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1.
2.
A number of nonhuman primate species have demonstrated the ability to use a joystick to control a cursor on a computer screen, yet the acquisition of this skill has not been the focus of systematic inquiry. Here, we examined joystick acquisition in four tufted capuchins under two directional relationships of joystick movement and resultant cursor displacement, isomorphic and inverted. To document the natural history of the acquisition of this skill, we recorded the development of visual tracking of the cursor and body tilting. Rates of acquisition were comparable between the two conditions. After mastering the task in one condition, subjects remastered the task at an accelerated rate in the opposing condition. All subjects significantly increased or maintained high proportions of cursor tracking throughout acquisition. All subjects demonstrated a postural tilt while moving the cursor from the mid-phase of acquisition through task mastery. In the isomorphic condition, all subjects tilted significantly more often in the direction of goal location than in the opposite direction. In three of the four series of tilting that were scored for subjects in the inverted condition, tilting occurred significantly more often toward the direction of goal location than the direction of required hand movement. Together these findings suggest that body tilting participates in the organization of directional movement of the cursor rather than reflecting merely the motoric requirements of the task (to manipulate a joystick).  相似文献   

3.
显示与反馈方式是人机交互的重要设计要素。在视线交互这种自然人机交互技术中,视线光标的呈现方式一直是研究的焦点。本研究选取基于凝视点击范式的文本输入任务,设计了2(有无视点锁定功能)×2(有无实时注视点)被试内实验,探讨光标显示模式对视线交互绩效与用户体验的影响。结果:视点锁定功能可以提升交互绩效和用户体验,有无实时注视点对交互绩效无显著影响;输入速度的提升主要在于视点锁定功能能够让被试的视线更快地转移到下一个目标上。研究结果可为视线光标的设计与应用提供借鉴。  相似文献   

4.
The choice of probability leffort (COPE) devices require fatigued subjects to choose between risk and effort. In a first experiment, where fatigue was induced by an intense or by a prolonged motor task and where the required effort was perceptual, the fatigue did not generalize to the test mode. A second experiment used motor fatigue of the arm or leg, and tested with arm muscle effort, showing that subjects fatigued with either limb chose riskier alternatives in order to avoid the effort. The data correlated with self-rated fatigue, and closely paralleled earlier work using perceptual fatigue and perceptual effort.  相似文献   

5.
Goal-directed movements are subject to intrinsic planning and execution variability, which requires that the central nervous system closely monitor our movements to ensure endpoint accuracy. In the present study, we sought to determine how closely the visual system monitored goal-directed aiming movements. We used a cursor-jump paradigm in which a cursor was unexpectedly translated soon after movement initiation. Some of the trials included a second cursor jump, and the cursor remained visible for different durations. The results indicate that seeing the cursor for only 16?ms after the second cursor jump was sufficient to influence the movement endpoint, which suggests that the visual system continuously monitored goal-directed movements. The results also suggest that the perceived position/trajectory of the effector was likely to have been averaged over a period of approximately 70?ms.  相似文献   

6.
To obtain insight into the control of fixation duration during visual search, we had 4 subjects perform simple search tasks in which we systematically varied the discriminability of the target. The experiment was carried out under two conditions. Under the first condition (blocked), the discriminability of the target was kept constant during a session. Under the second condition (mixed), the discriminability of the target varied per trial. Under the blocked condition, fixation duration increased with decreasing discriminability. For 2 subjects, we found much shorter fixation durations in difficult trials with the mixed condition than in difficult trials with the blocked condition. Overall, the subjects fixated the target, continued to search, and then went back to the target in 5%–55% of the correct trials. In these trials, the result of the analysis of the foveal target was not used for preparing the next saccade. The results support a preprogramming model of the control of fixation duration. In a simple search task, control of fixation duration appears to be indirect.  相似文献   

7.
Ten rats were deprived of water and trained to lick a tube for saccharin reinforcement. In each of the two sessions that followed, the rats received six contiguous pairings of a 30-second illumination of the houselight and a 0.75 second, 0.10 mA electric shock while licking. No sign of conditioning was observed during the first experimental session, but profound conditioning was observed on the first and subsequent trials of the second conditioning session. No comparable change in the rate of licking was observed in groups of rats that received only presentations of the visual stimulus, only presentations of the electric shock, or random presentation of the visual stimulus and electric shock during the first conditioning session. These data establish that the incubation of conditional suppression is an associative phenomenon.  相似文献   

8.
This paper examines whether golden hamsters can rely on dead reckoning (getting positional information from updated signals generated during locomotion) on an eight-arm maze. Two groups of hamsters were tested: Group L under ordinary room light, Group D in darkness. To enhance the role of dead reckoning, each subject could climb from its own home cage onto the central platform of the maze. In a first experimental phase (15 trials), the L subjects learned to master the maze through developing a locomotor rule (arm chaining) after three to four trials. The D subjects developed arm chaining less readily and fluctuated more in their performance than did the L subjects. In a second experimental phase (15 trials), four arms were blocked at the beginning of each trial. In both experimental groups the performance decreased, yet remained well above chance level. Success and arm chaining were positively correlated in Phase 1 and negatively correlated with success in Phase 2. We assume that in Phase 2 the L subjects switched to the predominant use of visual cues, and the D subjects to dead reckoning.  相似文献   

9.
Abstract

Behavioral studies consistently find that subjects move their hand along straight paths despite considerations that suggest reaches should be curved. Literature on this topic makes it clear that the experimentally displayed feedback influences how subjects reach. Could the standard visual feedback, a displayed cursor, explain the lack of path curvature in experimental results? To address this question, we conducted three experiments to examine reach behavior in the absence of the standard visual feedback. In the first experiment, we found significant increases in curvature as visual feedback was progressively extinguished across groups. A second experiment revealed that practiced reaches became curved after the standard visual feedback was removed. A final experiment found that subjects’ reaches made before and after a brief display of visual feedback were similar, indicating a preference for specific curved trajectories. Our results suggest that the consistently straight reaches often observed could be due to a bias to move the displayed cursor straight, which when removed reveal subject-specific preferences for reaches that are often curved.  相似文献   

10.
Transcranial random noise stimulation (tRNS) is a brain stimulation technique that has been shown to increase motor performance in simple motor tasks. The purpose was to determine the influence of tRNS on motor skill acquisition and retention in a complex golf putting task. Thirty-four young adults were randomly assigned to a tRNS group or a SHAM stimulation group. Each subject completed a practice session followed by a retention session. In the practice session, subjects performed golf putting trials in a baseline test block, four practice blocks, and a post test block. Twenty-four hours later subjects completed the retention test block. The golf putting task involved performing putts to a small target located 3 m away. tRNS or SHAM was applied during the practice blocks concurrently with the golf putting task. tRNS was applied over the first dorsal interosseus muscle representation area of the motor cortex for 20 min at a current strength of 2 mA. Endpoint error and endpoint variance were reduced across the both the practice blocks and the test blocks, but these reductions were not different between groups. These findings suggest that an acute application of tRNS failed to enhance skill acquisition or retention in a golf putting task.  相似文献   

11.
A few of the recent researchers of kinesthetic aftereffect (KAE) as an index of augmenting/reducing have continued to employ a two-session procedure. Findings that have accrued in the past decade indicate (a) The first administration of KAE is a reliable (internally consistent) and valid index of augmenting-reducing; (b) there are carry-over effects from the first to the second administration that bias the second session's preinduction scores; (c) KAE scores from sessions after the first do not relate to first-session scores (low retest reliability) and do not measure augmenting/reducing; and (d) unless special procedures are undertaken to avoid using the biased second- (or later-) session preinduction scores, a KAE procedure involving more than one session is contraindicated. When we reached a similar conclusion earlier (Baker et al., 1974), Petrie (1974) disagreed, arguing that a two-session procedure was needed to identify and eliminate an atypical subgroup, the “stimulus governed.” The case for determining which subjects are stimulus-governed is assessed and found wanting. Except in special circumstances, a one-session KAE procedure, in which all preinduction trials precede the first exposure to aftereffect induction, is indicated.  相似文献   

12.
The transmission of tool use is a rare event in monkeys. Such an event arose in a group of semi-free-ranging Tonkean macaques (Macaca tonkeana) in which leaning a pole against the parks fence (branch leaning) appeared and spread to several males. This prompted us to test individual and social learning of this behavior in seven young males. In the first experiment, three males learned individually to obtain a food reward using a wooden pole as a climbing tool. They began using the pole to retrieve the reward only when they could alternatively experience acting on the object and reaching the target. In a second experiment, we first tested whether four other subjects could learn branch leaning after having observed a group-mate performing the task. Despite repeated opportunities to observe the demonstrator, they did not learn to use the pole as a tool. Hence we exposed the latter subjects to individual learning trials and they succeeded in the task. Tool use was not transmitted in the experimental situation, which contrasts with observations in the park. We can conclude that the subjects were not able to recognize the target as such. It is possible that they recognized it and learned the task individually when we alternated the opportunity to act upon the object and to reach the reward. This suggests that these macaques could then have associated the action they exercised upon the pole and the use of the pole as a means to reach the reward.  相似文献   

13.
眼动交互中边框和视标对作业绩效的影响研究   总被引:1,自引:0,他引:1  
研究人计算机界面设计中的眼动交互反馈方式,为优化基于视线追踪技术的人计算机界面设计提供工效学依据。12名被试在交互对象有无边框提示和当前注视位置有无视标反馈的四种组合条件下,通过眼动交互完成目标选择任务,由计算机自动记录作业时间、选择错误和超时数目。结果发现,有无当前注视位置的视标反馈对作业时间有显著影响,有视标反馈可加速目标字母的搜索与定位过程和目标激活过程,由视标反馈所产生的作业时间下降,主要由目标定位时间的缩短所致;边框提示对用户的作业绩效无显著影响。根据上述结果可得以下结论:对当前注视位置提供视标反馈是一种有效的反馈方式,基于视线追踪的人机交互系统应为用户提供这种反馈信息。  相似文献   

14.
It is known that alcohol increases the time taken to identify signals and to make responses to them, but it is not known whether it also slows the rate of preparation for such events. These two performance parameters are not necessarily related, as age affects the former but not the latter. Twenty subjects participated in a 4-choice reaction time experiment in which they received no alcohol (NA) in the first session and either no alcohol (10 subjects) or 0.8 ml alcohol (A) per kg body weight (10 subjects) in the second session. In each session there were 300 practice trials, followed by 400 experimental trials at each one of five Response-Stimulus Intervals (RSI: 50, 100, 200, 400, and 800 msec). There was a significant effect of alcohol such that the reduction in response time from the first to the second session was 39 msec larger for the NA/NA group than for the NA/A group. Response time decreased significantly with increasing RSI, but there was no interaction between the effect of alcohol and RSI. Thus, alcohol slows the processing of an event requiring a choice response; however, like age and individual differences, but unlike practice, alcohol has no effect on the rate of preparation for that event. In addition, an analysis of what happened before and after an error revealed that practice and increasing RSI produce real improvements in performance rather than shifts in the tradeoff between speed and accuracy, whereas alcohol produces a real impairment. It is concluded that the relationship between the rate of preparation for, and processing of, a stimulus is not simple, as one factor (practice) influences both rates, whereas other factors (alcohol, individual differences, and age) influence the rate of processing only.  相似文献   

15.
We examined how biasing time perception affects choice in a midsession reversal task. Given a simultaneous discrimination between stimuli S1 and S2, with choices of S1 reinforced during the first, but not the second half of the trials, and choices of S2 reinforced during the second, but not the first half of the trials, pigeons show anticipation errors (premature choices of S2) and perseveration errors (belated choices of S1). This suggests that choice depends on timing processes, on predicting when the contingency reverses based on session duration. We exposed 7 pigeons to a midsession reversal task and manipulated the reinforcement rate on each half of the session. Compared to equal reinforcement rates on both halves of the session, when the reinforcement rate on the first half was lower than on the second half, performance showed more anticipation and less perseveration errors, and when the reinforcement rate on the first half was higher than on the second half, performance showed a remarkable reduction of both types of errors. These results suggest that choice depends on both time into the session and the outcome of previous trials. They also challenge current models of timing to integrate local effects.  相似文献   

16.
It is increasingly popular to use movement trajectories as a measure of mental processes related to task performance. Often this is accomplished by moving a cursor to a target on a computer screen. However, the relation between features of the cursor and the targets is rarely, if at all, considered. In five experiments, we examined whether moving a cursor to a target was affected by the relation between their colours, even when this relation was task irrelevant. In Experiments 1–3, a mouse-controlled cursor was moved to one of two coloured targets. Results showed colour correspondence effects in latency to initiate a response, duration of movement times, and movement trajectories when the relationship between cursor and target colours was task relevant (Experiment 1) and when only the cursor colour was task relevant (Experiment 2), but not when only the target was task relevant (Experiment 3). Follow-up experiments using single targets showed that colour correspondence effects occurred as long as attention was dedicated to the colour of the cursor, even when neither the cursor nor the target colour was relevant to selecting the correct movement (Experiments 4 and 5). Furthermore, when the relation between cursor and target colours is task irrelevant, colour correspondence effects for response initiation times are uncorrelated with those for movement times and movement trajectories. We interpret the observed correspondence effect in terms of response coding, although attention cueing may also play a role, and suggest that greater consideration of cursor features is needed when examining movement trajectories in choice reaction tasks.  相似文献   

17.
It is increasingly popular to use movement trajectories as a measure of mental processes related to task performance. Often this is accomplished by moving a cursor to a target on a computer screen. However, the relation between features of the cursor and the targets is rarely, if at all, considered. In five experiments, we examined whether moving a cursor to a target was affected by the relation between their colours, even when this relation was task irrelevant. In Experiments 1-3, a mouse-controlled cursor was moved to one of two coloured targets. Results showed colour correspondence effects in latency to initiate a response, duration of movement times, and movement trajectories when the relationship between cursor and target colours was task relevant (Experiment 1) and when only the cursor colour was task relevant (Experiment 2), but not when only the target was task relevant (Experiment 3). Follow-up experiments using single targets showed that colour correspondence effects occurred as long as attention was dedicated to the colour of the cursor, even when neither the cursor nor the target colour was relevant to selecting the correct movement (Experiments 4 and 5). Furthermore, when the relation between cursor and target colours is task irrelevant, colour correspondence effects for response initiation times are uncorrelated with those for movement times and movement trajectories. We interpret the observed correspondence effect in terms of response coding, although attention cueing may also play a role, and suggest that greater consideration of cursor features is needed when examining movement trajectories in choice reaction tasks.  相似文献   

18.
《Human movement science》1999,18(2-3):307-343
Four subjects produced coordinated movements, consisting of flexion and extension of the wrist in ipsilateral (right wrist only), contralateral (left wrist only), inphase (both wrists in flexion or both in extension) and antiphase (one wrist in flexion, the other in extension) conditions. Electromyographic (EMG) activity was recorded from right wrist flexor and extensor muscles. In one session, transcranial magnetic stimuli (TMS) of the left motor cortex, around threshold intensity, evoked short-latency responses in the right wrist extensors and flexors. In another session, the median nerve at the cubital fossa was stimulated to elicit an H-reflex in the right flexor carpi radialis (rFCR). A movement cycle was divided into 8 segments. In total, 10 identical stimuli were delivered during each segment in each condition, at two movement frequencies. The magnitude of the EMG reponses to TMS was modulated markedly during movements made in the ipsilateral condition, and in both bimanual conditions. EMG activity was greater, and motor-evoked potentials (MEPs) were larger in the antiphase condition than in the inphase condition. When the amplitudes of the MEPs were normalised with respect to background EMG, no significant differences between the bimanual conditions were obtained. For H-reflexes, significant differences between the two bimanual conditions were observed, suggesting differences in levels of excitability of the Ia afferent pathway. These differences were attributed to segmental input associated with changes in muscle length arising from limb movement, and upon descending input to the spinal cord, possibly mediated by Renshaw cell inhibition. During rhythmic passive movement of the right limb, H-reflexes were inhibited and MEPs potentiated in a cyclic fashion. Passive movement of the contralateral left limb resulted in inhibition of both responses.PsycINFO classification: 2330; 2530; 2540  相似文献   

19.
Conditioned placebo responses   总被引:4,自引:0,他引:4  
Following earlier animal research, we attempt to condition placebo effects in human subjects. Four groups of 8 voluntary subjects were told that the experimenters would test a powerful new analgesic cream over three sessions by assessing its ability to reduce experimentally induced pain. The analgesic cream was, in fact, a placebo. In the first session all subjects were tested with and without the cream to assess their placebo response. In the second session, to condition two groups (with differing stimulation levels) to experience pain relief in response to the placebo, we repeatedly paired a reduction in nocioceptive stimulation with placebo administration. (Subjects were unaware that stimulation levels were manipulated). To condition the other two groups (with different stimulation levels) to experience an exacerbation of the pain, we paired an increase in nocioceptive stimulation with placebo administration. In the third session, all subjects were again tested for placebo response. Results suggested that placebo responses are conditionable in the laboratory in both a positive and negative direction. The clinical implications of a learning theory of placebo behavior are discussed.  相似文献   

20.
To examine the coordination of muscles during multijoint movement, we compared the response of wrist muscles to perturbations about the elbow joint with their activation during a volitional elbow movement. The purpose was to test the following two predictions: (a) Responses can occur in muscles not stretched by the perturbation, as has been reported for other multijoint systems; and (b) the motor pattern in response to a perturbation mimics an opposing volitional motor pattern across the two joints. We recorded the electromyographic (EMG) activity of elbow and wrist muscles as well as the flexion/extension motions at the elbow and wrist joints during individual trials that either involved a response to a torque perturbation that extended the elbow or required volitional elbow flexion. The results of this study confirmed that responses were elicited in the nonstretched wrist muscles when the elbow joint was perturbed. The same motor sequence of elbow and wrist flexors was present for both the volitional and perturbation task (with the forearm supinated), regardless of whether the wrist joint was immobilized or freely moving. The findings suggest that the nervous system relies on the purposeful coupling of elbow and wrist flexors to counter the inertial effects during the unrestricted voluntary movement, even though the coupling does not appear to be purposeful during the perturbation or with the wrist immobilized. The coupling of elbow and wrist flexors, however, was not rigidly fixed, as evidenced by muscle onsets that adapted over repeated perturbation trials and a reversal of the wrist muscle activated (wrist extensor) when the forearm was pronated. Hence, the coupling of muscle activities can be modified quantitatively when not beneficial and can be altered qualitatively with different initial configurations of the arm.  相似文献   

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