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1.
Perceived pointing of ambiguous triangles was investigated in three experiments. The results show that the probability of seeing an equilateral triangle point in a given direction is strongly influenced by (a) the direction of the ambiguous alternatives, (b) the orientational characteristics of the configuration of elements surrounding the triangle, and (c) the shape of the surrounding elements. These findings are interpreted as supporting the hypothesis that perceived pointing is determined by perceptual reference frames induced at multiple levels of globality: one for the general visual field, one for the entire configuration, and one for the local elements of the configuration.  相似文献   

2.
图形用户界面环境中的鼠标操作活动分析   总被引:3,自引:1,他引:2  
本研究探讨GUI环境中目标的方向、大小和距离对鼠标指点定位和拖动操作的影响。实验结果表明 ,鼠标指点定位和拖动操作的MT随着目标距离的增加而增加 ,随着目标的增大而减小 ,但下降率呈递减趋势。对于指点定位任务 ,目标方向对鼠标操作的MT有影响 ,而对于拖动操作任务 ,这一影响不明显。总体上 ,以上 3个因素交互地影响鼠标操作的MT。根据本实验数据 ,我们为上述两种常规鼠标操作任务建立了 8个方向的费茨模型。这些结果有助于GUI的工效学设计。  相似文献   

3.
Perceived segregation in element-arrangement patterns composed of squares of equal size and luminance, but of two different hues, was investigated in two experiments. Element-arrangement patterns consist of two types of elements, arranged in alternating vertical stripes in the top and bottom regions and in a checkerboard pattern in the center region. Perceived segregation of the striped and checkerboard regions decreased with increasing luminance of the interspaces between the squares, a high-luminance surround, and the increased spacing of the squares. When the luminance of the horizontal interspaces was increased, the decrease in perceived segregation was greater than that when the luminance of the vertical interspaces was increased. Two explanations of the interference of the interspace luminance are discussed. One explanation is in terms of inhibitory interactions among cortical filters tuned to spatial frequency and orientation. A second explanation is in terms of interference with preattentive grouping processes.  相似文献   

4.
Colored aftereffects that lasted as long as 6 weeks were produced with moving patterns of parallel black and white stripes or with black and white spirals. During adaptation, the patterns moved periodically in opposite directions, each direction paired with one illuminant, red or green. When the moving patterns were later viewed in white light, S saw the red and green colors, but they were related in the opposite way to the direction of motion. The red and green aftereffects were also produced by other pairs of illuminants, red and white, white and green, reddish-yellow and white, and white and greenish-yellow. The aftereffects did not occur unless, during adaptation, the stripes moved in both directions, each direction paired with a different color. The aftereffect was elicited by stripe motion over the retina—it was seen when the eye swept over a pattern of stationary stripes. The aftereffect desaturated when the retinal orientation of the stripes was changed from the adaptation orientation. Saturation was increased by longer exposure and slower speed during adaptation and by faster speed and a more rapid rate of altemation during the test. The luminance of the adaptation light seemed to have little effect. The aftereffect did not transfer from one eye to the other, and it did not change retinal locus, as was shown when clear images of a colored square that lasted several days were produced with a spiral. S ftxated the spiral’s center. The spiral rotated altemately in opposite directions. A red square with a green surround was projected on the center of the spiral when it rotated in one direction; a green square with a red surround was used when it rotated in the other direction. Following 50 min of adaptation, colored images of the squares were seen when the center of the spiral was ftxated and the direction of  相似文献   

5.
It has been suggested that downward pointing triangles convey negative valence, perhaps because they mimic an underlying primitive feature present in negative facial expressions (Larson, Aronoff, and Stearns, 2007). Here, we test this proposition using a flanker interference paradigm in which participants indicated the valence of a central face target, presented between two adjacent distracters. Experiment 1 showed that, compared with face flankers, downward pointing triangles had little influence on responses to face targets. However, in Experiment 2, when attentional competition was increased between target and flankers, downward pointing triangles slowed responses to positively valenced face targets, and speeded them to negatively valenced targets, consistent with valence-based flanker compatibility effects. These findings provide converging evidence that simple geometric shapes may convey emotional valence.  相似文献   

6.
The present study examined the role of alerting in modulating attentional bias to salient events. In a global/local processing task, participants were presented with a large arrow (global level) comprised of smaller arrows (local level) pointing in the same or opposite directions and had to indicate the direction of the large or small arrows in different blocks. Saliency of the global and local levels was manipulated, creating global-salient and local-salient conditions. Alerting signals were presented in half of the trials prior to the target. Results revealed a double dissociation in the effects of alerting on global/local interference effects. In a global salient condition, alerting increased global interference and decreased local interference. In a local salient condition, alerting reduced global interference and increased local interference. We demonstrate that within a single task, alerting can increase and reduce conflict based on perceptual saliency. These findings help to better understand disorders like hemispatial neglect in which both arousal and attention to salient events are impaired. These results also challenge previous theories suggesting that alerting acts to increase conflict interference. We argue that alerting is an adaptive mechanism that diverts attention to salient events, but comes at a cost when selective attention to less salient details is required.  相似文献   

7.
In audition, sound energy is assigned to separate auditory “streams” following principles of organization that closely parallel the visual gestalt principles that guide the perception of distinct forms or objects. Metzger (1934) provided evidence for organization in vision based on similarity in the velocity of moving forms. If two dots approach one another along one spatial dimension, they may appear to cross and continue beyond their meeting point if their velocities differ; otherwise, they usually appear to change direction abruptly and retrace their movements. If an analogous auditory principle exists, with rate of change in frequency substituted for velocity of movement, two frequency glides that sweep through the same frequency range in opposite directions should be able to perceptually cross if their rates of change differ; otherwise, they should usually appear to change direction and retrace the same frequency region. Four experiments provided data in support of this hypothesis, and the results were consistent across experiments with varying stimuli and methods of presentation. When properties of the stimuli favored organization according to a principle of frequency proximity, the effect of a principle of rate similarity was attenuated but still evident.  相似文献   

8.
Visual flow is used to perceive and regulate movement speed during locomotion. We assessed the extent to which variation in flow from the ground plane, arising from static visual textures, influences locomotion speed under conditions of concurrent perceptual load. In two experiments, participants walked over a 12-m projected walkway that consisted of stripes that were oriented orthogonal to the walking direction. In the critical conditions, the frequency of the stripes increased or decreased. We observed small, but consistent effects on walking speed, so that participants were walking slower when the frequency increased compared to when the frequency decreased. This basic effect suggests that participants interpreted the change in visual flow in these conditions as at least partly due to a change in their own movement speed, and counteracted such a change by speeding up or slowing down. Critically, these effects were magnified under conditions of low perceptual load and a locus of attention near the ground plane. Our findings suggest that the contribution of vision in the control of ongoing locomotion is relatively fluid and dependent on ongoing perceptual (and perhaps more generally cognitive) task demands.  相似文献   

9.
While looking through laterally displacing prisms, subjects pointed sagittally 80 times at an objectively straight-ahead target, completing a reciprocal out-and-back pointing movement ever 1, 3, or 6 s. Visual feedback was available early in the pointing movement or only late at the end of the movement. Aftereffect measures of adaptive shift (obtained after every 10 pointing trials) showed adaptive change only in limb position sense (i.e., proprioceptive adaptation) when movement duration was 1 s, regardless of visual feedback condition; but as movement duration increased, adaptive change in the eye position sense (i.e., visual adaptation) increased while proprioceptive adaptation decreased, especially for the late visual feedback condition. Regardless of visual feedback condition, proprioceptive adaptation showed the maximal rate of growth with the 1-s movement duration, whereas visual adaptation showed maximal growth with the 6-s movement duration. These results provide additional support for a model of adaptive spatial mapping in which the direction of strategically flexible coordination (guidance) between eye and limb (and consequently the locus of adaptive spatial mapping) is jointly determined by movement duration and timing of visual feedback. An additional effect of movement duration is to determine the rate of discordant inputs. Maximal growth of adaptation occurs when the input rate matches the response time of the spatial mapping function.  相似文献   

10.
While looking through laterally displacing prisms, subjects pointed sagittally 80 times at an objectively straight-ahead target, completing a reciprocal out-and-back pointing movement every 1, 3, or 6 s. Visual feedback was available early in the pointing movement or only late at the end of movement. Aftereffect measures of adaptive shift (obtained after every 10 pointing trials) showed adaptive change only in limb position sense (i.e., proprioceptive adaptation) when movement duration was 1 s, regardless of visual feedback condition; but as movement duration increased, adaptive change in the eye position sense (i.e., visual adaptation) increased while proprioceptive adaptation decreased, especially for the late visual feedback condition. Regardless of visual feedback condition, proprioceptive adaptation showed the maximal rate of growth with the 1-s movement duration, whereas visual adaptation showed maximal growth with the 6-s movement duration. These results provide additional support for a model of adaptive spatial mapping in which the direction of strategically flexible coordination (guidance) between eye and limb (and consequently the locus of adaptive spatial mapping) is jointly determined by movement duration and timing of visual feedback. An additional effect of movement duration is to determine the rate of discordant inputs. Maximal growth of adaptation occurs when the input rate matches the response time of the spatial mapping function.  相似文献   

11.
肖承丽  刘传军 《心理学报》2014,46(9):1289-1300
学界传统上将空间更新定义为个体随着身体运动对其所处真实环境空间表征的自动更新过程, 然而近年来有研究发现个体还可以对想象环境进行空间更新, 但其机制尚不明确。本研究实验1被试站在场景内学习物体空间位置之后, 保持学习朝向直线走到测试位置。其中, 0度组保持学习朝向站立, 180度组原地转动180度, 面对学习朝向的相反方向站立。两组被试均想象自己仍然站在学习位置, 面对学习朝向。然后被试旋转90度, 从3个想象朝向(记忆一致朝向、感觉运动一致朝向和不一致朝向)完成空间判断任务。结果发现0度组记忆一致朝向和感觉运动一致朝向成绩均优于不一致朝向, 而180度组无此优势。实验2被试从学习空间移动到测试空间过程中被迷向, 其他条件与实验1的180度组相同。但是, 实验2被试在记忆一致朝向和感觉运动一致朝向的成绩均优于不一致朝向。结果证明人们可以通过对在线空间表征进行想象平移或将离线记忆与空间更新系统相联结两种方式, 对想象环境进行空间更新。  相似文献   

12.
The spatial Stroop effect (slower left/right responses to left/right pointing arrows when they appear at spatially incongruent than at congruent locations) has often been used to examine the processing of irrelevant spatial information. We present data from two experiments in which the magnitude of such location-based interference is drastically reduced when the location of the arrow is precued by a spatial noninformative cue. The main aim of the present study was to clarify whether such modulation takes place at perceptual or at response-related stages of processing. First, we manipulated the spatial compatibility between the direction of the arrow and the location of the response so that each subject would respond with spatially compatible vs. incompatible key presses for each half of the experiment. We found that such manipulation did not have any effect on the standard reduction of the congruency effect by peripheral cues. In a second experiment, subjects made left/right key presses to directional arrows pointing bottom/up, which could appear equally often at left/right/bottom/up locations. In cued trials, we found a reduction of the congruency effect on the vertical axis (stimulus location-direction congruency), whereas congruency was unaffected by cueing in targets presented on the horizontal axis (stimulus-response location congruency). According to these results, we conclude that spatial noninformative cues modulate spatial Stroop interference by reducing the conflict between stimulus dimensions at perceptual- rather than motor-related stages of processing.  相似文献   

13.
The effects of deletion of certain components of a dotted triangle are studied, using a masking technique. Masking interference is achieved by varying the density of randomly placed dots within which stimulus triangles must be detected. The results of the study indicate that deletion of the dots composing the corners of the triangles decreases performance no more than deletion of an equivalent number of randomly chosen dots. However, the detectability of the line of dots composing the sides is functionally related to the recognition of the orientation of the triangle. The results suggest that the relationship of the parts of such a stimulus figure may be more important than the specific parts themselves.  相似文献   

14.
15.
Intermanual interactions are modulated by task requirements in the course of motor preparation. In particular, amplitude coupling is strong when identical amplitudes are specified concurrently for the 2 hands but relaxed when different amplitudes are specified. Similarly, directional coupling is symmetric when symmetric directions are specified concurrently but turns to parallel when parallel directions are specified. Here, the author investigated whether the modulations of amplitude coupling and directional coupling in the course of motor preparation are independent or interact. Application of the timed-response procedure, which enables one to manipulate the time available for motor preparation, in 9 participants revealed a weakly interactive pattern. Directional coupling tended to be reduced when different rather than same amplitudes were specified concurrently, and amplitude coupling tended to be reduced when parallel rather than symmetric directions were specified concurrently. In general, interactive effects were also apparent in the rates at which directions and amplitudes were specified. Those observations are consistent with the notion that intermanual amplitude and direction interference are mediated by different but partially overlapping neural structures.  相似文献   

16.
Theories in motor control suggest that the parameters specified during the planning of goal-directed hand movements to a visual target are defined in spatial parameters like direction and amplitude. Recent findings in the visual attention literature, however, argue widely for early object-based selection processes. The present experiments were designed to examine the contributions of object-based and space-based selection processes to the preparation time of goal-directed pointing movements. Therefore, a cue was presented at a specific location. The question addressed was whether the initiation of responses to uncued target stimuli could benefit from being either within the same object (object based) or presented at the same direction (space based). Experiment 1 replicated earlier findings of object-based benefits for non-goal-directed responses. Experiment 2 confirmed earlier findings of space-based benefits for goal-directed hand pointing movements. In Experiments 3 and 4, space-based and object-based manipulations were combined while requiring goal-directed hand pointing movements. The results clearly favour the notion that the selection processes for goal-directed pointing movements are primarily object based. Implications for theories on selective attention and action planning are discussed.  相似文献   

17.
When a solid (filled-in) triangle is mirror-reflected about its vertex such that one angle arm and its reflection form a straight edge, this straight edge appears as a chevron bent in the direction of the other sides of the triangles, an effect directionally opposite to the well-known tilt illusion that occurs with outline angles. It has been proposed that these negative solid-angle illusions (assimilation effects) which occur in dual-angle (Bourdon-type) displays result from a failure to discriminate between the test (judged) edges and the bisectors of the solid angles. In dual-angle outline displays, near-zero effects have been attributed to the availability of collinearity cues. These hypotheses were tested in two experiments in which cues to collinearity were reduced by inserting gaps between the angles and in which collinearity information was increased by adding thick 'necks' to the displays. The results are consistent with predictions and implicate not only the nature of the angle display, but also the way in which observers perform the matching task in the production of assimilation effects.  相似文献   

18.
Kitazaki M  Sato T 《Perception》2003,32(4):475-484
Attentional effects on self-motion perception (vection) were examined by using a large display in which vertical stripes containing upward or downward moving dots were interleaved to balance the total motion energy for the two directions. The dots moving in the same direction had the same colour, and subjects were asked to attend to one of the two colours. Vection was perceived in the direction opposite to that of non-attended motion. This indicates that non-attended visual motion dominates vection. The attentional effect was then compared with effects of relative depth. Clear attentional effects were again found when there was no relative depth between dots moving in opposite directions, but the effect of depth was much stronger for stimuli with a relative depth. Vection was mainly determined by motion in the far depth plane, although some attentional effects were evident even in this case. These results indicate that attentional modulation for vection exists, but that it is overridden when there is a relative depth between the two motion components.  相似文献   

19.
Four experiments sought to identify the processes underlying 2 classes of grouping effects that are readily produced with a hierarchical figure type known as ambiguous triangles. Previous work has shown that aligning small equilateral triangles in particular configurations can both facilitate and interfere with observers' ability to report the pointing direction of the individual triangles. We determined that selectively adapting the observer to low-frequency gratings of the same orientation as the aligned triangles markedly altered the interfering and facilitative effects of the global configuration only when an accuracy measure of performance was used. When a response latency measure was used, no effect of the same adaptation condition was found. Results are discussed in terms of multiple levels of grouping effects in the visual system and the differential sensitivity of these levels to basic neural adaptation.  相似文献   

20.
Locher PJ  Stappers PJ 《Perception》2002,31(9):1093-1107
Participants rated the dynamic quality of a set of twelve-element nonrepresentational or abstract visual designs each composed of one of four types of triangles or four types of quadrilaterals. We investigated the contribution to the perceived or implicit dynamics of the design of the four factors edge alignment of compositional elements, physical weight distribution about the horizontal axis, activity directions within the designs, and type of compositional element. It was found that edge alignment of elements was the most influential factor contributing to the dynamics both of triangle and of quadrilateral designs. In addition, dynamics was found to be positively correlated with the number of perceived activity directions within both types of stimuli. Triangle designs, but not quadrilateral ones, with greater structural weight above the horizontal axis were rated as more dynamic. Results suggest that implicit dynamics of nonrepresentational designs arises from a percept based on a global spatial analysis of the stimulus characteristics studied.  相似文献   

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