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1.
When interacting with categories, representations focused on within-category relationships are often learned, but the conditions promoting within-category representations and their generalizability are unclear. We report the results of three experiments investigating the impact of category structure and training methodology on the learning and generalization of within-category representations (i.e., correlational structure). Participants were trained on either rule-based or information-integration structures using classification (Is the stimulus a member of Category A or Category B?), concept (e.g., Is the stimulus a member of Category A, Yes or No?), or inference (infer the missing component of the stimulus from a given category) and then tested on either an inference task (Experiments 1 and 2) or a classification task (Experiment 3). For the information-integration structure, within-category representations were consistently learned, could be generalized to novel stimuli, and could be generalized to support inference at test. For the rule-based structure, extended inference training resulted in generalization to novel stimuli (Experiment 2) and inference training resulted in generalization to classification (Experiment 3). These data help to clarify the conditions under which within-category representations can be learned. Moreover, these results make an important contribution in highlighting the impact of category structure and training methodology on the generalization of categorical knowledge.  相似文献   

2.
The present study dissociated the number (i.e., quantity) and precision (i.e., quality) of visual short-term memory (STM) representations in change detection using receiver operating characteristic (ROC) and experimental manipulations. Across three experiments, participants performed both recognition and recall tests of visual STM using the change-detection task and the continuous color-wheel recall task, respectively. Experiment 1 demonstrated that the estimates of the number and precision of visual STM representations based on the ROC model of change-detection performance were robustly correlated with the corresponding estimates based on the mixture model of continuous-recall performance. Experiments 2 and 3 showed that the experimental manipulation of mnemonic precision using white-noise masking and the experimental manipulation of the number of encoded STM representations using consolidation masking produced selective effects on the corresponding measures of mnemonic precision and the number of encoded STM representations, respectively, in both change-detection and continuous-recall tasks. Altogether, using the individual-differences (Experiment 1) and experimental dissociation (Experiment 2 and 3) approaches, the present study demonstrated the some-or-none nature of visual STM representations across recall and recognition.  相似文献   

3.
Previous studies on how people set and modify decision criteria in old-new recognition tasks (in which they have to decide whether or not a stimulus was seen in a study phase) have almost exclusively focused on properties of the study items, such as presentation frequency or study list length. In contrast, in the three studies reported here, we manipulated the quality of the test cues in a scene-recognition task, either by degrading through Gaussian blurring (Experiment 1) or by limiting presentation duration (Experiment 2 and 3). In Experiments 1 and 2, degradation of the test cue led to worse old-new discrimination. Most importantly, however, participants were more liberal in their responses to degraded cues (i.e., more likely to call the cue “old”), demonstrating strong within-list, item-by-item, criterion shifts. This liberal response bias toward degraded stimuli came at the cost of increasing the false alarm rate while maintaining a constant hit rate. Experiment 3 replicated Experiment 2 with additional stimulus types (words and faces) but did not provide accuracy feedback to participants. The criterion shifts in Experiment 3 were smaller in magnitude than Experiments 1 and 2 and varied in consistency across stimulus type, suggesting, in line with previous studies, that feedback is important for participants to shift their criteria.  相似文献   

4.
Several recent reports have shown that even healthy adults maintain highly distorted representations of the size and shape of their body. These distortions have been shown to be highly consistent across different study designs and dependent measures. However, previous studies have found that visual judgments of size can be modulated by the experimental instructions used, for example, by asking for judgments of the participant’s subjective experience of stimulus size (i.e., apparent instructions) versus judgments of actual stimulus properties (i.e., objective instructions). Previous studies investigating internal body representations have relied exclusively on ‘apparent’ instructions. Here, we investigated whether apparent versus objective instructions modulate findings of distorted body representations underlying position sense (Exp. 1), tactile distance perception (Exp. 2), as well as the conscious body image (Exp. 3). Our results replicate the characteristic distortions previously reported for each of these tasks and further show that these distortions are not affected by instruction type (i.e., apparent vs. objective). These results show that the distortions measured with these paradigms are robust to differences in instructions and do not reflect a dissociation between perception and belief.  相似文献   

5.
Mere exposure effect refers to a phenomenon in which repeated stimuli are evaluated more positively than novel stimuli. We investigated whether this effect occurs for internally generated visual representations (i.e., visual images). In an exposure phase, a 5 × 5 dot array was presented, and a pair of dots corresponding to the neighboring vertices of an invisible polygon was sequentially flashed (in red), creating an invisible polygon. In Experiments 1, 2, and 4, participants visualized and memorized the shapes of invisible polygons based on different sequences of flashed dots, whereas in Experiment 3, participants only memorized positions of these dots. In a subsequent rating phase, participants visualized the shape of the invisible polygon from allocations of numerical characters on its vertices, and then rated their preference for invisible polygons (Experiments 1, 2, and 3). In contrast, in Experiment 4, participants rated the preference for visible polygons. Results showed that the mere exposure effect appeared only when participants visualized the shape of invisible polygons in both the exposure and rating phases (Experiments 1 and 2), suggesting that the mere exposure effect occurred for internalized visual images. This implies that the sensory inputs from repeated stimuli play a minor role in the mere exposure effect. Absence of the mere exposure effect in Experiment 4 suggests that the consistency of processing between exposure and rating phases plays an important role in the mere exposure effect.  相似文献   

6.
Researchers have often determined how cues influence judgments of learning (JOLs; e.g., concrete words are assigned higher JOLs than are abstract words), and recently there has been an emphasis in understanding why cues influence JOLs (i.e., the mechanisms that underlie cue effects on JOLs). The analytic-processing (AP) theory posits that JOLs are constructed in accordance with participants’ beliefs of how a cue will influence memory. Even so, some evidence suggests that fluency is also important to cue effects on JOLs. In the present experiments, we investigated the contributions of participants’ beliefs and processing fluency to the concreteness effect on JOLs. To evaluate beliefs, participants estimated memory performance in a hypothetical experiment (Experiment 1), and studied concrete and abstract words and made a pre-study JOL for each (Experiments 2 and 3). Participants’ predictions demonstrated the belief that concrete words are more likely to be remembered than are abstract words, consistent with the AP theory. To evaluate fluency, response latencies were measured during lexical decision (Experiment 4), self-paced study (Experiment 5), and mental imagery (Experiment 7). Number of trials to acquisition was also evaluated (Experiment 6). Fluency did not differ between concrete and abstract words in Experiments 5 and 6, and it did not mediate the concreteness effect on JOLs in Experiments 4 and 7. Taken together, these results demonstrate that beliefs are a primary mechanism driving the concreteness effect on JOLs.  相似文献   

7.
Humans are adept at learning regularities in a visual environment, even without explicit cues to structure and in the absence of instruction—this has been termed “visual statistical learning” (VSL). The nature of the representations resulting from VSL are still poorly understood. In five experiments, we examined the specificity of temporal VSL representations. In Experiments 1A, 1B, and 2, we compared recognition rates of triplets and all embedded pairs to chance. Robust learning of all structures was evident, and even pairs of non-adjacent items in a sequentially presented triplet (AC extracted from a triplet composed of ABC) were recognized at above-chance levels. In Experiment 3, we asked whether people could recognize rearranged pairs to examine the flexibility of learned representations. Recognition of all possible orders of target triplets and pairs was significantly higher than chance, and there were no differences between canonical orderings and their corresponding randomized orderings, suggesting that learners were not dependent upon originally experienced stimulus orderings to recognize co-occurrence. Experiment 4 demonstrates the essential role of an interstitial item in VSL representations. By comparing the learning of quadruplet sets (e.g., ABCD) and triplet sets (e.g., ABC), we found learning of AC and BD in ABCD (quadruplet) sets were better than the learning of AC in ABC (triplet) sets. This pattern of results might result from the critical role of interstitial items in statistical learning. In short, our work supports the idea of generalized representation in VSL and provides evidence about how this representation is structured.  相似文献   

8.
The extrastriate body area (EBA) is involved in perception of human bodies and nonfacial body parts, but its role in representing body identity is not clear. Here, we used on-line high-frequency repetitive transcranial magnetic stimulation (rTMS) to test the role of EBA in self–other distinction. In Experiments 1 and 2 we compared rTMS of right EBA with stimulation of left ventral premotor cortex (vPM), whereas in Experiment 3 we compared stimulation of right and left EBA. RTMS was applied during a hand laterality task in which self or others’ hand images were presented in first- versus third-person view (Experiments 1 and 3), or while participants had to explicitly recognize their own hands (Experiment 2) presented in first- versus third-person view. Experiment 1 showed that right EBA stimulation selectively speeded judgments on others’ hands, whereas no effect of left vPM stimulation was found. Experiment 2 did not reveal any effect of rTMS. Experiment 3 confirmed faster responses on others’ hands while stimulating right EBA and also showed an advantage when judging self with respect to others’ hands during stimulation of left EBA. These results would demonstrate that EBA responds to morphological features of human body contributing to identity processing.  相似文献   

9.
This study examined the effects of cues to motion in depth – namely, stereoscopic (i.e., changing-disparity cues and interocular velocity differences) and changing-size cues on forward and backward vection. We conducted four experiments in which participants viewed expanding or contracting optical flows with the addition of either or both cues. In Experiment 1, participants reported vection by pressing a button whenever they felt it. After each trial, they also rated the magnitude of the vection (from 0 to 100). In Experiments 2 and 3, the participants rated the perceived velocity and motion-in-depth impression of the flows relative to standard stimuli, respectively. In Experiment 4, the participants rated the perceived depth and distance of the display. We observed enhancements in vection, motion-in-depth impression, and perceived depth and distance when either or both types of cues indicated motion-in-depth, as compared to those when the cues did not (Experiments 1, 3, and 4). The perceived velocity changed with cue conditions only for the high velocity condition (Experiment 2). Correlational analyses showed that the vection can be best explained by the motion-in-depth impression. This was partially supported by the multiple regression analyses. These results indicate that the enhancement of vection caused by cues is related to the impression of motion-in-depth rather than the perceived velocity and perceived three-dimensionality.  相似文献   

10.
According to the documents model framework (Britt, Perfetti, Sandak, & Rouet, 1999), readers’ detection of contradictions within texts increases their integration of source–content links (i.e., who says what). This study examines whether conflict may also strengthen the relationship between the respective sources. In two experiments, participants read brief news reports containing two critical statements attributed to different sources. In half of the reports, the statements were consistent with each other, whereas in the other half they were discrepant. Participants were tested for source memory and source integration in an immediate item-recognition task (Experiment 1) and a cued recall task (Experiments 1 and 2). In both experiments, discrepancies increased readers’ memory for sources. We found that discrepant sources enhanced retrieval of the other source compared to consistent sources (using a delayed recall measure; Experiments 1 and 2). However, discrepant sources failed to prime the other source as evidenced in an online recognition measure (Experiment 1). We argue that discrepancies promoted the construction of links between sources, but that integration did not take place during reading.  相似文献   

11.
Our brain constantly tries to anticipate the future by using a variety of memory mechanisms. Interestingly, studies using the intermittent presentation of multistable displays have shown little perceptual persistence for interruptions longer than a few hundred milliseconds. Here we examined whether we can facilitate the perceptual stability of bistable displays following a period of invisibility by employing a physically plausible and ecologically valid occlusion event sequence, as opposed to the typical intermittent presentation, with sudden onsets and offsets. To this end, we presented a bistable rotating structure-from-motion display that was moving along a linear horizontal trajectory on the screen and either was temporarily occluded by another object (a cardboard strip in Exp. 1, a computer-generated image in Exp. 2) or became invisible due to eye closure (Exp. 3). We report that a bistable rotation direction reliably persisted following occlusion or interruption only (1) if the pre- and postinterruption locations overlapped spatially (an occluder with apertures in Exp. 2 or brief, spontaneous blinks in Exp. 3) or (2) if an object’s size allowed for the efficient grouping of dots on both sides of the occluding object (large objects in Exp. 1). In contrast, we observed no persistence whenever the pre- and postinterruption locations were nonoverlapping (large solid occluding objects in Exps. 1 and 2 and long, prompted blinks in Exp. 3). We report that the bistable rotation direction of a moving object persisted only for spatially overlapping neural representations, and that persistence was not facilitated by a physically plausible and ecologically valid occlusion event.  相似文献   

12.
Despite being able to rapidly and accurately infer their own and other peoples’ visual perspectives, healthy adults experience difficulty ignoring the irrelevant perspective when the two perspectives are in conflict; they experience egocentric and altercentric interference. We examine for the first time how the age of an observed person (adult vs. child avatar) influences adults’ visual perspective-taking, particularly the degree to which they experience interference from their own or the other person’s perspective. Participants completed the avatar visual perspective-taking task, in which they verified the number of discs in a visual scene according to either their own or an on-screen avatar’s perspective (Experiments 1 and 2) or only from their own perspective (Experiment 3), where the two perspectives could be consistent or in conflict. Age of avatar was manipulated between (Experiment 1) or within (Experiments 2 and 3) participants, and interference was assessed using behavioral (Experiments 13) and ERP (Experiment 1) measures. Results revealed that altercentric interference is reduced or eliminated when a child avatar was present, suggesting that adults do not automatically compute a child avatar’s perspective. We attribute this pattern to either enhanced visual processing for own-age others or an inference on reduced mental awareness in younger children. The findings argue against a purely attentional basis for the altercentric effect, and instead support an account where both mentalising and directional processes modulate automatic visual perspective-taking, and perspective-taking effects are strongly influenced by experimental context.  相似文献   

13.
Repeatedly searching through invariant spatial arrangements in visual search displays leads to the buildup of memory about these displays (contextual-cueing effect). In the present study, we investigate (1) whether contextual cueing is influenced by global statistical properties of the task and, if so, (2) whether these properties increase the overall strength (asymptotic level) or the temporal development (speed) of learning. Experiment 1a served as baseline against which we tested the effects of increased or decreased proportions of repeated relative to nonrepeated displays (Experiments 1b and 1c, respectively), thus manipulating the global statistical properties of search environments. Importantly, probability variations were achieved by manipulating the number of nonrepeated (baseline) displays so as to equate the total number of repeated displays across experiments. In Experiment 1d, repeated and nonrepeated displays were presented in longer streaks of trials, thus establishing a stable environment of sequences of repeated displays. Our results showed that the buildup of contextual cueing was expedited in the statistically rich Experiments 1b and 1d, relative to the baseline Experiment 1a. Further, contextual cueing was entirely absent when repeated displays occurred in the minority of trials (Experiment 1c). Together, these findings suggest that contextual cueing is modulated by observers’ assumptions about the reliability of search environments.  相似文献   

14.
The goal of this research was to examine memories created for the number of items during a visual search task. Participants performed a visual search task for a target defined by a single feature (Experiment 1A), by a conjunction of features (Experiment 1B), or by a specific spatial configuration of features (Experiment 1C). On some trials following the search task, subjects were asked to recall the total number of items in the previous display. In all search types, participants underestimated the total number of items, but the severity of the underestimation varied depending on the efficiency of the search. In three follow-up studies (Experiments 2A, 2B, and 2C) using the same visual stimuli, the participants’ only task was to estimate the number of items on each screen. Participants still underestimated the numerosity of the items, although the degree of underestimation was smaller than in the search tasks and did not depend on the type of visual stimuli. In Experiment 3, participants were asked to recall the number of items in a display only once. Subjects still displayed a tendency to underestimate, indicating that the underestimation effects seen in Experiments 1A-1C were not attributable to knowledge of the estimation task. The degree of underestimation depends on the efficiency of the search task, with more severe underestimation in efficient search tasks. This suggests that the lower attentional demands of very efficient searches leads to less encoding of numerosity of the distractor set.  相似文献   

15.
The current study investigated the role of the automatization of stimulus and response (S-R) associations and response readiness in triggering the motor activation for masked primes in two experiments. The automatization of associations was manipulated by employing different types of stimuli, and response readiness was manipulated by varying the relative frequency of Go trials in a modified Go/No-Go task. Compatibility (compatible and incompatible), stimulus type (arrows and parallel lines), and test session (Sessions 1, 2, and 3) were manipulated in a high response-readiness condition (Experiment 1) and in a low response-readiness condition (Experiment 2). Negative compatibility effects (NCEs) occurred regardless of session and experiment in the arrow stimuli condition. However, in the parallel-line stimuli condition, no significant compatibility effect (CE) appeared regardless of the experiment in Sessions 1 and 2, whereas a significant NCE appeared in Experiment 1 but not in Experiment 2 in Session 3. These results are consistent with the claim that motor activation can only occur if the association between specific stimuli and specific responses has been automatized by previous practice, and response readiness can modulate the development of automaticity, but this modulation will have a minimal effect once the association is automatized. The findings also provide experimental evidence for the assumption that the formation of association-based automaticity could be modulated by top-down control (e.g., response readiness).  相似文献   

16.
What makes a good explanation? We examine the function of latent scope, i.e., the number of unobserved phenomena that an explanation can account for. We show that individuals prefer narrow latent scope explanations—those that account for fewer unobserved effects—to broader explanations. In Experiments 1a–d, participants found narrow latent scope explanations to be both more satisfying and more likely. In Experiment 2 we directly manipulated base rate information and again found a preference for narrow latent scope explanations. Participants in Experiment 3 evaluated more natural explanations of unexpected observations, and again displayed a bias for narrow latent scope explanations. We conclude by considering what this novel bias tells us about how humans evaluate explanations and engage in causal reasoning.  相似文献   

17.
In modern digital applications, users often interact with virtual representations of themselves or others, called avatars. We examined how these avatars and their perspectives influence stimulus–response compatibility in a Simon task. Participants responded to light/dark blue stimuli with left/right key presses in the presence of a task-irrelevant avatar. Changes in stimulus–response compatibility were used to quantify changes in the mental representation of the task and perspective taking toward this avatar. Experiments 1 and 2 showed that perspective taking for an avatar occurred in orthogonal stimulus–response mappings, causing a compatibility effect from the avatar’s point of view. In the following two experiments we introduced a larger variety of angular disparities between the participant and avatar. In Experiment 3, the Simon effect with lateralized stimulus positions remained largely unaffected by the avatar, pointing toward an absence of perspective taking. In Experiment 4, after avatar hand movements were added in order to strengthen the participants’ sense of agency over the avatar, a spatial compatibility effect from the avatar’s perspective was observed again, and hints of the selective use of perspective taking on a trial-by-trial basis were found. Overall, the results indicate that users can incorporate the perspective of an avatar into their mental representation of a situation, even when this perspective is unnecessary to complete a task, but that certain contextual requirements have to be met.  相似文献   

18.
People often have to make decisions based on many pieces of information. Previous work has found that people are able to integrate values presented in a rapid serial visual presentation (RSVP) stream to make informed judgements on the overall stream value (Tsetsos et al. Proceedings of the National Academy of Sciences of the United States of America, 109(24), 9659–9664, 2012). It is also well known that attentional mechanisms influence how people process information. However, it is unknown how attentional factors impact value judgements of integrated material. The current study is the first of its kind to investigate whether value judgements are influenced by attentional processes when assimilating information. Experiments 13 examined whether the attentional salience of an item within an RSVP stream affected judgements of overall stream value. The results showed that the presence of an irrelevant high or low value salient item biased people to judge the stream as having a higher or lower overall mean value, respectively. Experiments 47 directly tested Tsetsos et al.’s (Proceedings of the National Academy of Sciences of the United States of America, 109(24), 9659–9664, 2012) theory examining whether extreme values in an RSVP stream become over-weighted, thereby capturing attention more than other values in the stream. The results showed that the presence of both a high (Experiments 4, 6 and 7) and a low (Experiment 5) value outlier captures attention leading to less accurate report of subsequent items in the stream. Taken together, the results showed that valuations can be influenced by attentional processes, and can lead to less accurate subjective judgements.  相似文献   

19.
We conducted five sets of experiments asking whether psychological and physical events are construed in broadly different manners concerning the underlying textures of their causes. In Experiments 1a1d, we found a robust tendency to estimate fewer causes (but not effects) for psychological than for physical events; Experiment 2 showed a similar pattern of results when participants were asked to generate hypothetical causes and effects; Experiment 3 revealed a greater tendency to ascribe linear chains of causes (but not effects) to physical events; Experiment 4 showed that the expectation of linear chains was related to intuitions about deterministic processes; and Experiment 5 showed that simply framing a given ambiguous event in psychological versus physical terms is sufficient to induce changes in the patterns of causal inferences. Adults therefore consistently show a tendency to think about psychological and physical events as being embedded in different kinds of causal structures.  相似文献   

20.
Thomas Nickles 《Axiomathes》2016,26(4):367-382
I discuss changes of perspective of four kinds in science and about science. Section 2 defends a perspectival nonrealism—something akin to Giere’s perspectival realism but not a realism—against the idea of complete, “Copernican” objectivity. Section 3 contends that there is an inverse relationship between epistemological conservatism and scientific progress. Section 4 casts doubt on strong forms of scientific realism by taking a long-term historical perspective that includes future history. Section 5 defends a partial reversal in the status of so-called context of discovery and context of justification. Section 6 addresses the question of how we can have scientific progress without scientific realism—how progress is possible without the accumulation of representational truth. The overall result (Sect. 7) is a pragmatic instrumentalist perspective on the sciences and how to study them philosophically, one that contains a kernel of realism—instrumental realism.  相似文献   

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