共查询到20条相似文献,搜索用时 15 毫秒
1.
Knowledge about word and object meanings can be organized taxonomically (fruits, mammals, etc.) on the basis of shared features or thematically (eating breakfast, taking a dog for a walk, etc.) on the basis of participation in events or scenarios. An eye-tracking study showed that both kinds of knowledge are activated during comprehension of a single spoken word, even when the listener is not required to perform any active task. The results further revealed that an individual's relative activation of taxonomic relations compared to thematic relations predicts that individual's tendency to favor taxonomic over thematic relations when asked to choose between them in a similarity judgment task. These results indicate that individuals differ in the relative strengths of their taxonomic and thematic semantic knowledge and suggest that meaning information is organized in 2 parallel, complementary semantic systems. (PsycINFO Database Record (c) 2012 APA, all rights reserved). 相似文献
2.
Four experiments were conducted to show that deaf adolescents tended to process information in different ways from hearing adolescents. Memorizing items sequentially shown on computer screens under the control of their articulators' movements, deaf adolescents tended to treat items that cohered as taxonomic, thematic, or slot-filler categories as isolated pieces of information. Having to perceive information by means of sign language, however, their achievements were not worse than those of hearing adolescents anymore, no matter whether the stimuli were presented as words or pictures. They could not only utilize categories relations to help memorize categories exemplars but were relatively better aware of slot-filler or thematic than taxonomic relations as well, suggesting that they had a relatively delayed development of taxonomic category representations in comparison with hearing adolescents. 相似文献
3.
Three experiments investigated the cognitive mechanisms underlying the restart cost and mixing cost in task switching. To
this aim, the predictability of task order was varied (unpredictable in Experiment 1 and predictable in Experiments 2 and
3) across experiments, which employed a multiple-trial paradigm. Verbal cues for color and shape matching tasks were presented
before a run of four trials. Focusing on task-repetition runs only, we measured restart cost as the difference in performance
between trials 1 and 2 and mixing cost as the difference in performance on the non-cued trials under mixed-tasks conditions
(Experiments 1 and 2) and single-task conditions (Experiment 3). The restart cost was observed under mixed-tasks conditions
with both unpredictable and predictable task orders but not under the single-task condition. In contrast, the mixing cost
was observed under the mixed-tasks condition with unpredictable task order only (Experiment 1). This finding implies that
the optimal task execution on repetition trials depends on how predictable the identity of the approaching task is. Therefore,
we suggest that mixing cost arises from limited preparation on repetition trials when task order is unpredictable, while restart
cost arises from processes involved in cue-based task activation that is needed to resolve task interference. Together, these
data suggest that restart cost and mixing cost are based on dissociable mechanisms.
相似文献
Edita PoljacEmail: |
4.
The present study addressed the relation between body semantics (i.e. semantic knowledge about the human body) and spatial body representations, by presenting participants with word pairs, one below the other, referring to body parts. The spatial position of the word pairs could be congruent (e.g. EYE / MOUTH) or incongruent (MOUTH / EYE) with respect to the spatial position of the words’ referents. In addition, the spatial distance between the words’ referents was varied, resulting in word pairs referring to body parts that are close (e.g. EYE / MOUTH) or far in space (e.g. EYE / FOOT). A spatial congruency effect was observed when subjects made an iconicity judgment (Experiments 2 and 3) but not when making a semantic relatedness judgment (Experiment 1). In addition, when making a semantic relatedness judgment (Experiment 1) reaction times increased with increased distance between the body parts but when making an iconicity judgment (Experiments 2 and 3) reaction times decreased with increased distance. These findings suggest that the processing of body-semantics results in the activation of a detailed visuo-spatial body representation that is modulated by the specific task requirements. We discuss these new data with respect to theories of embodied cognition and body semantics. 相似文献
5.
The switch cost asymmetry (i.e., larger costs when switching from a nondominant into a dominant task than vice versa) has
been explained in terms of the trial-to-trial carryover of activation levels required for the dominant versus the nondominant
task. However, there is an open question about whether an actual switch in task is in fact necessary to obtain a “selection”
cost asymmetry. In Experiments 1 and 2, we modified an alternatingruns paradigm to include either long or short response-to-stimulus
intervals (RSIs) after each pair of trials (i.e., AA-AA-BB-BB), thereby inducing selection costs not only at the point of
a task switch (i.e., AA-BB), but also between same-task pairs (i.e., AA-AA). Using spatially compatible versus incompatible
response rules (Experiment 1) and Stroop word versus color naming (Experiment 2), we found asymmetric effects not only at
task-change transitions, but also at task-repeat transitions when the RSI was long (presumably inducing frequent losses of
set). In Experiments 3A and 3B, a cost asymmetry for long RSIs was obtained even when competing tasks were separated into
alternating single task blocks, but not when the tasks were compared in a betweensubjects design. This general pattern cannot
be explained by activation carryover models, but is consistent with the idea that the asymmetry arises as a result of interference
from long-term memory traces. 相似文献
6.
7.
The semantics and ontology of dispositions 总被引:3,自引:0,他引:3
8.
Katherine D Arbuthnott 《Revue canadienne de psychologie expérimentale》2008,62(2):91-100
Asymmetric switch cost, observed when switching between tasks varying in difficulty, shows that the difference between repeat and switch trials is greater when switching to the easier task. Early explanations of this effect attributed this pattern to both positive priming of the difficult task and negative priming of the easier task, but more recent models have focused only on activation processes. The role of inhibition in asymmetric switch cost was examined using backward inhibition, a more direct measure of task-set inhibition. The results indicated asymmetric backward inhibition, with greater sequential inhibition of the easier task (i.e., easy-difficult-easy sequences). Switch costs, however, showed both typical and reversed asymmetry (greater cost when switching from the easy to the difficult task), depending on the relative difficulty of task pairs. This pattern of results indicates that switch costs are attributable to both activation and inhibition processes. 相似文献
9.
Two experiments examined the development of conceptual preference for either thematic (functional) or taxonomic relationships in a match-to sample task. In Experiment 1 twenty subjects from each of five age groups—preschool to old age—completed a method of triads preference test where they were forced to choose a thematic or taxonomic match. Young and old individuals preferred the thematic parings while school age and college adults preferred the taxonomic matches. Although the Age × Preference relation was pronounced, the majority of subjects at all ages could provide adequate justification of both the preferred and nonpreferred relationship. In addition, kindergarten subjects in Experiment 2 could readily be trained to respond on the basis of the nonpreferred mode. These data suggest that the pervasive shift in conceptual responding from syntagmatic to paradigmatic, thematic to taxonomic, etc., represents a change in preference rather than a shift to a fundamentally new way of organizing knowledge. 相似文献
10.
A note on logical relations between semantics and syntax 总被引:1,自引:0,他引:1
11.
The LogicR4 is obtained by adding the axiom (A vB(AvB) to the modal relevant logicNR. We produce a model theory for this logic and show completeness. We also show that there is a natural embedding of a Kripke model forS4 in eachR4 model structure.We are indebted to several people for discussions relating to the topic of this paper, in particular, Kit Fine, John Slaney, J. M. Dunn, Jacques Riche, M. A. McRobbie, and Jill LeBlanc. We would also like to thank the Automated Reasoning Project for material assistance. Mares would like to thank The Social Sciences and Humanities Research Council of Canada for fellowships 456-89-0128 and 457-90-0081, which supported him while writing this paper. 相似文献
12.
Matthew S. Cain Ayelet N. Landau Arthur P. Shimamura 《Attention, perception & psychophysics》2012,74(4):641-647
Video game expertise has been shown to have beneficial effects for visual attention processes, but the effects of action video game playing on executive functions, such as task switching and filtering out distracting information, are less well understood. In the main experiment presented here, video game players (VGPs) and nonplayers (nVGPs) switched between two tasks of unequal familiarity: a familiar task of responding in the direction indicated by an arrow, and a novel task of responding in the opposite direction. nVGPs had large response time costs for switching from the novel task to the familiar task, and small costs for switching from the familiar task to the novel task, replicating prior findings. However, as compared to the nVGPs, VGPs were more facile in switching between tasks, producing overall smaller and more symmetric switching costs, suggesting that experience with action video games produces improvements in executive functioning. In contrast, VGPs and nVGPs did not differ in filtering out the irrelevant flanking stimuli or in remembering details of aurally presented stories. The lack of global differences between the groups suggests that the improved task-switching performance seen in VGPs was not due to differences in global factors, such as VGPs being more motivated than nVGPs. 相似文献
13.
Stephen Frosh 《Journal of Family Therapy》1991,13(2):171-186
Some contemporary theorists of family therapy have recently addressed the question of how to explore the 'meaning' dimension of therapeutic change, particularly in the context of the fragmentation of 'post-modern' culture. A particularly interesting strand of work has focused on the narrative or discursive components of the family therapeutic encounter. In this article an argument is made for the importance of a 'semantic' element in theories of family therapeutic change, and the general shape of such a semantic element is outlined. 相似文献
14.
15.
16.
Jill Vance Buroker 《Synthese》1993,96(3):455-475
Conclusion It is tempting to say from the contemporary point of view that thePort-Royal Logic is full of confusions as well as insights. I have focused on several of these confusions and their relations, in particular the confusions between complex idea and proposition, between proposition and judgment, and especially between name and predicate. In particular I have tried to emphasize the instability of the Port-Royal semantics — the ways in which their theory of terms vacillates between earlier views and something closer to a modern analysis. It may, however, be more profitable to regard this work as incorporating several logics, and to view the confusions as the inevitable results of the dynamical tensions among these different views. 相似文献
17.
18.
Metoděj K. Chytil 《Studia Logica》1974,33(3):277-281
19.
20.