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1.
The importance of intra- and inter-limb relative motion in modelling a whole body coordination skill was examined. Participants were assigned to one of four groups: Full-Body point light model of a cricket bowler, INTRA-LIMB relative motion of the bowling arm, INTER-LIMB relative motions of the right and left wrists or NO-Relative motion, showing only the motions of the right wrist. During 60 acquisition trials, participants viewed the model five times before each 10-trial block. Retention was examined the following day. Although all groups improved on intra-limb coordination of the bowling arm, the INTRA-LIMB and FULL-BODY groups were more accurate than the INTER-LIMB group in acquisition, although these groups did not differ in retention. For inter-limb coordination, the three groups who received relative motion information performed more like the model than the NO-Relative motion group (even though the INTRA-LIMB group did not see the other limb). The amount of information within a display plays a constraining role on acquisition, perhaps more so than the type of information, such that the acquisition of coordination is more an emergent feature of observational learning, rather than a direct approximation of the model.  相似文献   

2.
We examined the informational value of biological motion from the arm in predicting the location of a thrown ball. In three experiments, participants were classified as being skilled and less skilled based on their actual performance on the task (i.e., using a within-task criterion). We then presented participants with a range of stick figure representations and required them to predict throw direction. In Experiment 1, we presented stick figure movies of a full body throwing action, right throwing arm plus left shoulder and throwing arm only. Participants were able to anticipate throw direction above chance under all conditions irrespective of perceptual skill level, with the perceptually skilled participants excelling under full body conditions. In Experiment 2, we neutralized dynamical differences in motion to opposing throw directions from the shoulder, elbow and wrist of the throwing arm. Neutralizing the wrist location negatively affected anticipation performance in all participants reducing accuracy to below chance. In Experiment 3, we presented movies of the motion wrist location alone and the upper section of the throwing arm (shoulder-elbow). Participants were able to successfully anticipate above chance in these latter two conditions. Our findings suggest that motion of the throwing arm contains multiple sources of information that can help facilitate the anticipation of goal-directed action. Perceptually skilled participants were superior in extracting informational value from motion at both the local and global levels when compared to less skilled counterparts.  相似文献   

3.
We identified the information used to anticipate throw direction in handball. In two experiments, we examined how anticipation performance is affected when the information from one of five body areas (right arm, shoulders, hips, trunk, or total throw side) was either neutralized or decoupled from the motion of other body segments. In the first experiment, performance was significantly reduced when information from the throwing arm was neutralized, irrespective of skill levels. Skilled participants were negatively affected when the shoulders, hips, and trunk were neutralized, whereas less-skilled participants showed trends toward improvement under identical conditions. In the second experiment, partially disrupting relative motion via decoupling was not enough to reduce the anticipation performance among skilled participants to chance levels, whereas less-skilled participants lost their ability to anticipate in three conditions. Our findings suggest that skilled and less-skilled participants employ different information extraction strategies, yet information from the throwing arm is critical to anticipation for both groups. The two experiments suggest that relative motion mediated by both the absolute displacement trajectories of individual marker locations and their relative timings are important in informing anticipation, irrespective of skill level.  相似文献   

4.
The purpose of the experiment was to investigate whether skill level differentially organizes the coordination of the postural system and upper limb kinematics in a pistol-aiming task. Participants aimed an air-pistol at a target center in 30 s trials as accurately as possible while standing on a force platform with shooting arm joint kinematics recorded. The novice group had greater motion of the pistol end point, arm joints and the center of pressure than the skilled group. Principal components analysis (PCA) showed that the skilled group required 2 components as opposed to the 3 components of the novice group to accommodate the variance. Coherence analysis in the 0–1 Hz bandwidth revealed that the coupling between posture and upper-limb movement was stronger in the skilled than the novice group. The findings are consistent with the view that skill acquisition reduces the kinematic variables into a lower dimensional functional unit that in pistol-aiming is defined over the collective posture and upper-limb system.  相似文献   

5.
The authors examined the proposal that a motor skill is scaled through physical practice and not through observation of a model. In 4 groups, participants (N = 32) did or did not imitate a model bowling a ball to a target 8 m away. In an assessment phase, those groups did or did not observe the same model bowling a ball to a target 4 m away. Participants who viewed a model in the assessment phase were more accurate and consistent in terms of bowling accuracy than were those who did not. Their shoulder and wrist velocity profiles were more similar to those of the 4-m model than were those of the no-model group. Participants who had previous practice and viewed a demonstration were more accurate at scaling the wrist of the bowling arm. Observing a demonstration facilitates the acquisition of control-related features of a movement. Furthermore, early acquisition of coordination aids the use of velocity information for scaling the endpoint of the primary effector.  相似文献   

6.
Participants traced two circles simultaneously and the diameter of one circle was scaled as the diameter of the other circle remained constant. When the scaled circle was larger, amplitude error shifted from overshooting to undershooting, while shifting from undershooting to overshooting when this circle was smaller. Asymmetric coordination was unstable when the left arm traced a circle larger than the right arm, yet stable when the left arm traced a smaller circle. When producing symmetric coordination and the left arm traced the larger circle, relative phase shifted by 30°, but a right arm lead predominated. When the left arm traced the smaller circle and symmetric coordination was required, a 30° shift in relative phase occurred, but hand lead changed from left to right. The modulation of movement amplitude and relative phase emerged simultaneously as a result of neural crosstalk effects linked to initial amplitude conditions and possibly visual feedback of the hands' motion.  相似文献   

7.
The purpose of this study was to determine whether videotaped demonstrations of an action which displayed only the motion pattern of a model's limb as compared with one which showed both form and motion provide sufficient information for modelling a given pattern of movement. Video-demonstrations of an arm-movement sequence which ended with a throwing action were shown to adult subjects whose task was to model precisely what they saw. Each demonstration lasted 6 sec. and was shown 6 times. It portrayed the arm of a model, who held a small ball, performing a sequence of movements (flexion and extension of the elbow) which ended in the ball being thrown about 2.5 m with a 'darts-style' action. Three types of demonstration were presented: one showed the whole arm in dark clothing against a light-coloured background, another showed the arm as the relative motion of patches of light situated at the shoulder, elbow, and wrist joints, and the third showed the arm as the relative motion of the upper and lower segments of the arm represented by strips of light-reflectant material. These were the stimuli for the between-groups experimental conditions. Goniometry techniques were used to compare the performance of subjects relative to the model. Analysis showed that the order of the preparatory sequence was correctly produced after 4 trials under all conditions. Range of arm movement in projecting the ball closely approximated that of the model after 4 trials in all conditions. The time taken for the arm to project the ball remained constant across trials under all conditions and was always slower than the demonstrated cadence.(ABSTRACT TRUNCATED AT 250 WORDS)  相似文献   

8.
We required two groups of participants to observe an end-point model (ENDPT) while another two groups viewed a full-body, point-light model (FULL) to determine the role of relative motion information in acquisition of a multi-limb, whole-body action. One ENDPT and one FULL group also bowled a ball. Following retention, all groups observed the FULL model. The participants' movements were compared to the model and outcome attainment was quantified. There was no difference in shoulder-elbow coordination between groups in acquisition or retention. The FULL groups replicated hip-knee coordination more accurately than did ENDPT groups in early acquisition only, with no significant differences in late acquisition or retention. Both bowling groups became more accurate at the task across acquisition, but the ENDPT group was more accurate and consistent in retention. Providing intra-limb relative motion in re-acquisition did not improve coordination for the ENDPT groups, but it did facilitate movement control (peak wrist velocity) and outcome attainment (target accuracy). The acquisition of coordination during observational learning is not only a result of copying relative motion information, but also involves copying of end-point trajectory information from the primary effector.  相似文献   

9.
This article outlines a study that sought to discriminate visual anticipation skill between highly skilled (n = 13), elite club (n = 17), and elite youth (n = 9) cricket batsmen. Participants watched a video-based temporal occlusion test of a bowler and anticipated with a motor response. Results indicated that overall highly skilled and club batsmen were significantly superior to youth batsmen. Highly skilled batsmen anticipated above chance at ball release occlusion, whereas club and youth batsmen were above chance at no occlusion. Findings indicate that video-based temporal occlusion with a motor response is sensitive to discriminate anticipation in skilled players.  相似文献   

10.
The current study investigated interlimb coordination in individuals with traumatic brain injury (TBI) during overground walking. The study involved 10 participants with coordination, balance, and gait abnormalities post-TBI, as well as 10 sex- and age-matched healthy control individuals. Participants walked 12 m under two experimental conditions: 1) at self-selected comfortable walking speeds; and 2) with instructions to increase the amplitude and out-of-phase coordination of arm swinging. The gait was assessed with a set of spatiotemporal and kinematic parameters including the gait velocity, step length and width, double support time, lateral displacement of the center of mass, the amplitude of horizontal trunk rotation, and angular motions at shoulder and hip joints in sagittal plane. Interlimb coordination (coupling) was analyzed as the relative phase angles between the left and right shoulders, hips, and contralateral shoulders and hips, with an ideal out-of-phase coupling of 180° and ideal in-phase coupling of 0°. The TBI group showed much less interlimb coupling of the above pairs of joint motions than the control group. When participants were required to increase and synchronize arm swinging, coupling between shoulder and hip motions was significantly improved in both groups. Enhanced arm swinging was associated with greater hip and shoulder motion amplitudes, and greater step length. No other significant changes in spatiotemporal or kinematic gait characteristics were found in either group. The results suggest that arm swinging may be a gait parameter that, if controlled properly, can improve interlimb coordination during overground walking in patients with TBI.  相似文献   

11.
By observing the coordination patterns of people of different ages and skill levels bouncing a ball, the authors addressed hypotheses regarding (a) the relative increase and decrease of degrees of freedom with learning and (b) the order of progression in the changing organization of those degrees of freedom with development and learning. The movement patterns of the dominant arm and hand of subjects at various skill levels were contrasted in a cross-sectional design so that the way movement organization changes as a function of practice could be examined. Nine subjects aged between 4 and 22 years bounced a basketball at a preferred rhythm while standing still. Each performance trial was videotaped, and motions of arm and ball were digitized. Statistical analyses were made of linear and angular body motions: pairwise correlations and multiple regressions, amplitude and period variability, phase relations, and spectral and coherency measures. The coordination patterns revealed that (a) the movement patterns of less skilled subjects were more variable than those of more skilled subjects and (b) the motions of the articulators showed directional changes as a function of skill level that began both proximally and distally and moved toward the center of the effector chain with practice. The findings point up the relevance of studying change of system organization for understanding control and coordination.  相似文献   

12.
Humans are very good at perceiving each other's movements. In this article, we investigate the role of time-based information in the recognition of individuals from point light biological motion sequences. We report an experiment in which we used an exaggeration technique that changes temporal properties while keeping spatial information constant; differences in the durations of motion segments are exaggerated relative to average values. Participants first learned to recognize six individuals on the basis of a simple, unexaggerated arm movement. Subsequently, they recognized positively exaggerated versions of those movements better than the originals. Absolute duration did not appear to be the critical cue. The results show that time-based cues are used for the recognition of movements and that exaggerating temporal differences improves performance. The results suggest that exaggeration may reflect general principles of how diagnostic information is encoded for recognition in different domains.  相似文献   

13.
An important question in the field of imitation is what information is used for movement reproduction. While it is argued that relative motion information is perceived and minimised, direct evidence is lacking. In this experiment relative motion was manipulated to convey a novel kicking action. Twenty-four adults were assigned to one of the three impoverished relative motion display groups showing only the TOE, FOOT or LEG. After practise with partial information, participants watched a full-body display and in a final condition performed the action with an additional context constraint (i.e., a ball). Movement kinematics were collected and difference scores between participants and the model were analysed. The groups did not differ in terms of knee-ankle coordination. For hip-knee, the TOE group performed more like the model than the FOOT and LEG group. When transferred to the full-body display, there were no significant improvements. End-point trajectory information can provide sufficient information to reproduce key characteristics of the movement form.  相似文献   

14.
The authors examined the observational learning of 24 participants whom they constrained to use the model by removing intrinsic visual knowledge of results (KR). Matched participants assigned to video (VID), point-light (PL), and no-model (CON) groups performed a soccer-chipping task in which vision was occluded at ball contact. Pre- and posttests were interspersed with alternating periods of demonstration and acquisition. The authors assessed delayed retention 2-3 days later. In support of the visual perception perspective, the participants who observed the models showed immediate and enduring changes to more closely imitate the model's relative motion. While observing the demonstration, the PL group participants were more selective in their visual search than were the VID group participants but did not perform more accurately or learn more.  相似文献   

15.
This study demonstrated that motor skill proficiency ratings are constrained by the same order parameter dynamics that constrain action production and action perception processes. Participants produced rhythmic actions simulated by an animated stick figure of the human arm. The primary finding was that participants’ proficiency ratings covaried most with relative phase (φ) variability compared to mean relative phase. In-phase (φ = 0°) was produced with the least variability and received the highest proficiency rating, whereas the patterns φ = ±150° were attempted with the most variability and received the lowest proficiency ratings. A temporal delay in attempting to produce the animated pattern had a large impact on produced relative phase, yet had little impact on the proficiency ratings. Proprioceptive processes provide individuals information on motor skill proficiency. The lead or lag motion of the hand to forearm segment of the animated arm was identified consistently through visual processes and revealed asymmetries in the mapping of visual input to motor output. The results are consistent with concepts from the dynamic pattern theory of coordination and are discussed with regard to relative phase as an informational variable that constraints the perception-action system across many levels.  相似文献   

16.
We present three experiments to identify the specific information sources that skilled participants use to make recognition judgements when presented with dynamic, structured stimuli. A group of less skilled participants acted as controls. In all experiments, participants were presented with filmed stimuli containing structured action sequences. In a subsequent recognition phase, participants were presented with new and previously seen stimuli and were required to make judgements as to whether or not each sequence had been presented earlier (or were edited versions of earlier sequences). In Experiment 1, skilled participants demonstrated superior sensitivity in recognition when viewing dynamic clips compared with static images and clips where the frames were presented in a nonsequential, randomized manner, implicating the importance of motion information when identifying familiar or unfamiliar sequences. In Experiment 2, we presented normal and mirror-reversed sequences in order to distort access to absolute motion information. Skilled participants demonstrated superior recognition sensitivity, but no significant differences were observed across viewing conditions, leading to the suggestion that skilled participants are more likely to extract relative rather than absolute motion when making such judgements. In Experiment 3, we manipulated relative motion information by occluding several display features for the duration of each film sequence. A significant decrement in performance was reported when centrally located features were occluded compared to those located in more peripheral positions. Findings indicate that skilled participants are particularly sensitive to relative motion information when attempting to identify familiarity in dynamic, visual displays involving interaction between numerous features.  相似文献   

17.
We present three experiments to identify the specific information sources that skilled participants use to make recognition judgements when presented with dynamic, structured stimuli. A group of less skilled participants acted as controls. In all experiments, participants were presented with filmed stimuli containing structured action sequences. In a subsequent recognition phase, participants were presented with new and previously seen stimuli and were required to make judgements as to whether or not each sequence had been presented earlier (or were edited versions of earlier sequences). In Experiment 1, skilled participants demonstrated superior sensitivity in recognition when viewing dynamic clips compared with static images and clips where the frames were presented in a nonsequential, randomized manner, implicating the importance of motion information when identifying familiar or unfamiliar sequences. In Experiment 2, we presented normal and mirror-reversed sequences in order to distort access to absolute motion information. Skilled participants demonstrated superior recognition sensitivity, but no significant differences were observed across viewing conditions, leading to the suggestion that skilled participants are more likely to extract relative rather than absolute motion when making such judgements. In Experiment 3, we manipulated relative motion information by occluding several display features for the duration of each film sequence. A significant decrement in performance was reported when centrally located features were occluded compared to those located in more peripheral positions. Findings indicate that skilled participants are particularly sensitive to relative motion information when attempting to identify familiarity in dynamic, visual displays involving interaction between numerous features.  相似文献   

18.
The experiment undertaken was designed to elucidate the impact of model skill level on observational learning processes. The task was bimanual circle tracing with a 90° relative phase lead of one hand over the other hand. Observer groups watched videos of either an instruction model, a discovery model, or a skilled model. The instruction and skilled model always performed the task with the same movement strategy, the right-arm traced clockwise and the left-arm counterclockwise around circle templates with the right-arm leading. The discovery model used several movement strategies (tracing-direction/hand-lead) during practice. Observation of the instruction and skilled model provided a significant benefit compared to the discovery model when performing the 90° relative phase pattern in a post-observation test. The observers of the discovery model had significant room for improvement and benefited from post-observation practice of the 90° pattern. The benefit of a model is found in the consistency with which that model uses the same movement strategy, and not within the skill level of the model. It is the consistency in strategy modeled that allows observers to develop an abstract perceptual representation of the task that can be implemented into a coordinated action. Theoretically, the results show that movement strategy information (relative motion direction, hand lead) and relative phase information can be detected through visual perception processes and be successfully mapped to outgoing motor commands within an observational learning context.  相似文献   

19.
Changing informational constraints of practice, such as when using ball projection machines, has been shown to significantly affect movement coordination of skilled cricketers. To date, there has been no similar research on movement responses of developing batters, an important issue since ball projection machines are used heavily in cricket development programmes. Timing and coordination of young cricketers (n = 12, age = 15.6 ± 0.7 years) were analyzed during the forward defensive and forward drive strokes when facing a bowling machine and bowler (both with a delivery velocity of 28.14 ± 0.56 m s−1). Significant group performance differences were observed between the practice task constraints, with earlier initiation of the backswing, front foot movement, downswing, and front foot placement when facing the bowler compared to the bowling machine. Peak height of the backswing was higher when facing the bowler, along with a significantly larger step length. Altering the informational constraints of practice caused major changes to the information–movement couplings of developing cricketers. Data from this study were interpreted to emanate from differences in available specifying variables under the distinct practice task constraints. Considered with previous findings, results confirmed the need to ensure representative batting task constraints in practice, cautioning against an over-reliance on ball projection machines in cricket development programmes.  相似文献   

20.
The authors investigated coordination modes that emerged as a function of the interaction between skill level and task constraints in a multiarticular kicking action. Five skilled, 5 intermediate, and 5 novice participants attempted to satisfy specific height and accuracy constraints in kicking a ball over a barrier. Skilled and intermediate groups demonstrated a functional coordination mode involving less joint involvement at the proximal joints and greater joint involvement at distal joints, mimicking a chip-like action in soccer. Conversely, the novice group tended to produce larger ranges of motion throughout the kicking limb in a driving-like kicking action. Key differences were also found for task outcome scores, joint angle-angle relations, and ball-trajectory plots between the skilled and intermediate groups and the novice group. Findings from this study demonstrated that joint involvement during this discrete multiarticular action is a function of skill level and task constraints rather than a consequence of a global freezing-freeing strategy suggested in some previous research. The authors also highlight the merit of using a model of the acquisition of coordination in examining how coordination modes for multiarticular actions differ as a function of skill.  相似文献   

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