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1.
We investigated the structure of visual space with a 3D exocentric pointing task. Observers had to direct a pointer towards a ball. Positions of both objects were varied. We measured the deviations from veridical pointing-directions in the horizontal and vertical planes (slant and tilt resp.). The slant increased linearly with an increasing horizontal visual angle. We also examined the effect of relative distance, i.e., the ratio of the distances between the two objects and the observer. When the pointer was further away from the observer than the ball, the observer directed the pointer in between himself and the ball, whereas when the pointer was closer to the observer he directed the pointer too far away. Neither the horizontal visual angle nor the relative distance had an effect on the tilt. The vertical visual angle had no effect on the deviations of the slant, but had a linear effect on the tilt. These results quantify the anisotropy of visual space.  相似文献   

2.
Three experiments investigated anisotropic perception of visual angle outdoors. In Experiment 1, scales for vertical and horizontal visual angles ranging from 20 degrees to 80 degrees were constructed with the method of angle production (in which the subject reproduced a visual angle with a protractor) and the method of distance production (in which the subject produced a visual angle by adjusting viewing distance). In Experiment 2, scales for vertical and horizontal visual angles of 5 degrees-30 degrees were constructed with the method of angle production and were compared with scales for orientation in the frontal plane. In Experiment 3, vertical and horizontal visual angles of 3 degrees-80 degrees were judged with the method of verbal estimation. The main results of the experiments were as follows: (1) The obtained angles for visual angle are described by a quadratic equation, theta' = a + b theta + c theta 2 (where theta is the visual angle; theta', the obtained angle; a, b, and c, constants). (2) The linear coefficient b is larger than unity and is steeper for vertical direction than for horizontal direction. (3) The quadratic coefficient c is generally smaller than zero and is negatively larger for vertical direction than for horizontal direction. And (4) the obtained angle for visual angle is larger than that for orientation. From these results, it was possible to predict the horizontal-vertical illusion, over-constancy of size, and the moon illusion.  相似文献   

3.
Six surfaces from natural environments with different visual textures were photographed at angles of 60, 65, and 70 deg from perpendicular. Measurements were taken of 24 Ss’ judgments of the inferred angles of slant and inferred midpoints of the six textured surfaces represented in the photographs which were viewed in the frontoparallel plane. Judgments of both slant and relative distance within the photographs were influenced by represented angle of slant and by variations in surface texture.  相似文献   

4.
Three experiments investigated anisotropic perception of visual angle outdoors. In Experiment 1, scales for vertical and horizontal visual angles ranging from 20° to 80° were constructed with the method of angle production (in which the subject reproduced a visual angle with a protractor) and the method of distance production (in which the subject produced a visual angle by adjusting viewing distance). In Experiment 2, scales for vertical and horizontal visual angles of 5°–30° were constructed with the method of angle production and were compared with scales for orientation in the frontal plane. In Experiment 3, vertical and horizontal visual angles of 3°-80° were judged with the method of verbal estimation. The main results of the experiments were as follows: (1) The obtained angles for visual angle are described by a quadratic equation, θ′=a+bθ+cθ2 (where θ is the visual angle; θ′, the obtained angle;a, b, andc, constants). (2) The linear coefficientb is larger than unity and is steeper for vertical direction than for horizontal direction. (3) The quadratic coefficientc is generally smaller than zero and is negatively larger for vertical direction than for horizontal direction. And (4) the obtained angle for visual angle is larger than that for orientation. From these results, it was possible to predict the horizontal-vertical illusion, over-constancy of size, and the moon illusion.  相似文献   

5.
Direction of rotation and static slant judgments were collected for a series of outline plane forms in four experiments with 106 subjects. Direction was judged more accurately for forms displaying the same perspective gradients as trapezoids, but with right-angled contours, than for trapezoids. There were no consistent differences among these forms in judged slant. Direction of rotation judgments were affected by a static false interposition cue, with interposition increasing the proportion of veridical judgments when placed in conflict with a relative size gradient and decreasing this proportion when a size gradient was absent. Both a dynamic factor (contour angle change) and a static factor (misperceived relative distance of the vertical sides) were found to affect perceived direction of rotation, with direction judgments based primarily on the dynamic factor.  相似文献   

6.
It is proposed that some distance cues are learned when a perceptual parameter that varies with observation distance is regularly associated with objects whose distances are perceived because another distance cue operates. If that is the way distance cues can come into existence, it may be possible to identify a parameter that varies with distance but is not a known distance cue and to show that it functions as one. The slope of regard with which an object on the ground is viewed is such a potential distance cue. Its angle varies approximately with the reciprocal of distance. An experiment was done that showed that this slope angle functions as a distance cue. Subjects who looked through a device that altered slope angles gave estimates of the dimensions of an object on the ground. Perceived sizes, which vary inversely with distance, were found to be altered in accordance with the altered slope angle.  相似文献   

7.
Observers viewed monocular animations of rotating dihedral angles and were required to indicate their perceived structures by adjusting the magnitude and orientation of a stereoscopic dihedral angle. The motion displays were created by directly manipulating various aspects of the image velocity field, including the mean translation, the horizontal and vertical velocity gradients, and the manner in which these gradients changed over time. The adjusted orientation of each planar facet was decomposed into components of slant and tilt. Although the tilt component was estimated with a high degree of accuracy, the judgments of slant exhibited large systematic errors. The magnitude of perceived slant was determined primarily by the magnitude of the velocity gradient scaled by its direction. The results also indicate that higher order temporal derivatives of the moving elements had little effect on observers' judgments.  相似文献   

8.
In an earlier study (Börjesson & Lind, 1996), the perception of Euclidean structure from polar projected two‐frame apparent motion sequences was studied. The results showed that Euclidean structure is not perceived. However, at larger visual angles a certain consistency in the mapping between distal and perceived structure exists. The aim of the present study was to more precisely examine how this degree of consistency varies as a function of visual angle. In Experiments 1 and 2, slant judgments of simulated and real planes indicated that the degree of consistency is a positive function of visual angle. No definite sign of a Euclidean mapping could, however, be found even in the full view condition. Experiment 3 examined texture gradients and the response method used. The results showed that texture gradients did not influence the degree of consistency of the mapping between distal and judged depth and that the response method was both reliable and valid. However, texture gradients did influence the absolute values of the slant judgments. The role of Euclidean and affine mappings of distal structure is discussed and it is proposed that the perceptually important distinction is not between affine and Euclidean mapping, but rather between two types of affine mappings—consistent and variable.  相似文献   

9.
He ZJ  Ooi TL 《Perception》2000,29(11):1313-1334
A common surface is a spatial regularity of our terrestrial environment. For instance, we walk on the common ground surface, lay a variety of objects on the table top, and display our favorite paintings on the wall. It has been proposed that the visual system utilizes this regularity as a reference frame for coding objects' distances. Presumably, by treating the common surface as such--i.e. an anticipated constant--the visual system can reduce its coding redundancy, and divert its resources to representing other information. For intermediate-distance space perception, it has been found that absolute distance judgment is most accurate when a common ground surface is available. Here we explored if the common surface also serves as the reference frame for the processing of binocular-disparity information, which is a predominant cue for near-distance space perception. We capitalized on an established observation where the perceived slant of a surface with linear binocular-disparity gradient is underestimated. Clearly, if the visual system utilizes this incorrectly represented slant surface as a reference frame for coding the objects' locations, the perceived depth separation between the objects will be adversely affected. Our results confirm this, by showing that the depth judgment of objects (two laterally separated vertical lines) on, or in the vicinity of, the surface is underestimated. Furthermore, we show that the impact of the common surface on perceived depth separation most likely occurs at the surface-representation level where the visual surface has been explicitly delineated, rather than at the earlier disparity-processing level.  相似文献   

10.
van Ee R 《Perception》2001,30(1):95-114
Subjects were examined for practice effects in a stereoscopic slant-estimation task involving surfaces that comprised a large portion of the visual field. In most subjects slant estimation was significantly affected by practice, but only when an isolated surface (an absolute disparity gradient) was present in the visual field. When a second, unslanted, surface was visible (providing a second disparity gradient and thereby also a relative disparity gradient) none of the subjects exhibited practice effects. Apparently, stereoscopic slant estimation is more robust or stable over time in the presence of a second surface than in its absence. In order to relate the practice effects, which occurred without feedback, to perceptual learning, results are interpreted within a cue-interaction framework. In this paradigm the contribution of a cue depends on its reliability. It is suggested that normally absolute disparity gradients contribute relatively little to perceived slant and that subjects learn to increase this contribution by utilizing proprioceptive information. It is argued that--given the limited computational power of the brain--a relatively small contribution of absolute disparity gradients in perceived slant enhances the stability of stereoscopic slant perception.  相似文献   

11.
The effectiveness of fusional as compared with accommodative convergence (with accommodation present in both cases) in determining perceived distance was investigated in this study. Luminous frames of two different visual angles at a nearly constant distance were viewed binocularly to provide fusional convergence and monocularly to provide accommodative convergence. Although some differences in reported size and distance of the frames occurred on the first presentations for binocular as compared to monocular observation, the most systematic differences between these two types of observation were present for the second (successive) presentations of the two frame sizes to the same Os. This is attributed to the relative size cue to distance occurring as a function of the different retinal sizes on the successive presentations. It was found that this relative size cue was more effective in modifying the perceived size and distance of the second presentations for monocular than for binocular observation. It is suggested that this reflects the greater effectiveness as a cue to distance of fusional as compared with accommodative convergence. This conclusion is of importance for studies concerned with the evaluation of convergence as a determiner of perceived distance.  相似文献   

12.
Linear transformations (shear or scale transformations) of either horizontal or vertical disparity give rise to the percept of slant or inclination. It has been proposed that the percept of slant induced by vertical size disparity, known as Ogle's induced-size effect, and the analogous induced-shear effect, compensate for scale and shear distortions arising from aniseikonia, eccentric viewing, and cyclodisparity. We hypothesised that these linear transformations of vertical disparity are processed more slowly than equivalent transformations of horizontal disparity (horizontal shear and size disparity). We studied the temporal properties of the stereoscopic slant and inclination percepts that arose when subjects viewed stereograms with various combinations of horizontal and vertical size or shear disparities. We found no evidence to support our hypothesis. There were no clear differences in the build-up of percepts of slant or inclination induced by step changes in horizontal size or shear disparity and those induced by step changes in vertical size or shear disparity. Perceived slant and inclination decreased in a similar manner with increasing temporal frequency for modulations of transformations of both horizontal and vertical disparity. Considerable individual differences were found and several subjects experienced slant reversal, particularly with oscillating stimuli. An interesting finding was that perceived slant induced by modulations of dilation disparity was in the direction of the vertical component. This suggests the vertical size disparity mechanism has a higher temporal bandwidth than the horizontal size disparity mechanism. However, conflicting perspective information may play a dominant role in determining the temporal properties of perceived slant and inclination.  相似文献   

13.
Previous work on the estimation of angle size suggested that three factors play a significant part in the forming of an accurate estimation: the size of the angle, its orientation, and the mode in which the response is made. An examination of the judgment by 60 Ss of 12 angles under varied conditions of orientation, response mode, and cue was carried out with the result that the importance of size and orientation was confirmed. Despite an overall significant difference in estimation between response modes, there was no indication of a consistent effect across angles for the different modes. Predictions on the influence of orientation made by Fisher and Beery were tested, and while the former investigator was adequately supported, the latter was held to have reported results on a limited sample of angles which do not generalize to the wider range of angles used in the present study.  相似文献   

14.
Saunders JA 《Perception》2003,32(2):211-233
Texture can be an effective source of information for perception of slant and curvature. A computational assumption required for some texture cues is that texture must be flat along a surface. There are many textures which violate this assumption, and have some sort of texture relief: variations perpendicular to the surface. Some examples include grass, which has vertical elements, or scattered rocks, which are volumetric elements with 3-D shapes. Previous studies of perception of slant from texture have not addressed the case of textures with relief. The experiments reported here test judgments of slant for textures with various types of relief, including textures composed of bumps, columns, and oriented elements. The presence of texture relief was found to affect judgments, indicating that perception of slant from texture is not robust to violations of the flat-texture assumption. For bumps and oriented elements, slant was underestimated relative to matching flat textures, while for columns textures, which had visible flat top faces, perceived slant was equal or greater than for flat textures. The differences can be explained by the way different types of texture relief affect the amount of optical compression in the projected image, which would be consistent with results from previous experiments using cue conflicts in flat textures. These results provide further evidence that compression contributes to perception of slant from texture.  相似文献   

15.
The effect of full-field sinusoidal visual roll motion stimuli of various frequencies and peak velocities upon the orientation of subjective visual vertical (SV) was studied. The angle of the optokinetically induced displacement of SV was found to be a linear function of the logarithm of the stimulus oscillation angle. Interindividual slopes of this function varied between 2 and 9. The logarithmic function is independent of stimulus frequency within the range of .02 Hz to .5 Hz and of peak stimulus velocity from 7.5°/sec to 170°/sec. It holds for oscillation angles up to 100°–140°. With larger rotational angles, saturation is reached. With small stimulus angles, a surprisingly high threshold (5°-8°) was observed in our experiments. This may reflect the unphysiological combination of visual roll stimuli without corroborating vestibular and proprioceptive inputs normally present when body sway produces visual stimulation. Under natural conditions, the visual feedback about spontaneous sway stabilizes body posture by integrating rotational velocity over stimulus duration which is equal to rotational angle.  相似文献   

16.
以随机点立体图为实验材料,采用三维空间线索-目标范式,将刺激呈现于同一视野位置以排除眼跳因素干扰,通过观察有意注意倾斜平面和无意注意倾斜平面与测试平面间的方向一致性和角度一致性对检测平面加工的影响,探讨了注意在不同倾斜平面间的转移是否产生返回抑制。结果表明:(1)以视差线索构造的三维视觉空间中,存在与注意有关的返回抑制效应;(2)无意注意加工能导致返回抑制,注意引导平面比无意注意平面引起更大的抑制效应。本研究的结果支持Posner返回抑制是由注意转移所致的观点  相似文献   

17.
Summary A modified Brown-Peterson paradigm was employed to determine the extent to which proactive interference effects of a sensory nature would influence the occurrence of sensory encoding specificity effects in episodic memory. Subjects presented with an auditory or a visual study list of five to-be-remembered (TBR) words engaged in either an auditory or a visual arithmetic distractor task for 30 s, and then received the first word in the study list as an auditory or visual intralist retrieval cue or received no cue. Presentation of the intralist retrieval cue in the modality of the study list enhanced the effectiveness of the retrieval cue, whereas presentation of the retrieval cue in the modality of the distractor task decreased the effectiveness of the retrieval cue. Sensory encoding specificity effects were largest when the distractor task occurred in the modality opposite to the modality in which both the study list and the retrieval cue were presented.  相似文献   

18.
The visual field exerts powerful effects on egocentric spatial localization along both horizontal and vertical dimensions. Thus, (1) prism-produced visual pitch and visual slant generate similar mislocalizations of visually perceived eye level (VPEL) and visually perceived straight ahead (VPSA) and (2) in darkness curare-produced extraocular muscle paresis under eccentric gaze generates similar mislocalizations in VPEL and VPSA that are essentially eliminated by introducing a normal visual field. In the present experiments, however, a search for influences of real visual slant on VPSA to correspond to the influences of visual pitch on VPEL failed to find one. Although the elevation corresponding to VPEL changes linearly with the pitch of a visual field consisting of two isolated 66.5°-long pitched-from-vertical lines, the corresponding manipulation of change in the slant of either a horizontal two-line or a horizontal four-line visual field on VPSA did not occur. The average slope of the VPEL-versus-pitch function across 5 subjects was +0.40 over a ±30° pitch range, but was indistinguishable from 0.00 for the VPSA-versus-slant function over a ±30° slant range. Possible contributions to the difference between susceptibility of VPEL and VPSA to visual influence from extraretinal eye position information, gravity, and several retinal gradients are discussed.  相似文献   

19.
Pre-attentive detection of a target defined by stereoscopic slant.   总被引:1,自引:0,他引:1  
Does the visual system represent stereoscopic depth purely as a map of local disparities, or does it explicitly represent local relationships of disparity, such as disparity gradients? Experiments are reported in which visual search for a target containing the same disparity range as other elements in the display, but differing in the relationship of the disparities (stereo slant), was used to determine whether the target showed 'pop-out' like a unitary feature, or the serial search characteristic of feature conjunctions. Each stereo pair of elements was selected randomly from a range of outline parallelograms leaning to the right or to the left, so that the target could not be identified using any monocular shape cue. Response times for detection of the target (present on 50% of the trials) were independent of the number of elements in the display. This result was confirmed by varying element size and spacing, and by using oblique crosses rather than parallelograms as stimuli. It is concluded that stereoscopically defined slant, or disparity gradient, can be processed and compared in parallel across the display, and acts in this respect as an explicit unitary visual property. This contrasts with findings in analogous experiments on movement, which show that targets defined by divergence or deformation of optic flow can only be identified by serial search.  相似文献   

20.
Abstract:  The rotation direction and depth order of a rotating sphere consisting of random dots often reverses while it is viewed under orthographic projection. However, if a short viewing distance is simulated under perspective projection, the correct rotation direction can be perceived. There are two motion cues for the rotation direction and depth order. One is the speed cue; points with higher velocities are closer to the observer. The other is the vertical motion cue; vertical motion is induced when the dots recede from or approach the observer. It was examined whether circular motion, which does not have any depth information but induces vertical velocities, masks the vertical motion cue. In Experiment 1, the effects of circular motion on the judgment of the rotation direction of a rotating sphere were examined. The magnitude of the two cues (the speed cue and the vertical velocity cue) as well as the angular speed of circular motion was varied. It was found that the performance improved as the vertical velocity increased and that the speed cue had slight effects on the judgment of the rotation direction. It was also found that the performance worsened as the angular speed of the circular motion was increased. In Experiment 2, the effects of circular motion on depth judgment of a rotating half sphere were investigated. The performance worsened as the angular speed of the circular motion increased, as in Experiment 1. These results suggest that the visual system cannot compensate perfectly for circular motion for the judgment of the rotation direction and depth order.  相似文献   

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