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1.
The effect of practice variations on spatial and temporal accuracy was investigated in both discrete and continuous aiming movements in the preferred hand of college-aged participants (N=25). In a completely within-subject design, participants made rapid reversal movements with a lightweight lever in the sagittal plane, practicing 20 degrees and 60 degrees movements in repeated (same distance) and alternating (switching between 20 degrees and 60 degrees) conditions. Movements were also made one at a time (discretely) or in sequences of 20 movements (continuously). Spatial constant error, spatial variable error, spatial overall error, the coefficient of variation, movement time, and the relative timing were calculated for each set of 20 movements and analyzed by within-subject analyses of variance. Movements in the repeated conditions for both discrete and continuous movements were more accurate and consistent compared to the alternating condition where the short movements were overshot and the long movements were undershot. Discrete movements were more spatially and temporally variable than continuous movements. The discrete and continuous movements showed different relative timing patterns, suggesting that the temporal structure of the motor program is affected by task characteristics.  相似文献   

2.
In Experiment 1, the author extended earlier work by investigating spatial assimilations in sequential aiming movements when participants were able to preplan only the 1st movement of a 2-movement sequence. Right-handed participants (N = 20) aged 18-22 years tried unimanual rapid lever reversals of 20 degrees and 60 degrees with an intermovement interval of 2.5 s. Following the 1st movement, participants made a same-distance movement, different-distance movement, or no movement in a randomly determined order. Participants overshot the short-distance target and undershot the long-distance target for both movements in the sequence, but the errors were greater when the 2nd movement differed from the 1st one. In Experiment 2, right-handed participants (N = 20) demonstrated greater assimilation effects after random practice than after blocked practice of both same-distances (20 degrees -20 degrees and 60 degrees -60 degrees ) and different-distances (20 degrees -60 degrees and 60 degrees -20 degrees ) sequences, although spatial errors were greater in different-distances conditions than in same-distances conditions. Overall, the experiments showed that parameter-value switching and practice organization are 2 major sources of spatial inaccuracy in sequential aiming movements.  相似文献   

3.
The role of visual feedback during movement is attributed to its accuracy, but findings regarding the utilization of this information are inconsistent. We developed a novel dot-placing task to investigate the role of vision in arm movements. Participants conducted pointing-like movements between two target stimuli at even spaces. In Experiment 1, visual feedback of targets and response positions was manipulated. Although visual loss of target stimuli hindered accuracy of movements, the absence of the position of previously placed dots had little effect. In Experiment 2, the effect of movement time on accuracy was assessed, as the relationship between these has been traditionally understood as a speed/accuracy trade-off. Results revealed that duration of movement did not impact movement accuracy.  相似文献   

4.
We confirm Craik's (1947) observation that the human manual1y tracking a visual target behaves like an intermittent servo-control1er. Such tracking responses are indicative of "sampled" negative-feedback control but could be the result of other, continuous, mechanisms. Tracking performance therefore was recorded in a task in which visual feedback of the position of the hand-held joystick could be eliminated. Depriving the subjects of visual feedback led to smoother tracking and greatly reduced the signal power of their responses between 0.5-1.8 Hz. Their responses remained intermittent when they used feedback of their own position but not of the target to track a remembered (virtual) target. Hence, intermittency in tracking behavior is not exclusively a signature of visual feedback control but also may be a sign of feedback to memorized waveforms. Craik's (1947) suggestion that the intermittency is due to a refractory period following each movement was also tested. The errors measured at the start of each intermittent response, during tracking of slow waveforms, showed evidence of a small error deadzone (measuring 0.7 cm on the VDU screen or 0.80 degrees at the eye). At higher target speeds, however, the mean size of starting errors increased, and the upper boundary of the distribution of starting error was close to that expected of a refractory delay of approximately 170 ms between responses. We consider a model of the control system that can fit these results by incorporating an error deadzone within a feedback control loop. We therefore propose that the initiation of intermittent tracking responses may be limited by a positional error deadzone and that evidence for a refractory period between successive corrective movements can be satisfied without evoking an explicit timing or sampling mechanism.  相似文献   

5.
Participants struck 500 golf balls to a concealed target. Outcome feedback was presented at the subjective or objective threshold of awareness of each participant or at a supraliminal threshold. Participants who received fully perceptible (supraliminal) feedback learned to strike the ball onto the target, as did participants who received feedback that was only marginally perceptible (subjective threshold). Participants who received feedback that was not perceptible (objective threshold) showed no learning. Upon transfer to a condition in which the target was unconcealed, performance increased in both the subjective and the objective threshold condition, but decreased in the supraliminal condition. In all three conditions, participants reported minimal declarative knowledge of their movements, suggesting that deliberate hypothesis testing about how best to move in order to perform the motor task successfully was disrupted by the impoverished disposition of the visual outcome feedback. It was concluded that sub-optimally perceptible visual feedback evokes implicit processes.  相似文献   

6.
The change blindness phenomenon suggests that visual representations retained across saccades are very limited. In this paper we sought to specify the kind of information that is in fact retained. We investigated targeting performance for saccadic eye movements, since one need for visual representations across eye and body positions may be to guide coordinated movements. We examined saccades in the context of an ongoing sensory motor task in order to make stronger generalizations about natural visual functioning and deployment of attention. Human subjects copied random patterns of coloured blocks on a computer display. Their eye movement pattern was consistent from block to block, including a precise saccade to a previously-placed, neighbouring block during each additional block placement. This natural, consistent eye movement allowed the previously-placed, neighbouring block to serve as an implicit target without instructions to the subject. On random trials, we removed the target object from the display during a preceding saccade, so that observers were required to make the targeting saccade without a currently visible target. Targeting performance was excellent, and appeared to be influenced by spatial information that was not visible during the preceding fixation. Subjects were generally unaware of the disappearance and reappearance of the target. We conclude that spatial information about visual targets is retained across eye movements and used to guide subsequent movements.  相似文献   

7.
In 3 experiments, the authors investigated and described how individuals control manual interceptive movements to slowly moving targets. Participants (N = 8 in each experiment) used a computer mouse and a graphics tablet assembly to manually intercept targets moving across a computer screen toward a marked target zone. They moved the cursor so that it would arrive in the target zone simultaneously with the target. In Experiment 1, there was a range of target velocities, including some very slow targets. In Experiment 2, there were 2 movement distance conditions. Participants moved the cursor either the same distance as the target or twice as far. For both experiments, hand speed was found to be related to target speed, even for the very slowly moving targets and when the target-to-cursor distance ratios were altered, suggesting that participants may have used a strategy similar to tracking. To test that notion, in Experiment 3, the authors added a tracking task in which the participants tracked the target cursor into the target zone. Longer time was spent planning the interception movements; however, there was a longer time in deceleration for the tracking movements, suggesting that more visually guided trajectory updates were made in that condition. Thus, although participants scaled their interception movements to the cursor speed, they were using a different strategy than they used in tracking. It is proposed that during target interception, anticipatory mechanisms are used rather than the visual feedback mechanism used when tracking and when pointing to stationary targets.  相似文献   

8.
The control of a cursor on a computer monitor offers a simple means of exploring the limits of the plasticity of human visuomotor coordination. The authors explored the boundary conditions for adaptation to nonlinear visuomotor amplitude transformations. The authors hypothesized that only with terminal visual feedback during practice, but not with continuous visual feedback, humans might develop an internal model of the nonlinear visuomotor amplitude transformation. Thus, 2 groups were engaged in a sensorimotor adaptation task receiving either continuous or terminal visual feedback during the practice phase. In contrast to expectations, adaptive shifts and aftereffects observed in visual open-loop tests were linearly related to target amplitudes for both groups. Although the 2 feedback groups did not differ with respect to adaptive shifts and aftereffects, terminal visual feedback resulted in stable visual open-loop performance for an extended period, whereas movement errors increased after continuous visual feedback during practice. The benefit of continuous visual feedback, on the other hand, was faster closed-loop performance, indicating an optimization of visual closed-loop control.  相似文献   

9.
The control of a cursor on a computer monitor offers a simple means of exploring the limits of the plasticity of human visuomotor coordination. The authors explored the boundary conditions for adaptation to nonlinear visuomotor amplitude transformations. The authors hypothesized that only with terminal visual feedback during practice, but not with continuous visual feedback, humans might develop an internal model of the nonlinear visuomotor amplitude transformation. Thus, 2 groups were engaged in a sensorimotor adaptation task receiving either continuous or terminal visual feedback during the practice phase. In contrast to expectations, adaptive shifts and aftereffects observed in visual open-loop tests were linearly related to target amplitudes for both groups. Although the 2 feedback groups did not differ with respect to adaptive shifts and aftereffects, terminal visual feedback resulted in stable visual open-loop performance for an extended period, whereas movement errors increased after continuous visual feedback during practice. The benefit of continuous visual feedback, on the other hand, was faster closed-loop performance, indicating an optimization of visual closed-loop control.  相似文献   

10.
This experiment examined whether rapid arm movements can be corrected in response to a change in target position that occurs just prior to movement onset, during saccadic suppression of displacement. Because the threshold of retinal input reaches its highest magnitude at that time, displacement of the visual target of a saccade is not perceived. Subjects (N = 6) were instructed to perform very rapid arm movements toward visual targets located 16, 20, and 24 degrees from midline (on average, movement time was 208 ms). On some trials the 20 degrees target was displaced 4 degrees either to the right or to the left during saccadic suppression. For double-step trials, arm movements did not deviate from their original trajectory. Movement endpoints and movement structure (i.e., velocity-and acceleration-time profiles) were similar whether or not target displacements occurred, showing the failure of proprioceptive signals or internal feedback loops to correct the arm trajectory. Following this movement, terminal spatially oriented movements corrected the direction of the initial movement (as compared with the single-step control trials) when the target eccentricity decreased by 4 degrees. Subjects were unaware of these spatial corrections. Therefore, spatial corrections of hand position were driven by the goal level of the task, which was updated by oculomotor corrective responses when a target shift occurred.  相似文献   

11.
Two experiments investigated the effect of hand position on the accuracy of short- and long-duration aiming movements in the presence and absence of visual feedback. In Experiment 1 (N = 16) short aiming movements were executed rapidly, which would require them to be predominantly programmed, whereas in Experiment 2(N = 8) these movements were performed slowly enough so that visual feedback, which implies that they were predominantly programmed. However, the long-duration, short-length movements of Experiment 2 were disrupted when visual feedback was removed, which suggests that these movements were being guided by visual feedback. Having the heel of the responding hand in contact with the target platform during the response resulted in greater accuracy than no hand contact for the short-length movements of both experiments. Taken together, these results indicated that hand contact produced greater aiming accuracy than no hand contact for both programmed- and feedback-based movements.  相似文献   

12.
A substantial body of research has examined the speed-accuracy tradeoff captured by Fitts’ law, demonstrating increases in movement time that occur as aiming tasks are made more difficult by decreasing target width and/or increasing the distance between targets. Yet, serial aiming movements guided by internal spatial representations, rather than by visual views of targets have not been examined in this manner, and the value of confirmatory feedback via different sensory modalities within this paradigm is unknown. Here we examined goal-directed serial aiming movements (tapping back and forth between two targets), wherein targets were visually unavailable during the task. However, confirmatory feedback (auditory, haptic, visual, and bimodal combinations of each) was delivered upon each target acquisition, in a counterbalanced, within-subjects design. Each participant performed the aiming task with their pointer finger, represented within an immersive virtual environment as a 1 cm white sphere, while wearing a head-mounted display. Despite visual target occlusion, movement times increased in accordance with Fitts’ law. Though Fitts’ law captured performance for each of the sensory feedback conditions, the slopes differed. The effect of increasing difficulty on movement times was least influential in the haptic condition, suggesting more efficient processing of confirmatory haptic feedback during aiming movements guided by internal spatial representations.  相似文献   

13.
Inhibition of return (IOR) refers to slower responding to a visual target appearing at a previously cued versus uncued location. In three experiments, we asked whether IOR would be affected by the emotional content of target stimuli. Participants reported the location of negative (spiders, angry faces) or neutral (objects, neutral faces) targets as quickly and accurately as possible after a valid or invalid location cue (a simple circle). IOR was significantly smaller when detecting negative versus neutral targets, but only after repeated exposures to these stimuli (i.e., with blocked presentations). This effect was eliminated when target type was randomized within blocks. By presenting negative versus neutral targets in short alternating blocks and examining IOR on the first trial of each new block, we show that the emotional modulation of IOR stems from the affective context in place before visual orienting is initiated, not by perceptual processing of the target after cue offset.  相似文献   

14.
This study extended earlier work by showing spatial assimilations in sequential bimanual aiming movements when the participant preplanned only the first movement of a two-movement sequence. Right-handed participants (n=20, aged 18 to 22 years) made rapid lever reversals of 20 degrees and 60 degrees singly and sequentially with an intermovement interval of 2.5 sec. Following blocked single practice of both movements in each hand (15 trials each), two sets of 30 sequential practice trials were completed. The sequences began with either the long or the short movement and the participant always knew the goal of the first movement. During the intermovement interval, the experimenter gave instructions to complete the sequence with a short movement, a long movement, or no movement in a random order. Compared to the single trials, both movements in the sequence overshot the short-distance and undershot the long-distance goal. Spatial errors increased when a change in the movement goal was required for the second movement in the sequence. The experiment demonstrated that separate planning of sequential aiming movements can reduce spatial assimilation effects, but interference due to practice organization and switching the task's goal must also be overcome in order to produce accurate aiming movements.  相似文献   

15.
In 2 prism adaptation experiments, the authors investigated the effects of limb starting position visibility (visible or not visible) and visual feedback availability (early or late in target pointing movements). Thirty-two students participated in Experiment 1 and 24 students participated in Experiment 2. Independent of visual feedback availability, constant error was larger and variable error was smaller for target pointing when limb starting position was visible during prism exposure. Independent of limb starting position visibility, aftereffects of prism exposure were determined by visual feedback availability. Those results support the hypothesis that calibration is determined by limb starting position visibility, whereas alignment is determined separately by visual feedback availability.  相似文献   

16.
In 2 experiments, spatial error detection capability and movement accuracy were investigated in both single and bimanual rapid aiming movements. In both experiments, right-handed college-age participants (N = 40 [Experiment 1]; N = 24 [Experiment 2]) used light, aluminum levers to make quick single and dual reversal movements in the sagittal plane in a time to reversal of 210 ms to either the same or different target locations involving identical (Experiment 1) or mirror-image (Experiment 2) movements. In Experiment 1, the shorter-distance limb overshot the target by 15-23&percent; when paired with a limb traveling at least 20 degrees farther, but no spatial assimilations were shown when movements differed by 20 degrees or less. In Experiment 2, the shorter-distance limb overshot 22-29&percent; when paired with a limb traveling 20 degrees farther, but spatial assimilations were not mitigated when both limbs moved to the same target position. Participants underestimated movement amplitude in all dual conditions but particularly when spatial assimilations were noted. Correlations between actual and estimated errors decreased from single to dual trials in both experiments. The findings suggest that spatial assimilations are caused by bimanual differences in movement amplitude, regardless of movement direction, and that individuals have greater difficulty identifying errors in simultaneous actions, especially when spatial assimilations are present, than identifying errors in single-limb actions.  相似文献   

17.
In the Fitts paradigm the subject moves a stylus to the left or right of an initial rest position to reach targets that vary in size and in distance from the initial position. The classic finding for relatively long movements is that movement time, measured from leaving the initial position until contact with the target, depends on both distance and target size according to a relationship known as "Fitts' law." By contrast, reaction time, measured from the signal to move until the stylus leaves the initial position, is independent of these parameters. While replicating these results for long movements, the present data show a different pattern for very short movements, for which Fitts' law no longer holds and for which reaction time increases as the size of the target is decreased. These findings were interpreted as implying that long movements are under feedback control, whereas short movements are predominately programmed and ballistic. This conclusion was supported by the additional finding that elimination of visual feedback was more disruptive to the long than to the short movements.  相似文献   

18.
The authors' purpose was to determine if participants adjusted their endpoint during a rapid aiming task in the context of changing rewards and whether participants needed consistent feedback to do so. Participants aimed to a target that was overlapped by a penalty region. Participants gained points for hitting the target but lost points for hitting the penalty region. The reward value associated with target contact either changed trial to trial, reducing consistent feedback (variable condition) or changed between blocks of trials (blocked condition) with the repetition of reward value within a block increasing the consistency of feedback. Participants adjusted their endpoints with changing reward value in the blocked but not variable condition indicating consistent feedback is needed to adjust endpoint to changing rewards.  相似文献   

19.
The authors examined force control in oral and manual effectors as a function of sensory feedback (i.e., visual and auditory). Participants produced constant isometric force via index finger flexion and lower lip elevation to 2 force levels (10% and 20% maximal voluntary contraction) and received either online visual or online auditory feedback. Mean, standard deviation, and coefficient of variation of force output were used to quantify the magnitude of force variability. Power spectral measures and approximate entropy of force output were calculated to quantify the structure of force variability. Overall, it was found that the oral effector conditions were more variable (e.g., coefficient of variation) than the manual effector conditions regardless of sensory feedback. No effector differences were found for the structure of force variability with visual or auditory feedback. Oral and manual force control appears to involve different control mechanisms regulating continuous force production in the presence of visual or auditory feedback.  相似文献   

20.
In two experiments coupling between dorsal attentional selection for action and ventral attentional selection for perception during preparation of prehension movements was examined. In a dual-task paradigm subjects had to grasp an X-shaped object with either the left or the right hand's thumb and index finger. Simultaneously a discrimination task was used to measure visual attention prior to the execution of the prehension movements: Mask items transiently changed into distractors or discrimination targets. There was exactly one discrimination target per trial, which appeared at one of the four branch ends of the object. In Experiment 1 target position varied randomly while in Experiment 2 it was constant and known to subjects in each block of trials. In both experiments discrimination performance was significantly better for discrimination target positions at to-be-grasped branch ends than for not-to-be-grasped branch ends. We conclude that during preparation of prehension movements visual attention is largely confined to those parts of an object that will be grasped.  相似文献   

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