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1.
F Benedetti 《Perception》1991,20(5):687-692
The tactile counterpart of diplopia has recently been described: tactile diplopia or diplesthesia. The human fingers show a rather precise organization of the cutaneous areas eliciting diplesthesia. In particular, these areas are very extensive between nonadjacent fingers (second and fourth, second and fifth, and third and fifth), suggesting that the illusory doubling depends on the lack of reciprocal interaction between cutaneous zones during manipulation. In the present study, four subjects agreed to explore and manipulate objects only through nonadjacent fingers for a period of up to six months. The amputation of the third finger was simulated by excluding it from active exploration by means of a bandage. After six months, the diplesthetic areas of the nonadjacent fingers decreased in size or completely disappeared. It is suggested that this reorganization of tactile perception is due to the increase in temporal correlation of the sensory inputs between nonadjacent fingers.  相似文献   

2.
Tactile diplopia (diplesthesia) on the human fingers   总被引:1,自引:0,他引:1  
F Benedetti 《Perception》1986,15(1):83-91
The third and fourth fingertips of five subjects were pressed against each other so as to produce a skin displacement. A single spherical stimulus was then applied simultaneously to the two fingertips in order to test perceptual experiences with different amounts of skin displacement. The results show that the probability of detecting one stimulus when a single stimulus was applied to the skin in the resting position was 0.90. This probability decreased with increments in skin displacement. At the maximum skin displacement tested the probability of detecting one stimulus when a single stimulus was applied to the two displaced fingertip surfaces was only 0.04: this means that the single stimulus was perceived to be double with a probability of 0.96. The occurrence of this doubling, similar to Aristotle's crossed-finger illusion, shows that a diplopia-like phenomenon is present in the somesthetic system. How this 'tactile diplopia' could represent an interesting approach to the study of tactile perception is discussed.  相似文献   

3.
Two motor acts were analyzed at the level of tongue and fingers. These motor acts generated illusions. When subjects voluntarily rotated the tongue by 90 degrees, the perceived orientation of a tactile stimulus applied to the tongue did not covary with the perceived orientation of the tongue itself. Analogously, when subjects voluntarily crossed two adjacent fingers, the perceived position of two tactile stimuli applied to the fingers did not covary with the perceived position of the fingers themselves. Although tongue and fingers were positioned accurately in space, a lack of perceptual constancy occurred for tactile stimuli applied to these body parts. Therefore, whereas position sense was preserved, correct localization of objects was lost. The occurrence of this perceptual dissociation suggests that spatial localization of tactile stimuli may be independent both of knowledge of body part location and motor activity.  相似文献   

4.
Previous research has shown that subjects appear unable to restrict processing to a single finger and ignore a stimulus presented to an adjacent finger. Furthermore, the evidence suggests that, at least for moving stimuli, an adjacent nontarget is fully processed to the level of incipient response activation. The present study replicated and expanded upon these original findings. The results of Experiment 1 showed that an equally large response-competition effect occurred when the nontarget was presented to adjacent and nonadjacent fingers4on the same hand). The results of Experiment 2 showed that the effects observed in Experiment 1 (and in previous studies) were also obtained with stationary stimuli. Although small, there was some indication in the results of Experiment 2 that interference may dissipate more rapidly with distance with stationary stimuli. An additional finding was that interference effects were observed in both experiments with temporal separations between the target and nontarget of up to 100 msec. In Experiment 3, target and nontarget stimuli were presented to opposite hands. Although reduced, interference was still evident with target and nontarget stimuli presented to opposite hands. Varying the physical distance between hands did not produce any change in the amount of interference. The results suggest that the focus of attention on the skin extends nearly undiminished across the fingers of one hand and is not dependent upon the physical distance between sites of stimulation.  相似文献   

5.
If A > B, and B > C, it follows logically that A > C. The process of reaching that conclusion is called transitive inference (TI). Several mechanisms have been offered to explain transitive performance. Scanning models claim that the list is scanned from the ends of the list inward until a match is found. Positional discrimination models claim that positional uncertainty accounts for accuracy and reaction time patterns. In Experiment 1, we trained rhesus monkeys (Macaca mulatta) and humans (Homo sapiens) on adjacent pairs (e.g., AB, BC, CD, DE, EF) and tested them with previously untrained nonadjacent pairs (e.g., BD). In Experiment 2, we trained a second list and tested with nonadjacent pairs selected between lists (e.g., B from List 1, D from List 2). We then introduced associative competition between adjacent items in Experiment 3 by training 2 items per position (e.g., B?C?, B?C?) before testing with untrained nonadjacent items. In all 3 experiments, humans and monkeys showed distance effects in which accuracy increased, and reaction time decreased, as the distance between items in each pair increased (e.g., BD vs. BE). In Experiment 4, we trained adjacent pairs with separate 9- and 5-item lists. We then tested with nonadjacent pairs selected between lists to determine whether list items were chosen according to their absolute position (e.g., D, 5-item list > E, 9-item list), or their relative position (e.g., D, 5-item list < E, 9-item list). Both monkeys' and humans' choices were most consistent with a relative positional organization.  相似文献   

6.
The spatial characteristics of thermal perception were studied in two experiments that examined how thermal stimuli are processed within the hands. A thermal display that simulates cues associated with making contact with different materials was used in these studies. In the first experiment, participants indicated which of two simulated materials that were presented to the index fingertip was cooler. The results indicated that participants were unable to resolve the two areas of thermal stimulation. In the second experiment, the effects of concurrent thermal stimulation on the ability to discriminate between simulated materials were evaluated. Thermal cues were presented to the middle fingers of both hands and to two adjacent fingers on one hand. Thermal spatial summation was evident across the fingers, which enhanced the ability to discriminate between materials when the cooler stimulus was presented to three fingers. When the same stimulus was presented to the two hands, the stimulation of adjacent fingers altered the perceived thermal response.  相似文献   

7.
Previous work has demonstrated that adults are capable of learning patterned relationships among adjacent syllables or tones in continuous sequences but not among nonadjacent syllables. However, adults are capable of learning patterned relationships among nonadjacent elements (segments or tones) if those elements are perceptually similar. The present study significantly broadens the scope of this previous work by demonstrating that adults are capable of encoding the same types of structure among unfamiliar nonlinguistic and nonmusical elements but only after much more extensive exposure. We presented participants with continuous streams of nonlinguistic noises and tested their ability to recognize patterned relationships. Participants learned the patterns among noises within adjacent groups but not within nonadjacent groups unless a perceptual similarity cue was added. This result provides evidence both that statistical learning mechanisms empower adults to extract structure from nonlinguistic and nonmusical elements and that perceptual similarity eases constraints on nonadjacent pattern learning. Supplemental materials for this article can be downloaded from pbr.psychonomic-journals.org/content/supplemental.  相似文献   

8.
Juvenile and adult orangutans (n = 5; Pongo pygmaeus), chimpanzees (n = 7; Pan troglodytes), and 19- and 26-month-old children (n = 24; Homo sapiens) received visible and invisible displacements. Three containers were presented forming a straight line, and a small box was used to displace a reward under them. Subjects received 3 types of displacement: single (the box visited 1 container), double adjacent (the box visited 2 contiguous containers), and double nonadjacent (the box visited 2 noncontiguous containers). All species performed at comparable levels, solving all problems except the invisible nonadjacent displacements. Visible displacements were easier than invisible, and single were easier than double displacements. In a 2nd experiment, subjects saw the baiting of either 2 adjacent or 2 nonadjacent containers with no displacements. All species selected the empty container more often when the baited containers were nonadjacent than when they were adjacent. It is hypothesized that a response bias and inhibition problem were responsible for the poor performance in nonadjacent displacements.  相似文献   

9.
Previous research has shown that subjects appear unable to restrict processing to a single finger and ignore a stimulus presented to an adjacent finger. Furthermore, the evidence suggests that, at least for moving stimuli, an adjacent nontarget is fully processed to the level of incipient response activation. The present study replicated and expanded upon these original findings. The results of Experiment 1 showed that an equally large response-competition effect occurred when the nontarget was presented to adjacent and nonadjacent fingers (on the same hand). The results of Experiment 2 showed that the effects observed in Experiment 1 (and in previous studies) were also obtained with stationary stimuli. Although small, there was some indication in the results of Experiment 2 that interference may dissipate more rapidly with distance with stationary stimuli. An additional finding was that interference effects were observed in both experiments with temporal separations between the target and nontarget of up to 100 msec. In Experiment 3, target and nontarget stimuli were presented to opposite hands. Although reduced, interference was still evident with target and nontarget stimuli presented to opposite hands. Varying the physical distance between hands did not produce any change in the amount of interference. The results suggest that the focus of attention on the skin extends nearly undiminished across the fingers of one hand and is not dependent upon the physical distance between sites of stimulation.  相似文献   

10.
Crossing 2 adjacent fingers produces a distorted perception when 2 tactile stimuli are touched to the crossed fingertips. This is because a given pair of fingers has a functional range of action within which spatial perception is correct (uncrossed fingers) and beyond which perceived location of tactile stimuli is wrong (crossed fingers). The present study tested the possibility that this range of action could be modified following a long-lasting crossing. Therefore, the functional range of action of the 2nd and 3rd fingers was tested every month in 6 volunteers who maintained the finger crossing for as long as 6 months. The results show that after a variable period of time the range of action was enlarged such that spatial perception was correct with crossed fingers as well. The perceptual organization of the human hand therefore depends on experience and is not rigidly determined on a genetic basis.  相似文献   

11.
The Somatic Signal Detection Task (SSDT) is a recent paradigm serving to examine perceptual processes likely relevant for somatoform disorders. We tested whether touch illusions are more easily induced in individuals suffering from somatoform disorders (SFD) and whether their perceptual threshold for tactile stimuli is lower compared to healthy controls. Thirty-three participants with SFD and 32 healthy controls reported whether they recognized near-threshold tactile stimuli at their fingertip, which were presented in half of the test trials. With a probability of 0.5, an auxiliary visual stimulus was additionally presented. Tactile detection thresholds, tactile sensitivity, response bias, and the rate of false-positive perceptions of the tactile stimulus were assessed. In both groups, the light stimulus led to an amelioration of tactile sensitivity as well as to a more liberal response style. The SFD group was characterized by a more liberal response bias in the first half of the light-absent condition compared to the healthy controls. Within the SFD group, the report of somatoform (especially pseudoneurological) symptoms correlated positively with illusory tactile perceptions in the SSDT. Tactile thresholds in the SSDT were measured reliably (rtt = .86) and were significantly lower in the SFD group. The notion that general perceptual dispositions influence the formation of symptom perception may thus complement cognitive models of SFD.  相似文献   

12.
A theory of phenomenal geometry and its applications   总被引:1,自引:0,他引:1  
The geometry of perceived space (phenomenal geometry) is specified in terms of three basic factors: the perception of direction, the perception of distance or depth, and the perception of the observer's own position or motion. The apparent spatial locations of stimulus points resulting from these three factors thereupon determine the derived perceptions of size, orientation, shape, and motion. Phenomenal geometry is expected to apply to both veridical and illusory perceptions. It is applied here to explain a number of representative illusions, including the illusory rotation of an inverted mask (Gregory, 1970), a trapezoidal window (Ames, 1952), and any single or multiple point stimuli in which errors in one or more of the three basic factors are present. It is concluded from phenomenal geometry that the size-distance and motion-distance invariance hypotheses are special cases of the head motion paradigm, and that proposed explanations in terms of compensation, expectation, or logical processes often are unnecessary for predicting responses to single or multiple stimuli involving head or stimulus motion. Two hypotheses are identified in applying phenomenal geometry. It is assumed that the perceptual localization of stimulus points determines the same derived perceptions, regardless of the source of perceptual information supporting the localizations. This assumption of cue equivalence or cue substitution provides considerable parsimony to the geometry. Also, it is assumed that the perceptions specified by the geometry are internally consistent. Departures from this internal consistency, such as those which occur in the size-distance paradox, are considered to often reflect the intrusion of nonperceptual (cognitive) processes into the responses. Some theoretical implications of this analysis of phenomenal geometry are discussed.  相似文献   

13.
This study examined how task switching is affected by hierarchical task organization. Traditional task-switching studies, which use a constant temporal and spatial distance between each task element (defined as a stimulus requiring a response), promote a flat task structure. Using this approach, Experiment 1 revealed a large switch cost of 238 ms. In Experiments 2-5, adjacent task elements were grouped temporally and/or spatially (forming an ensemble) to create a hierarchical task organization. Results indicate that the effect of switching at the ensemble level dominated the effect of switching at the element level. Experiments 6 and 7, using an ensemble of 3 task elements, revealed that the element-level switch cost was virtually absent between ensembles but was large within an ensemble. The authors conclude that the element-level task repetition benefit is fragile and can be eliminated in a hierarchical task organization.  相似文献   

14.
The effect of incongruent color words on speed of classifying ink colors was measured in visual scanning tasks and in card sorting tasks. In both cases, little or no interference effects were noted when the classification allowed focusing on a single ink color or a set of highly similar colors (adjacent hues). Substantial interference occurred when the task required grouping of three dissimilar colors (nonadjacent hues). These findings suggest that the relative efficiency of name and visual codes in making perceptual classifications is largely dependent upon the memory requirements imposed by the task.  相似文献   

15.
Blair M  Homa D 《Memory & cognition》2003,31(8):1293-1301
Recently, it has been suggested that some categories commonly used in category learning research are eliciting primarily item-level memorization strategies. A new measure of generalization, the category advantage, was introduced and used to test performance on the popular "5-4" categories. To estimate a category advantage, performance on a standard category learning task is compared with performance in an identification task, where participants learn a unique response to each stimulus. Once corrected for differences in chance expectancy, the advantage shown for the category learning task represents the degree to which participants capitalize on the natural similarity structure of the categories. In Experiment 1, the category advantage measure was validated on structured and unstructured categories. In Experiments 2 and 3, the 5-4 categories failed to produce a category advantage when tested with either of two stimulus types, suggesting that these categories elicit predominantly memorization.  相似文献   

16.
This article examines the relation between changing categorization decision rules and the nature of the underlying perceptual representation. Observers completed a matching task that required them to adjust the length and orientation of a single line stimulus until they perceived it to "match" a second line stimulus (Alfonso-Reese, 1996, 1997). The same observers then completed four categorization tasks with the same stimuli. Data from the matching task were used to estimate a perceptual representation for each stimulus and observer. Three hypotheses regarding potential interactions between categorization decision rules and perceptual representation were examined. One assumed that there was no interaction between decision rules and perceptual representation. The second assumed that linear categorization rules affect the perceptual representation differently from nonlinear categorization rules. The third assumed that dimensional integration rules affected the perceptual representation differently from decision rules that require the observer to set a criterion along one stimulus dimension while ignoring the other; this is referred to as decisional selective attention. The results suggested that (1) the matching task perceptual representation provided a good account of the categorization data, (2) decisional selective attention affected the perceptual representation differently from decisional integration, and (3) decisional selective attention generally decreased the perceptual variability along the attended dimension.  相似文献   

17.
In a typical transposition task, an animal is presented with a single pair of stimuli (for example, S3+ S4−, where plus and minus denote reward and nonreward and digits denote stimulus location on a sensory dimension such as size). Subsequently, an animal is presented with a testing pair that contains a previously reinforced or nonreinforced stimulus and a novel stimulus (for example, S2–S3 and S4–S5). Does the choice of a novel S2 instead of previously reinforced S3 in a testing pair S2–S3 indicate that the animal has learned a relation (i.e., “select smaller”)? This review of empirical evidence and theoretical accounts shows that an organism''s behavior in a transposition task is undoubtedly influenced by prior reinforcement history of the training stimuli (Spence, 1937). However, it is also affected by two other factors that are relational in nature—a similarity of two testing stimuli to each other and an overall similarity of the testing pair as a whole to the training pair as a whole. The influence of the two latter factors is especially evident in studies that use multiple pairs of training stimuli and a wide range of testing pairs comprising nonadjacent stimuli (Lazareva, Miner, Young, & Wasserman, 2008; Lazareva, Wasserman, & Young, 2005). In sum, the evidence suggests that both prior reinforcement history and relational information affect an animal''s behavior in a typical transposition task.  相似文献   

18.
J Allik 《Perception》1992,21(6):731-746
Three different perceptual systems--orientation, motion, and depth--can recover a global perceptual organization from spatially correlated random multielement patterns. In all three cases the global structure composed of random elements is evaluated by mechanisms performing measurements in the energy domain within appropriately defined local space-time areas. The selective increase in energy of one fraction of the elements may dramatically change the whole perceptual organization of the stimulus. In specially devised patterns one and the same element can belong to two or more separate perceptual organizations, the perceptual salience of one of which can be reinforced by a luminance increment of the elements comprising it. If a stimulus provides two different perceptual organizations to which each element could potentially belong, one of four possible solutions of the existing ambiguity will occur: suppression, rivalry, mixture, or parity. Two superimposed global orientation patterns either suppress or dominate over each other but cannot be seen simultaneously or in a mixed form. Characteristic of the depth system is that it allows multiple binocular matchings and parity of possible perceptual solutions. Finally, if a stimulus provides two or more paths along which each element may appear to move, the perceived global motion direction is determined by a mixture of directions of these competing motion paths. Dissimilarities in these ways of resolving ambiguities may be based on different principles defining regularity and coherence of an object in the orientation, motion, and depth domains.  相似文献   

19.
A number of reports have suggested that changing intensity in short tonal stimuli is asymmetrically perceived. In particular, steady stimuli may be heard as growing louder; stimuli must decrease in intensity to be heard as steady in loudness. The influence of stimulus duration on this perceptual asymmetry was examined. Three participants heard diotic tonal stimuli of eight durations between 0.8 s and 2.5 s. Each stimulus increased, decreased, or remained steady in intensity; initial intensity was 40 dB SPL (sound pressure level relative to 0.0002 dynes/cm2), and carrier frequency was 1 kHz. Participants made forced binary responses of “growing louder” or “growing softer” to each stimulus. For each duration, that value of intensity change eliciting equal numbers of both responses was determined. The results indicated a pronounced perceptual asymmetry for 0.8-s stimuli, which diminished for longer stimuli; changing intensity in 2.5-s stimuli was perceived symmetrically. Additionally, sensitivity to changing intensity improved as stimulus duration increased, suggesting that responses may be based in part on the difference in intensity between the beginning and end of the stimulus. Possible ramifications of the asymmetry reside in (a) the percussive nature of many natural sounds and (b) selective responding to approaching sound sources.  相似文献   

20.
In four experiments, the effects of sequential priming on the perceptual organization of complex three-dimensional (3-D) displays were examined. Observers were asked to view stereoscopic arrays and to search an embedded subset of items for an odd-colored target while 3-D orientation of the stimuli was varied randomly between trials. Search times decreased reliably when 3-D stimulus orientation was unchanged on consecutive trials, indicating substantial sequential priming by 3-D stimulus layout. The priming was nonsensory and was independent of priming by additional stimulus characteristics. Finally, priming by 3-D layout was unaffected by observers' foreknowledge of display orientation. Results indicate that perceptual organization of 3-D stimuli is guided by a short-term trace of 3-D spatial relationships between stimuli.  相似文献   

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