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1.
2.
Visual psychophysics often manipulates the contrast of the image on a digital display screen. Therefore, the limitation of the number of different luminance intensities displayable for most computers (typically, 256) is frequently an issue. To avoid this problem, experimenters generally need to purchase special hardware (graphic cards) and/or develop specific computer programs. Here, we describe an easy-to-implement method, consisting of adding noise to the displayed stimulus, that we call the noisy-bit method. This random dithering method, generalized to 256 luminance intensities, is equivalent to displaying continuous luminance intensities plus a certain amount of noise. Psychophysical testing using a standard spatiotemporal resolution (60 Hz and 1,024 x 768 pixels) demonstrated that the noise introduced by the noisy-bit method has no significant impact on contrast threshold and is not visible. We conclude that the noisy-bit method, combined with the standard 256 luminance levels, is perceptually equivalent to an analog display with a continuous luminance intensity resolution when the spatiotemporal resolution is high enough that the noise becomes negligible (which is easily attainable with the typical spatiotemporal resolutions of present-day computers).  相似文献   

3.
As psychological instruments are converted for administration on computers, differences in luminance and contrast of these displays may affect performance. Specifically, high-luminance assessments may mask age-group differences that are apparent under lower luminance conditions. We examined the effects of luminance and contrast on object detection using computerized and naturalistic assessments. Younger and older adults displayed more differences in performance across differing contrast levels in conditions that were matched for luminance, despite the conditions appearing perceptually different. These findings indicate that computerized assessments should be created with luminance levels that are similar to those of the tasks they purport to simulate in order to enhance their validity.  相似文献   

4.
The prevalence of mobile devices (e.g., smartphones and tablets) has led to job applicants increasingly choosing to use these mobile devices to complete online pre‐employment assessments in the application process. This study identifies increasing mobile device usage trends for applicants completing an unproctored integrity assessment across 13 quarterly time periods. Further, the comparability of the integrity assessment results when completed on mobile devices compared to when it is completed on computers was examined. Results revealed that the integrity assessment had comparable mean scores, number of admissions, reliability estimates, and validity coefficients across mobile devices and computers. Pass rates for the assessment across the delivery modes showed small differences though some were statistically significant. Applicants using smartphones to complete the assessment took significantly more time than applicants using computers or tablets.  相似文献   

5.
Three experiments were conducted to examine the distinct contributions of two visual dimensions to figure-ground segregation. In each experiment, pattern identification was assessed by asking observers to judge whether a near-threshold test pattern was the same or different in shape to a high-contrast comparison pattern. A test pattern could differ from its background along one dimension, either luminance (luminance tasks) or chromaticity (chromaticity tasks). In each task, performance in a baseline condition, in which the test pattern was intact, was compared with performance in each of several degradation conditions, in which either the contour or the surface of the figure was degraded, using either partial occlusion (Experiment 1) or ramping (Experiments 2 and 3) of figure-ground differences. In each experiment, performance in luminance tasks was worst when the contour was degraded, whereas performance in chromaticity tasks was worst when the surface was degraded. This interaction was found even when spatial frequencies were fixed across test patterns by low-pass filtering. The results are consistent with a late (postfiltering) dual-mechanism system that processes luminance information to extract boundary representations and chromaticity information to extract surface representations.  相似文献   

6.
Three experiments were conducted to examine the distinct contributions of two visual dimensions to figure-ground segregation. In each experiment, pattern identification was assessed by asking observers to judge whether a near-threshold test pattern was the same or different in shape to a high-contrast comparison pattern. A test pattern could differ from its background along one dimension, either luminance (luminance tasks) or chromaticity (chromaticity tasks). In each task, performance in a baseline condition, in which the test pattern was intact, was compared with performance in each of several degradation conditions, in which either the contour or the surface of the figure was degraded, using either partial occlusion (Experiment 1) or ramping (Experiments 2 and 3) of figure-ground differences. In each experiment, performance in luminance tasks was worst when the contour was degraded, whereas performance in chromaticity tasks was worst when the surface was degraded. This interaction was found even when spatial frequencies were fixed across test patterns by low-pass filtering. The results are consistent with a late (postfiltering) dual-mechanism system that processes luminance information to extract boundary representations and chromaticity information to extract surface representations.  相似文献   

7.
Observers were asked to select samples from a Munsell chart to match the lightness of seven identified surfaces in an outdoor scene they were shown. A separate group that was given the same task but viewed the same scene covered with a veiling luminance equal in intensity to the highest luminance in the scene selected almost the same matches. The same lightness constancy results were obtained using an abstract laboratory display to rule out memory color. These results challenge ratio and contrast theories because a veiling luminance, by adding a constant luminance to every poing in the image, dramatically alters luminance ratios. Lightness constancy was not obtained, however, when these three-dimensional real-world-type displays were replaced by a flat, Mondrian-type display consisting of surface grays from white to black, whether or not colored regions were present in the display; lightness matches were consistent with ratio predictions both with and without the veil.  相似文献   

8.
Lightness, the perceived gray shade of a surface, and the perception of self-luminous surfaces--that is, surfaces that appear to glow--have most often been studied with paper displays and computer-generated stimuli presented on CRT monitors. Although both methods are often effective, experiments that require a wide range of luminance values in the same display are often difficult to conduct with paper and computer displays alone. Also, color mode appearance is often an issue when surface color perception is the topic of research; CRT monitors are essentially light sources themselves and often appear in the luminous mode of color appearance. Here, we describe an apparatus in which the target is an undetected aperture whose luminance is adjustable. Whereas a typical CRT monitor offers a luminance range of about 100:1, much broader luminance ranges are possible with the described apparatus. Unlike a CRT monitor, the stimulus background will always appear in the surface mode of color perception, and the target(s) can appear as either surface colors or luminous colors. Apparatus modifications are possible, including the addition of a stereoscope or an embedded CRT for creating an adjustable region that is computer controlled.  相似文献   

9.
郭昆  李朝义 《心理学报》1995,28(2):167-173
研究了在亮度对比与等亮度颜色对比的条件下,受试者分辨随机点阵立体图对的立体视敏度(最小视差).结果表明:(1)在亮度对比条件下,立体视敏度随对比度的增加而增加,10%的对比度即可引起立体视知觉,对比度大于30%时达到饱和;(2)在亮度对比与等亮度颜色对比两种不同的条件下,受试者的立体视敏度不存在有统计学意义的差异;(3)当双眼分别接受不同颜色的等亮度立体图刺激时,与亮度对比条件相比,受试者的立体视敏度无明显差异;(4)当受试者双眼分别接受由亮度对比和颜色对比形成的立体图刺激时,只有当颜色对比图中图形与背景间的对比度超过等亮度值38%以上时,才能形成立体视知觉.以上结果提示,大、小细胞系统(包括斑点系统与斑点间系统)均参与立体视知觉信息的传递.  相似文献   

10.
Lightness, the perceived gray shade of a surface, and the perception of self-luminous surfaces—that is, surfaces that appear to glow—have most often been studied with paper displays and computer-generated stimuli presented on CRT monitors. Although both methods are often effective, experiments that require a wide range of luminance values in the same display are often difficult to conduct with paper and computer displays alone. Also, color mode appearance is often an issue when surface color perception is the topic of research; CRT monitors are essentially light sources themselves and often appear in the luminous mode of color appearance. Here, we describe an apparatus in which the target is an undetected aperture whose luminance is adjustable. Whereas a typical CRT monitor offers a luminance range of about 100:1, much broader luminance ranges are possible with the described apparatus. Unlike a CRT monitor, the stimulus background will always appear in the surface mode of color perception, and the target(s) can appear as either surface colors or luminous colors. Apparatus modifications are possible, including the addition of a stereoscope or an embedded CRT for creating an adjustable region that is computer controlled.  相似文献   

11.
In the structure-from-motion paradigm, physical motion on a screen produces the vivid illusion of an object rotating in depth. Here, we show how to dissociate illusory depth and illusory rotation in a structure-from-motion stimulus using a rotationally asymmetric shape and reversals of physical motion. Reversals of physical motion create a conflict between the original illusory states and the new physical motion: Either illusory depth remains constant and illusory rotation reverses, or illusory rotation stays the same and illusory depth reverses. When physical motion reverses after the interruption in presentation, we find that illusory rotation tends to remain constant for long blank durations (T blank ≥ 0.5 s), but illusory depth is stabilized if interruptions are short (T blank ≤ 0.1 s). The stability of illusory depth over brief interruptions is consistent with the effect of neural persistence. When this is curtailed using a mask, stability of ambiguous vision (for either illusory depth or illusory rotation) is disrupted. We also examined the selectivity of the neural persistence of illusory depth. We found that it relies on a static representation of an interpolated illusory object, since changes to low-level display properties had little detrimental effect. We discuss our findings with respect to other types of history dependence in multistable displays (sensory stabilization memory, neural fatigue, etc.). Our results suggest that when brief interruptions are used during the presentation of multistable displays, switches in perception are likely to rely on the same neural mechanisms as spontaneous switches, rather than switches due to the initial percept choice at the stimulus onset.  相似文献   

12.
13.

Purpose

The purpose of this study was to determine the usage rates, measurement equivalence, and potential outcome differences between mobile and non-mobile device-based deliveries of an unproctored, non-cognitive assessment.

Design/Methodology/Approach

This study utilized a quasi-experimental design based on archival data obtained from applicants who completed a non-cognitive assessment on a mobile (n = 7,743; e.g., smartphones, tablet computers) or non-mobile (n = 929,341; e.g., desktop computers) device as part of an operational, high-stakes pre-employment selection process.

Findings

One percent of applicants used mobile devices to complete the assessment. Multiple-group confirmatory factor analysis indicated the assessment was equivalent across mobile and non-mobile devices at the configural, metric, scalar, and latent mean levels. A comparison of observed score means using one-way and factorial ANOVAs demonstrated that the use of mobile and non-mobile devices did not produce any practically significant score differences on the assessment across devices or applicant demographic subgroups.

Implications

Industry and technological trends suggest mobile device usage will only increase. Thus, demonstrating that mobile device functionality and hardware characteristics do not change the psychometric functioning or applicant outcomes for a non-cognitive, text-based selection assessment is critical to talent assessment.

Originality/Value

This study provides the first empirical examination of the usage of mobile devices to complete talent assessments and their impact on assessment properties and applicant outcomes, and serves as the foundation for future research and application of this growing technological trend in pre-employment assessment.
  相似文献   

14.
This article details how to control light emitting diodes (LEDs) using an ordinary desktop computer. By combining digitally addressable LEDs with an off-the-shelf microcontroller (Arduino), multiple LEDs can be controlled independently and with a high degree of temporal, chromatic, and luminance precision. The proposed solution is safe (can be powered by a 5-V battery), tested (has been used in published research), inexpensive (~ $60 + $2 per LED), highly interoperable (can be controlled by any type of computer/operating system via a USB or Bluetooth connection), requires no prior knowledge of electrical engineering (components simply require plugging together), and uses widely available components for which established help forums already exist. Matlab code is provided, including a ‘minimal working example’ of use suitable for use by beginners. Properties of the recommended LEDs are also characterized, including their response time, luminance profile, and color gamut. Based on these, it is shown that the LEDs are highly stable in terms of both luminance and chromaticity, and do not suffer from issues of warm-up, chromatic shift, and slow response times associated with traditional CRT and LCD monitor technology.  相似文献   

15.
For the study of human and animal vision, the video framebuffer is the only technology that is capable of displaying two-dimensional images with precise control of contrast, luminance, and display timing. The video framebuffer also allows precise control of color. However, this device is not designed for precise psychophysical displays, and techniques must be developed to use them in this role. In this paper, we describe a number of basic methods used in our lab. In order to be concrete, we use an Adage RDS-3000 raster display system (Adage, 1982) as an example, since that is the device we have actually used. The Adage is hosted by a PDP-11/73 under the Venix operating system. The principles generalize to other machines. Where it clarifies the issues, we have shown the syntax of the software routines involved.  相似文献   

16.
This exploratory technology assessment examines how educational characteristics of health information seekers are associated with access to computers, the Internet, and online health information. Specifically, we examine (1) if there exists significant variation across identified health technology user groups regarding access to online health information, and (2) if differences between education levels have narrowed, remained constant, or widened over recent years, following national educational initiatives to narrow the technology gap for low-education user groups. Using a stratified sample from national tracking survey data, we find that recent policy initiatives under national technology access and other programs have demonstrated little effect in narrowing the digital divide for low-education users of web-based technologies.  相似文献   

17.
While five-month-old infants show orientation-specific sensitivity to changes in the motion and occlusion patterns of human point-light displays, it is not known whether infants are capable of binding a human representation to these displays. Furthermore, it has been suggested that infants do not encode the same physical properties for humans and material objects. To explore these issues we tested whether infants would selectively apply the principle of solidity to upright human displays. In the first experiment infants aged six and nine months were repeatedly shown a human point-light display walking across a computer screen up to 10 times or until habituated. Next, they were repeatedly shown the walking display passing behind an in-depth representation of a table, and finally they were shown the human display appearing to pass through the table top in violation of the solidity of the hidden human form. Both six- and nine-month-old infants showed significantly greater recovery of attention to this final phase. This suggests that infants are able to bind a solid vertical form to human motion. In two further control experiments we presented displays that contained similar patterns of motion but were not perceived by adults as human. Six- and nine-month-old infants did not show recovery of attention when a scrambled display or an inverted human display passed through the table. Thus, the binding of a solid human form to a display in only seems to occur for upright human motion. The paper considers the implications of these findings in relation to theories of infants' developing conceptions of objects, humans and animals.  相似文献   

18.
This study constructed the image quality models for a small mobile display under different ambient illumination levels using Group Method and Data Handling (GMDH) and described the relationship between perceived image quality and physical measurements. 33 college students took part in this experiment and were asked to evaluate the image quality under 1500 lux (typical indoor office illumination) and 7000 lux (simulated outdoor environment) in Stage One and Stage Two, respectively. In each stage, the participants had to evaluate 21 images. 17 sets of the data as a training set were used to build the model and four sets of the data as a testing set were used to verify the model. The results indicated that the effects of luminance, contrast, correlated color temperature (CCT), and resolution were significant on perceived image quality under 1500 lux. However, color temperature was not a significant physical characteristic, and an interaction between luminance and contrast was found below 7000 lux. From the results of the experiment, it is considered that the outdoor environment (7000 lux) is not suitable for using mobile displays. Finally, once a valid image quality model is built, the subjective image quality can be established when the measurements of significant physical characteristics are provided. The results of subjective ratings can also be provided for mobile display manufacturers to improve the product quality so that their products can meet customers' requirements.  相似文献   

19.
To what degree are young infants able to perceive differential shadowing and to what degree are they able to utilize this stimulus parameter as information about depth? Two habituation experiments were performed. In Experiment 1, a group of 5-month-old infants were habituated to a low frequency, vertical, and approximately sinusoidal luminance grating superimposed on a flat colored surface. This display induced stable 3-D perception in adult subjects. After habituation, the infants viewed two test displays at alternating trials. One was made up of real half cylinders matching the light distribution of the habituation display and the other was made up of a square wave grating of the same spatial frequency as in the habituation one. Adults perceived the latter display as flat. Results showed that both test displays were treated as new ones by the infants habituated to the sinusoidal grating. Experiment 2 was identical to Experiment 1, except that the subjects were 3 1/2-month-old. These infants treated the half cylinders as familiar and the square wave grating as new. The results indicate that infants at both age levels (3 1/2 and 5 months of age) were sensitive to the difference between sharp and gradual change in luminance which is a prerequisite for perceiving form from luminance. However, neither age group seemed to utilize gradual change in luminance as information about space.  相似文献   

20.
A microcomputer-based technique to evaluate the scalp topography of event-related potentials is described. This technique uses only four electrode locations and produces a 24 × 24 element color matrix of the topography of scalp electrical activity across time. The program also displays the coordinates, latency, and value of the maximum point within the matrix. The program is implemented on an Apple II+/IIe computer and is adaptable to other computers with graphic capabilities.  相似文献   

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