判断, 客体大小、运动方向、速率大小、视线方向以及背景特征影响判断; (2)控制组对显示屏上从左到右的运动客体的相对时间判断好于从右到左任务, 大速率任务判断更好, 对大客体快速行驶而小客体低速行驶时的相对到达时间更易区分, 且与两眼视线方向不一致的运动方向会使控制组判断更难, 运动背景中的目标线特征改变使控制组判断绩效降低; (3)和控制组比, 飞行员反应快正确率高, 其快速判断优势集中体现在从右到左运动以及小速率任务上, 且在不同运动方向和不同速率上的反应时均无差异, 飞行员的处理优势还表现在不受客体大小、视线方向改变和目标线特征改变的影响。结论:飞行员能在变化的空间中准确处理相对速度、相对距离、相对时间等运动信息, 能分离客体大小、背景、运动方向等因素对相对到达时间判断的影响, 在运动空间中飞行员具有较高场独立性认知特征和动态空间处理能力。  相似文献   

17.
Visual cognition in our 3D world requires understanding how we accurately localize objects in 2D and depth, and what influence both types of location information have on visual processing. Spatial location is known to play a special role in visual processing, but most of these findings have focused on the special role of 2D location. One such phenomena is the spatial congruency bias, where 2D location biases judgments of object features but features do not bias location judgments. This paradigm has recently been used to compare different types of location information in terms of how much they bias different types of features. Here we used this paradigm to ask a related question: whether 2D and depth-from-disparity location bias localization judgments for each other. We found that presenting two objects in the same 2D location biased position-in-depth judgments, but presenting two objects at the same depth (disparity) did not bias 2D location judgments. We conclude that an object’s 2D location may be automatically incorporated into perception of its depth location, but not vice versa, which is consistent with a fundamentally special role for 2D location in visual processing.  相似文献   

18.
Both the image size of a familiar object and linear perspective operate as distance cues in stereoscopic depth constancy. This was shown by separating their effects from the effect of the oculomotor cues by creating cue conflicts between either the familiar size cue or linear perspective, on the one hand, and accommodation and convergence, on the other. In the case of familiarsize, this cue was used deceptively. In the case of linear perspective, spectacles caused nonveridical oculomotor adjustments.  相似文献   

19.
Gray R  Regan D 《Perception》1999,28(10):1257-1264
Motivated by the debate between indirect and direct theories of perception, a large number of researchers have attempted to determine whether judgments of time to collision are based on the ratio of perceived distance to perceived speed or on the ratio theta/(d theta/dt), i.e. tau. Despite the considerable research effort devoted to this question there seems to be no clear resolution. We used a staircase tracking procedure to estimate errors in estimating time to collision for a simulated approaching object. To investigate the role of perceived distance in the judgment of time to collision, we asked observers to alternate between two viewing distances (100 and 500 cm). For the 500 cm viewing distance, we magnified the visual display by a factor of five so that the retinal images [and the values of theta/(d theta/dt) through time] were identical for the two viewing distances. All visual cues to distance were available. There were no significant differences between estimates of time to collision made at the two viewing distances. We conclude that our observers ignored perceived distance when estimating time to collision and based their responses on theta/(d theta/dt). We concur with recent proposals that, in the future, time-to-collision research should move away from the either/or analysis of different information sources that has dominated previous studies towards investigations of how different information sources are integrated.  相似文献   

20.
Prior experiments on shape constancy from novel views are inconclusive: Some show that shapes of objects can be recognized reliably from novel views, whereas others show just the opposite. Our analysis of prior results suggests that shape constancy from novel views is reliable when the object has properties that constrain its shape: The object has volumetric primitives, it has surfaces, it is symmetrical, it is composed of geons, its contours are planar, and its images provide useful topological information about its three-dimensional structure. To test the role of some of these constraints, we performed a set of experiments. Solid shapes (polyhedra) were shown on a computer monitor by means of kinetic depth effect. Experiment 1 showed that shape constancy can be reliably achieved when a polyhedron is represented by its contours (most of the constraints are present), but not when it is represented by vertices or by a polygonal line connecting the vertices in a random order (all the constraints are absent). Experiments 2 and 3 tested the role of individual constraints. Results of these experiments show that shape constancy from novel views is reliable when the object has planar contours and when the shapes of the contours together with topological information about the relations among the contours constrain the possible interpretations of the shape. Symmetry of the object and the topological stability of its image also contribute to shape constancy.  相似文献   

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