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1.
ObjectivesA speeded video-based decision-making training intervention was used to assess the impact of above real time training on decision-making skill in sport.Design and methodsThree groups completed pre tests and either five weeks of fast speed video training, normal speed video training or no training, followed by a post test and two retention tests in subsequent weeks. Decision accuracy was measured by awarding three, two, one, or no point(s) based on independent coach ratings of each situation.ResultsResults revealed that those trained in above real time improved performance earlier in the training intervention compared to those trained in normal speed. The above real time group also retained more of the performance improvements. The transfer test for decision accuracy showed improvement following the training intervention for all groups, trends in the data reflected a higher retention rate for the fast speed group choosing the bet option more frequently than normal and control groups.ConclusionsThe results lend support to the general use of video-based decision-making training for team invasion sports. A greater impact is that they provide a new paradigm by adapting above real time training to decision making, to create a more game-like training scenario.  相似文献   

2.
Foreign language proficiency is a critical skill in which many U.S. military personnel receive extensive training. However, very little research has examined the factors associated with the successful transfer of this training. This study therefore investigates the impact of individual and contextual variables on two different types of foreign language skill transfer measures in a military context. Archival data were analyzed from 133 U.S. Army Special Forces (Green Berets) teams, including 919 Soldiers who had completed job-required foreign language training. Results indicate that initial skill acquisition had a positive impact on both the maintenance and generalization of language skills. The posttraining time interval between training and transfer measurement was negatively associated with skill maintenance, suggesting significant skill decay over time. The team context also accounted for significant variability in skill transfer, and the team mean skill level moderated the relationship between individual initial skill and subsequent generalization to job performance.  相似文献   

3.
The effects of instruction and feedback in proper form on foul‐shooting performance was evaluated in 3 players of a women's NCAA Division II college basketball team. Players showed an increase in percentage of shots made and in correct form compared to baseline shooting without instruction or feedback. All players reached criterion within seven training sessions. The results suggest that training proper form is an effective strategy for improving foul‐shooting performance.  相似文献   

4.
With concussion rates on the rise for football players, there is a need for further research to increase skills and decrease injuries. Behavioral skills training is effective in teaching a wide variety of skills but has yet to be studied in the sports setting. We evaluated behavioral skills training to teach safer tackling techniques to six participants from a Pop Warner football team. Safer tackling techniques increased during practice and generalized to games for the two participants who had opportunities to tackle in games.  相似文献   

5.
《Military psychology》2013,25(2):189-215
Advances in telecommunications and simulation technologies have created opportunities for conducting distributed team training through networked simulations. In distributed team training, in which simulators may be geographically dispersed, military teams train together in the same battlespace despite the physical separation. In these types of training environments, multiple users are located at multiple sites; consequently, the efficient and effective conduct of training is a challenge. One area that is particularly challenging is the measurement of team performance. Two case studies are reported in which team performance measurement instruments were developed and tested in a distributed training environment. The measurement tools were designed within the context of an instructional approach known as event-based training, which relies on the creation of explicit linkages among learning objectives, exercise events, performance measures, and after-action review or feedback. Active duty, reserve, and National Guard personnel from the Marine Corps, Air Force, and Army participated in several days of training exercises conducted within a network of simulators that were geographically distributed across the United States. The development and use of the measurement instruments are described, data from both case studies are presented, and implications for training are discussed.  相似文献   

6.
We evaluated the efficacy of a computer-based situation awareness (SA) measurement system for training dismounted infantry SA in an urban terrain virtual reality (VR) simulation. Based on past research, we hypothesized that the SA measures would be sensitive to individual (squad leader) differences, and that the frequency of specific probes would reveal differences in critical SA requirements among scenarios. Three infantry squads performed multiple trials across two different scenarios. A confederate platoon leader posed probes to squad leaders during trials and experts made ratings afterward. Results revealed squad leaders had similar responses to probes, despite differences in combat experience. Analysis of probe frequency revealed different high priority SA elements and decisions for each scenario. The SA behavior and communication ratings revealed differences among squads, which trended with experience. Measures of SA were also consistent across the test scenario as a result of similar mission types and task difficulties. We discuss the implication of our findings for future research and theory within this area.  相似文献   

7.
The telephone has been used as an instrument for live supervision. This article describes innovative uses of the telephone by a family therapy training team, including (a) strategic calls to the therapist; (b) calls from the team to family members; and (c) calls between family members. Case examples describing the interventions and their impact are given. Both training and therapeutic benefits are discussed.  相似文献   

8.
目前舞蹈与音乐两种训练对脑灰质结构影响的差异尚不明确。本研究利用基于体素的形态学分析方法(voxel-based morphometry, VBM), 比较现代舞训练被试、弦乐训练被试与对照组被试的脑结构磁共振数据。结果表明现代舞训练组在涉及感觉运动控制的皮层、皮层下结构及小脑多个区域出现灰质体积的显著增加与减少; 弦乐训练组则在与音乐训练直接相关的听-动-读皮层出现灰质体积的显著增加。这一发现提示现代舞训练可能系统性地影响广泛脑区的灰质结构, 弦乐训练可能局部地改变了具体功能脑区的灰质结构, 两种训练对脑灰质结构的影响模式存在差异。  相似文献   

9.
《Military psychology》2013,25(2):55-75
The military is growing increasingly dependent on the ability of individuals to coalesce quickly into effective teams. Consequently, there is a need for scien- tists to develop an understanding of the processes that influence team perfor- mance so that appropriate training can be developed. In this review, we describe the progress that has been made toward this goal. A historical perspective is provided for each of four critical factors in team performance: theoretical development, critical team processes, measurement, and training. A review of recent research in each of these areas is also presented. We conclude with a number of directions for future research.  相似文献   

10.
Despite the wide use of live supervision in marriage and family therapy training, there have been no randomized trials comparing different variations of the practice. This randomized trial of 86 clients was designed to measure client satisfaction after an initial therapy session under two conditions: meeting the supervision team behind the observation mirror or not meeting the team. A mixed linear model analysis of covariance was used to examine the relationship between ‘meeting the team’ versus ‘not meeting the team’ and client satisfaction. There were no statistically significant differences in client satisfaction based on whether clients met the team or not. There was a trend toward greater satisfaction with the therapy session among clients who did not meet the supervision team.  相似文献   

11.
数字式肌电显示仪及其在体育中的应用   总被引:1,自引:0,他引:1  
本文介绍数字式肌电显示仪。由微电极检测得到的肌电信号经过放大器之后被本仪器以数字形式显示出来,由于其具有对输出量的保持以及提供不同的展示肌电值的时间间隔的功能,它可以用于估计和分析人体的紧张程度。本仪器已用于国家射击队的心理训练。  相似文献   

12.
Writing progress notes represent a critical activity of practicing clinicians in a variety of settings. They provide a way for medical practitioners, insurance companies, and others to communicate in a timely fashion regarding ongoing clinical care. Previous research showed that intervention components like didactic training, using note templates, and feedback improved the quality of progress notes. At least two questions remain despite several studies already addressing progress note writing. First, previous research most often used multiple intervention components to improve progress notes. Thus, the relative impact of two common components of interventions, such as didactic training and feedback, is unclear. Second, previous research has not evaluated the acceptability of improved progress notes for the practitioners that actually utilize them. Thus, the purpose of the current study evaluated the components of didactic training and feedback on improved progress note writing for four direct staff employed by a psychiatric inpatient unit. A second purpose of this study was to evaluate the acceptability of the training procedures by both (a) the direct-care staff participating in this study and (b) four members of the psychiatric treatment team that used direct-care staff progress notes to inform their clinical care. Results showed that feedback was necessary to improve the accuracy of progress notes for three of four participants. The direct-care staff reported the training procedures as acceptable and the treatment team noted improvements in the quality of the progress notes after intervention. These data will be discussed in terms of ways to arrange effective training programs to improve direct-care staff's progress notes.  相似文献   

13.
王雁飞  杨怡 《心理科学进展》2012,20(7):1052-1061
团队学习是指团队成员通过互动不断获取、整合与分享知识, 并在此基础上改善行为、优化团队体系, 提升组织适应性以达到组织目标的过程。在文献研究的基础上, 介绍了团队学习的概念内涵和性质、理论基础、结构与测量, 并且探讨了团队学习的影响因素、影响效应模型及作用机制, 最后指出了团队学习研究应继续理清概念内涵的界定、结构与测量工具的开发、系统模型的构建扩充、影响效应的结果变量和跨文化扩展研究等问题。  相似文献   

14.
团队后援行为指成员间的作业互助行为,使团队能动态地调整分配资源和能力,从而提高团队绩效。文章首先介绍后援与组织公民行为、关系绩效等概念的异同。然后介绍影响后援行为的三大类因素:个体因素、团队因素、组织因素。再介绍后援行为的两种测量方法:非判断性测量和判断性测量法。最后对今后的研究提出几点启示。  相似文献   

15.
Three supervisors of integrated preschools were trained in a collaborative team approach to encourage resource and classroom teachers to develop strategies that promote peer interaction of all children, including children with disabilities. The focus of classroom teachers' behaviors and the interactive play of children with disabilities were measured daily in both a training (indoor play period) and a generalization (outdoor play period) setting. In a multiple baseline design, supervisors were individually trained in a collaborative team approach using a manual, modeling, and role playing; then they implemented the approach with classroom and resource teachers. We found that after supervisor training, classroom teachers increased their behaviors directed towards children with disabilities and decreased their behaviors directed towards nondisabled children. Moreover, we found a doubling of the interactive play of children with disabilities and, for two of the three classes, an increase in the interactive play of comparison children, randomly selected by the classroom teachers. Changes in both teachers' and children's behaviors were also found in the generalization setting. The implications of the results for interventions in community settings are discussed.  相似文献   

16.
促进被拒绝和被忽视幼儿的同伴交往的三种训练法   总被引:15,自引:1,他引:14       下载免费PDF全文
本研究在测查了4-6岁幼儿在幼儿园的社交地位的基础上,对筛选出的被拒绝和被忽视幼儿进行干预训练,探讨行为训练、认知训练和情感训练对不同类型的同伴交往不良幼儿干预的有效性,并对被拒绝型和被忽视型幼儿同伴交往不良的可能成因做了分析。结果表明:行为训练法、认知训练法、情感训练法都可以促进同伴交往水平,三种方法之间的效果无显著差异。对被拒绝儿童采用认知训练法效果较好,对被忽视儿童采用行为训练法更好。从4岁到6岁,行为训练法的效果逐渐减弱、而认知和情感训练法的效果则逐渐提高。  相似文献   

17.
In organizations and educational institutions, creativity trainings are the preferred approach to enhancing individual creative abilities. However, three issues regarding these trainings still remain largely unsolved. First, the question of how long‐lasting creativity training effects are has not been sufficiently answered so far. Second, the question arises whether all participants benefit from such trainings equally in terms of their creative performance (CP). Third, an increasing number of studies have shown that creativity trainings may also be able to increase participants' creative self‐efficacy (CSE), that is, the confidence in one's own creativity. Other studies, however, did not find evidence for this effect. Therefore, this article aims to address these issues by analyzing data from three measurement waves. Results reveal that participants' CP increased during the training and decreased only slightly 4 weeks after the training. Additionally, we found an effect of diminishing training returns in that the higher a participant's CP before the training the lower the training effect was. In contrast to most prior literature, we found no support for an effect of creativity training on participants' CSE. We discuss these findings and offer implications for both theory and practice. Finally, we state this study's limitations and derive avenues for further research.  相似文献   

18.
To enhance mental health care for youth in a midwestern residential treatment facility, Wolverine Human Services partnered with the Beck Institute (an intermediary) and an implementation research team to implement cognitive-behavioral therapy (CBT). CBT has strong evidence supporting effectiveness for treating youth internalizing and externalizing problems, but it is a complex psychosocial intervention that demands a thoughtful implementation approach. This study outlines the implementation phase (2.5 years) of a 5-year collaborative effort. The implementation phase focused on (a) adapting CBT to fit the complex youth needs and the roles of the multidisciplinary team members resulting in a new comprehensive and coordinated care model, and (b) the strategies utilized to support its competent integration by all team members. Six blended implementation strategies were deployed in this phase: forging implementation teams, installing progress monitoring, adapting CBT, training, providing supervision and consultation, and training the trainers. A components-based approach to CBT yielded six core skills: active listening, problem solving, mood monitoring and intervention mapping, activity scheduling, distress tolerance, and cognitive restructuring. By the end of this phase, all staff had robust exposure to and experience with the adapted form of CBT. The work of our academic–community partnership has both research and clinical implications, with respect to integrating an adapted version of CBT for residential environments (CBT-RE).  相似文献   

19.
模拟情境中工作团队成员互动过程的初步研究及其测量   总被引:3,自引:0,他引:3  
刘雪峰  张志学 《心理学报》2005,37(2):253-259
团队已经成为当今许多组织中的主要工作方式。已有文献虽然表明工作团队成员之间的互动对于团队工作绩效有显著的影响,但却缺乏测量团队成员互动的量表。本研究在了解影响团队绩效的互动因素基础上,编制出一个测量工作团队互动过程的量表。该测验将团队互动分为结构和人际两个维度,分别包括五个和四个题目。测验具有很好的信度和效度,符合心理测量学的标准,可用作测量团队互动的工具。  相似文献   

20.
This study focused on elements of measurement and feedback for teacher reflective practice. The measurement component examined the use of the Survey of Reflective Practice: A Tool for Assessing Development as a Reflective Practitioner to measure reflective practice and promote reflection, and compared educator responses using rating-scale and forced-choice item formats. The feedback component observed teachers and mentors collaborating to set goals that facilitate growth as a reflective practitioner. Results suggest the instrument can be used to measure and facilitate a teacher team’s level of reflection with one important caveat: our results indicate that there may be a threshold level of reflection necessary before teachers can benefit from the examined collaborative process. In addition, results suggest that the forced-choice item format might help mentors move away from a judging and evaluating mindset to a mindset of thoughtful analysis of the conditions and qualities that most accurately describe the team’s reflective behavior.  相似文献   

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