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1.
ABSTRACT The 1987 Amendment to the Infertility (Medical Procedures) Act (Vic) allows the creation of embryos specifically for research purposes, as long as the proposed experiment takes place within 24 hours. The purpose of this paper is to determine whether there is aany significant ethical difference between creating embryos specifically for research and using those that are surplus from the new reproductive technologies. The relevant arguments in this debate can be grouped under three heads: those focussing on the embryo; those focussing on the possible consequences of these practices and those focussing on the women who donate the eggs.  相似文献   

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Newell FN  Bülthoff HH 《Cognition》2002,85(2):113-143
We report three experiments where the categorical perception of familiar, three-dimensional objects was investigated. A continuum of shape change between 15 pairs of objects was created and the images along the continuum were used as stimuli. In Experiment 1 participants were first required to discriminate pairs of images of objects that lay along the shape continuum. Then participants were asked to classify each morph-image into one of two pre-specified classes. We found evidence for categorical perception in some but not all of our object pairs. In Experiment 2 we varied the viewpoint of the objects in the discrimination task and found that effects of categorical perception generalized across changes in view. In Experiment 3 similarity ratings for each object pair were collected. These similarity scores correlated with the degree of perceptual categorization found for the object pairs. Our findings suggest that some familiar objects are perceived categorically and that categorical perception is closely tied to inter-object perceptual similarity.  相似文献   

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W H Ittelson  L Mowafy  D Magid 《Perception》1991,20(5):567-584
In what ways and under what conditions does an object appear to differ from its enantiomorph (its mirror reflection)? This 'mirror question' or its popular counterpart, "Why does a mirror reverse left and right but not up and down?" is frequently encountered, but an acceptable answer is not to be found in the literature. The question is approached as an experimental problem in visual psychophysics. A mirror optically reverses the axis perpendicular to its surface. What are the perceptual consequences of this stimulus transformation? This question is examined in four experiments by using stimuli of varying complexity and familiarity. Apparent reversals are demonstrated along right-left, front-back, top-bottom, and oblique axes, depending on the perceived asymmetries of the stimulus object. Perceived asymmetry is shown to depend both on structural asymmetries and on canonical axes and orientations defined by social convention. It is concluded that an object appears to differ from its enantiomorph by an apparent reversal along the axis of least perceived asymmetry. Implications for perceptual frames of reference and for the perception of symmetry are discussed.  相似文献   

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In perceiving objects we may synthesize conjunctions of separable features by directing attention serially to each item in turn (A. Treisman and G. Gelade, Cognitive Psychology, 1980, 12, 97–136). This feature-integration theory predicts that when attention is diverted or overloaded, features may be wrongly recombined, giving rise to “illusory conjunctions.” The present paper confirms that illusory conjunctions are frequently experienced among unattended stimuli varying in color and shape, and that they occur also with size and solidity (outlined versus filled-in shapes). They are shown both in verbal recall and in simultaneous and successive matching tasks, making it unlikely that they depend on verbal labeling or on memory failure. They occur as often between stimuli differing on many features as between more similar stimuli, and spatial separation has little effect on their frequency. Each feature seems to be coded as an independent entity and to migrate, when attention is diverted, with few constraints from the other features of its source or destination.  相似文献   

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Communication, language and conceptual knowledge related to concrete objects may rely on the sensory–motor systems from which they emerge. How abstract concepts can emerge from these systems is however still unknown. Here we report a functional interaction between a specific meaningful finger movement, such as a finger grip closing, and a concept as abstract as numerical magnitude. Participants were presented with Arabic digits to recall before or after they perceived a biological or non-biological hand movement. The results show that perceiving a grip closing slows down the processing of large magnitude numbers. Importantly, we show that this motor-to-semantic interaction differs from the reverse semantic-to-motor interaction, and that it does not result from a general movement amplitude processing as it is only observed for biological hand movements. These results demonstrate the functional link between number meaning and goal-directed finger movements, and show how abstract concept semantics can emerge from the sensory–motor circuits of the brain.  相似文献   

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Pont SC  te Pas SF 《Perception》2006,35(10):1331-1350
The appearance of objects depends on their material, shape, and on the illumination conditions. Conversely, object appearance provides us with cues about the illumination and the material. This so-called inverse problem is basically underdetermined and therefore we expect that material and illumination perception are confounded. To gain insight into the relevant mechanisms, we rendered a set of artificial spheres for vastly different canonical light fields and reflectance functions. We used four physics-based bidirectional reflectance distribution functions (BRDFs) representing glossy, pitted, velvety, and matte material. The six illumination conditions were collimated illumination from four directions, hemispherical diffuse illumination, and fully diffuse (Ganzfeld) illumination. In three sub-experiments we presented pairs of stimuli and asked human observers to judge whether the material was the same, whether the illumination was the same, and for a subset in which either the illumination or the material was the same to judge which of the two was constant. We found that observers made many errors in all sub-experiments. In experiment 2 the illumination direction was chosen at random. Using an interactive interface, we asked human observers to match the illumination direction of a sphere of one of the four materials with that of a Lambertian sphere. We found systematical material-dependent deviations from veridical performance. Theoretical analysis of the radiance patterns suggests that judgments were based mainly on the position of the shadow edge. In conclusion, we found no evidence for 'material constancy' for perception of smooth rendered spheres despite vast quantitative and qualitative differences in illumination and in BRDF between the stimuli. Although human observers demonstrated some 'illumination constancy', they made systematic errors depending on the material reflectance, suggesting that they used mainly the location of the shadow edge. Our results suggest that material perception and light-field perception are basically confounded.  相似文献   

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To account for location-dependent and location-independent preview benefits in transsaccadic object perception, J. M. Henderson (1994) and J. M. Henderson and M. D. Anes (1994) proposed a dual-route model in which both episodic object representations and long-term memory representations store information across a saccade. Four experiments are reported in which the dual-route model was assessed. Preview benefits for saccade target objects were found to be location independent, whereas preview benefits for flanker objects were location dependent. These results support a single-route, 2-stage model of transsaccadic object perception. First, preattentive object files are set up to parse a set of attentional and/or saccade targets from peripheral vision, causing location-dependent preview benefits. Second, 1 object is attentionally selected for further processing, activating long-term memory representations and resulting in location-independent preview benefits.  相似文献   

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Lightness constancy in complex scenes requires that the visual system take account of information concerning variations of illumination falling on visible surfaces. Three experiments on the perception of lightness for three-dimensional (3-D) curved objects show that human observers are better able to perform this accounting for certain scenes than for others. The experiments investigate the effect of object curvature, illumination direction, and object shape on lightness perception. Lightness constancy was quite good when a rich local gray-level context was provided. Deviations occurred when both illumination and reflectance changed along the surface of the objects. Does the perception of a 3-D surface and illuminant layout help calibrate lightness judgments? Our results showed a small but consistent improvement between lightness matches on ellipsoid shapes, relative to flat rectangle shapes, under illumination conditions that produce similar image gradients. Illumination change over 3-D forms is therefore taken into account in lightness perception.  相似文献   

12.
Summary The Structural Memory, a network model for human perception of serial objects, such as series, is presented. Our theoretical assumptions originate from the Structural Information (Theory (SIT) (Buffart & Leeuwenberg, 1983; Leeuwenberg, 1969), a theory concerning the perceptible structures in an object and the human preference for one of these structures. A symbolic notation of such a perceptible structure in an object is called a representation. For a given maximum number of symbols we can generate all representations automatically. From this procedure we define G(eneration)-relations between the representations. We also define S(tructure)-relations based upon the structures described by the representations. The representations and relations can be seen as respectively the nodes and links in a network. This network is the basis for the Structural Memory. We therefore assign an activation value to each representation in the network, expressing the strength of the preference for the described structure at a certain moment. By means of a process model we are able to make predictions for the strength of the preference for a perceptible structure in an object. The process is only based upon the network structure, because of a relation found between the preference measure, used in SIT, for a perceptible structure in an object and the number of G- and S-relations of the corresponding representation in the network. It is shown that with two of these process models some experiments by Van Leeuwen and Buffart can be simulated.  相似文献   

13.
Interdisciplinary research is not a common research paradigm. To venture from their customary disciplinary tenets and methods and risk new methodological approaches, or to compromise in order to accommodate the differences in the way disciplines approach research, requires the commitment of investigators. This paper discusses the interdisciplinary research paradigm, its culture, and how it differs from traditional research methods, and provides examples of successful and unsuccessful interdisciplinary research projects.  相似文献   

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Five classes of relations between an object and its setting can characterize the organization of objects into real-world scenes. The relations are (1) Interposition (objects interrupt their background), (2) Support (objects tend to rest on surfaces), (3) Probability (objects tend to be found in some scenes but not others), (4) Position (given an object is probable in a scene, it often is found in some positions and not others), and (5) familiar Size (objects have a limited set of size relations with other objects). In two experiments subjects viewed brief (150 msec) presentations of slides of scenes in which an object in a cued location in the scene was either in a normal relation to its background or violated from one to three of the relations. Such objects appear to (1) have the background pass through them, (2) float in air, (3) be unlikely in that particular scene, (4) be in an inappropriate position, and (5) be too large or too small relative to the other objects in the scene. In Experiment I, subjects attempted to determine whether the cued object corresponded to a target object which had been specified in advance by name. With the exception of the Interposition violation, violation costs were incurred in that the detection of objects undergoing violations was less accurate and slower than when those same objects were in normal relations to their setting. However, the detection of objects in normal relations to their setting (innocent bystanders) was unaffected by the presence of another object undergoing a violation in that same setting. This indicates that the violation costs were incurred not because of an unsuccessful elicitation of a frame or schema for the scene but because properly formed frames interfered with (or did not facilitate) the perceptibility of objects undergoing violations. As the number of violations increased, target detectability generally decreased. Thus, the relations were accessed from the results of a single fixation and were available sufficiently early during the time course of scene perception to affect the perception of the objects in the scene. Contrary to expectations from a bottom-up account of scene perception, violations of the pervasive physical relations of Support and Interposition were not more disruptive on object detection than the semantic violations of Probability, Position and Size. These are termed semantic because they require access to the referential meaning of the object. In Experiment II, subjects attempted to detect the presence of the violations themselves. Violations of the semantic relations were detected more accurately than violations of Interposition and at least as accurately as violations of Support. As the number of violations increased, the detectability of the incongruities between an object and its setting increased. These results provide converging evidence that semantic relations can be accessed from the results of a single fixation. In both experiments information about Position was accessed at least as quickly as information on Probability. Thus in Experiment I, the interference that resulted from placing a fire hydrant in a kitchen was not greater than the interference from placing it on top of a mail ? in a street scene. Similarly, violations of Probability in Experiment II were not more detectable than violations of Position. Thus, the semantic relations which were accessed included information about the detailed interactions among the objects—information which is more specific than what can be inferred from the general setting. Access to the semantic relations among the entities in a scene is not deferred until the completion of spatial and depth processing and object identification. Instead, an object's semantic relations are accessed simultaneously with its physical relations as well as with its own identification.  相似文献   

15.
Several kinds of visual causal impressions occur when people observe stimuli involving objects in motion. It is hypothesized that these impressions occur when the visual system avoids coincidences by matching the observable kinematic features of the stimulus to a template of a physical mechanism. This was tested by constructing a stimulus in which several spatially separated objects move in a coordinated manner. Variations on this stimulus were constructed such that some were inconsistent with a possible physical mechanism that could explain the motions of the objects and others were consistent with it. Mechanism‐inconsistent variations yielded significantly lower ratings of the causal impression and mechanism‐consistent variations did not, supporting the hypothesis. Misperceptions of features of the stimulus were also reported by a majority of participants, and the nature of these misperceptions is also consistent with the hypothesis that the stimulus is interpreted as a representation of a kind of physical mechanism.  相似文献   

16.
DiPietro et al (2002 Perception 31 1299-1312) reported a dramatic improvement in pigeons' recognition of partially occluded objects after the birds had been trained to recognize objects that were placed on top of another surface. Here, we investigated whether training with partially erased stimuli or with notched stimuli that had a thin gap between the object and another surface would similarly enhance pigeons' recognition of partially occluded objects. We found that erased training had no effect on the birds' recognition of partially occluded objects. Training pigeons to recognize notched objects improved their performance with the same objects when they were partially occluded; but this improvement did not transfer to novel objects, a result that DiPietro et al reported after on-top training. Together, the present results and those of DiPietro et al implicate prior experience as a key factor in pigeons' recognition of partially occluded objects. Training experiences which improve recognition of partially occluded objects may do so because they improve decomposition of complex two-dimensional scenes by pigeons into separate entities.  相似文献   

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A new illusory effect is described which consists of a conspicuous perceptual overestimation of the speed at which a wheel rolling across an observer's visual field appears to be rotating. Wheels appear to revolve much faster than is compatible with their linear displacement. Experimental verification of the genuineness and magnitude of the effect is reported, along with a discussion of some of the variables upon which it may depend.  相似文献   

20.
In the present research, we investigated the depth information contained in the representations of apparently moving 3-D objects. By conducting three experiments, we measured the magnitude of representational momentum (RM) as an index of the consistency of an object’s representation. Experiment 1A revealed that RM magnitude was greater when shaded, convex, apparently moving objects shifted to a flat circle than when they shifted to a shaded, concave, hemisphere. The difference diminished when the apparently moving objects were concave hemispheres (Experiment 1B). Using luminance-polarized circles, Experiment 2 confirmed that these results were not due to the luminance information of shading. Experiment 3 demonstrated that RM magnitude was greater when convex apparently moving objects shifted to particular blurred convex hemispheres with low-pass filtering than when they shifted to concave hemispheres. These results suggest that the internal object’s representation in apparent motion contains incomplete depth information intermediate between that of 2-D and 3-D objects, particularly with regard to convexity information with low-spatial-frequency components.  相似文献   

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