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1.
刘晓婷  张丽锦  张宁 《心理科学进展》2019,27(11):1875-1886
睡眠质量影响个体冒险行为已得到许多研究的验证和支持。睡眠缺失既影响大脑前额叶功能的完整性, 也影响杏仁核、纹状体等脑区的激活, 从而降低了个体对危险的知觉和对损失的敏感, 导致冒险意愿和冒险行为增加。已往相关研究多以成人群体为研究对象, 且忽略了个体特质与所处社会环境在睡眠质量与冒险行为关系中的交互影响。由于青少年期睡眠不足和高冒险行为普遍存在, 未来研究应对青少年睡眠质量与冒险行为的关系及其中的影响作用机制, 尤其是神经机制给予更多关注。  相似文献   

2.
A company-based lottery was used to reduce the number of nonessential miles employees drove their personal cars each day and thereby save gasoline. Employees were divided into an experimental and a contrast group. The experimental design involved two conditions: (a) a baseline in which no consequences were attached to driving behavior, and (b) a month-long lottery in which the experimentals were rewarded for decreasing their percentage of average miles driven per day relative to their initial baseline average. The experimentals received an ABA order of conditions while the contrast group remained in baseline. The lottery condition consisted of four weekly lotteries and one grand drawing held at the end of the month. During the lottery condition, the experimentals reduced their average daily mileage by 11.6% relative to their initial baseline (7.85 miles per employee per day) while the contrast employees increased their average mileage by 21.2%. Both groups exceeded their initial baseline averages in the return to baseline. The study was almost cost-effective because the experimentals' gas savings ($75) was within $4 of the cost of motivating them to reduce their mileage ($79).  相似文献   

3.
This research examined whether the tendency for girls to outperform boys in the classroom is due to differences in how girls and boys approach schoolwork. In 5th grade and then again in 7th grade, children (N=518) reported on how they approach schoolwork (i.e., achievement goals and classroom behavior), their learning strategies, and their self-efficacy in math; math grades and achievement test scores were also collected. Girls were more likely than boys to hold mastery over performance goals and to refrain from disruptive classroom behavior, which predicted girls' greater effortful learning over time. The sex difference in learning strategies accounted for girls' edge over boys in terms of grades. Girls did not do better on achievement tests, possibly because self-efficacy, for which there was also no sex difference, was the central predictor of performance on achievement tests.  相似文献   

4.
Undergraduates' button presses occasionally produced points exchangeable for money. Left and right buttons were initially correlated with multiple random-ratio (RR) and random-interval (RI) components, respectively. During interruptions of the multiple schedule, students filled out sentence-completion guess sheets describing the schedules, and points were contingent upon the accuracy of guesses. To test for sensitivity to schedule contingencies, schedule components were repeatedly reversed between the two buttons. Pressing rates were consistently higher in ratio than in interval components even when feedback for guesses was discontinued, demonstrating sensitivity to the difference between ratio and interval contingencies. The question was whether this sensitivity was based directly on the contingencies or whether it was rule-governed. For two students, when multiple RR RI schedules were changed to multiple RI RI schedules, rates became low in both components of the multiple RI RI schedule; however, subsequent prevention of point deliveries for the first few responses in any component produced high rates in that component. For a third student, response rates became higher in the RI component that provided the lower rate of reinforcement. In each case, performance was inconsistent with typical effects of the respective schedules with nonhuman organisms; it was therefore plausible to conclude that the apparently contingency-governed performances were instead rule-governed.  相似文献   

5.
Children are interviewed to provide information about past events in various contexts (e.g., police interviews, court proceedings, therapeutic interviews). During an interview, various factors may influence the accuracy of children's responses to questions about recent events. However, behavioral research in this area is limited. Sparling et al. (2011) showed that children frequently provided inaccurate responses to questions about video clips they just watched depending on the antecedents (i.e., the way a question was asked) and consequences (i.e., the response of the interviewer to their answers). In the current study, we replicated and extended the procedures reported by Sparling et al. and found that two of five children were sensitive to the various antecedents and consequences that we manipulated. Our findings indicate a need for more research in this area to determine the relevant environmental variables that affect children's response accuracy.  相似文献   

6.
To implement competitive contingencies, one must select a distribution of unequal rewards and a schedule of feedback for competitors regarding one another's performance. This study investigated three bases for distributing rewards and two performance feedback conditions. Pairs of college students competed over a series of 2-min contests in which the competitive response was a knob pull. A sum of money was divided using a proportional distribution or one of two fixed reward distributions. In the proportional distribution, a subject's proportion of the sum was his or her proportion of the total number of responses. The two fixed distributions were divisions of 100%/0% or 67%/33%. Also, in every contest either subject could make a response that would end the contest prematurely and give both subjects the same amount—a sum equal to 33% of the competitive total. In the two feedback conditions, cumulative responses by each subject were either shown to both subjects during the contest or were not shown. The proportional distribution was clearly superior to either of the fixed distributions in number of responses produced across contests. The proportional distribution with feedback produced the largest number of competitive responses, and the 100%/0% distribution without feedback produced the smallest number. Differences among distributions typically emerged only during later blocks of contests. Fixed distributions of rewards often produced decelerating rates of responding, with losing competitors ending the contests before they were completed. Response-rate decreases were greatest for pairs in which the 2 subjects differed most in their response rates and proportion of wins. The presence of feedback had a small effect, increasing responding for some pairs in the 100%/0% distribution. Performance patterns were interpreted in terms of the consequences arranged for the individual participants by the reward distributions and differences in performance between competitors.  相似文献   

7.
Abstract

As part of a study on functional gastrointestinal disorders in the Australian community, we surveyed 500 subjects to test the effects of questionnaire length and lottery inducement on the response rate in mail surveys. By random allocation, n = 124 subjects received a short form questionnaire (28 pages) with a lottery ticket, n = 126 received a short form with no lottery ticket, n= 124 received a long form (32 pages) with a lottery ticket and n= 126 received a long form with no lottery ticket. The overall response rate for the study was 74%. The response rates for the short (76.8%) versus long (71.2%) form and lottery ticket (74.2%) versus no lottery ticket (73.8%) were not significantly different. Significantly more short forms compared with longer forms were received after each stage of the follow-up protocol. A long questionnaire can however be successfully used in survey research.  相似文献   

8.
This study investigated students' allocation of responding as a function of task difficulty and type of reinforcement contingency (i.e., accuracy based or time based). Four regular education fourth-grade students were presented with two identical stacks of easy and then difficult math worksheets using a reversal design. Regardless of condition, completing problems from each stack of worksheets was reinforced according to a different contingency; one required correct completion of math problems (accuracy based) and one required on-task behavior (time based). Results suggested that 3 of the 4 students preferred the accuracy-based contingency when given easy material and the time-based contingency when given difficult material. One student allocated more responding to the accuracy-based contingency when given easy problems but did not show a clear preference for either contingency with difficult problems. The implications of these findings for designing reinforcement-based programs for tasks of varying difficulty are discussed.  相似文献   

9.
Young driver road safety has persisted as a global problem for decades, despite copious and diverse intervention. Recently the influence in reward sensitivity, which refers to the individual’s personal sensitivity to rewards, has received attention in health-related research, including more generally through decision making in risky circumstances, and in risky driving behaviour specifically. As such, a literature review and synthesis of the literature regarding reward sensitivity in relation to risky driving, risky decision making, and risky health behaviour, with a focus on literature in which adolescents and young adults feature, is timely. Thirty-one papers were identified, and the literature revealed that young drivers with greater reward sensitivity engage in more risky driving behaviours including speeding, crashes and traffic violations; and that individuals with greater reward sensitivity engage in more risky decision making and other risky health-related behaviours (such as drinking and drug use). Adolescents and young adults exhibit heightened sensitivity to rewards in the presence of peers, which has considerable implications for young driver road safety as research consistently demonstrates that carrying peer passengers places all vehicle occupants at greater risk of being involved in a road crash. Consideration of the influence of reward sensitivity in young driver road safety, and other adolescent/young adult health-related safety, appears to be a promising avenue of intervention, with gain-framed messages more likely to be accepted by young drivers with greater reward sensitivity. Future research in jurisdictions other than Australia and Europe will increase our understanding of the influence of reward sensitivity, and exploration of the differential impacts of reward-responsiveness and fun-seeking specifically are warranted.  相似文献   

10.
张阔  何立媛  赵莹  王敬欣 《心理学报》2019,51(11):1207-1219
通过两个眼动实验考察金钱奖励和惩罚引起的动机对个体在不同空间线索条件下注意控制加工的影响。实验1采用朝向/反向眼跳范式, 被试通过内源性线索提供心理准备的情况下做出简单的朝向眼跳以及需要抑制优势反应的反向眼跳。结果发现, 相比无奖惩条件, 奖励条件下朝向眼跳任务的正确率更高, 惩罚条件下反向眼跳任务的正确率更高; 两种眼跳任务中有奖惩条件下的眼跳峰速度均比无奖惩条件高。实验2采用Go/No-go任务, 进一步探讨了由副中央凹加工外源性边缘线索从而不能提供充分心理准备的情况下奖励和惩罚对注意控制的影响。结果发现, 奖励条件下Go反应的眼跳潜伏期更短, 惩罚条件下No-go反应正确率更高, 眼跳峰速度在两种条件下均比无奖惩条件高。以上结果表明, 奖励和惩罚均能够促进个体的注意控制, 但二者的加工过程是分离的, 奖励能够改善趋近行为, 惩罚则能够显著促进抑制控制行为, 且奖励和惩罚在注意控制加工过程中具有不同的作用模式, 奖励能够更早唤醒注意控制系统从而更快地促进行为的发生与执行, 惩罚则能够通过调节注意资源促进以目标为导向的行为中对优势反应的抑制。  相似文献   

11.
The effects of two widely abused drugs, ethanol and cocaine, were examined alone and in combination on intracranial reward processes. In agreement with previous research, higher doses of both cocaine and ethanol alone produced facilitation of behavior maintained by brain stimulation reward. Low intraperitoneal doses of ethanol and cocaine, which alone did not affect performance, were found to reduce stimulation reward threshold and modestly increase response rate. The enhancement of brain stimulation reward by the combination of ethanol and cocaine suggests that both drugs may produce their rewarding effects through common neuronal substrates and that they may potentiate the abuse of each other.  相似文献   

12.
Five groups of three subjects resided for 10 or 15 days within a continuously programmed environment. Subjects followed a programmatic arrangement of required and optional private and social activities that determined the individual and group baseline behaviors into which experimental operations were introduced and withdrawn. A cooperation condition was in effect when all three subjects were required to select simultaneous access to a group area before it became available for use. A noncooperation condition was in effect when access to a group area could be selected by individual subjects, without regard to the other subjects' selections. For all groups, the effects of these two conditions on individual and group behaviors were investigated in reversal designs where several successive days occurred under each condition. Groups 1, 4, and 5 had the noncooperation condition interposed between cooperation conditions. Groups 2 and 3 had the cooperation condition interposed between noncooperation conditions. Durations of triadic activities, per cent of time in triadic activities, intercom use, and intersubject program synchronization were greater during cooperation conditions than during noncooperation conditions. These data show that a cooperation contingency within the behavioral program affected both social behavior and the collateral individual behavior necessary to execute the cooperation response.  相似文献   

13.
The effect of presession attention on the later occurrence of problem behavior was examined with elementary-school children with a range of disabilities. Results of analogue functional analyses suggested an escape function, an attention function, or both. Following the analogue functional analyses, the effects of two antecedent conditions (10-min ignore vs. 10-min attention) were compared on problem behavior in subsequent test conditions. For participants who displayed attention-maintained problem behavior, the test condition involved contingent attention for problem behavior. For participants who displayed escape-maintained problem behavior, the test condition involved contingent escape for problem behavior. Results indicated that participants who displayed attention-maintained problem behavior displayed less problem behavior following presession exposure to attention than when ignored. No such effect was found for presession attention on escape-maintained problem behavior. We discuss matching antecedent-based interventions to the results of functional analysis.  相似文献   

14.
Relations between parental socialization and infants’ prosocial behavior were investigated in sixty three 18- and 30-month old children. Parents’ socialization techniques (e.g., directives, negotiation, reasoning) differed for the two age groups, as did relations between socialization and different forms of emerging prosocial behavior (helping; sharing).  相似文献   

15.
Children first learned by means of a teaching program to discriminate a circle from relatively flat ellipses. Children in the control group then proceeded into a program which gradually reduced the difference between the circle and the ellipses. They advanced to a finer discrimination when they made a correct choice, and reversed to an easier discrimination after making errors ("backup" procedure). The children made relatively few errors until they approached the region of their difference threshold (empirically determined under the conditions described). When they could no longer discriminate the forms, they learned other bases for responding that could be classified as specifiable error patterns. Children in the experimental group, having learned the preliminary circle-ellipse discrimination, were started at the upper end of the ellipse series, where it was impossible for them to discriminate the forms. The backup procedure returned them to an easier discrimination after they made errors. They made many errors and reversed down through the ellipse series. Eventually, most of the children reached a point in the ellipse series where they abandoned their systematic errors and began to make correct first choices; then they advanced upward through the program. All of the children advanced to ellipse sizes that were much larger than the ellipse size at the point of their furthest descent.  相似文献   

16.
Programming common stimuli is a strategy for generalizing behavior across settings (Stokes & Baer, 1977). The present study programmed common stimuli (i.e., goal statement and use of a pictorial icon) to generalize the effects of a reinforcement-based intervention for students identified as either developmentally delayed or emotionally disturbed. Results supported the effectiveness of the strategy in producing generalized responding from training to the generalization setting. The importance of methodological rigor in future research exploring generalization and the need to compare generalization strategies are discussed.  相似文献   

17.
基于ABR模型考察奖赏预期和奖赏结果对不同难度词对记忆与元记忆的影响。结果发现:(1)限时学习条件下,奖赏结果促进不同难度词对记忆成绩和学习判断,奖赏预期仅提高简单词对的记忆成绩。(2)自定步调学习条件下,定时学习判断时奖赏结果仅影响学习判断;奖赏预期促进高难度词对的学习时间分配,从而提高记忆成绩和学习判断。(3)在自定步调学习时,奖赏预期超越难度成为影响学习时间分配的因素。以上结果表明,个体会综合奖赏预期、奖赏结果和难度构建学习议程,足够大的奖赏预期会超越难度成为议程构建的主导因素。但奖赏预期和奖赏结果对记忆成绩、学习时间分配和学习判断的影响受学习条件调节。  相似文献   

18.
There is great concern about the effects of playing violent video games on aggressive behavior. The present experimental study was aimed at investigating the differential effects of actively playing vs. passively watching the same violent video game on subsequent aggressive behavior. Fifty-seven children aged 10-13 either played a violent video game (active violent condition), watched the same violent video game (passive violent condition), or played a non-violent video game (active non-violent condition). Aggression was measured through peer nominations of real-life aggressive incidents during a free play session at school. After the active participation of actually playing the violent video game, boys behaved more aggressively than did the boys in the passive game condition. For girls, game condition was not related to aggression. These findings indicate that, specifically for boys, playing a violent video game should lead to more aggression than watching television violence.  相似文献   

19.
This series of four experiments sought to assess the comparative effects of multiple- versus single-ratio schedules on a pupil's responding to mathematics materials. Experiment I, which alternated between single- and multiple-ratio contingencies, revealed that during the latter phase the subject responded at a higher rate. Similar findings were revealed by Exp. II. The third experiment, which manipulated frequency of reinforcement rather than multiple ratios, revealed that the alteration had a minimal effect on the subject's response rate. A final experiment, conducted to assess further the effects of multiple ratios, provided data similar to those of Exp. I and II.  相似文献   

20.
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