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1.
The authors propose and test a simple model of the time course of visual identification of briefly presented, mutually confusable single stimuli in pure accuracy tasks. The model implies that during stimulus analysis, tentative categorizations that stimulus i belongs to category j are made at a constant Poisson rate, v(i, j). The analysis is continued until the stimulus disappears, and the overt response is based on the categorization made the greatest number of times. The model was evaluated by Monte Carlo tests of goodness of fit against observed probability distributions of responses in two extensive experiments and also by quantifications of the information loss of the model compared with the observed data by use of information theoretic measures. The model provided a close fit to individual data on identification of digits and an apparently perfect fit to data on identification of Landolt rings.  相似文献   

2.
Theoretical models for choice reaction time and discrimination under time pressure must account for Ss’ ability to trade accuracy for increased speed. The fast guess model views these tradeoffs as different mixtures of “all-or-none” strategies, while incremental models assume they reflect different degrees of thoroughness in processing the stimulus. Three experiments sought tradeoffs for difficult visual discriminations, using explicit payoffs to control and manipulate pressures for speed and accuracy. Although guessing was pervasive, the simple fast guess model could be rejected; Experiments II and III obtained tradeoffs even when fast guesses were purged from Ss’ data. Tradeoff functions fit by several formulations revealed: (1) slower rates of increase in accuracy for more similar stimuli, and (2) substantial “dead times” (80–100 msec slower than detection times) before discrimination responses could exceed chance accuracy. Errors were sometimes faster and sometimes slower than correct responses (depending on S’s speed-accuracy trade); the latter effect may reflect a ceiling on S’s achievable accuracy. A final discussion examines implications of the results for models of discrimination under time pressure; it suggests modifications in present models, focusing on the random walk model, and describes an alternative “deadline” model.  相似文献   

3.
Our experiments examined the boundaries within which movement timing error decreases in timing responses as a function of increases in movement velocity. Experiment 1 investigated the lower end of the movement-velocity continuum and showed a curvilinear decrease in movement error as average velocity increased from 5 to 25 cm/sec. Experiment 2 also revealed a decrease in movement error as velocities increased from 67 to 95% (98-320 cm/sec) of maximum velocity for the amplitudes employed. These findings were confirmed in Experiment 3 which examined the full range of the velocity continuum in a completely within-subject design. Absolute timing error, expressed as a percentage of movement time, was a logarithmic function of average velocity, with error decreasing as velocity increased. Overall, the findings demonstrate the generalizability of the movement-velocity effect on timing error. The discussion focuses on explanations for this phenomenon which currently appear far from clear-cut.  相似文献   

4.
Cup stacking is a relatively new activity which has been promoted at conferences for physical educators as having many direct and indirect benefits, such as improved quickness. This study examined the influence of a cup-stacking instructional unit on reaction and anticipation times of 69 children in Grades 2 and 4. Within each grade participants were assigned to an experimental or a control group. The former received a 3-wk. instructional unit following the lesson plans provided by the promoters of cup stacking. The control groups received a standard physical education curriculum. Analysis indicated no significant differences in reaction and anticipation times between the groups before and after practicing the instructional unit.  相似文献   

5.
Researchers have explored various diagnostic cues to the accuracy of information provided by child eyewitnesses. Previous studies indicated that children's confidence in their reports predicts the relative accuracy of these reports, and that the confidence-accuracy relationship generally improves as children grow older. In this study, we examined the added contribution of response latency to the prediction of children's accuracy over and above that of confidence ratings. In Experiments 1 and 2, 2nd and 5th graders studied picture-event pairs and were tested using forced-choice, 2-alternative, or 5-alternative questions. In Experiment 3, children watched a slideshow depicting a story and were tested by 5-alternative questions about story details. The children indicated their confidence in each response, and response latency was measured. The results of all experiments suggested that children in both age groups relied on response latency as a cue for confidence, and this reliance contributed to the success with which they monitored the accuracy of their reports. When the test format was easy (Experiment 1), 2nd graders were as accurate as 5th graders in monitoring the accuracy of their answers, and the latency of their responses was no less predictive of accuracy. When the task was more difficult, age differences emerged. Nevertheless, in all experiments and for both age groups, response latency was found to have added value for predicting accuracy over and above that of confidence. Theoretical and practical implications of these findings for predicting the accuracy of children's reports are discussed.  相似文献   

6.
Research indicates that attentional deficits exist in aphasic individuals. However, relatively little is known about auditory vigilance performance in individuals with aphasia. The current study explores reaction time (RT) and accuracy in 10 aphasic participants and 10 nonbrain-damaged controls during linguistic and nonlinguistic auditory vigilance tasks. Findings indicate that the aphasic group was less accurate during both tasks than the control group, but was not slower in their accurate responses. Further examination of the data revealed variability in the aphasic participants' RT contributing to the lower accuracy scores.  相似文献   

7.
Previous research on numerosity judgments addressed attended items, while the present research addresses underestimation for unattended items in visual search tasks. One potential cause of underestimation for unattended items is that estimates of quantity may depend on viewing a large portion of the display within foveal vision. Another theory follows from the occupancy model: estimating quantity of items in greater proximity to one another increases the likelihood of an underestimation error. Three experimental manipulations addressed aspects of underestimation for unattended items: the size of the distracters, the distance of the target from fixation, and whether items were clustered together. Results suggested that the underestimation effect for unattended items was best explained within a Gestalt grouping framework.  相似文献   

8.
In visual search tasks, targets are detected more rapidly when they appear in locations that commonly contain a target than when they appear in locations that rarely contain a target. Five experiments were conducted to investigate two specific properties of this location probability effect: its dependence on spatial location versus relative position and its dependence on or independence of target identity. In Experiment 1 spatial location of a stimulus row was varied to determine whether high location probability facilitates target detection in a particular location in visual space or a particular relative position within the row. Both were facilitated to approximately the same extent. In Experiment 2 an inducing target occurred with high probability in one of four display locations, and a test target occurred with equal probability in all four locations. Both targets were found more quickly in the high-probability location than in the other locations, but the advantage associated with targets in the high-probability location was larger for the inducing target than for the test target. In Experiments 3-5 the correspondence between the components observed in Experiments 1 and 2 was examined. The overall pattern of results was compatible with a model in which the location probability effect is produced partly by an attentional spotlight, which facilitates processing of any stimulus appearing in a particular location in visual space, and partly by a network of position-specific letter detectors, which facilitates detection of a particular letter in a particular relative position within a display. Models with flexible scanning strategies were also considered.  相似文献   

9.
SLAM: a connectionist model for attention in visual selection tasks   总被引:1,自引:0,他引:1  
SLAM, the SeLective Attention Model, performs visual selective attention tasks, an analysis of which shows that two processes, object and attribute selection, are both necessary and sufficient. It is based upon the McClelland and Rumelhart (1981) model for visual word recognition, with the addition of a response selection and evaluation mechanism. The responses may be correct or incorrect and, in particular conditions, SLAM may not make a response at all. Moreover, it allows for the generation of specific responses in time. SLAM's main characteristics are parallelism restricted by competition within modules, heterarchical processing in a hierarchical structure, and generation of responses as a result of relaxation given the conjoint constraints of stimulation, object, and attribute selection. The model is considered to represent an individual subject performing filtering tasks and demonstrates appropriate selective behavior. It is also tested quantitatively using a single tentative set of model parameters. The study reports simulations of four different filtering experiments, modeling response latencies, and error proportions. Specifications are made to take account of instructions, previous trials, and the effect of a barmarker cue and of asynchronies in stimulus and cue onsets. The model is then extended in order to provide simulations of a number of Stroop experiments, which can be regarded as filtering tasks with nonequivalent stimuli. The extension required for Stroop simulations is the addition of direct connections between compatible stimulus and response aspects. The direct connections do not affect the simulation of simpler filtering tasks. A variety of different experiments carried out by different authors is simulated. The model is discussed in terms of how modular architecture and the interaction of excitation and inhibition generate facilitation or inhibition of response latencies.  相似文献   

10.
Two experiments were conducted to investigate the unsettled question of whether the visual search process is selfterminating or exhaustive. In the experiments three letters were placed on an imaginary circle round the fixation point. Two different letters were used, one of which was defined as the ‘signal’. Ss had to respond ‘yes’ when one or more signals were in the display, ‘no’ otherwise. In both experiments the number of signals in the display was varied from 0 to 3.Decreasing latencies with increasing number of signals were observed in both experiments, indicating a selfterminating visual search. In experiment 1 a significant increase in latencies with increasing visual angle was found, in experiment 2 an increase in latency resulting from neighbouring contours. Both factors probably contribute to the slope of the function relating positive responses to display size and to the slope of the function relating negative responses to display size when stimuli are presented in linear arrays as in the experiment by Atkinson et al. (1969). As a result the slopes become more equal, falsely suggesting an exhaustive visual search process.  相似文献   

11.
Effects of load (i.e., the number of stimuli in the display) have been observed in multiple-frame studies using a consistent mapping of stimuli to responses (e.g., Fisher, 1982, 1984). In a series of four experiments, it is shown that these effects are not the consequence of differences across the high- and low-load conditions in either decision noise or peripheral masking. Additionally, it is shown that of two modes of limited capacity (a limited-channel and divided-capacity model) considered as possible explanations of load effects in tasks where subjects are required to locate a target, only one--the limited-channel model--is consistent with the results from all three location tasks. Finally, it is argued that the limited-channel model predicts not only the behavior observed in the four consistent-mapping experiments reported in this article but also the behavior observed in several related consistent-mapping tasks (Kleiss & Lane, 1986; Shiffrin & Gardner, 1972).  相似文献   

12.
Motor events are behaviorally meaningful, discrete entities (e.g., key strokes) that are generated at some specific portion of an effector's movement trajectory. Bimanual coordination may be conceptualized with reference to such discrete motor events or with reference to continuous movement trajectories. Studies inspired by the former approach suggest that hand coordination is primarily achieved by assigning a coherent timing goal structure to the motor events produced by each hand. Studies conducted with the latter approach have shown that between-hand interdependence may also arise from the cross-coupling of the command signals that generate each hand's motion. Little is known, however, about the relationships between timing-level coordination and trajectory-level coordination of the hands. Some aspects of these relationships are analyzed using data from experiments that involved bimanual finger tapping and circle drawing at identical and different frequencies.  相似文献   

13.
14.
A rapid serial visual presentation (RSVP) paradigm using both one and two response dimensions was used to test parallel processing models of stimulus dimensions. Fifty subjects were asked to report the identity and/or color of a target uppercase word inserted in a series of lowercase words. The results produced a predominance of posttarget intrusions for color responses and a predominance of pretarget intrusions for identity responses. The requirement of a response to a second dimension impaired hit rates but did not change the pattern of intrusions. An examination of the distributions of intrusions in each response dimension as a function of the response given to the other dimension showed an unexpectedly high percentage of simultaneous hits, a moderate covariation between both responses, and the same patterns of intrusions when compared with the general distributions. While these results seem to be compatible with parallel models of processing for stimulus dimensions, two modifications to this model are suggested. First, the processing of response dimension(s) needs some attentional resources. Second, provision for a mixed model is indicated, which would include trials where no illusory conjunctions are formed.  相似文献   

15.
Combination of information from the parallel processing of different basic features (color, size, etc.) can be used to guide attention to targets defined by conjunctions of those features. Wolfe et al. (1990) argued that, although it was possible to guide attention to the conjunction of, for instance, color and orientation, it was not possible to guide attention to targets defined by conjunctions of two colors or two orientations. The present experiments demonstrate an exception to this rule. Although it is true that attention cannot be guided to a target that hasred and green parts, attention can be guided to an item that can be described as awhole red target with agreen part. In Experiments 1 and 2, we illustrate this point. In Experiments 3 and 4, we rule out some simple size-based accounts of this finding- In Experiments 5 and 6, we begin to explore the nature of these first steps toward dividing the visual scene into parts and wholes.  相似文献   

16.
Low target prevalence is a stubborn source of errors in visual search tasks   总被引:1,自引:0,他引:1  
In visual search tasks, observers look for targets in displays containing distractors. Likelihood that targets will be missed varies with target prevalence, the frequency with which targets are presented across trials. Miss error rates are much higher at low target prevalence (1%-2%) than at high prevalence (50%). Unfortunately, low prevalence is characteristic of important search tasks such as airport security and medical screening where miss errors are dangerous. A series of experiments show this prevalence effect is very robust. In signal detection terms, the prevalence effect can be explained as a criterion shift and not a change in sensitivity. Several efforts to induce observers to adopt a better criterion fail. However, a regime of brief retraining periods with high prevalence and full feedback allows observers to hold a good criterion during periods of low prevalence with no feedback.  相似文献   

17.
In Experiment 1 uncued recognition of single letters presented in left or right visual fields showed no hemispheric asymmetry, but cuing by alternatives produced a left-hemisphere advantage. Uncued recognition of words was better in the right visual field (left hemisphere), and this advantage was unchanged by cuing by alternatives or cuing by class. In Experiment 2 a mixed series of words, digits, and dots was presented. Uncued trials showed no asymmetry, but when a precue indicated which type or stimulus would appear next, a left-hemisphere advantage for words was evident. Cuing also produced a nonsignificant shift toward a left-hemisphere advantage for digits and a right-hemisphere advantage for dots. The asymmetrical effects of cuing can be explained by Kinsbourne's attentional model of lateralization, which suggests that cuing may selectively activate one hemisphere, and so bias attention toward the contralateral visual field. Repetition effects within and between visual fields were analyzed but no asymmetries were found.  相似文献   

18.
Wenderoth P  Burke D 《Perception》2006,35(2):201-213
Prinzmetal and Beck (2001) Journal of Experimental Psychology: Human Perception and Performance 27 206 - 217) argued that a subset of visual illusions is caused by the same mechanisms that are responsible for the perception of vertical and horizontal a theory they referred to as the tilt-constancy theory of visual illusions. They argued that these illusions should increase if the observer's head or head and body are tilted because extra reliance would then be placed on the illusion-inducing local visual context. Exactly that result had previously been reported in the case of the tilted-room and the rod-and-frame illusions. Prinzmetal and Beck reported similar increases in the tilt illusion (TI), as well as the Z?llner, Poggendorff, and Ponzo illusions. In two experiments, we re-examined the effect of head tilt on the TI. In experiment 1, we used more conventional TI stimuli, more standard experimental methods, and a more complete experimental design than Prinzmetal and Beck, and additionally extended the investigation to attraction as well as repulsion effects. Experiment 2 more closely replicated the Prinzmetal and Beck stimuli. Although we found that head tilt did increase TIs in both experiments, the increases were of the order of 1 degrees -2 degrees, more modest than the 7 degrees reported by Prinzmetal and Beck. Significantly, the TI increase was larger when inducing tilts and head tilts were in the same direction than when they were in opposite directions, suggesting that the tilt-constancy theory may be oversimplified. In addition, because previous evidence renders unlikely the claim that the Poggendorff illusion can be explained simply in terms of misperceived orientation of the transversals, the question arises whether there might be some other explanation for the increase in the Z?llner, Poggendorff, and Ponzo illusions with body tilt that Prinzmetal and Beck reported.  相似文献   

19.
The validity of maternal self-reports about their parenting behaviour is evaluated with two studies. In both studies, the mothers were observed shopping in the supermarket with their 2-year-old children. One week later they responded to multiple choice questions on a computer that simulated the experience of shopping with their children. The exact agreement between the two types of data was then assessed. The results from the first study involving 28 mothers revealed some agreement, although it was generally low. In an effort to increase the level of agreement, the computer simulation was revised to allow multiple responses and to clarify some of the simulation vigenettes. A replication study resulted in a considerably higher level of agreement for 22 mothers. Implications of this method for researchers and practitioners are discussed.  相似文献   

20.
A rapid serial visual presentation (RSVP) paradigm using both one and two response dimensions was used to test parallel processing models of stimulus dimensions. Fifty subjects were asked to report the identity and/or color of a target uppercase word inserted in a series of lowercase words. The results produced a predominance of posttarget intrusions for color responses and a predominance of pretarget intrusions for identity responses. The requirement of a response to a second dimension impaired hit rates but did not change the pattern of intrusions. An examination of the distributions of intrusions in each response dimension as a function of the response given to the other dimension showed an unexpectedly high percentage of simultaneous hits, a moderate covariation between both responses, and the same patterns of intrusions when compared with the general distributions. While these results seem to be compatible with parallel models of processing for stimulus dimensions, two modifications to this model are suggested. First, the processing of response dimension(s) needs some attentional resources. Second, provision for a mixed model is indicated, which would include trials where no illusory conjunctions are formed.  相似文献   

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