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1.
The aim of the study was to train and test support vector machines (SVM) and self-organizing maps (SOM) to correctly classify gait patterns before, during and after complete leg exhaustion by isokinetic leg exercises. Ground reaction forces were derived for 18 gait cycles on 9 adult participants. Immediately before the trials 7–12, participants were required to completely exhaust their calves with the aid of additional weights (44.4 ± 8.8 kg). Data were analyzed using: (a) the time courses directly and (b) only the deviations from each individual’s calculated average gait pattern. On an inter-individual level the person recognition of the gait patterns was 100% realizable. Fatigue recognition was also highly probable at 98.1%. Additionally, applied SOMs allowed an alternative visualization of the development of fatigue in the gait patterns over the progressive fatiguing exercise regimen.  相似文献   

2.
This study sought to ascertain how multi-dimensional coordination patterns changed with five poling speeds for 12 National Standard cross-country skiers during roller skiing on a treadmill. Self-organizing maps (SOMs), a type of artificial neural network, were used to map the multi-dimensional time series data on to a two-dimensional output grid. The trajectories of the best-matching nodes of the output were then used as a collective variable to train a second SOM to produce attractor diagrams and attractor surfaces to study coordination stability. Although four skiers had uni-modal basins of attraction that evolved gradually with changing speed, the other eight had two or three basins of attraction as poling speed changed. Two skiers showed bi-modal basins of attraction at some speeds, an example of degeneracy. What was most clearly evident was that different skiers showed different coordination dynamics for this skill as poling speed changed: inter-skier variability was the rule rather than an exception. The SOM analysis showed that coordination was much more variable in response to changing speeds compared to outcome variables such as poling frequency and cycle length.  相似文献   

3.
When space is limited, it would be preferable to play multiple small-sided soccer games (SSG) simultaneously on small courts, rather than a single game, to maximise participation. Given that the layouts of most gymnasiums incorporate several badminton courts, we examined whether energy expenditure and enjoyment of SSG on a badminton court (6.1 × 13.4 m) were comparable to larger court dimensions (volleyball and basketball courts; 9 × 18 m and 14.2 × 26.5 m, respectively). Twelve overweight boys played 30 min three-a-side SSG on each court in a counterbalanced design. During SSG, energy expenditure was estimated via accelerometry, heart rate was monitored and ratings of perceived exertion (RPE) and enjoyment were obtained. Energy expenditure was similar between badminton and volleyball courts, but lower than the basketball court (p < .05). Mean% HRmax was significantly lower on the badminton court than the volleyball and basketball courts (p < .05). There was no effect of court size on RPE or enjoyment (p > .05). These results suggest that it may be preferable to play SSG on a larger court when space is available. Alternatively, when space is limited the difference in energy expenditure between court sizes can be accounted for by an additional 2.3 min of play on a badminton court.  相似文献   

4.
The purpose of the present study was to investigate the emotional reactions of fans of winning and losing teams at two professional soccer games. The participants were 187 male and 146 female Japanese soccer fans who provided biographical information and responded to a slightly modified state version of the Tension and Effort Stress Inventory (TESI; Svebak, Ursin, Endresen, Hjelmen, & Apter, 1991) pre-, mid- and post-game. Data from winning and losing fans were analysed using 3 × 2 independent groups ANOVAs for each of the pleasant emotions, unpleasant emotions, and tension stress/effort stress ratings with Bonferroni adjustment to control Type 1 error rates. When winning and losing fans’ responses were compared, most differences were found post-game, where losing fans scored significantly higher than winning fans on boredom, anger, sullenness, humiliation and resentment, and lower on relaxation. Also, levels of pleasant and unpleasant emotions changed significantly for losing fans, but (except for boredom) not for winning fans.  相似文献   

5.
ObjectiveSmall-sided conditioned games (SSCG) in soccer are games with a small number of players, often played on smaller than regular pitches and with adapted rules. It has been argued that SSCG foster soccer players’ physical, technical and tactical performances and creativity. This study tested the latter conjecture by analysing video-footage of individual actions of elite soccer players in 5 v 5, 6 v 6, 7 v 7 SSCG played during regular training sessions and 11-aside training matches. Based on the ecological dynamics approach, we hypothesized that smaller formats would result in players making more individual actions. We additionally anticipated that the smaller formats players would induce a larger repertoire of actions, that is, an increased variability of actions, and that such increase in variability would be associated with more creative actions. Along the same lines, we reasoned that midfielders would make more creative actions than defenders and attackers.MethodWe categorized 3555 soccer actions on the ball and without the ball of 24 elite soccer players.ResultsPlayers produced more actions in smaller SSCG formats compared to the larger SSCG format and the 11-aside match. They also produced more different actions in SSCG than the 11-aside match. Furthermore, ten creative actions (i.e., actions that were adequate and only made by one or two players) were discerned. The creative actions emerged most often in the smaller SSCG, and were absent in the 11-aside matches. Finally, strikers, defenders and midfielders did not show reliable differences in terms of number, variability and creativity of action.ConclusionSSCG in soccer do indeed stimulate variability and creativity of individual actions. It is important to confirm whether these immediate effects of SSCG generalize across longer time scales.  相似文献   

6.
Earlier work with unpracticed Ss has indicated that identification (naming) of the temporal order of components within repeated sequences consisting of three or four unrelated sounds cannot be accomplished when the item durations are 200 msec or less. In the present experiment, separate groups of 30 unpracticed Ss were required to teil whether alternated sequences, each consisting of reiterated presentations of the same three or four successive items, were in identical or permuted order. Naming of the order within the sequences was not required. Accuracy of same/different judgments was significantly better than chance when all items lasted 200 msec. Changing the duration of each item in one of the two sequences above or below 200 msec made the task more difficult. These results, together with other evidence, suggest that: (1) identification of order and recognition of auditory temporal patterns may represent fundamentally different processes, and (2) recognition may involve matching of “temporal templates.”  相似文献   

7.
In the experiments described in this paper we examined the effects of contextual stimuli on pigeons’ recognition of visual patterns. Experiment z showed acontext-superiority effect. Specifically, two target forms that were identical except for location in the visual field were not discriminated when presented alone, but the compounds formed when each of these targets was placed between a nearby pair of flanking stimuli were readily discriminated. The size of the context-superiority effect decreased with increasing target-flanker separation. In Experiments 2 and 3 the two targets differed in form rather than spatial location and were readily discriminated in the absence of Hankers. Under these circumstances, adding an identical pair of flankers to each target resulted in a content-inferiority effect; that is, the two target-plus-Hankers compounds were less readily discriminated than the targets atone. The size of the context-inferiority effect decreased with increasing target-flanker separation. The observed effects of context are predictable from the Heinemann-Chase (1990) model of pattern recognition.  相似文献   

8.
BackgroundUp to 79% of runners get injured every year, with higher rates of injuries occurring in females than males. A self-organizing map (SOM) is a type of artificial neural network that can be used to inspect large datasets and study coordination patterns. The purpose of this study was to use an SOM to study the effects of sex and speed on biomechanical coordination patterns.MethodThirty-two healthy runners ran on an instrumented treadmill at their long slow distance speed (LSD) and at speed 30% faster (LSD + 30%). Vertical ground reaction force (vGRF), vertical tibial acceleration, step parameters, electromyograms (EMG) of six lower limb muscles, and joint angles were collected across speeds. Rate of loading (ROL), tibial impact shock (TIS), coupling angle variability (CAV) and movement pattern proportions for hip/knee sagittal and hip frontal / knee sagittal plane couplings, peak EMG, step length, step rate, and knee and ankle joint angle at initial contact were used as an input for the SOM (37 variables).ResultsThe analysis identified four clusters (i.e., running patterns). While males and females showed similar distribution across clusters at LSD (p = .36) and at LSD + 30% (p = .51), females did exhibit a significant (p = .03) shift between clusters as the speed increased from LSD to LSD + 30% whereas males did not (p = .17). The shift was associated with an increase in TIS, ROL, step length, step rate, vastus lateralis EMG, hip flexion/knee extension movement pattern proportion, and a decrease in ST EMG and CAVIC for hip sagittal/knee sagittal coupling.ConclusionAs running speed increased there was a significant change in the coordination pattern in females, which was characterized by increases in several variables that are purported risk factors for running related injuries.  相似文献   

9.
This study investigates the efficacy of intermediate penalty kickers by comparing the effect of applying an automated WiFi system on the field of play to simulate a strategy that takes account of goalkeeper action (dependent) with another for which goalkeeper strategy is irrelevant (independent). Intermediate penalty kickers (n=12) took a pretreatment test of 32 kicks in a "real-play" situation with intermediate goalkeepers (n=3). Two groups of kickers underwent 11 treatment sessions using different strategies and then were administered a posttreatment test. The variables measured were the number of goals scored, whether the direction of the shot was the same or different from the direction of the goalkeeper's move (DDG), ball speed, and the duration of the kicking movement. Data suggested the goalkeepers had a greater capacity to identify advance cues when faced with independent strategy kickers and that dependent strategy kickers achieved lower ball speeds.  相似文献   

10.
The use of self-organizing feature maps (SOFM) in models of cognitive development has frequently been associated with explanations of critical or sensitive periods. By contrast, error-driven connectionist models of development have been linked with catastrophic interference between new knowledge and old knowledge. We introduce a set of simulations that systematically evaluate the conditions under which SOFMs demonstrate critical/sensitive periods in development versus those under which they display interference effects. We explored the relative contribution of network parameters (for example, whether learning rate and neighbourhood reduce across training), the representational resources available to the network, and the similarity between old and new knowledge in determining the functional plasticity of the maps. The SOFMs that achieved the best discrimination and topographic organization also exhibited sensitive periods in development while showing lower plasticity and hence limited interference. However, fast developing, coarser SOFMs also produced topologically organized representations, while permanently retaining their plasticity. We argue that the impact of map organization on behaviour must be interpreted in terms of the cognitive processes that the map is driving.  相似文献   

11.
Baldo MV  Ranvaud RD  Morya E 《Perception》2002,31(10):1205-1210
In soccer games, an attacking player is said to be in an offside position if he or she is closer to the opponents' goal line than both the ball and the second-to-last defender. It is an offence for the attacker to be in an offside position and in active play at the moment a fellow team member plays the ball. Assistant referees often make mistakes when judging an offside offence, probably because of optical errors arising from the viewing angle adopted by them (Oudejans, Verheijen, Bakker, Gerrits, Steinbrückner, Beek, 2000 Nature 404 33). Looking more closely at Oudejans et al's data, we show evidence that the flash-lag effect may contribute significantly to these mistakes. Participation of the flash-lag effect in assistant referees' misjudgments would take this perceptual phenomenon from laboratory setups to a real-life situation for the first time.  相似文献   

12.
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14.
Expertise in tactile pattern recognition   总被引:1,自引:0,他引:1  
This article explores expertise in tactile object recognition. In one study, participants were trained to differing degrees of accuracy on tactile identification of two-dimensional patterns. Recognition of these patterns, of inverted versions of these patterns, and of subparts of these patterns was then tested. The inversion effect (better recognition of upright than inverted patterns) and the part-whole effect (better recognition of the whole than a part pattern), traditionally considered signatures of visual expertise, were observed for tactile experts but not for novices. In a second study, participants were trained as visual or tactile experts and then tested in the trained and nontrained modalities. Whereas expertise effects were observed in the modality of training, cross-modal transfer was asymmetric; visual experts showed generalization to haptic recognition, but tactile experts did not show generalization to visual recognition. Tactile expertise is not obviously attributable to visual mediation and emerges from domain-general principles that operate independently of modality.  相似文献   

15.
Human visual recognition on the basis of shape but regardless of size was investigated by reaction time methods. For successive matching of random figures, reaction time increased linearly with the linear size ratio of stimulus pairs. For single-character classification, reaction time increased with divergence between cued size format and stimulus format such that for character nonrepetitions, the increment in latency was approximately proportional to the logarithm of the linear size ratio of the two formats. However, when reactions to character repetitions were faster than those to nonrepetitions, the repetition reaction time function was similar to that for successive matching of random figures. The results suggested two processes of size scaling: mental-image transformation and perceptual-scale transformation. Image transformation accounted for matching performance based on visual short-term memory, whereas scale transformation accounted for size invariance in recognition based on comparison against visual representations in long-term memory.  相似文献   

16.
Global precedence in visual pattern recognition   总被引:3,自引:0,他引:3  
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19.
The purpose of the present study was to analyze the movement patterns of free-throw shooters in basketball at different skill levels. There were two points of interest. First, to explore what information can be drawn from the movement pattern and second, to examine the methodological possibilities of pattern analysis. To this end, several qualitative and quantitative methods were employed. The resulting data were converged in a triangulation. Using a special kind of ANN named Dynamically Controlled Networks (DyCoN), a 'complex feature' consisting of several isolated features (angle displacements and velocities of the articulations of the kinematic chain) was calculated. This 'complex feature' was displayed by a trajectory combining several neurons of the network, reflecting the devolution of the twelve angle measures over the time course of each shooting action. In further network analyses individual characteristics were detected, as well as movement phases. Throwing patterns were successfully classified and the stability and variability of the realized pattern were established. The movement patterns found were clearly individually shaped as well as formed by the skill level. The triangulation confirmed the individual movement organizations. Finally, a high stability of the network methods was documented.  相似文献   

20.
PurposeYoung soccer players need excellent tactical skills to reach the top. Tactical behavior emerges through interactions between opposing teams. However, few studies have focused on on-field tactical behavior of teams with talented soccer players. Therefore, this study aimed to determine teams’ tactical behavior during small-sided games in two age categories, Under-17 and Under-19.MethodsPositional data of thirty-nine elite-standard soccer players were collected during twenty-four small-sided games to calculate longitudinal and lateral inter-team distances, stretch indices and length per width ratios. Corresponding interaction patterns and game-to-game variability were also determined.ResultsUnder-19 showed a significantly larger lateral stretch index and a significantly lower length per width ratio compared with Under-17. Furthermore, teams of both age groups showed similar large proportions of in-phase behavior. Variability of tactical performance measures within and between games was similar for Under-17 and Under-19.ConclusionsVariability within games seems to be functional for attacking teams for creating goal-scoring opportunities. In conclusion, the main difference was that Under-19 adopted a wider pitch dispersion than Under-17, represented by a larger lateral stretch index and smaller length per width ratio. Coach instructions and training exercises should be directed at exploiting pitch width to increase the pursuit of goal-scoring.  相似文献   

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