首页 | 本学科首页   官方微博 | 高级检索  
相似文献
 共查询到20条相似文献,搜索用时 0 毫秒
1.
Three experiments were conducted to determine how variables other than movement time influence the speed of visual feedback utilization in a target-pointing task. In Experiment 1, subjects moved a stylus to a target 20 cm away with movement times of approximately 225 msec. Visual feedback was manipulated by leaving the room lights on over the whole course of the movement or extinguishing the lights upon movement initiation, while prior knowledge about feedback availability was manipulated by blocking or randomizing feedback. Subjects exhibited less radial error in the lights-on/blocked condition than in the other three conditions. In Experiment 2, when subjects were forced to use vision by a laterally displacing prism, it was found that they benefited from the presence of visual feedback regardless of feedback uncertainty even when moving very rapidly (e.g. less than 190 msec). In Experiment 3, subjects pointed with and without a prism over a wide variety of movement times. Subjects benefited from vision much earlier in the prism condition. Subjects seem able to use vision rapidly to modify aiming movements but may do so only when the visual information is predictably available and/or yields an error large enough to detect early enough to correct.  相似文献   

2.
The purpose of this study was to investigate what types of visual cues may contribute to improving movement accuracy in a pointing task, and to determine in what kind of control processes these cues are involved. During the experiment, subjects had to point their finger at visual targets as accurately as possible making rapid movements. Subjects were required to perform a movement with an amplitude of 40 cm within a series of times ranging from 110 to 270 msec. Five visual feedback conditions were applied: no feedback (NF), dynamic ongoing feedback on the complete hand trajectory (CF), static error feedback on the movement end-point (EF), and two partial feedback conditions in which dynamic feedback was available from either the initial (IF) or the terminal (TF) part of the trajectory. The results showed that under the NF and IF conditions accuracy was lowest; constant error was not speed-dependent, whereas dispersion increased with movement speed. Accuracy was highest under the CF and TF conditions and was speed-dependent, as shown by both constant error and dispersion. Under the EF condition, the accuracy level was intermediate, and was also speed-dependent. The time course of performance during the series was analyzed by comparing the mean error of the first and the last five-trial blocks in the series under the three feedback conditions resulting in accuracy improvement and speed-dependence (CF, TF and EF). The block effect was significant overall, with the last block showing greatest accuracy. The block effect was found to be significant for rapid movements only under the CF and TF conditions (with a Block × Speed interaction under the CF condition), and for all movement speeds under the EF condition. But the feedback and speed effects turned out to be significant for each block. The results are discussed in terms of the interchange between ‘corrected’ ongoing responses vs ‘amended’ delayed responses within the motor regulatory processes, the preponderance of one or the other type of response being dependent on feedback availability and movement speed.  相似文献   

3.
A major line of behavioral support for motor-program theory derives from evidence indicating that feedback does not influence the execution and control of limited duration movements. Since feedback cannot be utilized, the motor-program is assumed to act as the controlling agent. in a classic study, Keele and Posner observed that visual feedback had no effect on the accuracy of 190-msec single-aiming movements. Therefore visual feedback processing time is greater than 190 msec, and, more importantly, limited duration movements are governed by motor programs. In the present paper, we observed that visual feedback can affect the spatial accuracy of movement with durations much less than 190 msec. We hypothesize that visual feedback can aid motor control via processes not associated with intermittent error corrections.  相似文献   

4.
5.
The effect of concurrent visual feedback (CVF) on continuous aiming movements was investigated in the preferred hand of participants of college age (ns = 12 men, 8 women). Participants made continuous rapid reversal movements with a lightweight lever in the sagittal plane. Participants attempted to reach a short target (20 degrees) and a long target (60 degrees) in separate constant practice conditions, but alternated between the two targets in a variable practice condition. Four blocks of practice trials were provided in each condition, with 40 movements made in each. CVF of the position-time trace was provided for the first 20 movements of each block, but was removed for the remaining 20 movements in each block. Movements were more accurate and consistent during constant practice compared to variable practice where the short target was overshot and the long target was undershot. CVF reduced errors in all conditions, compared to movements without CVF, particularly for the short target during variable practice. The results suggest that the interference generated by alternating targets can be modulated by providing visual feedback, but once the visual feedback was removed, errors increased markedly.  相似文献   

6.
Five experiments are reported in which the effect of partial visual feedback on the accuracy of discrete target aiming was investigated. Visual feedback was manipulated through a spectacle-mounted liquid-crystal tachistoscope. The length of the visual feedback interval was varied as a percentage of the instructed movement time. In Experiment 1, the length of the vision interval was manipulated symmetrically at the beginning- and end-phase of the movement, whereas in the remaining experiments, the vision time was varied with respect to the end-phase only. The variations at the end were examined for different distances (Experiment 2), different movement speeds at the same distance (Experiment 3), and in small interstep intervals (Experiment 4). A vision time of more than 150 ms at the end-phase of the movement enhanced aiming performance in all experiments. Longer vision times monotonously improved aiming accuracy; the fifth experiment showed that a vision time of about 275 ms was sufficient for near-perfect aiming. Furthermore, the significance of vision during the first phase of a movement was demonstrated again. The results of the five experiments pointed to shorter visuomotor processing times. To explain the beneficial effects of short vision times for aiming accuracy, we propose a model of visuomotor processing that is based on the stochastic optimized submovement model of Meyer, Abrams, Kornblum, Wright, and Smith (1988).  相似文献   

7.
The accuracy of a long aiming movement was studied as a function of whether it was performed toward or away from the midline of the subject's body in the presence or absence of visual feedback. 30 right-handed, male university students (19-26 yr.) served as subjects. With movement distance and duration controlled, the mean percentage of error was 6.34% less for movements made toward the body's midline than for those performed away from the midline. The mean percentage of error was also 48% less in the presence of visual feedback than in its absence. However, contrary to our expectation, movements executed toward the body's midline were not appreciably less disrupted in the absence of visual feedback than movements performed away from the midline.  相似文献   

8.
Two experiments were conducted to examine the role of vision in the execution of a movement sequence. Experiment 1 investigated whether individual components of a sequential movement are controlled together or separately. Participants executed a rapid aiming movement to two targets in sequence. A full vision condition was compared to a condition in which vision was eliminated while in contact with the first target. The size of the first target was constant, while the second target size was varied. Target size had an influence on movement time and peak velocity to the first target. Vision condition and target size did not affect the time spent on the first target. These results suggest that preparation of the second movement is completed before the first movement is terminated. Experiment 2 examined when this preparation occurred. A full vision condition was compared to a condition in which vision was occluded during the flight phase of the first movement. Movement initiation times were shorter when vision was continually available. Total movement time was reduced with vision in two-target condition, but not in a control one-target condition. The time spent on the first target was greater when vision was not available during the first movement component. The results indicate that vision prior to movement onset can be used to formulate a movement plan to both targets in the sequence [Fischman & Reeve (1992).  相似文献   

9.
Fitts’ law robustly predicts the time required to move rapidly to a target. However, it is unclear whether Fitts’ law holds for visually guided actions under visually restricted conditions. We tested whether Fitts’ law applies under various conditions of visual restriction and compared pointing movements in each condition. Ten healthy participants performed four pointing movement tasks under different visual feedback conditions, including full-vision (FV), no-hand-movement (NM), no-target-location (NT), and no-vision (NV) feedback conditions. The movement times (MTs) for each task exhibited highly linear relationships with the index of difficulty (r2 > .96). These findings suggest that pointing movements follow Fitts’ law even when visual feedback is restricted or absent. However, the MTs and accuracy of pointing movements decreased for difficult tasks involving visual restriction.  相似文献   

10.
11.
It has often been reported that subjects prefer to use a strategy in which they vary movement velocity and peak amplitude in a linear fashion. In this study, control of velocity and amplitude in rapid reciprocating movements of the interphalangeal joint of the thumb was investigated by examining movement trajectories and patterns of activity in the extensor pollicis longus (EPL) and flexor pollicis longus (FPL) muscles. In controlling either amplitude or peak flexion velocity without constraint, subjects always used a strategy in which peak extension velocity and peak flexion velocity had strong linear correlations with movement amplitude. When they were required to keep either amplitude or peak flexion velocity fixed their movements were still biased toward a strategy in which peak velocity and movement amplitude covaried. It is suggested that the preferred strategy is related to a basic principle of scaling the magnitude and duration of a velocity profile in order to achieve different movement amplitudes.  相似文献   

12.
It has been shown that, even for very fast and short duration movements, seeing one's hand in peripheral vision, or a cursor representing it on a video screen, resulted in a better direction accuracy of a manual aiming movement than when the task was performed while only the target was visible. However, it is still unclear whether this was caused by on-line or off-line processes. Through a novel series of analyses, the goal of the present study was to shed some light on this issue. We replicated previous results showing that the visual information concerning one's movement, which is available between 40 degrees and 25 degrees of visual angle, is not useful to ensure direction accuracy of video-aiming movements, whereas visual afferent information available between 40 degrees and 15 degrees of visual angle improved direction accuracy over a target-only condition. In addition, endpoint variability on the direction component of the task was scaled to direction variability observed at peak movement velocity. Similar observations were made in a second experiment when the position of the cursor was translated to the left or to the right as soon as it left the starting base. Further, the data showed no evidence of on-line correction to the direction dimension of the task for the translated trials. Taken together, the results of the two experiments strongly suggest that, for fast video-aiming movements, the information concerning one's movement that is available in peripheral vision is used off-line.  相似文献   

13.
The space-time accuracy of an elbow flexion movement task was examined in two experiments over a range of motion extents (1 degrees through 100 degrees ) and short-duration movement times (100, 125, 150, and 400 ms). Nonlinear speed-accuracy functions emerged for both spatial and temporal error over all the movement conditions examined. The results showed that the timing error and spatial error had a high degree of complementarity as predicted by a space-time model of the speed-accuracy relation (Hancock & Newell, 1985). The findings confirm that the frame of reference for measuring movement error determines in part the error functions observed.  相似文献   

14.
We report data on eye movements in a patient (MP) with unilateral visual neglect, in a task of searching a real-world scene. We demonstrate that MP missed some contralesional targets after fixating on them. On such “miss”; trials, MP's eye movements were similar to those on objects in target-absent trials trials, where MP was cued to search for a target that was not actually present. In addition, MP showed little evidence of memory for the locations of objects that remained across a trial, though poor memory fails to explain performance on trials where targets were fixated. We suggest that, in this case, neglect reflected the poor uptake of information from the contralesional side of space, so that even fixated targets sometimes failed to match a “template” held in his memory.  相似文献   

15.
On analog movements of visual attention   总被引:2,自引:0,他引:2  
  相似文献   

16.
Two experiments reported the effect of movement time and knowledge of results on overall spatial errors in rapid simultaneous bimanual aiming movements. In Exps. 1 (n=32) and 2 (n=32), participants used light, aluminum levers oriented vertically in the sagittal plane to make reversal movements over the same distance (20 degrees - 20 degrees or 60 degrees - 60 degrees) or different distances (20 degrees - 60 degrees) in each arm in 250, 350, or 450 msec. to the reversal point. The participants in Exp. 1 were given knowledge of results on the spatial and temporal accuracy for both arms, while in Exp. 2 knowledge of results was provided for one arm only. Strong speed-accuracy tradeoffs were shown for all groups in both experiments, but errors were larger in the different distance movements compared to the same distance groups. Spatial errors were also elevated in Exp. 2 when knowledge of results was not available compared to those conditions where knowledge of results was available. Overall, bimanual speed-accuracy tradeoffs are similar to single arm movements when one moves the same distance in each arm and when knowledge of results is available.  相似文献   

17.
Three experiments investigated the role of eye movements in the rapid resumption of an interrupted search. Passive monitoring of eye position in Experiment 1 showed that rapid resumption was associated with a short distance between the eye and the target on the next-to-last look before target detection. Experiments 2 and 3 used two different methods for presenting the target to the point of eye fixation on some trials. If eye position alone is predictive, rapid resumption should increase when the target is near fixation. The results showed that gaze-contingent targets increased overall search success, but that the proportion of rapid responses decreased dramatically. We conclude that rather than depending on a high-quality single look at a search target, rapid resumption of search depends on two glances; a first glance in which a hypothesis is formed, and a second glance in which the hypothesis is confirmed.  相似文献   

18.
Kinematic and myoelectric variables associated with rapid elbow-flexion movements of various distances to targets of various widths were studied. The movement time in these experiments conformed to Fitts' law: movement time increased with target distance and decreased with target width. Peak movement velocity, electromyograph (EMG) duration, and EMG quantity were poorly described by Fitts' law, for increases in target width were accompanied by increases in these variables. We show with regression equations, using separate weighting coefficients, that kinematic and myoelectric variables can be related to distance and target width. The use of distance and target width as independent variables allows us to suggest that the literature does not agree on the relation between EMG and distance moved partly because of the influences of the target on this relationship. We propose that human voluntary movement involves a subject "strategy," or set of internal constraints, that affect movement outcome. Significant elements of this strategy, such as how accurately to perform the task, may not be recognized or controlled in many movement paradigms, in spite of uniform instruction to subjects and similar apparatus.  相似文献   

19.
The effect of saccades on visual localization was tested before, during, and after the eye movements. After saccades, localization errors were much less than the distance that the eyes had moved. It is argued that these results demonstrate that extraretinal feedback affects visual localization. The results also suggest that the feedback is related to acceleration rather than to position. Implications for inflow and outflow theories are discussed.  相似文献   

20.
It has long been debated whether eye movements play a functional role in visual mental imagery. A recent paper by Laeng and Teodorescu presents new evidence that eye movements are stored as a spatial index that is used to arrange the component parts correctly when mental images are generated.  相似文献   

设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号