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1.
Ideomotor (IM) theory suggests that observing someone else perform an action activates an internal motor representation of that behaviour within the observer. Evidence supporting the case for an ideomotor theory of imitation has come from studies that show imitative responses to be faster than the same behavioural measures performed in response to spatial cues. In an attempt to replicate these findings, we manipulated the salience of the visual cue and found that we could reverse the advantage of the imitative cue over the spatial cue. We suggest that participants utilised a simple visuomotor mechanism to perform all aspects of this task, with performance being driven by the relative visual salience of the stimuli. Imitation is a more complex motor skill that would constitute an inefficient strategy for rapid performance.  相似文献   

2.
采用反应-效应相容性范式,探讨不同数字表征方式和身体经验对个体数字认知加工的影响。实验1首先采用木棒数字表征从知觉层面证明反应-效应相容性效应的存在;实验2采用累计手指数字表征考察手指数字表征在反应-效应相容性匹配中的优势;实验3则进一步排除了近似数量表征系统的影响,从语义层面探讨中国文化背景下语义概念手指数字表征的反应-效应相容性对数字认知加工的影响。结果发现,不同的数字表征系统中均存在反应-效应相容性效应,支持了观念运动理论;相比客体材料,手指数字表征在相容条件下具有明显的匹配优势,支持了具身数量的观点。  相似文献   

3.
Ideomotor theory of human action control proposes that activation of a motor representation can occur either through internally-intended or externally-perceived actions. Critically, sometimes these alternatives of eliciting a motor response may be conflicting, for example, when intending one action and perceiving another, necessitating the recruitment of enhanced action-control to avoid motor mimicry. Based on previous neuroimaging evidence, suggesting that reduced mimicry is associated with self-related processing, we aimed to experimentally enhance these action-control mechanisms during motor contagion by inducing self-focus. In two within-subjects experiments, participants had to enforce their action intention against an external motor contagion tendency under heightened and normal self-focus. During high self-focus participants showed reduced motor mimicry, induced either by mirror self-observation or self-referential judgments. This indicates that a self-focus provoking situation can enhance online action-control mechanisms, needed to resist unintentional motor contagion tendencies and thereby enables a modulation of automatic mirroring responses.  相似文献   

4.
Four publications have demonstrated perfect timesharing of 1 simultaneous decisions. In all of these, (a). subjects were motivated to respond as quickly as possible, and with 1 exception that involved unusually extensive practice (E. Hazeltine, D. Teague, & R. B. Ivry, 2002, Experiment 4), (b). at least 1 of the 2 tasks was characterized by ideomotor (IM) compatibility, meaning that each task stimulus incorporated a component of the sensory feedback from its required response. Conclusions justified by these reports are that (a). the use of speed-stress instructions is necessary for perfect timesharing of 2 simultaneous decision tasks: (b). when both tasks are IM compatible, perfect timesharing requires little or no practice: (c). extensive practice is needed to achieve perfect timesharing when only 1 of the 2 tasks is IM compatible: and (d). very large amounts of practice can yield perfect timesharing of 2 decision tasks when neither is IM compatible.  相似文献   

5.
Koch I  Kunde W 《Memory & cognition》2002,30(8):1297-1303
Ideomotor theory states that motor responses are activated by an anticipation of their sensory effects. We assumed that anticipated effects would produce response-effect (R-E) compatibility when there is dimensional overlap of effects and responses. In a four-choice task, visual digit stimuli called for verbal responses (color names). Each response produced a written response-effect on the screen. In different groups, the response-effect was a colored color word (e.g., blue in blue), a white color word, or a colored nonword (Xs in blue). In different blocks, the predictable effects were either incompatible (e.g., response "blue" --> effect: green) or compatible with the response. We found faster responses with compatible than with incompatible R-E mappings. The compatibility effect was strongest with colored words, intermediate with white words, and smallest with colored nonwords. We conclude that effect anticipation influences response selection on both a perceptual level (related to the word's color) and a conceptual level (related to the word's meaning).  相似文献   

6.
Previous studies reported that movement observation affected movement execution. Using one and the same set of responses (i.e., lifting or tapping the finger), correspondence effects were observed for simple responses when the go-signals were similar to the responses (i.e., movies of finger movements) but not when they were dissimilar (i.e., moving squares). The difference was attributed to a higher degree of ideomotor compatibility with visible limb movements. We tried to provide further evidence for ideomotor theory by manipulating the degree to which different responses matched one and the same set of stimuli (drifting sine-wave gratings). To this end, we measured simple reaction time of dynamic (hand movements) or static (key presses) movements in response to the onset of object motion. Object motion and dynamic responses showed ideomotor compatibility without looking alike; however, both stimulus and response involved continuous displacements. Correspondence effects were observed for dynamic responses, but not for static responses.  相似文献   

7.
Ideomotor actions are behaviours that are unconsciously initiated and express a thought rather than a response to a sensory stimulus. The question examined here is whether ideomotor actions can also express nonconscious knowledge. We investigated this via the use of implicit long-term semantic memory, which is not available to conscious recall. We compared accuracy of answers to yes/no questions using both volitional report and ideomotor response (Ouija board response). Results show that when participants believed they knew the answer, responses in the two modalities were similar. But when they believed they were guessing, accuracy was at chance for volitional report (50%), but significantly higher for Ouija response (65%). These results indicate that implicit semantic memory can be expressed through ideomotor actions. They also suggest that this approach can provide an interesting new methodology for studying implicit processes in cognition.  相似文献   

8.
This study investigated whether compatibility between responses and their consistent sensorial effects influences performance in manual choice reaction tasks. In Experiment 1 responses to the nonspatial stimulus attribute of color were affected by the correspondence between the location of responses and the location of their visual effects. In Experiment 2, a comparable influence was found with nonspatial responses of varying force and nonspatial response effects of varying auditory intensity. Experiment 3 ruled out the hypothesis that acquired stimulus-effect associations may account for this influence of response-effect compatibility. In sum, the results show that forthcoming response effects influence response selection as if these effects were already sensorially present, suggesting that in line with the classical ideomotor theory, anticipated response effects play a substantial role in response selection.  相似文献   

9.
Human actions may be driven endogenously (to produce desired environmental effects) or exogenously (to accommodate to environmental demands). There is a large body of evidence indicating that these two kinds of action are controlled by different neural substrates. However, only little is known about what happens—in functional terms—on these different “routes to action”. Ideomotor approaches claim that actions are selected with respect to their perceptual consequences. We report experiments that support the validity of the ideomotor principle and that, at the same time, show that it is subject to a far-reaching constraint: It holds for endogenously driven actions only! Our results suggest that the activity of the two “routes to action” is based on different types of learning: The activity of the system guiding stimulus-based actions is accompanied by stimulus–response (sensorimotor) learning, whereas the activity of the system controlling intention-based actions results in action–effect (ideomotor) learning.  相似文献   

10.
Observation of movement activates the observer's own motor system, influencing the performance of actions and facilitating social interaction. This motor resonance is demonstrated behaviourally through visuomotor priming, whereby response latencies are influenced by the compatibility between an intended action and an observed (task‐irrelevant) action. The impact of movement disorders such as Parkinson's disease (PD) on motor resonance is unclear, as previous studies of visuomotor priming have not separated imitative compatibility (specific to human movement) from general stimulus‐response compatibility effects. We examined visuomotor priming in 23 participants with mild‐to‐moderate PD and 24 healthy older adults, using a task that pitted imitative compatibility against general stimulus‐response compatibility. Participants made a key press after observing a task‐irrelevant moving human finger or rectangle that was either compatible or incompatible with their response. Imitative compatibility effects, rather than general stimulus‐response compatibility effects, were found specifically for the human finger. Moreover, imitative compatibility effects did not differ between groups, indicating intact motor resonance in the PD group. These findings constitute the first unambiguous demonstration of imitative priming in both PD and healthy ageing, and have implications for therapeutic techniques to facilitate action, as well as the understanding of social cognition in PD.  相似文献   

11.
Voluntary motor actions aim at and are thus governed by predictable action effects. Therefore, representations of an action's effects normally must become activated prior to the action itself. In 5 psychological refractory period experiments the authors investigated whether the activation of such effect representations coincides with the response selection stage of information-processing theories. Participants performed 2 choice reaction tasks, separated by variable stimulus onset asynchronies. The authors varied the compatibility between responses and forthcoming sensorial effects (Experiments 1, 2, 3, and 5) or between responses and effect-resembling stimuli (Experiments 4 and 5) in one of the tasks. They observed that compatibility influences from forthcoming (anticipated) response effects were located within the response selection bottleneck, whereas compatibility influences from action-preceding (perceived) effects were due to processes before the bottleneck. These results point to a crucial role of the endogenous activation of action-effect representations for the selection of voluntary motor responses.  相似文献   

12.
Human actions may be carried out in response to exogenous stimuli (stimulus based) or they may be selected endogenously on the basis of the agent's intentions (intention based). We studied the functional differences between these two types of action during action-effect (ideomotor) learning. Participants underwent an acquisition phase, in which each key-press (left/right) triggered a specific tone (low pitch/high pitch) either in a stimulus-based or in an intention-based action mode. Consistent with previous findings, we demonstrate that auditory action effects gain the ability to prime their associated responses in a later test phase only if the actions were selected endogenously during acquisition phase. Furthermore, we show that this difference in ideomotor learning is not due to different attentional demands for stimulus-based and intention-based actions. Our results suggest that ideomotor learning depends on whether or not the action is selected in the intention-based action mode, whereas the amount of attention devoted to the action-effect is less important.  相似文献   

13.
How is an aiming movement toward a visual target amended when the target suddenly steps to a new position just before or after the movement has started? Three hypotheses are examined: (1) the initial movement needs to be actively terminated before the new movement can be planned and executed, (2) substitution of the initial target position code results, after a normal RT, in the simultaneous termination of the initial movement and initiation of the movement to the new target position, or (3) a second movement from the initial to the second target is initiated after a normal RT, and superimposed on the ongoing movement toward the initial target. The substitution hypothesis assumes a highly continuous and parallel mode of operation of the perceptual-motor system, whereas the other hypotheses assume a distinctly discrete mode of operation. Detailed analyses of double-step movement trajectories clearly favored the substitution hypothesis. These results are discussed with reference to current views on motor control, overlapping-task performance, and the discrete-continuous issue. It is argued that the nature of the perception-action interface depends on the ideomotor compatibility of the task. Perceptual and motor processes operate in a highly continuous and parallel fashion in ideomotor compatible tasks, whereas the interposition of a limited-capacity response selection mechanism results in a discrete and intermittent mode of communication between these processes in non-ideomotor compatible tasks.  相似文献   

14.
Human actions may be carried out in response to exogenous stimuli (stimulus based) or they may be selected endogenously on the basis of the agent's intentions (intention based). We studied the functional differences between these two types of action during action–effect (ideomotor) learning. Participants underwent an acquisition phase, in which each key-press (left/right) triggered a specific tone (low pitch/high pitch) either in a stimulus-based or in an intention-based action mode. Consistent with previous findings, we demonstrate that auditory action effects gain the ability to prime their associated responses in a later test phase only if the actions were selected endogenously during acquisition phase. Furthermore, we show that this difference in ideomotor learning is not due to different attentional demands for stimulus-based and intention-based actions. Our results suggest that ideomotor learning depends on whether or not the action is selected in the intention-based action mode, whereas the amount of attention devoted to the action–effect is less important.  相似文献   

15.
孙月  陈巍  丁峻 《心理科学进展》2011,19(8):1138-1146
人类日常动作有两种类型, 一是是对外界刺激的反应, 是一种自下而上的动作模式, 即感觉运动(sensorimotor)模式; 二是以人们头脑中的观念意图为基础, 由观念引导, 为了实现一个特定的目标而执行特定的动作, 是一种自上而下的动作模式, 即观念运动(ideomotor)模式。观念运动理论(ideomotor theory)所解释的就是以基于意图的动作。该理论经历了长期的演变, 一般动作执行与动作模仿领域内的行为与神经科学研究的证据初步证实了观念运动的理论构想与主要机制:共同编码机制与镜像神经机制。观念运动理论在贯通感知觉与动作方面具有重大意义, 由此还产生了共享环路模型(shared circuits model, SCM)等新近观点。此外, 观念运动理论还强调了目标和预期的重要地位。未来还需加强对动作与意图之间的通路, 以及动作的本体性效果等方面的研究。  相似文献   

16.
The ideomotor theory of action posits that the cognitive representation of an action includes the learned perceptual effects of the action. Support for this theory has come from studies demonstrating how perceptual features that match the outcome of a response can facilitate selection of that response. We investigated another, complementary implication of ideomotor theory: would a bias toward selecting a response result in a perceptual bias toward the known effect of the response? In other words, would an action tendency direct attention to the anticipated perceptual features? Through an initial acquisition phase, participants learned that two possible responses (left/right keypress) consistently produced two distinct colors. Next, in a test phase, we manipulated response bias at the beginning of each trial, using an uninformative spatial prime presented at the left or right periphery. We then examined the extent to which color transients that either matched or mismatched the induced response bias can orient participants’ visual attention. Results revealed a perceptual bias toward the color effect of the primed response, manifested in a stronger visual orienting toward this color. Thus, biasing response selection can bias perception. These findings extend the scope of the ideomotor theory to visual perceptual processes.  相似文献   

17.
The effects of stimulus-response compatibility and response preparation on the motor component of the information processing system were investigated by analyzing the fractionated reaction time for the upper and lower limbs. The reaction time was divided into two periods with respect to the onset of electromyographic activity, premotor and motor times. The response preparation was manipulated by the probability that the locations of the precue and subsequent imperative stimulus corresponded. On a stimulus-response compatible task, subjects were required to release a key on the same side as an imperative stimulus, irrespective of the precued side. On an incompatible task, subjects were required to act in the reverse manner. The upper and lower limb responses were measured during both tasks. A repeated-measures design was used with 12 male university students. Analysis of the reaction and premotor times indicated that the stimulus-response compatibility effect became larger as response preparation decreased. The analysis of motor time yielded significant interactions between stimulus-response compatibility and limb and between response preparation and limb. These findings indicated that the motor component of information processing for the lower limb response is affected by both stimulus-response compatibility and response preparation.  相似文献   

18.
Three experiments using a serial four-choice reaction-time (RT) task explored the interaction of sequence learning and stimulus-based response conflict. In Experiment 1, the spatial stimulus-response (S-R) mapping was manipulated between participants. Incompatible S-R mappings produced much higher RTs than the compatible mapping, but sequence learning decreased this S-R compatibility effect. In Experiment 2, the spatial stimulus feature was made task-irrelevant by assigning responses to symbols that were presented at unpredictable locations. The data indicated a Simon effect (i.e., increased RT when irrelevant stimulus location is spatially incompatible with response location) that was reduced by sequence learning. However, this effect was observed only in participants who developed an explicit sequence representation. Experiment 3 replicated this learning-based modulation of the Simon effect using explicit sequence-learning instructions. Taken together, the data support the notion that explicit sequence learning can lead to motor 'chunking', so that pre-planned response sequences are shielded from conflicting stimulus information.  相似文献   

19.
According to ideomotor theory, voluntary actions are selected and initiated by means of anticipated action effects. Prior experiments yielded evidence for these effect anticipations with response-effect (R-E) compatibility phenomena using blocked R-E relations. Daily actions, however, typically evoke different effects depending on the situational context. In the present study, we accounted for this natural variability and investigated R-E compatibility effects by a trial-by-trial variation of R-E compatibility relations. In line with recent observations regarding ideomotor learning, R-E compatibility influenced responding only when participants responded in free choice trials assuming that participants then adopted an intention-based action control mode. In contrast, R-E compatibility had no impact when participants responded according to imperative stimuli throughout the experiment, thus when participants adopted a stimulus-based action control mode. Interestingly, once an intention-based mode was established because of free choice trials within an experimental block, we observed response compatibility effects in free as well as forced choice trials. These findings extend and refine theoretical assumptions on different action control modes in goal-directed behavior and the specific contribution of ideomotor processes to intention-based action control.  相似文献   

20.
Movement observation affects movement execution in a simple response task   总被引:1,自引:0,他引:1  
The present study was designed to examine the hypothesis that stimulus-response arrangements with high ideomotor compatibility lead to substantial compatibility effects even in simple response tasks. In Experiment 1, participants executed pre-instructed finger movements in response to compatible and incompatible finger movements. A pronounced reaction time advantage was found for compatible as compared to incompatible trials. Experiment 2 revealed a much smaller compatibility effect for less ideomotor-compatible object movements compared to finger movements. Experiment 3 presented normal stimuli (hand upright) and flipped stimuli (hand upside-down). Two components were found to contribute to the compatibility effect, a dynamic spatial compatibility component (related to movement directions) and an ideomotor component (related to movement types). The implications of these results for theories about stimulus-response compatibility (SRC) as well as for theories about imitation are discussed.  相似文献   

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